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- .gitattributes +10 -55
- .gitignore +2 -0
- AIController3D.gd +61 -0
- PathFollower.gd +8 -0
- Player.gd +84 -0
- README.md +25 -0
- Ships.onnx +3 -0
- UIBasicsEnvironment.tres +64 -0
- WaterShader.tres +561 -0
- assets/bar_green.png +3 -0
- assets/bar_green.png.import +34 -0
- assets/bar_red.png +3 -0
- assets/bar_red.png.import +34 -0
- assets/bar_yellow.png +3 -0
- assets/bar_yellow.png.import +34 -0
- assets/boat_large.bin +3 -0
- assets/chest.bin +3 -0
- assets/chest.gltf +367 -0
- assets/chest.gltf.import +32 -0
- assets/island.blend +0 -0
- assets/island.blend.import +48 -0
- assets/island.blend1 +0 -0
- assets/islands.blend +0 -0
- assets/islands.blend.import +48 -0
- assets/islands.blend1 +8 -0
- assets/mine.blend +0 -0
- assets/mine.blend.import +48 -0
- assets/mine.blend1 +0 -0
- assets/ship_light.bin +3 -0
- assets/ship_light.gltf +1725 -0
- assets/ship_light.gltf.import +32 -0
- assets/sunflowers_puresky_2k.hdr +3 -0
- assets/sunflowers_puresky_2k.hdr.import +35 -0
- chest.gd +22 -0
- chest.tscn +0 -0
- deque.gd +84 -0
- game.gd +88 -0
- game.tscn +71 -0
- health_bar.gd +11 -0
- health_bar.tscn +25 -0
- health_bar_2d.gd +18 -0
- icon.svg +1 -0
- icon.svg.import +37 -0
- islands.gd +23 -0
- islands.tscn +20 -0
- mine.gd +28 -0
- mine.tscn +18 -0
- player.tscn +2074 -0
- project.godot +59 -0
- test_deque.gd +48 -0
.gitattributes
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saved_model/**/* filter=lfs diff=lfs merge=lfs -text
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# Audio files - uncompressed
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*.sam filter=lfs diff=lfs merge=lfs -text
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*.raw filter=lfs diff=lfs merge=lfs -text
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# Audio files - compressed
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*.aac filter=lfs diff=lfs merge=lfs -text
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*.ogg filter=lfs diff=lfs merge=lfs -text
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*.gif filter=lfs diff=lfs merge=lfs -text
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*.png filter=lfs diff=lfs merge=lfs -text
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*.tiff filter=lfs diff=lfs merge=lfs -text
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# Image files - compressed
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*.jpg filter=lfs diff=lfs merge=lfs -text
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*.webp filter=lfs diff=lfs merge=lfs -text
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# Normalize EOL for all files that Git considers text files.
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* text=auto eol=lf
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Ships.onnx filter=lfs diff=lfs merge=lfs -text
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assets/bar_green.png filter=lfs diff=lfs merge=lfs -text
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assets/bar_red.png filter=lfs diff=lfs merge=lfs -text
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assets/bar_yellow.png filter=lfs diff=lfs merge=lfs -text
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assets/boat_large.bin filter=lfs diff=lfs merge=lfs -text
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assets/chest.bin filter=lfs diff=lfs merge=lfs -text
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assets/ship_light.bin filter=lfs diff=lfs merge=lfs -text
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assets/sunflowers_puresky_2k.hdr filter=lfs diff=lfs merge=lfs -text
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.gitignore
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# Godot 4+ specific ignores
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.godot/
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AIController3D.gd
ADDED
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extends AIController3D
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@onready var grid_sensor_3d = $GridSensor3D
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var fb_action : float = 0.0
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var turn_action : float = 0.0
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var _player_positions : = Deque.new()
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func _ready():
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super._ready()
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_player_positions.max_size = 80 # 10 steps with repeat of 8
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func get_obs() -> Dictionary:
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var obs = grid_sensor_3d.get_observation()
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return {"obs": obs}
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func get_reward() -> float:
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return reward + keep_moving_reward()
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func keep_moving_reward() -> float:
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var mean_position = Vector3.ZERO
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for pos in _player_positions:
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mean_position += pos
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mean_position /= _player_positions.size()
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var penalty = 0.0
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for pos in _player_positions:
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penalty += (pos-mean_position).length()
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#prints("penalty", 0.01*(penalty / _player_positions.size()))
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return 0.005*(penalty / _player_positions.size())
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func _physics_process(delta):
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_player_positions.push_back(_player.position)
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func reset():
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super.reset()
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_player_positions.clear()
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_player_positions.push_back(_player.position)
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func get_action_space() -> Dictionary:
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return {
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"fb" : {
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"size": 1,
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"action_type": "continuous"
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},
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"turn" : {
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"size": 1,
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"action_type": "continuous"
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},
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}
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func set_action(action) -> void:
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fb_action = clamp(action["fb"][0], -1.0, 1.0)
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turn_action = clamp(action["turn"][0], -1.0, 1.0)
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PathFollower.gd
ADDED
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extends PathFollow3D
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@export var speed:=0.3
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func _physics_process(delta):
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progress_ratio += delta * speed
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Player.gd
ADDED
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extends CharacterBody3D
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class_name Player
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signal reset_signal
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| 5 |
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const SPEED := 30.0
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| 7 |
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const JUMP_VELOCITY := 4.5
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| 8 |
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const TURN_SENS := 2.0
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| 9 |
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@onready var ai_controller_3d = $AIController3D
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@onready var health_bar = $HealthBar
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| 12 |
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var score := 0
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var health := 3:
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set(value):
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health = value
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| 17 |
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health_bar.update_health(health)
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if health == 0:
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game_over()
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func _ready():
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ai_controller_3d.init(self)
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func game_over():
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ai_controller_3d.done = true
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ai_controller_3d.needs_reset = true
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| 28 |
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func _physics_process(delta):
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| 30 |
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if ai_controller_3d.needs_reset:
|
| 31 |
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reset()
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| 32 |
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ai_controller_3d.reset()
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| 33 |
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return
|
| 34 |
+
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| 35 |
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var fb : float
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| 36 |
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var turn : float
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| 37 |
+
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| 38 |
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if ai_controller_3d.heuristic == "human":
|
| 39 |
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fb = Input.get_action_strength("move_backward") - Input.get_action_strength("move_forward")
|
| 40 |
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turn = Input.get_action_strength("turn_left") - Input.get_action_strength("turn_right")
|
| 41 |
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else:
|
| 42 |
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fb = ai_controller_3d.fb_action
|
| 43 |
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turn = ai_controller_3d.turn_action
|
| 44 |
+
|
| 45 |
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fb = clamp(fb, -1.0, 0.5) # limit reverse speed
|
| 46 |
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#prints(ai_controller_3d.reward, ai_controller_3d.done, fb)
|
| 47 |
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rotation.y += deg_to_rad(turn*TURN_SENS)
|
| 48 |
+
var direction = (transform.basis * Vector3(0.0, 0, fb)) # .normalized()
|
| 49 |
+
if direction:
|
| 50 |
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velocity.x = direction.x * SPEED
|
| 51 |
+
velocity.z = direction.z * SPEED
|
| 52 |
+
else:
|
| 53 |
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velocity.x = move_toward(velocity.x, 0, SPEED)
|
| 54 |
+
velocity.z = move_toward(velocity.z, 0, SPEED)
|
| 55 |
+
|
| 56 |
+
var collided = move_and_slide()
|
| 57 |
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if collided:
|
| 58 |
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obstacle_hit()
|
| 59 |
+
|
| 60 |
+
func reset():
|
| 61 |
+
position = Vector3.ZERO
|
| 62 |
+
health = 3
|
| 63 |
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score = 0
|
| 64 |
+
reset_signal.emit()
|
| 65 |
+
|
| 66 |
+
func chest_collected():
|
| 67 |
+
#print("chest collected")
|
| 68 |
+
score += 1
|
| 69 |
+
ai_controller_3d.reward += 1.0
|
| 70 |
+
|
| 71 |
+
func mine_hit():
|
| 72 |
+
#print("mine hit")
|
| 73 |
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score -= 1
|
| 74 |
+
health -= 1
|
| 75 |
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ai_controller_3d.reward -= 1.0
|
| 76 |
+
|
| 77 |
+
func obstacle_hit():
|
| 78 |
+
#print("obstacle hit")
|
| 79 |
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pass
|
| 80 |
+
#ai_controller_3d.reward -= 0.01
|
| 81 |
+
|
| 82 |
+
func _on_game_area_body_exited(body):
|
| 83 |
+
#print("left game area")
|
| 84 |
+
game_over()
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README.md
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---
|
| 2 |
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library_name: godot-rl
|
| 3 |
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tags:
|
| 4 |
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- deep-reinforcement-learning
|
| 5 |
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- reinforcement-learning
|
| 6 |
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- godot-rl
|
| 7 |
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- environments
|
| 8 |
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- video-games
|
| 9 |
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---
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| 10 |
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|
| 11 |
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A RL environment called Ships for the Godot Game Engine.
|
| 12 |
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|
| 13 |
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This environment was created with: https://github.com/edbeeching/godot_rl_agents
|
| 14 |
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|
| 15 |
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|
| 16 |
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## Downloading the environment
|
| 17 |
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|
| 18 |
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After installing Godot RL Agents, download the environment with:
|
| 19 |
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|
| 20 |
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```
|
| 21 |
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gdrl.env_from_hub -r edbeeching/godot_rl_Ships
|
| 22 |
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```
|
| 23 |
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|
| 24 |
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|
| 25 |
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Ships.onnx
ADDED
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version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:99bdc5e53587e307d0e54c001a04becf09320283825fb6b140bec84a7107f2e5
|
| 3 |
+
size 191953
|
UIBasicsEnvironment.tres
ADDED
|
@@ -0,0 +1,64 @@
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| 1 |
+
[gd_resource type="Environment" load_steps=8 format=3 uid="uid://bsg17rom7hmrb"]
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| 2 |
+
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| 3 |
+
[sub_resource type="Shader" id="Shader_18b1f"]
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| 4 |
+
code = "// NOTE: Shader automatically converted from Godot Engine 4.0.alpha3's PanoramaSkyMaterial.
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| 5 |
+
shader_type sky;
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| 6 |
+
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| 7 |
+
uniform sampler2D sky_texture : filter_linear;
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| 8 |
+
uniform sampler2D flow_texture : hint_normal;
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| 9 |
+
uniform sampler2D noise_texture;
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| 10 |
+
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| 11 |
+
void sky() {
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| 12 |
+
float noise = texture(noise_texture, SKY_COORDS).r;
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| 13 |
+
float time = TIME * .1 + noise;
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| 14 |
+
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| 15 |
+
vec2 flow_vectors = (texture(flow_texture, SKY_COORDS).rg - .5) * 2.0;
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| 16 |
+
float timer1 = fract(time);
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| 17 |
+
float timer2 = fract(time + 0.5);
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| 18 |
+
float mix_timer = min(fract(time), 1.0 - fract(time)) * 2.0;
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| 19 |
+
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| 20 |
+
vec4 color1 = texture(sky_texture, SKY_COORDS + flow_vectors * timer1 * .03);
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| 21 |
+
vec4 color2 = texture(sky_texture, SKY_COORDS + flow_vectors * timer2 * .03);
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| 22 |
+
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| 23 |
+
vec4 final_color = mix(color2, color1, mix_timer);
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| 24 |
+
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| 25 |
+
COLOR = final_color.rgb;
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| 26 |
+
}"
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| 27 |
+
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| 28 |
+
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_edjfr"]
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| 29 |
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| 30 |
+
[sub_resource type="FastNoiseLite" id="FastNoiseLite_naxpu"]
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| 31 |
+
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| 32 |
+
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_a2b1s"]
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| 33 |
+
noise = SubResource("FastNoiseLite_naxpu")
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| 34 |
+
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| 35 |
+
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_nda5t"]
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| 36 |
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| 37 |
+
[sub_resource type="ShaderMaterial" id="ShaderMaterial_gaoht"]
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| 38 |
+
shader = SubResource("Shader_18b1f")
|
| 39 |
+
shader_parameter/sky_texture = SubResource("CompressedTexture2D_nda5t")
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| 40 |
+
shader_parameter/flow_texture = SubResource("CompressedTexture2D_edjfr")
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| 41 |
+
shader_parameter/noise_texture = SubResource("NoiseTexture2D_a2b1s")
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| 42 |
+
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| 43 |
+
[sub_resource type="Sky" id="Sky_xke1b"]
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| 44 |
+
sky_material = SubResource("ShaderMaterial_gaoht")
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| 45 |
+
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| 46 |
+
[resource]
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| 47 |
+
background_mode = 2
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| 48 |
+
sky = SubResource("Sky_xke1b")
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| 49 |
+
ambient_light_source = 3
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| 50 |
+
reflected_light_source = 2
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| 51 |
+
tonemap_mode = 2
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| 52 |
+
tonemap_white = 1.2
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| 53 |
+
ssao_enabled = true
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| 54 |
+
ssao_light_affect = 0.3
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| 55 |
+
ssil_enabled = true
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| 56 |
+
glow_enabled = true
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| 57 |
+
glow_normalized = true
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| 58 |
+
glow_strength = 0.5
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| 59 |
+
glow_bloom = 0.04
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| 60 |
+
glow_blend_mode = 0
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| 61 |
+
volumetric_fog_density = 0.04
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| 62 |
+
volumetric_fog_albedo = Color(0.662745, 0.866667, 1, 1)
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| 63 |
+
volumetric_fog_emission = Color(0, 0.537255, 0.890196, 1)
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| 64 |
+
volumetric_fog_sky_affect = 0.8
|
WaterShader.tres
ADDED
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@@ -0,0 +1,561 @@
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|
| 1 |
+
[gd_resource type="VisualShader" load_steps=57 format=3 uid="uid://8su6ti3hlgpy"]
|
| 2 |
+
|
| 3 |
+
[sub_resource type="VisualShaderNodeFloatOp" id="VisualShaderNodeFloatOp_eslgf"]
|
| 4 |
+
operator = 2
|
| 5 |
+
|
| 6 |
+
[sub_resource type="VisualShaderNodeFloatOp" id="VisualShaderNodeFloatOp_u8qml"]
|
| 7 |
+
|
| 8 |
+
[sub_resource type="VisualShaderNodeComment" id="VisualShaderNodeComment_1n6h4"]
|
| 9 |
+
size = Vector2(1961.08, 947.632)
|
| 10 |
+
title = "Detail Noise"
|
| 11 |
+
|
| 12 |
+
[sub_resource type="VisualShaderNodeInput" id="VisualShaderNodeInput_7wfef"]
|
| 13 |
+
input_name = "time"
|
| 14 |
+
|
| 15 |
+
[sub_resource type="VisualShaderNodeInput" id="VisualShaderNodeInput_y60id"]
|
| 16 |
+
input_name = "uv"
|
| 17 |
+
|
| 18 |
+
[sub_resource type="VisualShaderNodeVectorOp" id="VisualShaderNodeVectorOp_pt86f"]
|
| 19 |
+
default_input_values = [0, Vector2(0, 0), 1, Vector2(0, 0)]
|
| 20 |
+
op_type = 0
|
| 21 |
+
operator = 2
|
| 22 |
+
|
| 23 |
+
[sub_resource type="VisualShaderNodeFloatParameter" id="VisualShaderNodeFloatParameter_p2bsf"]
|
| 24 |
+
parameter_name = "detail_water_speed"
|
| 25 |
+
default_value_enabled = true
|
| 26 |
+
default_value = 0.002
|
| 27 |
+
|
| 28 |
+
[sub_resource type="VisualShaderNodeVectorOp" id="VisualShaderNodeVectorOp_ml4ab"]
|
| 29 |
+
default_input_values = [0, Vector2(0, 0), 1, Vector2(0, 0)]
|
| 30 |
+
op_type = 0
|
| 31 |
+
|
| 32 |
+
[sub_resource type="FastNoiseLite" id="FastNoiseLite_ql8q5"]
|
| 33 |
+
noise_type = 2
|
| 34 |
+
frequency = 0.75
|
| 35 |
+
fractal_type = 0
|
| 36 |
+
cellular_distance_function = 1
|
| 37 |
+
cellular_jitter = 1.0
|
| 38 |
+
|
| 39 |
+
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_kb3i2"]
|
| 40 |
+
seamless = true
|
| 41 |
+
noise = SubResource("FastNoiseLite_ql8q5")
|
| 42 |
+
|
| 43 |
+
[sub_resource type="VisualShaderNodeTexture" id="VisualShaderNodeTexture_ngw8e"]
|
| 44 |
+
texture = SubResource("NoiseTexture2D_kb3i2")
|
| 45 |
+
|
| 46 |
+
[sub_resource type="VisualShaderNodeFloatParameter" id="VisualShaderNodeFloatParameter_a6mhs"]
|
| 47 |
+
parameter_name = "foam_threshold"
|
| 48 |
+
default_value_enabled = true
|
| 49 |
+
default_value = 0.5
|
| 50 |
+
|
| 51 |
+
[sub_resource type="VisualShaderNodeStep" id="VisualShaderNodeStep_07sk8"]
|
| 52 |
+
default_input_values = [0, 0.666, 1, 0.0]
|
| 53 |
+
|
| 54 |
+
[sub_resource type="VisualShaderNodeMix" id="VisualShaderNodeMix_5gm3l"]
|
| 55 |
+
default_input_values = [0, Quaternion(0, 0, 0, 0), 1, Quaternion(1, 1, 1, 1), 2, 0.5]
|
| 56 |
+
op_type = 6
|
| 57 |
+
|
| 58 |
+
[sub_resource type="VisualShaderNodeColorParameter" id="VisualShaderNodeColorParameter_amub1"]
|
| 59 |
+
parameter_name = "water_color"
|
| 60 |
+
default_value_enabled = true
|
| 61 |
+
default_value = Color(0, 0.341783, 0.638043, 1)
|
| 62 |
+
|
| 63 |
+
[sub_resource type="VisualShaderNodeColorParameter" id="VisualShaderNodeColorParameter_3evsr"]
|
| 64 |
+
parameter_name = "foam_color"
|
| 65 |
+
default_value_enabled = true
|
| 66 |
+
|
| 67 |
+
[sub_resource type="VisualShaderNodeFloatConstant" id="VisualShaderNodeFloatConstant_40p55"]
|
| 68 |
+
constant = 0.6
|
| 69 |
+
|
| 70 |
+
[sub_resource type="VisualShaderNodeFloatFunc" id="VisualShaderNodeFloatFunc_lxkfi"]
|
| 71 |
+
function = 31
|
| 72 |
+
|
| 73 |
+
[sub_resource type="VisualShaderNodeTexture" id="VisualShaderNodeTexture_ke10c"]
|
| 74 |
+
|
| 75 |
+
[sub_resource type="VisualShaderNodeTexture" id="VisualShaderNodeTexture_28lt2"]
|
| 76 |
+
|
| 77 |
+
[sub_resource type="VisualShaderNodeInput" id="VisualShaderNodeInput_0vuo8"]
|
| 78 |
+
input_name = "time"
|
| 79 |
+
|
| 80 |
+
[sub_resource type="VisualShaderNodeUVFunc" id="VisualShaderNodeUVFunc_shc2h"]
|
| 81 |
+
default_input_values = [1, Vector2(3, 3), 2, Vector2(0, 0)]
|
| 82 |
+
|
| 83 |
+
[sub_resource type="VisualShaderNodeMix" id="VisualShaderNodeMix_s8e8r"]
|
| 84 |
+
default_input_values = [0, Quaternion(0, 0, 0, 0), 1, Quaternion(1, 1, 1, 1), 2, Quaternion(0.5, 0.5, 0.5, 0.5)]
|
| 85 |
+
op_type = 5
|
| 86 |
+
|
| 87 |
+
[sub_resource type="VisualShaderNodeUVFunc" id="VisualShaderNodeUVFunc_ak4iq"]
|
| 88 |
+
default_input_values = [1, Vector2(-3, -3), 2, Vector2(0, 0)]
|
| 89 |
+
|
| 90 |
+
[sub_resource type="VisualShaderNodeFloatOp" id="VisualShaderNodeFloatOp_3yjg7"]
|
| 91 |
+
default_input_values = [0, 0.0, 1, 0.002]
|
| 92 |
+
operator = 2
|
| 93 |
+
|
| 94 |
+
[sub_resource type="VisualShaderNodeFloatConstant" id="VisualShaderNodeFloatConstant_j2cca"]
|
| 95 |
+
constant = 1.0
|
| 96 |
+
|
| 97 |
+
[sub_resource type="VisualShaderNodeFloatConstant" id="VisualShaderNodeFloatConstant_5gqkt"]
|
| 98 |
+
constant = 0.6
|
| 99 |
+
|
| 100 |
+
[sub_resource type="VisualShaderNodeMix" id="VisualShaderNodeMix_d4ulh"]
|
| 101 |
+
default_input_values = [0, 0.94, 1, 1.0, 2, 0.5]
|
| 102 |
+
|
| 103 |
+
[sub_resource type="VisualShaderNodeVectorOp" id="VisualShaderNodeVectorOp_hfs2o"]
|
| 104 |
+
default_input_values = [0, Quaternion(0, 0, 0, 0), 1, Quaternion(1, 1, 1, 1)]
|
| 105 |
+
op_type = 2
|
| 106 |
+
operator = 5
|
| 107 |
+
|
| 108 |
+
[sub_resource type="VisualShaderNodeProximityFade" id="VisualShaderNodeProximityFade_n4hcr"]
|
| 109 |
+
|
| 110 |
+
[sub_resource type="VisualShaderNodeFloatOp" id="VisualShaderNodeFloatOp_07qnl"]
|
| 111 |
+
default_input_values = [0, 0.0, 1, 48.0]
|
| 112 |
+
operator = 5
|
| 113 |
+
|
| 114 |
+
[sub_resource type="VisualShaderNodeFloatOp" id="VisualShaderNodeFloatOp_thkes"]
|
| 115 |
+
|
| 116 |
+
[sub_resource type="VisualShaderNodeMultiplyAdd" id="VisualShaderNodeMultiplyAdd_71wjw"]
|
| 117 |
+
default_input_values = [0, 0.0, 1, 0.4, 2, 0.0]
|
| 118 |
+
|
| 119 |
+
[sub_resource type="VisualShaderNodeInput" id="VisualShaderNodeInput_e10nc"]
|
| 120 |
+
input_name = "time"
|
| 121 |
+
|
| 122 |
+
[sub_resource type="VisualShaderNodeFloatOp" id="VisualShaderNodeFloatOp_sxt31"]
|
| 123 |
+
default_input_values = [0, 0.0, 1, 4.0]
|
| 124 |
+
operator = 2
|
| 125 |
+
|
| 126 |
+
[sub_resource type="VisualShaderNodeFloatFunc" id="VisualShaderNodeFloatFunc_xo62c"]
|
| 127 |
+
function = 0
|
| 128 |
+
|
| 129 |
+
[sub_resource type="VisualShaderNodeFloatFunc" id="VisualShaderNodeFloatFunc_drpvc"]
|
| 130 |
+
function = 12
|
| 131 |
+
|
| 132 |
+
[sub_resource type="VisualShaderNodeFloatOp" id="VisualShaderNodeFloatOp_papeo"]
|
| 133 |
+
operator = 2
|
| 134 |
+
|
| 135 |
+
[sub_resource type="VisualShaderNodeInput" id="VisualShaderNodeInput_l6qxq"]
|
| 136 |
+
input_name = "normal"
|
| 137 |
+
|
| 138 |
+
[sub_resource type="VisualShaderNodeInput" id="VisualShaderNodeInput_bjwgk"]
|
| 139 |
+
input_name = "vertex"
|
| 140 |
+
|
| 141 |
+
[sub_resource type="VisualShaderNodeVectorOp" id="VisualShaderNodeVectorOp_u6vmt"]
|
| 142 |
+
operator = 1
|
| 143 |
+
|
| 144 |
+
[sub_resource type="VisualShaderNodeVectorOp" id="VisualShaderNodeVectorOp_qt6m8"]
|
| 145 |
+
operator = 2
|
| 146 |
+
|
| 147 |
+
[sub_resource type="VisualShaderNodeVectorDecompose" id="VisualShaderNodeVectorDecompose_qovlt"]
|
| 148 |
+
|
| 149 |
+
[sub_resource type="VisualShaderNodeFloatParameter" id="VisualShaderNodeFloatParameter_t2kaa"]
|
| 150 |
+
parameter_name = "wave_scale"
|
| 151 |
+
default_value_enabled = true
|
| 152 |
+
default_value = 0.2
|
| 153 |
+
|
| 154 |
+
[sub_resource type="VisualShaderNodeFloatOp" id="VisualShaderNodeFloatOp_relvm"]
|
| 155 |
+
operator = 2
|
| 156 |
+
|
| 157 |
+
[sub_resource type="VisualShaderNodeFloatFunc" id="VisualShaderNodeFloatFunc_ub24v"]
|
| 158 |
+
function = 12
|
| 159 |
+
|
| 160 |
+
[sub_resource type="VisualShaderNodeComment" id="VisualShaderNodeComment_4o8y1"]
|
| 161 |
+
size = Vector2(2029.8, 1308.18)
|
| 162 |
+
title = "Scrolling Noise"
|
| 163 |
+
|
| 164 |
+
[sub_resource type="VisualShaderNodeInput" id="VisualShaderNodeInput_gu7qa"]
|
| 165 |
+
input_name = "time"
|
| 166 |
+
|
| 167 |
+
[sub_resource type="VisualShaderNodeInput" id="VisualShaderNodeInput_k2mpj"]
|
| 168 |
+
input_name = "uv"
|
| 169 |
+
|
| 170 |
+
[sub_resource type="VisualShaderNodeVectorOp" id="VisualShaderNodeVectorOp_6vl07"]
|
| 171 |
+
default_input_values = [0, Vector2(0, 0), 1, Vector2(0, 0)]
|
| 172 |
+
op_type = 0
|
| 173 |
+
|
| 174 |
+
[sub_resource type="VisualShaderNodeFloatParameter" id="VisualShaderNodeFloatParameter_a03y7"]
|
| 175 |
+
parameter_name = "water_speed2"
|
| 176 |
+
default_value_enabled = true
|
| 177 |
+
default_value = 0.003
|
| 178 |
+
|
| 179 |
+
[sub_resource type="VisualShaderNodeVectorOp" id="VisualShaderNodeVectorOp_w7nrt"]
|
| 180 |
+
default_input_values = [0, Vector2(0, 0), 1, Vector2(0, 0)]
|
| 181 |
+
op_type = 0
|
| 182 |
+
operator = 2
|
| 183 |
+
|
| 184 |
+
[sub_resource type="FastNoiseLite" id="FastNoiseLite_11yi2"]
|
| 185 |
+
fractal_type = 3
|
| 186 |
+
domain_warp_enabled = true
|
| 187 |
+
|
| 188 |
+
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_8rwkj"]
|
| 189 |
+
seamless = true
|
| 190 |
+
noise = SubResource("FastNoiseLite_11yi2")
|
| 191 |
+
|
| 192 |
+
[sub_resource type="VisualShaderNodeTexture" id="VisualShaderNodeTexture_5gkum"]
|
| 193 |
+
source = 5
|
| 194 |
+
texture = SubResource("NoiseTexture2D_8rwkj")
|
| 195 |
+
|
| 196 |
+
[sub_resource type="VisualShaderNodeTexture2DParameter" id="VisualShaderNodeTexture2DParameter_mjb0g"]
|
| 197 |
+
parameter_name = "main_noise2"
|
| 198 |
+
|
| 199 |
+
[resource]
|
| 200 |
+
code = "shader_type spatial;
|
| 201 |
+
render_mode blend_mix, depth_draw_opaque, cull_back, diffuse_toon, specular_schlick_ggx;
|
| 202 |
+
|
| 203 |
+
uniform float wave_scale = 0.20000000298023;
|
| 204 |
+
uniform float water_speed2 = 0.00300000002608;
|
| 205 |
+
uniform sampler2D main_noise2;
|
| 206 |
+
uniform vec4 water_color : source_color = vec4(0.000000, 0.341783, 0.638043, 1.000000);
|
| 207 |
+
uniform vec4 foam_color : source_color = vec4(1.000000, 1.000000, 1.000000, 1.000000);
|
| 208 |
+
uniform float foam_threshold = 0.5;
|
| 209 |
+
uniform float detail_water_speed = 0.00200000009499;
|
| 210 |
+
uniform sampler2D tex_frg_36;
|
| 211 |
+
uniform sampler2D depth_tex_frg_91 : hint_depth_texture;
|
| 212 |
+
uniform sampler2D tex_frg_63;
|
| 213 |
+
uniform sampler2D tex_frg_64;
|
| 214 |
+
|
| 215 |
+
|
| 216 |
+
|
| 217 |
+
void vertex() {
|
| 218 |
+
// FloatParameter:15
|
| 219 |
+
float n_out15p0 = wave_scale;
|
| 220 |
+
|
| 221 |
+
|
| 222 |
+
// FloatParameter:6
|
| 223 |
+
float n_out6p0 = water_speed2;
|
| 224 |
+
|
| 225 |
+
|
| 226 |
+
// Input:3
|
| 227 |
+
float n_out3p0 = TIME;
|
| 228 |
+
|
| 229 |
+
|
| 230 |
+
// VectorOp:7
|
| 231 |
+
vec2 n_out7p0 = vec2(n_out6p0) * vec2(n_out3p0);
|
| 232 |
+
|
| 233 |
+
|
| 234 |
+
// Input:4
|
| 235 |
+
vec2 n_out4p0 = UV;
|
| 236 |
+
|
| 237 |
+
|
| 238 |
+
// VectorOp:5
|
| 239 |
+
vec2 n_out5p0 = n_out7p0 + n_out4p0;
|
| 240 |
+
|
| 241 |
+
|
| 242 |
+
vec4 n_out8p0;
|
| 243 |
+
// Texture2D:8
|
| 244 |
+
n_out8p0 = texture(main_noise2, n_out5p0);
|
| 245 |
+
|
| 246 |
+
|
| 247 |
+
// VectorDecompose:14
|
| 248 |
+
float n_out14p0 = vec3(n_out8p0.xyz).x;
|
| 249 |
+
float n_out14p1 = vec3(n_out8p0.xyz).y;
|
| 250 |
+
float n_out14p2 = vec3(n_out8p0.xyz).z;
|
| 251 |
+
|
| 252 |
+
|
| 253 |
+
// FloatFunc:17
|
| 254 |
+
float n_out17p0 = abs(n_out14p0);
|
| 255 |
+
|
| 256 |
+
|
| 257 |
+
// FloatOp:16
|
| 258 |
+
float n_out16p0 = n_out15p0 * n_out17p0;
|
| 259 |
+
|
| 260 |
+
|
| 261 |
+
// Input:10
|
| 262 |
+
vec3 n_out10p0 = NORMAL;
|
| 263 |
+
|
| 264 |
+
|
| 265 |
+
// VectorOp:13
|
| 266 |
+
vec3 n_out13p0 = vec3(n_out16p0) * n_out10p0;
|
| 267 |
+
|
| 268 |
+
|
| 269 |
+
// Input:11
|
| 270 |
+
vec3 n_out11p0 = VERTEX;
|
| 271 |
+
|
| 272 |
+
|
| 273 |
+
// VectorOp:12
|
| 274 |
+
vec3 n_out12p0 = n_out13p0 - n_out11p0;
|
| 275 |
+
|
| 276 |
+
|
| 277 |
+
// Output:0
|
| 278 |
+
VERTEX = n_out12p0;
|
| 279 |
+
|
| 280 |
+
|
| 281 |
+
}
|
| 282 |
+
|
| 283 |
+
void fragment() {
|
| 284 |
+
// ColorParameter:59
|
| 285 |
+
vec4 n_out59p0 = water_color;
|
| 286 |
+
|
| 287 |
+
|
| 288 |
+
// ColorParameter:60
|
| 289 |
+
vec4 n_out60p0 = foam_color;
|
| 290 |
+
|
| 291 |
+
|
| 292 |
+
// FloatParameter:39
|
| 293 |
+
float n_out39p0 = foam_threshold;
|
| 294 |
+
|
| 295 |
+
|
| 296 |
+
// FloatParameter:34
|
| 297 |
+
float n_out34p0 = detail_water_speed;
|
| 298 |
+
|
| 299 |
+
|
| 300 |
+
// Input:31
|
| 301 |
+
float n_out31p0 = TIME;
|
| 302 |
+
|
| 303 |
+
|
| 304 |
+
// VectorOp:33
|
| 305 |
+
vec2 n_out33p0 = vec2(n_out34p0) * vec2(n_out31p0);
|
| 306 |
+
|
| 307 |
+
|
| 308 |
+
// Input:32
|
| 309 |
+
vec2 n_out32p0 = UV;
|
| 310 |
+
|
| 311 |
+
|
| 312 |
+
// VectorOp:35
|
| 313 |
+
vec2 n_out35p0 = n_out33p0 + n_out32p0;
|
| 314 |
+
|
| 315 |
+
|
| 316 |
+
// Texture2D:36
|
| 317 |
+
vec4 n_out36p0 = texture(tex_frg_36, n_out35p0);
|
| 318 |
+
|
| 319 |
+
|
| 320 |
+
float n_out91p0;
|
| 321 |
+
// ProximityFade:91
|
| 322 |
+
float n_in91p0 = 1.00000;
|
| 323 |
+
{
|
| 324 |
+
float __depth_tex = texture(depth_tex_frg_91, SCREEN_UV).r;
|
| 325 |
+
vec4 __depth_world_pos = INV_PROJECTION_MATRIX * vec4(SCREEN_UV * 2.0 - 1.0, __depth_tex, 1.0);
|
| 326 |
+
__depth_world_pos.xyz /= __depth_world_pos.w;
|
| 327 |
+
n_out91p0 = clamp(1.0 - smoothstep(__depth_world_pos.z + n_in91p0, __depth_world_pos.z, VERTEX.z), 0.0, 1.0);
|
| 328 |
+
}
|
| 329 |
+
|
| 330 |
+
|
| 331 |
+
// FloatFunc:62
|
| 332 |
+
float n_out62p0 = 1.0 - n_out91p0;
|
| 333 |
+
|
| 334 |
+
|
| 335 |
+
// FloatOp:100
|
| 336 |
+
float n_out100p0 = n_out36p0.x * n_out62p0;
|
| 337 |
+
|
| 338 |
+
|
| 339 |
+
// Input:95
|
| 340 |
+
float n_out95p0 = TIME;
|
| 341 |
+
|
| 342 |
+
|
| 343 |
+
// MultiplyAdd:94
|
| 344 |
+
float n_in94p1 = 0.40000;
|
| 345 |
+
float n_out94p0 = fma(n_out95p0, n_in94p1, n_out62p0);
|
| 346 |
+
|
| 347 |
+
|
| 348 |
+
// FloatOp:96
|
| 349 |
+
float n_in96p1 = 4.00000;
|
| 350 |
+
float n_out96p0 = n_out94p0 * n_in96p1;
|
| 351 |
+
|
| 352 |
+
|
| 353 |
+
// FloatFunc:97
|
| 354 |
+
float n_out97p0 = sin(n_out96p0);
|
| 355 |
+
|
| 356 |
+
|
| 357 |
+
// FloatFunc:98
|
| 358 |
+
float n_out98p0 = abs(n_out97p0);
|
| 359 |
+
|
| 360 |
+
|
| 361 |
+
// FloatOp:99
|
| 362 |
+
float n_out99p0 = n_out98p0 * n_out62p0;
|
| 363 |
+
|
| 364 |
+
|
| 365 |
+
// FloatOp:92
|
| 366 |
+
float n_in92p1 = 48.00000;
|
| 367 |
+
float n_out92p0 = pow(n_out62p0, n_in92p1);
|
| 368 |
+
|
| 369 |
+
|
| 370 |
+
// FloatOp:93
|
| 371 |
+
float n_out93p0 = n_out99p0 + n_out92p0;
|
| 372 |
+
|
| 373 |
+
|
| 374 |
+
// FloatOp:101
|
| 375 |
+
float n_out101p0 = n_out100p0 + n_out93p0;
|
| 376 |
+
|
| 377 |
+
|
| 378 |
+
// Step:55
|
| 379 |
+
float n_out55p0 = step(n_out39p0, n_out101p0);
|
| 380 |
+
|
| 381 |
+
|
| 382 |
+
// Mix:56
|
| 383 |
+
vec4 n_out56p0 = mix(n_out59p0, n_out60p0, n_out55p0);
|
| 384 |
+
|
| 385 |
+
|
| 386 |
+
// Mix:75
|
| 387 |
+
float n_in75p0 = 0.94000;
|
| 388 |
+
float n_in75p1 = 1.00000;
|
| 389 |
+
float n_out75p0 = mix(n_in75p0, n_in75p1, n_out55p0);
|
| 390 |
+
|
| 391 |
+
|
| 392 |
+
// FloatConstant:61
|
| 393 |
+
float n_out61p0 = 0.600000;
|
| 394 |
+
|
| 395 |
+
|
| 396 |
+
// FloatConstant:74
|
| 397 |
+
float n_out74p0 = 0.600000;
|
| 398 |
+
|
| 399 |
+
|
| 400 |
+
// FloatConstant:72
|
| 401 |
+
float n_out72p0 = 1.000000;
|
| 402 |
+
|
| 403 |
+
|
| 404 |
+
// Input:66
|
| 405 |
+
float n_out66p0 = TIME;
|
| 406 |
+
|
| 407 |
+
|
| 408 |
+
// FloatOp:71
|
| 409 |
+
float n_in71p1 = 0.00200;
|
| 410 |
+
float n_out71p0 = n_out66p0 * n_in71p1;
|
| 411 |
+
|
| 412 |
+
|
| 413 |
+
// UVFunc:70
|
| 414 |
+
vec2 n_in70p1 = vec2(-3.00000, -3.00000);
|
| 415 |
+
vec2 n_out70p0 = vec2(n_out71p0) * n_in70p1 + UV;
|
| 416 |
+
|
| 417 |
+
|
| 418 |
+
// Texture2D:63
|
| 419 |
+
vec4 n_out63p0 = texture(tex_frg_63, n_out70p0);
|
| 420 |
+
|
| 421 |
+
|
| 422 |
+
// UVFunc:68
|
| 423 |
+
vec2 n_in68p1 = vec2(3.00000, 3.00000);
|
| 424 |
+
vec2 n_out68p0 = vec2(n_out71p0) * n_in68p1 + UV;
|
| 425 |
+
|
| 426 |
+
|
| 427 |
+
// Texture2D:64
|
| 428 |
+
vec4 n_out64p0 = texture(tex_frg_64, n_out68p0);
|
| 429 |
+
|
| 430 |
+
|
| 431 |
+
// Mix:69
|
| 432 |
+
vec4 n_in69p2 = vec4(0.50000, 0.50000, 0.50000, 0.50000);
|
| 433 |
+
vec4 n_out69p0 = mix(n_out63p0, n_out64p0, n_in69p2);
|
| 434 |
+
|
| 435 |
+
|
| 436 |
+
// VectorOp:90
|
| 437 |
+
vec4 n_in90p1 = vec4(1.00000, 1.00000, 1.00000, 1.00000);
|
| 438 |
+
vec4 n_out90p0 = pow(n_out69p0, n_in90p1);
|
| 439 |
+
|
| 440 |
+
|
| 441 |
+
// Output:0
|
| 442 |
+
ALBEDO = vec3(n_out56p0.xyz);
|
| 443 |
+
ALPHA = n_out75p0;
|
| 444 |
+
METALLIC = n_out61p0;
|
| 445 |
+
ROUGHNESS = n_out74p0;
|
| 446 |
+
SPECULAR = n_out72p0;
|
| 447 |
+
NORMAL_MAP = vec3(n_out90p0.xyz);
|
| 448 |
+
|
| 449 |
+
|
| 450 |
+
}
|
| 451 |
+
"
|
| 452 |
+
graph_offset = Vector2(1284.03, -340.084)
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| 453 |
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modes/diffuse = 3
|
| 454 |
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nodes/vertex/0/position = Vector2(6740, -20)
|
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nodes/vertex/2/node = SubResource("VisualShaderNodeComment_4o8y1")
|
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nodes/vertex/2/position = Vector2(1924.58, -428.571)
|
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nodes/vertex/3/node = SubResource("VisualShaderNodeInput_gu7qa")
|
| 458 |
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nodes/vertex/3/position = Vector2(2004.58, 131.429)
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nodes/vertex/4/node = SubResource("VisualShaderNodeInput_k2mpj")
|
| 460 |
+
nodes/vertex/4/position = Vector2(1964.58, 291.429)
|
| 461 |
+
nodes/vertex/5/node = SubResource("VisualShaderNodeVectorOp_6vl07")
|
| 462 |
+
nodes/vertex/5/position = Vector2(3124.58, -148.571)
|
| 463 |
+
nodes/vertex/6/node = SubResource("VisualShaderNodeFloatParameter_a03y7")
|
| 464 |
+
nodes/vertex/6/position = Vector2(2004.58, -308.571)
|
| 465 |
+
nodes/vertex/7/node = SubResource("VisualShaderNodeVectorOp_w7nrt")
|
| 466 |
+
nodes/vertex/7/position = Vector2(2764.58, -308.571)
|
| 467 |
+
nodes/vertex/8/node = SubResource("VisualShaderNodeTexture_5gkum")
|
| 468 |
+
nodes/vertex/8/position = Vector2(3504.58, -148.571)
|
| 469 |
+
nodes/vertex/9/node = SubResource("VisualShaderNodeTexture2DParameter_mjb0g")
|
| 470 |
+
nodes/vertex/9/position = Vector2(2824.58, 351.429)
|
| 471 |
+
nodes/vertex/10/node = SubResource("VisualShaderNodeInput_l6qxq")
|
| 472 |
+
nodes/vertex/10/position = Vector2(4060, 200)
|
| 473 |
+
nodes/vertex/11/node = SubResource("VisualShaderNodeInput_bjwgk")
|
| 474 |
+
nodes/vertex/11/position = Vector2(4040, 540)
|
| 475 |
+
nodes/vertex/12/node = SubResource("VisualShaderNodeVectorOp_u6vmt")
|
| 476 |
+
nodes/vertex/12/position = Vector2(6080, -40)
|
| 477 |
+
nodes/vertex/13/node = SubResource("VisualShaderNodeVectorOp_qt6m8")
|
| 478 |
+
nodes/vertex/13/position = Vector2(5760, -400)
|
| 479 |
+
nodes/vertex/14/node = SubResource("VisualShaderNodeVectorDecompose_qovlt")
|
| 480 |
+
nodes/vertex/14/position = Vector2(4180, -400)
|
| 481 |
+
nodes/vertex/15/node = SubResource("VisualShaderNodeFloatParameter_t2kaa")
|
| 482 |
+
nodes/vertex/15/position = Vector2(3980, -900)
|
| 483 |
+
nodes/vertex/16/node = SubResource("VisualShaderNodeFloatOp_relvm")
|
| 484 |
+
nodes/vertex/16/position = Vector2(5340, -620)
|
| 485 |
+
nodes/vertex/17/node = SubResource("VisualShaderNodeFloatFunc_ub24v")
|
| 486 |
+
nodes/vertex/17/position = Vector2(4680, -400)
|
| 487 |
+
nodes/vertex/connections = PackedInt32Array(5, 0, 8, 0, 4, 0, 5, 1, 6, 0, 7, 0, 3, 0, 7, 1, 7, 0, 5, 0, 9, 0, 8, 2, 10, 0, 13, 1, 13, 0, 12, 0, 11, 0, 12, 1, 12, 0, 0, 0, 8, 0, 14, 0, 15, 0, 16, 0, 16, 0, 13, 0, 14, 0, 17, 0, 17, 0, 16, 1)
|
| 488 |
+
nodes/fragment/0/position = Vector2(9060, -1560)
|
| 489 |
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nodes/fragment/30/node = SubResource("VisualShaderNodeComment_1n6h4")
|
| 490 |
+
nodes/fragment/30/position = Vector2(780, -2960)
|
| 491 |
+
nodes/fragment/31/node = SubResource("VisualShaderNodeInput_7wfef")
|
| 492 |
+
nodes/fragment/31/position = Vector2(860, -2400)
|
| 493 |
+
nodes/fragment/32/node = SubResource("VisualShaderNodeInput_y60id")
|
| 494 |
+
nodes/fragment/32/position = Vector2(820, -2240)
|
| 495 |
+
nodes/fragment/33/node = SubResource("VisualShaderNodeVectorOp_pt86f")
|
| 496 |
+
nodes/fragment/33/position = Vector2(1620, -2840)
|
| 497 |
+
nodes/fragment/34/node = SubResource("VisualShaderNodeFloatParameter_p2bsf")
|
| 498 |
+
nodes/fragment/34/position = Vector2(940, -2860)
|
| 499 |
+
nodes/fragment/35/node = SubResource("VisualShaderNodeVectorOp_ml4ab")
|
| 500 |
+
nodes/fragment/35/position = Vector2(1980, -2680)
|
| 501 |
+
nodes/fragment/36/node = SubResource("VisualShaderNodeTexture_ngw8e")
|
| 502 |
+
nodes/fragment/36/position = Vector2(2300, -2640)
|
| 503 |
+
nodes/fragment/39/node = SubResource("VisualShaderNodeFloatParameter_a6mhs")
|
| 504 |
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nodes/fragment/39/position = Vector2(5040, -2920)
|
| 505 |
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nodes/fragment/55/node = SubResource("VisualShaderNodeStep_07sk8")
|
| 506 |
+
nodes/fragment/55/position = Vector2(5820, -2560)
|
| 507 |
+
nodes/fragment/56/node = SubResource("VisualShaderNodeMix_5gm3l")
|
| 508 |
+
nodes/fragment/56/position = Vector2(6780, -2740)
|
| 509 |
+
nodes/fragment/59/node = SubResource("VisualShaderNodeColorParameter_amub1")
|
| 510 |
+
nodes/fragment/59/position = Vector2(5960, -3440)
|
| 511 |
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nodes/fragment/60/node = SubResource("VisualShaderNodeColorParameter_3evsr")
|
| 512 |
+
nodes/fragment/60/position = Vector2(6040, -3000)
|
| 513 |
+
nodes/fragment/61/node = SubResource("VisualShaderNodeFloatConstant_40p55")
|
| 514 |
+
nodes/fragment/61/position = Vector2(6940, -1700)
|
| 515 |
+
nodes/fragment/62/node = SubResource("VisualShaderNodeFloatFunc_lxkfi")
|
| 516 |
+
nodes/fragment/62/position = Vector2(2420, -1320)
|
| 517 |
+
nodes/fragment/63/node = SubResource("VisualShaderNodeTexture_ke10c")
|
| 518 |
+
nodes/fragment/63/position = Vector2(7260, -980)
|
| 519 |
+
nodes/fragment/64/node = SubResource("VisualShaderNodeTexture_28lt2")
|
| 520 |
+
nodes/fragment/64/position = Vector2(7320, -320)
|
| 521 |
+
nodes/fragment/66/node = SubResource("VisualShaderNodeInput_0vuo8")
|
| 522 |
+
nodes/fragment/66/position = Vector2(5300, -700)
|
| 523 |
+
nodes/fragment/68/node = SubResource("VisualShaderNodeUVFunc_shc2h")
|
| 524 |
+
nodes/fragment/68/position = Vector2(6600, -120)
|
| 525 |
+
nodes/fragment/69/node = SubResource("VisualShaderNodeMix_s8e8r")
|
| 526 |
+
nodes/fragment/69/position = Vector2(7760, -640)
|
| 527 |
+
nodes/fragment/70/node = SubResource("VisualShaderNodeUVFunc_ak4iq")
|
| 528 |
+
nodes/fragment/70/position = Vector2(6580, -960)
|
| 529 |
+
nodes/fragment/71/node = SubResource("VisualShaderNodeFloatOp_3yjg7")
|
| 530 |
+
nodes/fragment/71/position = Vector2(6040, -500)
|
| 531 |
+
nodes/fragment/72/node = SubResource("VisualShaderNodeFloatConstant_j2cca")
|
| 532 |
+
nodes/fragment/72/position = Vector2(7100, -1340)
|
| 533 |
+
nodes/fragment/74/node = SubResource("VisualShaderNodeFloatConstant_5gqkt")
|
| 534 |
+
nodes/fragment/74/position = Vector2(6980, -1520)
|
| 535 |
+
nodes/fragment/75/node = SubResource("VisualShaderNodeMix_d4ulh")
|
| 536 |
+
nodes/fragment/75/position = Vector2(6940, -2400)
|
| 537 |
+
nodes/fragment/90/node = SubResource("VisualShaderNodeVectorOp_hfs2o")
|
| 538 |
+
nodes/fragment/90/position = Vector2(8320, -1120)
|
| 539 |
+
nodes/fragment/91/node = SubResource("VisualShaderNodeProximityFade_n4hcr")
|
| 540 |
+
nodes/fragment/91/position = Vector2(1820, -1240)
|
| 541 |
+
nodes/fragment/92/node = SubResource("VisualShaderNodeFloatOp_07qnl")
|
| 542 |
+
nodes/fragment/92/position = Vector2(4020, -1340)
|
| 543 |
+
nodes/fragment/93/node = SubResource("VisualShaderNodeFloatOp_thkes")
|
| 544 |
+
nodes/fragment/93/position = Vector2(5120, -1680)
|
| 545 |
+
nodes/fragment/94/node = SubResource("VisualShaderNodeMultiplyAdd_71wjw")
|
| 546 |
+
nodes/fragment/94/position = Vector2(3000, -1720)
|
| 547 |
+
nodes/fragment/95/node = SubResource("VisualShaderNodeInput_e10nc")
|
| 548 |
+
nodes/fragment/95/position = Vector2(2100, -1740)
|
| 549 |
+
nodes/fragment/96/node = SubResource("VisualShaderNodeFloatOp_sxt31")
|
| 550 |
+
nodes/fragment/96/position = Vector2(3320, -1800)
|
| 551 |
+
nodes/fragment/97/node = SubResource("VisualShaderNodeFloatFunc_xo62c")
|
| 552 |
+
nodes/fragment/97/position = Vector2(3620, -1780)
|
| 553 |
+
nodes/fragment/98/node = SubResource("VisualShaderNodeFloatFunc_drpvc")
|
| 554 |
+
nodes/fragment/98/position = Vector2(4160, -1780)
|
| 555 |
+
nodes/fragment/99/node = SubResource("VisualShaderNodeFloatOp_papeo")
|
| 556 |
+
nodes/fragment/99/position = Vector2(4540, -1700)
|
| 557 |
+
nodes/fragment/100/node = SubResource("VisualShaderNodeFloatOp_eslgf")
|
| 558 |
+
nodes/fragment/100/position = Vector2(4900, -2200)
|
| 559 |
+
nodes/fragment/101/node = SubResource("VisualShaderNodeFloatOp_u8qml")
|
| 560 |
+
nodes/fragment/101/position = Vector2(5460, -2100)
|
| 561 |
+
nodes/fragment/connections = PackedInt32Array(35, 0, 36, 0, 32, 0, 35, 1, 34, 0, 33, 0, 31, 0, 33, 1, 33, 0, 35, 0, 60, 0, 56, 1, 59, 0, 56, 0, 68, 0, 64, 0, 63, 0, 69, 0, 64, 0, 69, 1, 70, 0, 63, 0, 66, 0, 71, 0, 71, 0, 70, 2, 71, 0, 68, 2, 55, 0, 75, 2, 69, 0, 90, 0, 90, 0, 0, 9, 74, 0, 0, 3, 72, 0, 0, 4, 61, 0, 0, 2, 56, 0, 0, 0, 75, 0, 0, 1, 91, 0, 62, 0, 62, 0, 92, 0, 92, 0, 93, 1, 95, 0, 94, 0, 62, 0, 94, 2, 94, 0, 96, 0, 96, 0, 97, 0, 97, 0, 98, 0, 98, 0, 99, 0, 62, 0, 99, 1, 99, 0, 93, 0, 36, 0, 100, 0, 62, 0, 100, 1, 100, 0, 101, 0, 93, 0, 101, 1, 101, 0, 55, 1, 55, 0, 56, 2, 39, 0, 55, 0)
|
assets/bar_green.png
ADDED
|
Git LFS Details
|
assets/bar_green.png.import
ADDED
|
@@ -0,0 +1,34 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
[remap]
|
| 2 |
+
|
| 3 |
+
importer="texture"
|
| 4 |
+
type="CompressedTexture2D"
|
| 5 |
+
uid="uid://cjfohdnpmrpw4"
|
| 6 |
+
path="res://.godot/imported/bar_green.png-e91fcb270800901fbeeba65129739600.ctex"
|
| 7 |
+
metadata={
|
| 8 |
+
"vram_texture": false
|
| 9 |
+
}
|
| 10 |
+
|
| 11 |
+
[deps]
|
| 12 |
+
|
| 13 |
+
source_file="res://assets/bar_green.png"
|
| 14 |
+
dest_files=["res://.godot/imported/bar_green.png-e91fcb270800901fbeeba65129739600.ctex"]
|
| 15 |
+
|
| 16 |
+
[params]
|
| 17 |
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|
| 18 |
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compress/mode=0
|
| 19 |
+
compress/high_quality=false
|
| 20 |
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compress/lossy_quality=0.7
|
| 21 |
+
compress/hdr_compression=1
|
| 22 |
+
compress/normal_map=0
|
| 23 |
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compress/channel_pack=0
|
| 24 |
+
mipmaps/generate=false
|
| 25 |
+
mipmaps/limit=-1
|
| 26 |
+
roughness/mode=0
|
| 27 |
+
roughness/src_normal=""
|
| 28 |
+
process/fix_alpha_border=true
|
| 29 |
+
process/premult_alpha=false
|
| 30 |
+
process/normal_map_invert_y=false
|
| 31 |
+
process/hdr_as_srgb=false
|
| 32 |
+
process/hdr_clamp_exposure=false
|
| 33 |
+
process/size_limit=0
|
| 34 |
+
detect_3d/compress_to=1
|
assets/bar_red.png
ADDED
|
Git LFS Details
|
assets/bar_red.png.import
ADDED
|
@@ -0,0 +1,34 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
[remap]
|
| 2 |
+
|
| 3 |
+
importer="texture"
|
| 4 |
+
type="CompressedTexture2D"
|
| 5 |
+
uid="uid://cghbdn6l0yvd8"
|
| 6 |
+
path="res://.godot/imported/bar_red.png-24988c64d2fd7bcc5cc2b409c086269e.ctex"
|
| 7 |
+
metadata={
|
| 8 |
+
"vram_texture": false
|
| 9 |
+
}
|
| 10 |
+
|
| 11 |
+
[deps]
|
| 12 |
+
|
| 13 |
+
source_file="res://assets/bar_red.png"
|
| 14 |
+
dest_files=["res://.godot/imported/bar_red.png-24988c64d2fd7bcc5cc2b409c086269e.ctex"]
|
| 15 |
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|
| 16 |
+
[params]
|
| 17 |
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|
| 18 |
+
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|
| 19 |
+
compress/high_quality=false
|
| 20 |
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compress/lossy_quality=0.7
|
| 21 |
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compress/hdr_compression=1
|
| 22 |
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compress/normal_map=0
|
| 23 |
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compress/channel_pack=0
|
| 24 |
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mipmaps/generate=false
|
| 25 |
+
mipmaps/limit=-1
|
| 26 |
+
roughness/mode=0
|
| 27 |
+
roughness/src_normal=""
|
| 28 |
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process/fix_alpha_border=true
|
| 29 |
+
process/premult_alpha=false
|
| 30 |
+
process/normal_map_invert_y=false
|
| 31 |
+
process/hdr_as_srgb=false
|
| 32 |
+
process/hdr_clamp_exposure=false
|
| 33 |
+
process/size_limit=0
|
| 34 |
+
detect_3d/compress_to=1
|
assets/bar_yellow.png
ADDED
|
Git LFS Details
|
assets/bar_yellow.png.import
ADDED
|
@@ -0,0 +1,34 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
[remap]
|
| 2 |
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|
| 3 |
+
importer="texture"
|
| 4 |
+
type="CompressedTexture2D"
|
| 5 |
+
uid="uid://crhxofgcp87wt"
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| 6 |
+
path="res://.godot/imported/bar_yellow.png-7ce40511dec69cdc1217c7821fd58a84.ctex"
|
| 7 |
+
metadata={
|
| 8 |
+
"vram_texture": false
|
| 9 |
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|
| 10 |
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|
| 11 |
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[deps]
|
| 12 |
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|
| 13 |
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source_file="res://assets/bar_yellow.png"
|
| 14 |
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dest_files=["res://.godot/imported/bar_yellow.png-7ce40511dec69cdc1217c7821fd58a84.ctex"]
|
| 15 |
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|
| 16 |
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[params]
|
| 17 |
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|
| 18 |
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compress/mode=0
|
| 19 |
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compress/high_quality=false
|
| 20 |
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compress/lossy_quality=0.7
|
| 21 |
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compress/hdr_compression=1
|
| 22 |
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compress/normal_map=0
|
| 23 |
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compress/channel_pack=0
|
| 24 |
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mipmaps/generate=false
|
| 25 |
+
mipmaps/limit=-1
|
| 26 |
+
roughness/mode=0
|
| 27 |
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roughness/src_normal=""
|
| 28 |
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process/fix_alpha_border=true
|
| 29 |
+
process/premult_alpha=false
|
| 30 |
+
process/normal_map_invert_y=false
|
| 31 |
+
process/hdr_as_srgb=false
|
| 32 |
+
process/hdr_clamp_exposure=false
|
| 33 |
+
process/size_limit=0
|
| 34 |
+
detect_3d/compress_to=1
|
assets/boat_large.bin
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
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| 2 |
+
oid sha256:29c3e0cc6e37b33d252e21d5aa7506cdf6b736fd617bfa03ae06f71234aa9f01
|
| 3 |
+
size 9210
|
assets/chest.bin
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
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| 1 |
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version https://git-lfs.github.com/spec/v1
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| 2 |
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oid sha256:fb50255571a664695fe07a0f87b94a09577d81d12dbdcad4fd7c5fb60f6a54d4
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| 3 |
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size 35460
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assets/chest.gltf
ADDED
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@@ -0,0 +1,367 @@
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assets/chest.gltf.import
ADDED
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@@ -0,0 +1,32 @@
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|
| 1 |
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[remap]
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path="res://.godot/imported/chest.gltf-91afbb8069470415e14fcf9c49845c1d.scn"
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[deps]
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dest_files=["res://.godot/imported/chest.gltf-91afbb8069470415e14fcf9c49845c1d.scn"]
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animation/remove_immutable_tracks=true
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import_script/path=""
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assets/island.blend
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Binary file (891 kB). View file
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[deps]
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source_file="res://assets/island.blend"
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dest_files=["res://.godot/imported/island.blend-76ae7bb2fd1fe9234e545e86f9db050d.scn"]
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import_script/path=""
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blender/nodes/punctual_lights=true
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blender/nodes/cameras=true
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blender/nodes/custom_properties=true
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blender/nodes/modifiers=1
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blender/meshes/uvs=true
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assets/island.blend1
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Binary file (913 kB). View file
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assets/islands.blend
ADDED
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Binary file (957 kB). View file
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assets/islands.blend.import
ADDED
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@@ -0,0 +1,48 @@
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import_script/path=""
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blender/nodes/visible=0
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blender/nodes/punctual_lights=true
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blender/nodes/cameras=true
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blender/nodes/custom_properties=true
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blender/nodes/modifiers=1
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blender/meshes/colors=false
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blender/meshes/uvs=true
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blender/meshes/normals=true
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blender/meshes/export_bones_deforming_mesh_only=false
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blender/animation/limit_playback=true
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blender/animation/always_sample=true
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assets/islands.blend1
ADDED
|
@@ -0,0 +1,8 @@
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|
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|
|
|
|
|
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|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
<<<<<<< refs/remotes/origin/main
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| 3 |
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oid sha256:cf5772af1a2609cea8caf0a6b979ac4e5087d16b6408f3498567c625f889d0ac
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size 17
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=======
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oid sha256:dbbe4cd996944efa1f01bf8fc96e1a2070036f8c6c9caeb12c0269715b5d2f43
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| 7 |
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size 956568
|
| 8 |
+
>>>>>>> updates islands, bug fixes, water shader
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assets/mine.blend
ADDED
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Binary file (967 kB). View file
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assets/mine.blend.import
ADDED
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@@ -0,0 +1,48 @@
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blender/meshes/uvs=true
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ADDED
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@@ -0,0 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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|
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}
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],
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},
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|
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}
|
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],
|
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|
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}
|
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],
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|
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|
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|
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"name": "cannon_front 1"
|
| 1488 |
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|
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|
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|
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|
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|
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|
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|
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|
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"translation": [
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|
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|
| 1528 |
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],
|
| 1529 |
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"name": "cannon_left 1"
|
| 1530 |
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},
|
| 1531 |
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{
|
| 1532 |
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"mesh": 2,
|
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],
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|
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|
| 1542 |
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|
| 1543 |
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],
|
| 1544 |
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"name": "cannon_left 1"
|
| 1545 |
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},
|
| 1546 |
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{
|
| 1547 |
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"mesh": 4,
|
| 1548 |
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"translation": [
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|
| 1550 |
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|
| 1551 |
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|
| 1552 |
+
],
|
| 1553 |
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"name": "cannon_left 1"
|
| 1554 |
+
},
|
| 1555 |
+
{
|
| 1556 |
+
"mesh": 4,
|
| 1557 |
+
"rotation": [
|
| 1558 |
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|
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|
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0.0,
|
| 1561 |
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7.45057749E-09
|
| 1562 |
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],
|
| 1563 |
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"translation": [
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| 1564 |
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|
| 1565 |
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|
| 1566 |
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|
| 1567 |
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],
|
| 1568 |
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"name": "cannon_left 1"
|
| 1569 |
+
},
|
| 1570 |
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{
|
| 1571 |
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"mesh": 4,
|
| 1572 |
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"translation": [
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| 1573 |
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-0.217236087,
|
| 1574 |
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0.1284,
|
| 1575 |
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-0.197179124
|
| 1576 |
+
],
|
| 1577 |
+
"name": "cannon_left 1"
|
| 1578 |
+
},
|
| 1579 |
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{
|
| 1580 |
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"mesh": 4,
|
| 1581 |
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"rotation": [
|
| 1582 |
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0.0,
|
| 1583 |
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-1.0,
|
| 1584 |
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0.0,
|
| 1585 |
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7.45057749E-09
|
| 1586 |
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],
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| 1587 |
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"translation": [
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| 1588 |
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|
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|
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],
|
| 1592 |
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"name": "cannon_left 1"
|
| 1593 |
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},
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{
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"children": [
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],
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"mesh": 3,
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"rotation": [
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0.0,
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0.0,
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|
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],
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"translation": [
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|
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1.27739835,
|
| 1612 |
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-1.681064
|
| 1613 |
+
],
|
| 1614 |
+
"name": "cannon_right 1"
|
| 1615 |
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},
|
| 1616 |
+
{
|
| 1617 |
+
"mesh": 2,
|
| 1618 |
+
"rotation": [
|
| 1619 |
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0.04623474,
|
| 1620 |
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-1.00726774E-28,
|
| 1621 |
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1.65558261E-30,
|
| 1622 |
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0.998930633
|
| 1623 |
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],
|
| 1624 |
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"translation": [
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| 1625 |
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-2.88764564E-15,
|
| 1626 |
+
0.443967849,
|
| 1627 |
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-0.06746836
|
| 1628 |
+
],
|
| 1629 |
+
"name": "cannon_right 1"
|
| 1630 |
+
},
|
| 1631 |
+
{
|
| 1632 |
+
"mesh": 4,
|
| 1633 |
+
"translation": [
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| 1634 |
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-0.217236087,
|
| 1635 |
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0.1284,
|
| 1636 |
+
0.262179136
|
| 1637 |
+
],
|
| 1638 |
+
"name": "cannon_right 1"
|
| 1639 |
+
},
|
| 1640 |
+
{
|
| 1641 |
+
"mesh": 4,
|
| 1642 |
+
"rotation": [
|
| 1643 |
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0.0,
|
| 1644 |
+
-1.0,
|
| 1645 |
+
0.0,
|
| 1646 |
+
7.45057749E-09
|
| 1647 |
+
],
|
| 1648 |
+
"translation": [
|
| 1649 |
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0.217236087,
|
| 1650 |
+
0.1284,
|
| 1651 |
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0.262179136
|
| 1652 |
+
],
|
| 1653 |
+
"name": "cannon_right 1"
|
| 1654 |
+
},
|
| 1655 |
+
{
|
| 1656 |
+
"mesh": 4,
|
| 1657 |
+
"translation": [
|
| 1658 |
+
-0.217236087,
|
| 1659 |
+
0.1284,
|
| 1660 |
+
-0.197179124
|
| 1661 |
+
],
|
| 1662 |
+
"name": "cannon_right 1"
|
| 1663 |
+
},
|
| 1664 |
+
{
|
| 1665 |
+
"mesh": 4,
|
| 1666 |
+
"rotation": [
|
| 1667 |
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0.0,
|
| 1668 |
+
-1.0,
|
| 1669 |
+
0.0,
|
| 1670 |
+
7.45057749E-09
|
| 1671 |
+
],
|
| 1672 |
+
"translation": [
|
| 1673 |
+
0.217236087,
|
| 1674 |
+
0.1284,
|
| 1675 |
+
-0.197179124
|
| 1676 |
+
],
|
| 1677 |
+
"name": "cannon_right 1"
|
| 1678 |
+
},
|
| 1679 |
+
{
|
| 1680 |
+
"mesh": 5,
|
| 1681 |
+
"translation": [
|
| 1682 |
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1.35384274,
|
| 1683 |
+
3.03424788,
|
| 1684 |
+
1.8643955
|
| 1685 |
+
],
|
| 1686 |
+
"name": "sail_back 1"
|
| 1687 |
+
},
|
| 1688 |
+
{
|
| 1689 |
+
"mesh": 6,
|
| 1690 |
+
"translation": [
|
| 1691 |
+
1.35384274,
|
| 1692 |
+
1.604248,
|
| 1693 |
+
-3.20060444
|
| 1694 |
+
],
|
| 1695 |
+
"name": "sail_front 1"
|
| 1696 |
+
},
|
| 1697 |
+
{
|
| 1698 |
+
"mesh": 7,
|
| 1699 |
+
"translation": [
|
| 1700 |
+
1.35384274,
|
| 1701 |
+
1.604248,
|
| 1702 |
+
-1.54560447
|
| 1703 |
+
],
|
| 1704 |
+
"name": "sail_middle 1"
|
| 1705 |
+
},
|
| 1706 |
+
{
|
| 1707 |
+
"mesh": 8,
|
| 1708 |
+
"translation": [
|
| 1709 |
+
-2.88764564E-15,
|
| 1710 |
+
2.775925,
|
| 1711 |
+
1.05056143
|
| 1712 |
+
],
|
| 1713 |
+
"name": "steering 1"
|
| 1714 |
+
}
|
| 1715 |
+
],
|
| 1716 |
+
"scene": 0,
|
| 1717 |
+
"scenes": [
|
| 1718 |
+
{
|
| 1719 |
+
"nodes": [
|
| 1720 |
+
0
|
| 1721 |
+
],
|
| 1722 |
+
"name": "ship_light"
|
| 1723 |
+
}
|
| 1724 |
+
]
|
| 1725 |
+
}
|
assets/ship_light.gltf.import
ADDED
|
@@ -0,0 +1,32 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
[remap]
|
| 2 |
+
|
| 3 |
+
importer="scene"
|
| 4 |
+
importer_version=1
|
| 5 |
+
type="PackedScene"
|
| 6 |
+
uid="uid://ibxj38j0qgl"
|
| 7 |
+
path="res://.godot/imported/ship_light.gltf-a6024718509d035f4ad4cab65528b96c.scn"
|
| 8 |
+
|
| 9 |
+
[deps]
|
| 10 |
+
|
| 11 |
+
source_file="res://assets/ship_light.gltf"
|
| 12 |
+
dest_files=["res://.godot/imported/ship_light.gltf-a6024718509d035f4ad4cab65528b96c.scn"]
|
| 13 |
+
|
| 14 |
+
[params]
|
| 15 |
+
|
| 16 |
+
nodes/root_type="Node3D"
|
| 17 |
+
nodes/root_name="Scene Root"
|
| 18 |
+
nodes/apply_root_scale=true
|
| 19 |
+
nodes/root_scale=1.0
|
| 20 |
+
meshes/ensure_tangents=true
|
| 21 |
+
meshes/generate_lods=true
|
| 22 |
+
meshes/create_shadow_meshes=true
|
| 23 |
+
meshes/light_baking=1
|
| 24 |
+
meshes/lightmap_texel_size=0.2
|
| 25 |
+
skins/use_named_skins=true
|
| 26 |
+
animation/import=true
|
| 27 |
+
animation/fps=30
|
| 28 |
+
animation/trimming=false
|
| 29 |
+
animation/remove_immutable_tracks=true
|
| 30 |
+
import_script/path=""
|
| 31 |
+
_subresources={}
|
| 32 |
+
gltf/embedded_image_handling=1
|
assets/sunflowers_puresky_2k.hdr
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:430861cb722951c1eeff3b3c5762e7e73a610fcffc4186b5d828c5e7557fe1b4
|
| 3 |
+
size 5658712
|
assets/sunflowers_puresky_2k.hdr.import
ADDED
|
@@ -0,0 +1,35 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
[remap]
|
| 2 |
+
|
| 3 |
+
importer="texture"
|
| 4 |
+
type="CompressedTexture2D"
|
| 5 |
+
uid="uid://bwccewqy1bytq"
|
| 6 |
+
path.bptc="res://.godot/imported/sunflowers_puresky_2k.hdr-1b46ad88d4e25120fbc24cdef4d99df6.bptc.ctex"
|
| 7 |
+
metadata={
|
| 8 |
+
"imported_formats": ["s3tc_bptc"],
|
| 9 |
+
"vram_texture": true
|
| 10 |
+
}
|
| 11 |
+
|
| 12 |
+
[deps]
|
| 13 |
+
|
| 14 |
+
source_file="res://assets/sunflowers_puresky_2k.hdr"
|
| 15 |
+
dest_files=["res://.godot/imported/sunflowers_puresky_2k.hdr-1b46ad88d4e25120fbc24cdef4d99df6.bptc.ctex"]
|
| 16 |
+
|
| 17 |
+
[params]
|
| 18 |
+
|
| 19 |
+
compress/mode=2
|
| 20 |
+
compress/high_quality=false
|
| 21 |
+
compress/lossy_quality=0.7
|
| 22 |
+
compress/hdr_compression=1
|
| 23 |
+
compress/normal_map=0
|
| 24 |
+
compress/channel_pack=0
|
| 25 |
+
mipmaps/generate=true
|
| 26 |
+
mipmaps/limit=-1
|
| 27 |
+
roughness/mode=0
|
| 28 |
+
roughness/src_normal=""
|
| 29 |
+
process/fix_alpha_border=true
|
| 30 |
+
process/premult_alpha=false
|
| 31 |
+
process/normal_map_invert_y=false
|
| 32 |
+
process/hdr_as_srgb=false
|
| 33 |
+
process/hdr_clamp_exposure=false
|
| 34 |
+
process/size_limit=0
|
| 35 |
+
detect_3d/compress_to=0
|
chest.gd
ADDED
|
@@ -0,0 +1,22 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
extends MeshInstance3D
|
| 2 |
+
@onready var area_3d = $Area3D
|
| 3 |
+
|
| 4 |
+
func _on_area_3d_body_entered(body):
|
| 5 |
+
if body is Player:
|
| 6 |
+
body.chest_collected()
|
| 7 |
+
call_deferred("respawn")
|
| 8 |
+
|
| 9 |
+
func respawn():
|
| 10 |
+
hide()
|
| 11 |
+
area_3d.set_monitoring(false)
|
| 12 |
+
area_3d.set_monitorable(false)
|
| 13 |
+
await get_tree().create_timer(10.0).timeout
|
| 14 |
+
area_3d.set_monitoring(true)
|
| 15 |
+
area_3d.set_monitorable(true)
|
| 16 |
+
show()
|
| 17 |
+
|
| 18 |
+
func get_mesh_aabb() -> AABB:
|
| 19 |
+
var aabb = mesh.get_aabb()
|
| 20 |
+
aabb.position *= scale.x
|
| 21 |
+
aabb.size *= scale.x
|
| 22 |
+
return aabb
|
chest.tscn
ADDED
|
The diff for this file is too large to render.
See raw diff
|
|
|
deque.gd
ADDED
|
@@ -0,0 +1,84 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
class_name Deque
|
| 2 |
+
|
| 3 |
+
var _data : Array = []
|
| 4 |
+
var _current_index : int = 0
|
| 5 |
+
var max_size : int = -1:
|
| 6 |
+
set(value):
|
| 7 |
+
# Sets the maximum size and ensures the deque conforms to this size.
|
| 8 |
+
max_size = value
|
| 9 |
+
_current_index = 0
|
| 10 |
+
while _data.size() > max_size:
|
| 11 |
+
_data.pop_back()
|
| 12 |
+
|
| 13 |
+
# Appends an element to the end of the deque.
|
| 14 |
+
func push_back(value) -> void:
|
| 15 |
+
if max_size > -1 and _data.size() >= max_size:
|
| 16 |
+
_data.pop_front()
|
| 17 |
+
_data.append(value)
|
| 18 |
+
|
| 19 |
+
# Adds an element to the beginning of the deque.
|
| 20 |
+
func push_front(value) -> void:
|
| 21 |
+
if max_size > -1 and _data.size() >= max_size:
|
| 22 |
+
_data.pop_back()
|
| 23 |
+
_data.insert(0, value)
|
| 24 |
+
|
| 25 |
+
# Removes and returns the last element of the deque.
|
| 26 |
+
func pop_back() -> Variant:
|
| 27 |
+
if _data.size() == 0:
|
| 28 |
+
return null
|
| 29 |
+
return _data.pop_back()
|
| 30 |
+
|
| 31 |
+
# Removes and returns the first element of the deque.
|
| 32 |
+
func pop_front() -> Variant:
|
| 33 |
+
if _data.size() == 0:
|
| 34 |
+
return null
|
| 35 |
+
return _data.pop_front()
|
| 36 |
+
|
| 37 |
+
# Returns the last element of the deque without removing it.
|
| 38 |
+
func back() -> Variant:
|
| 39 |
+
if _data.size() == 0:
|
| 40 |
+
return null
|
| 41 |
+
return _data[_data.size() - 1]
|
| 42 |
+
|
| 43 |
+
# Returns the first element of the deque without removing it.
|
| 44 |
+
func front() -> Variant:
|
| 45 |
+
if _data.size() == 0:
|
| 46 |
+
return null
|
| 47 |
+
return _data[0]
|
| 48 |
+
|
| 49 |
+
# Returns the number of elements in the deque.
|
| 50 |
+
func size() -> int:
|
| 51 |
+
return _data.size()
|
| 52 |
+
|
| 53 |
+
# Checks if the deque is empty.
|
| 54 |
+
func is_empty() -> bool:
|
| 55 |
+
return _data.size() == 0
|
| 56 |
+
|
| 57 |
+
# Clears the deque.
|
| 58 |
+
func clear() -> void:
|
| 59 |
+
_data.clear()
|
| 60 |
+
|
| 61 |
+
# Start of iteration. Resets the current index.
|
| 62 |
+
func _iter_init(arg) -> bool:
|
| 63 |
+
_current_index = 0
|
| 64 |
+
return _current_index < _data.size()
|
| 65 |
+
|
| 66 |
+
# Moves to the next item in the sequence.
|
| 67 |
+
func _iter_next(arg) -> bool:
|
| 68 |
+
_current_index += 1
|
| 69 |
+
return _current_index < _data.size()
|
| 70 |
+
|
| 71 |
+
# Returns the current item in the sequence.
|
| 72 |
+
func _iter_get(arg) -> Variant:
|
| 73 |
+
if _current_index < _data.size():
|
| 74 |
+
return _data[_current_index]
|
| 75 |
+
return null
|
| 76 |
+
|
| 77 |
+
# Reset current index when setting max size
|
| 78 |
+
func set_max_size(value: int) -> void:
|
| 79 |
+
max_size = value
|
| 80 |
+
_current_index = 0
|
| 81 |
+
while _data.size() > max_size:
|
| 82 |
+
_data.pop_back()
|
| 83 |
+
|
| 84 |
+
|
game.gd
ADDED
|
@@ -0,0 +1,88 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
extends Node3D
|
| 2 |
+
|
| 3 |
+
@onready var islands = $Islands
|
| 4 |
+
@onready var mines = $Mines
|
| 5 |
+
@onready var chests = $Chests
|
| 6 |
+
|
| 7 |
+
@export var n_islands := 100
|
| 8 |
+
@export var n_chests := 100
|
| 9 |
+
@export var n_mines := 100
|
| 10 |
+
|
| 11 |
+
@export var world_size := Rect2(-50, -50, 100, 100)
|
| 12 |
+
@export var spawn_zone := Rect2(-5, -5, 10, 10)
|
| 13 |
+
|
| 14 |
+
var island_scenes = [preload("res://islands.tscn")]
|
| 15 |
+
var chest_scenes = [preload("res://chest.tscn")]
|
| 16 |
+
var mine_scenes = [preload("res://mine.tscn")]
|
| 17 |
+
|
| 18 |
+
var bbs : Array[Rect2]= []
|
| 19 |
+
# Called when the node enters the scene tree for the first time.
|
| 20 |
+
func _ready():
|
| 21 |
+
randomize()
|
| 22 |
+
spawn_world()
|
| 23 |
+
$Player.reset_signal.connect(spawn_world)
|
| 24 |
+
|
| 25 |
+
|
| 26 |
+
func spawn_world():
|
| 27 |
+
bbs.clear()
|
| 28 |
+
bbs.append(spawn_zone)
|
| 29 |
+
spawn_islands()
|
| 30 |
+
spawn_chests()
|
| 31 |
+
spawn_mines()
|
| 32 |
+
|
| 33 |
+
|
| 34 |
+
func bb_overlaps(rect: Rect2, border:float)->bool:
|
| 35 |
+
var expanded_rect = rect.grow(border)
|
| 36 |
+
for bb in bbs:
|
| 37 |
+
if bb.intersects(expanded_rect):
|
| 38 |
+
return true
|
| 39 |
+
|
| 40 |
+
return false
|
| 41 |
+
|
| 42 |
+
|
| 43 |
+
func find_valid_position(aabb, border:float) -> Vector2:
|
| 44 |
+
var x_pos = randf_range(world_size.position.x, world_size.end.x)
|
| 45 |
+
var z_pos = randf_range(world_size.position.y, world_size.end.y)
|
| 46 |
+
var aabb2d = Rect2(Vector2(aabb.position.x+x_pos, aabb.position.z+z_pos), Vector2(aabb.size.x, aabb.size.z))
|
| 47 |
+
|
| 48 |
+
while bb_overlaps(aabb2d, border): # change to n_tries
|
| 49 |
+
x_pos = randf_range(world_size.position.x, world_size.end.x)
|
| 50 |
+
z_pos = randf_range(world_size.position.y, world_size.end.y)
|
| 51 |
+
aabb2d = Rect2(Vector2(aabb.position.x+x_pos, aabb.position.z+z_pos), Vector2(aabb.size.x, aabb.size.z))
|
| 52 |
+
|
| 53 |
+
return Vector2(aabb.position.x+x_pos, aabb.position.z+z_pos)
|
| 54 |
+
|
| 55 |
+
func spawn_scene(scene, border:float):
|
| 56 |
+
var instance = scene.instantiate()
|
| 57 |
+
var aabb = instance.get_mesh_aabb()
|
| 58 |
+
var spawn_position = find_valid_position(aabb,border)
|
| 59 |
+
var aabb2d = Rect2(spawn_position, Vector2(aabb.size.x, aabb.size.z))
|
| 60 |
+
|
| 61 |
+
bbs.append(aabb2d)
|
| 62 |
+
instance.position = Vector3(spawn_position.x, 0.0, spawn_position.y)
|
| 63 |
+
|
| 64 |
+
instance.rotate_y(randf_range(0,2*PI))
|
| 65 |
+
|
| 66 |
+
return instance
|
| 67 |
+
|
| 68 |
+
|
| 69 |
+
func clear_and_spawn(parent, scenes: Array, count, border: float=5.0):
|
| 70 |
+
for child in parent.get_children():
|
| 71 |
+
child.queue_free()
|
| 72 |
+
|
| 73 |
+
for i in count:
|
| 74 |
+
var scene = scenes.pick_random()
|
| 75 |
+
var instance = spawn_scene(scene, border)
|
| 76 |
+
parent.add_child(instance)
|
| 77 |
+
instance.set_owner(get_tree().edited_scene_root)
|
| 78 |
+
|
| 79 |
+
func spawn_islands():
|
| 80 |
+
clear_and_spawn(islands, island_scenes, n_islands, 10.0)
|
| 81 |
+
|
| 82 |
+
func spawn_chests():
|
| 83 |
+
clear_and_spawn(chests, chest_scenes, n_chests)
|
| 84 |
+
|
| 85 |
+
func spawn_mines():
|
| 86 |
+
clear_and_spawn(mines, mine_scenes, n_mines)
|
| 87 |
+
|
| 88 |
+
|
game.tscn
ADDED
|
@@ -0,0 +1,71 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
[gd_scene load_steps=9 format=3 uid="uid://bufeymuvmqxji"]
|
| 2 |
+
|
| 3 |
+
[ext_resource type="Script" path="res://game.gd" id="1_u4uwx"]
|
| 4 |
+
[ext_resource type="PackedScene" uid="uid://bpdxuymjylis5" path="res://player.tscn" id="3_hm3tp"]
|
| 5 |
+
[ext_resource type="Shader" uid="uid://dkh57lx7eqcsg" path="res://water_shader.tres" id="3_s5i1u"]
|
| 6 |
+
|
| 7 |
+
[sub_resource type="ShaderMaterial" id="ShaderMaterial_ljqpd"]
|
| 8 |
+
render_priority = 0
|
| 9 |
+
shader = ExtResource("3_s5i1u")
|
| 10 |
+
|
| 11 |
+
[sub_resource type="QuadMesh" id="QuadMesh_ugw64"]
|
| 12 |
+
material = SubResource("ShaderMaterial_ljqpd")
|
| 13 |
+
size = Vector2(300, 300)
|
| 14 |
+
subdivide_width = 10
|
| 15 |
+
subdivide_depth = 10
|
| 16 |
+
orientation = 1
|
| 17 |
+
|
| 18 |
+
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8wpn3"]
|
| 19 |
+
albedo_color = Color(0.18483, 0.36409, 0.234525, 1)
|
| 20 |
+
disable_receive_shadows = true
|
| 21 |
+
|
| 22 |
+
[sub_resource type="QuadMesh" id="QuadMesh_wfiqy"]
|
| 23 |
+
material = SubResource("StandardMaterial3D_8wpn3")
|
| 24 |
+
size = Vector2(300, 300)
|
| 25 |
+
orientation = 1
|
| 26 |
+
|
| 27 |
+
[sub_resource type="BoxShape3D" id="BoxShape3D_hydvp"]
|
| 28 |
+
size = Vector3(230, 50, 230)
|
| 29 |
+
|
| 30 |
+
[node name="Game" type="Node3D"]
|
| 31 |
+
script = ExtResource("1_u4uwx")
|
| 32 |
+
n_islands = 10
|
| 33 |
+
n_chests = 50
|
| 34 |
+
n_mines = 50
|
| 35 |
+
world_size = Rect2(-100, -100, 200, 200)
|
| 36 |
+
|
| 37 |
+
[node name="Sea" type="MeshInstance3D" parent="."]
|
| 38 |
+
mesh = SubResource("QuadMesh_ugw64")
|
| 39 |
+
|
| 40 |
+
[node name="Sand" type="MeshInstance3D" parent="."]
|
| 41 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -6.5439, 0)
|
| 42 |
+
mesh = SubResource("QuadMesh_wfiqy")
|
| 43 |
+
|
| 44 |
+
[node name="Player" parent="." instance=ExtResource("3_hm3tp")]
|
| 45 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.21881, -0.5, 0)
|
| 46 |
+
|
| 47 |
+
[node name="RemoteTransform3D" type="RemoteTransform3D" parent="Player"]
|
| 48 |
+
remote_path = NodePath("../../CameraBase")
|
| 49 |
+
update_rotation = false
|
| 50 |
+
|
| 51 |
+
[node name="CameraBase" type="Node3D" parent="."]
|
| 52 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.21881, -0.5, 0)
|
| 53 |
+
|
| 54 |
+
[node name="Camera3D" type="Camera3D" parent="CameraBase"]
|
| 55 |
+
transform = Transform3D(0.505331, -0.780183, 0.36872, 0, 0.427291, 0.904114, -0.862925, -0.456877, 0.215924, 13.3135, 36.3117, 9.05366)
|
| 56 |
+
current = true
|
| 57 |
+
|
| 58 |
+
[node name="Islands" type="Node3D" parent="."]
|
| 59 |
+
|
| 60 |
+
[node name="Mines" type="Node3D" parent="."]
|
| 61 |
+
|
| 62 |
+
[node name="Chests" type="Node3D" parent="."]
|
| 63 |
+
|
| 64 |
+
[node name="GameArea" type="Area3D" parent="."]
|
| 65 |
+
collision_layer = 0
|
| 66 |
+
monitorable = false
|
| 67 |
+
|
| 68 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="GameArea"]
|
| 69 |
+
shape = SubResource("BoxShape3D_hydvp")
|
| 70 |
+
|
| 71 |
+
[connection signal="body_exited" from="GameArea" to="Player" method="_on_game_area_body_exited"]
|
health_bar.gd
ADDED
|
@@ -0,0 +1,11 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
extends Sprite3D
|
| 2 |
+
|
| 3 |
+
@onready var health_bar_2d = $SubViewport/HealthBar2D
|
| 4 |
+
|
| 5 |
+
func _ready():
|
| 6 |
+
#texture = $SubViewport.get_texture()
|
| 7 |
+
update_health(3.0)
|
| 8 |
+
pass
|
| 9 |
+
|
| 10 |
+
func update_health(value):
|
| 11 |
+
health_bar_2d.update_health(value, 3.0)
|
health_bar.tscn
ADDED
|
@@ -0,0 +1,25 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
[gd_scene load_steps=5 format=3 uid="uid://px62msmlcd4u"]
|
| 2 |
+
|
| 3 |
+
[ext_resource type="Texture2D" uid="uid://duoockr2sau4a" path="res://assets/bar_green.png" id="1_ow354"]
|
| 4 |
+
[ext_resource type="Script" path="res://health_bar.gd" id="2_0mudc"]
|
| 5 |
+
[ext_resource type="Script" path="res://health_bar_2d.gd" id="3_4it6d"]
|
| 6 |
+
|
| 7 |
+
[sub_resource type="ViewportTexture" id="ViewportTexture_oc0gm"]
|
| 8 |
+
viewport_path = NodePath("SubViewport")
|
| 9 |
+
|
| 10 |
+
[node name="HealthBar" type="Sprite3D"]
|
| 11 |
+
billboard = 1
|
| 12 |
+
texture = SubResource("ViewportTexture_oc0gm")
|
| 13 |
+
script = ExtResource("2_0mudc")
|
| 14 |
+
|
| 15 |
+
[node name="SubViewport" type="SubViewport" parent="."]
|
| 16 |
+
transparent_bg = true
|
| 17 |
+
size = Vector2i(200, 26)
|
| 18 |
+
|
| 19 |
+
[node name="HealthBar2D" type="TextureProgressBar" parent="SubViewport"]
|
| 20 |
+
offset_right = 40.0
|
| 21 |
+
offset_bottom = 40.0
|
| 22 |
+
max_value = 3.0
|
| 23 |
+
value = 3.0
|
| 24 |
+
texture_progress = ExtResource("1_ow354")
|
| 25 |
+
script = ExtResource("3_4it6d")
|
health_bar_2d.gd
ADDED
|
@@ -0,0 +1,18 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
extends TextureProgressBar
|
| 2 |
+
|
| 3 |
+
var bar_red = preload("res://assets/bar_red.png")
|
| 4 |
+
var bar_green = preload("res://assets/bar_green.png")
|
| 5 |
+
var bar_yellow = preload("res://assets/bar_yellow.png")
|
| 6 |
+
|
| 7 |
+
|
| 8 |
+
func _ready():
|
| 9 |
+
show()
|
| 10 |
+
texture_progress = bar_green
|
| 11 |
+
|
| 12 |
+
func update_health(_value, max_value):
|
| 13 |
+
value = _value
|
| 14 |
+
texture_progress = bar_green
|
| 15 |
+
if value < 0.75 * max_value:
|
| 16 |
+
texture_progress = bar_yellow
|
| 17 |
+
if value < 0.45 * max_value:
|
| 18 |
+
texture_progress = bar_red
|
icon.svg
ADDED
|
|
icon.svg.import
ADDED
|
@@ -0,0 +1,37 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
[remap]
|
| 2 |
+
|
| 3 |
+
importer="texture"
|
| 4 |
+
type="CompressedTexture2D"
|
| 5 |
+
uid="uid://tjtdc6e74ae0"
|
| 6 |
+
path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
|
| 7 |
+
metadata={
|
| 8 |
+
"vram_texture": false
|
| 9 |
+
}
|
| 10 |
+
|
| 11 |
+
[deps]
|
| 12 |
+
|
| 13 |
+
source_file="res://icon.svg"
|
| 14 |
+
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
|
| 15 |
+
|
| 16 |
+
[params]
|
| 17 |
+
|
| 18 |
+
compress/mode=0
|
| 19 |
+
compress/high_quality=false
|
| 20 |
+
compress/lossy_quality=0.7
|
| 21 |
+
compress/hdr_compression=1
|
| 22 |
+
compress/normal_map=0
|
| 23 |
+
compress/channel_pack=0
|
| 24 |
+
mipmaps/generate=false
|
| 25 |
+
mipmaps/limit=-1
|
| 26 |
+
roughness/mode=0
|
| 27 |
+
roughness/src_normal=""
|
| 28 |
+
process/fix_alpha_border=true
|
| 29 |
+
process/premult_alpha=false
|
| 30 |
+
process/normal_map_invert_y=false
|
| 31 |
+
process/hdr_as_srgb=false
|
| 32 |
+
process/hdr_clamp_exposure=false
|
| 33 |
+
process/size_limit=0
|
| 34 |
+
detect_3d/compress_to=1
|
| 35 |
+
svg/scale=1.0
|
| 36 |
+
editor/scale_with_editor_scale=false
|
| 37 |
+
editor/convert_colors_with_editor_theme=false
|
islands.gd
ADDED
|
@@ -0,0 +1,23 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
extends Node3D
|
| 2 |
+
|
| 3 |
+
var island_mesh : MeshInstance3D
|
| 4 |
+
|
| 5 |
+
func init():
|
| 6 |
+
var n_meshes = get_child_count() - 2
|
| 7 |
+
var mesh_id = randi_range(0, n_meshes-1)
|
| 8 |
+
|
| 9 |
+
for child in get_children():
|
| 10 |
+
if child is MeshInstance3D:
|
| 11 |
+
child.hide()
|
| 12 |
+
|
| 13 |
+
island_mesh = get_child(mesh_id) as MeshInstance3D
|
| 14 |
+
island_mesh.show()
|
| 15 |
+
|
| 16 |
+
var col_shape = island_mesh.mesh.create_convex_shape()
|
| 17 |
+
$Area3D/CollisionShape3D.shape = col_shape
|
| 18 |
+
$StaticBody3D/CollisionShape3D.shape = col_shape
|
| 19 |
+
|
| 20 |
+
func get_mesh_aabb() -> AABB:
|
| 21 |
+
if island_mesh == null:
|
| 22 |
+
init()
|
| 23 |
+
return island_mesh.mesh.get_aabb()
|
islands.tscn
ADDED
|
@@ -0,0 +1,20 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
[gd_scene load_steps=3 format=3 uid="uid://cic47j3ixh261"]
|
| 2 |
+
|
| 3 |
+
[ext_resource type="PackedScene" uid="uid://dplv61rnlprym" path="res://assets/islands.blend" id="1_170qk"]
|
| 4 |
+
[ext_resource type="Script" path="res://islands.gd" id="2_4rvkp"]
|
| 5 |
+
|
| 6 |
+
[node name="islands" instance=ExtResource("1_170qk")]
|
| 7 |
+
script = ExtResource("2_4rvkp")
|
| 8 |
+
|
| 9 |
+
[node name="Area3D" type="Area3D" parent="." index="3"]
|
| 10 |
+
collision_layer = 4
|
| 11 |
+
collision_mask = 0
|
| 12 |
+
monitoring = false
|
| 13 |
+
|
| 14 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="Area3D" index="0"]
|
| 15 |
+
|
| 16 |
+
[node name="StaticBody3D" type="StaticBody3D" parent="." index="4"]
|
| 17 |
+
collision_layer = 4
|
| 18 |
+
collision_mask = 0
|
| 19 |
+
|
| 20 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D" index="0"]
|
mine.gd
ADDED
|
@@ -0,0 +1,28 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
extends Node3D
|
| 2 |
+
|
| 3 |
+
@onready var area_3d = $Area3D
|
| 4 |
+
|
| 5 |
+
# Called when the node enters the scene tree for the first time.
|
| 6 |
+
func _ready():
|
| 7 |
+
pass # Replace with function body.
|
| 8 |
+
|
| 9 |
+
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
| 10 |
+
func _process(delta):
|
| 11 |
+
pass
|
| 12 |
+
|
| 13 |
+
func _on_area_3d_body_entered(body):
|
| 14 |
+
if body is Player:
|
| 15 |
+
body.mine_hit()
|
| 16 |
+
call_deferred("respawn")
|
| 17 |
+
|
| 18 |
+
func respawn():
|
| 19 |
+
hide()
|
| 20 |
+
area_3d.set_monitoring(false)
|
| 21 |
+
area_3d.set_monitorable(false)
|
| 22 |
+
await get_tree().create_timer(10.0).timeout
|
| 23 |
+
area_3d.set_monitoring(true)
|
| 24 |
+
area_3d.set_monitorable(true)
|
| 25 |
+
show()
|
| 26 |
+
|
| 27 |
+
func get_mesh_aabb() -> AABB:
|
| 28 |
+
return $Icosphere.mesh.get_aabb().grow(scale.x)
|
mine.tscn
ADDED
|
@@ -0,0 +1,18 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
[gd_scene load_steps=4 format=3 uid="uid://bkpr7mt3rwxj3"]
|
| 2 |
+
|
| 3 |
+
[ext_resource type="PackedScene" uid="uid://coooffo26jyba" path="res://assets/mine.blend" id="1_tx8dm"]
|
| 4 |
+
[ext_resource type="Script" path="res://mine.gd" id="2_xgged"]
|
| 5 |
+
|
| 6 |
+
[sub_resource type="CylinderShape3D" id="CylinderShape3D_41oc0"]
|
| 7 |
+
radius = 1.3
|
| 8 |
+
|
| 9 |
+
[node name="mine" instance=ExtResource("1_tx8dm")]
|
| 10 |
+
script = ExtResource("2_xgged")
|
| 11 |
+
|
| 12 |
+
[node name="Area3D" type="Area3D" parent="." index="8"]
|
| 13 |
+
collision_layer = 16
|
| 14 |
+
|
| 15 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="Area3D" index="0"]
|
| 16 |
+
shape = SubResource("CylinderShape3D_41oc0")
|
| 17 |
+
|
| 18 |
+
[connection signal="body_entered" from="Area3D" to="." method="_on_area_3d_body_entered"]
|
player.tscn
ADDED
|
@@ -0,0 +1,2074 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
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|
|
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|
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|
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|
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|
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|
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|
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|
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|
|
|
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| 1 |
+
[gd_scene load_steps=9 format=3 uid="uid://bpdxuymjylis5"]
|
| 2 |
+
|
| 3 |
+
[ext_resource type="Script" path="res://Player.gd" id="1_et66q"]
|
| 4 |
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[ext_resource type="Script" path="res://AIController3D.gd" id="2_3ydot"]
|
| 5 |
+
[ext_resource type="PackedScene" uid="uid://bqj6y8aikg4yf" path="res://assets/ship_light.gltf" id="3_6et4q"]
|
| 6 |
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[ext_resource type="Script" path="res://addons/godot_rl_agents/sensors/sensors_3d/GridSensor3D.gd" id="3_gxsr5"]
|
| 7 |
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[ext_resource type="PackedScene" uid="uid://px62msmlcd4u" path="res://health_bar.tscn" id="4_bnrq3"]
|
| 8 |
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|
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[sub_resource type="BoxShape3D" id="BoxShape3D_lpids"]
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size = Vector3(4, 2, 4)
|
| 11 |
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|
| 12 |
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[sub_resource type="ViewportTexture" id="ViewportTexture_qgoip"]
|
| 13 |
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viewport_path = NodePath("SubViewport")
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| 14 |
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|
| 15 |
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[sub_resource type="BoxShape3D" id="BoxShape3D_x01ay"]
|
| 16 |
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size = Vector3(1.96291, 1.5632, 4.79053)
|
| 17 |
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|
| 18 |
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[node name="Player" type="CharacterBody3D"]
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| 19 |
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.5, 0)
|
| 20 |
+
collision_mask = 4
|
| 21 |
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axis_lock_linear_y = true
|
| 22 |
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axis_lock_angular_y = true
|
| 23 |
+
motion_mode = 1
|
| 24 |
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wall_min_slide_angle = 0.0174533
|
| 25 |
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safe_margin = 0.1
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| 26 |
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script = ExtResource("1_et66q")
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| 27 |
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| 28 |
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[node name="AIController3D" type="Node3D" parent="."]
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| 29 |
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script = ExtResource("2_3ydot")
|
| 30 |
+
reset_after = 8000
|
| 31 |
+
|
| 32 |
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[node name="GridSensor3D" type="Node3D" parent="AIController3D"]
|
| 33 |
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script = ExtResource("3_gxsr5")
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| 34 |
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detection_mask = 28
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| 35 |
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collide_with_areas = true
|
| 36 |
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cell_width = 4.0
|
| 37 |
+
cell_height = 2.0
|
| 38 |
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grid_size_x = 15
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| 39 |
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grid_size_z = 15
|
| 40 |
+
|
| 41 |
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[node name="GridCell 0 0" type="Area3D" parent="AIController3D/GridSensor3D"]
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| 42 |
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -28, 0, -28)
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| 43 |
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collision_layer = 0
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| 44 |
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collision_mask = 28
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input_ray_pickable = false
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[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 0 0"]
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shape = SubResource("BoxShape3D_lpids")
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| 49 |
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|
| 50 |
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[node name="GridCell 0 1" type="Area3D" parent="AIController3D/GridSensor3D"]
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| 51 |
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -28, 0, -24)
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| 52 |
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collision_layer = 0
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| 53 |
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collision_mask = 28
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| 54 |
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input_ray_pickable = false
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| 55 |
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|
| 56 |
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[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 0 1"]
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shape = SubResource("BoxShape3D_lpids")
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| 58 |
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|
| 59 |
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[node name="GridCell 0 2" type="Area3D" parent="AIController3D/GridSensor3D"]
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| 60 |
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -28, 0, -20)
|
| 61 |
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collision_layer = 0
|
| 62 |
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collision_mask = 28
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| 63 |
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input_ray_pickable = false
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| 64 |
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|
| 65 |
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[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 0 2"]
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shape = SubResource("BoxShape3D_lpids")
|
| 67 |
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|
| 68 |
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[node name="GridCell 0 3" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 69 |
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -28, 0, -16)
|
| 70 |
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collision_layer = 0
|
| 71 |
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collision_mask = 28
|
| 72 |
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input_ray_pickable = false
|
| 73 |
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|
| 74 |
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[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 0 3"]
|
| 75 |
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shape = SubResource("BoxShape3D_lpids")
|
| 76 |
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|
| 77 |
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[node name="GridCell 0 4" type="Area3D" parent="AIController3D/GridSensor3D"]
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| 78 |
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -28, 0, -12)
|
| 79 |
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collision_layer = 0
|
| 80 |
+
collision_mask = 28
|
| 81 |
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input_ray_pickable = false
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| 82 |
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|
| 83 |
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[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 0 4"]
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| 84 |
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shape = SubResource("BoxShape3D_lpids")
|
| 85 |
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|
| 86 |
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[node name="GridCell 0 5" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 87 |
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -28, 0, -8)
|
| 88 |
+
collision_layer = 0
|
| 89 |
+
collision_mask = 28
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| 90 |
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input_ray_pickable = false
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| 91 |
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|
| 92 |
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[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 0 5"]
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| 93 |
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shape = SubResource("BoxShape3D_lpids")
|
| 94 |
+
|
| 95 |
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[node name="GridCell 0 6" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 96 |
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -28, 0, -4)
|
| 97 |
+
collision_layer = 0
|
| 98 |
+
collision_mask = 28
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| 99 |
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input_ray_pickable = false
|
| 100 |
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|
| 101 |
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[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 0 6"]
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| 102 |
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shape = SubResource("BoxShape3D_lpids")
|
| 103 |
+
|
| 104 |
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[node name="GridCell 0 7" type="Area3D" parent="AIController3D/GridSensor3D"]
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| 105 |
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -28, 0, 0)
|
| 106 |
+
collision_layer = 0
|
| 107 |
+
collision_mask = 28
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| 108 |
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input_ray_pickable = false
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| 109 |
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|
| 110 |
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[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 0 7"]
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| 111 |
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shape = SubResource("BoxShape3D_lpids")
|
| 112 |
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|
| 113 |
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[node name="GridCell 0 8" type="Area3D" parent="AIController3D/GridSensor3D"]
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| 114 |
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -28, 0, 4)
|
| 115 |
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collision_layer = 0
|
| 116 |
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collision_mask = 28
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| 117 |
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input_ray_pickable = false
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| 118 |
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|
| 119 |
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[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 0 8"]
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| 120 |
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shape = SubResource("BoxShape3D_lpids")
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| 121 |
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|
| 122 |
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[node name="GridCell 0 9" type="Area3D" parent="AIController3D/GridSensor3D"]
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| 123 |
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -28, 0, 8)
|
| 124 |
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collision_layer = 0
|
| 125 |
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collision_mask = 28
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| 126 |
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input_ray_pickable = false
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| 127 |
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|
| 128 |
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[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 0 9"]
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| 129 |
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shape = SubResource("BoxShape3D_lpids")
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| 130 |
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|
| 131 |
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[node name="GridCell 0 10" type="Area3D" parent="AIController3D/GridSensor3D"]
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| 132 |
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -28, 0, 12)
|
| 133 |
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collision_layer = 0
|
| 134 |
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collision_mask = 28
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| 135 |
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input_ray_pickable = false
|
| 136 |
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|
| 137 |
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[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 0 10"]
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| 138 |
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shape = SubResource("BoxShape3D_lpids")
|
| 139 |
+
|
| 140 |
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[node name="GridCell 0 11" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 141 |
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -28, 0, 16)
|
| 142 |
+
collision_layer = 0
|
| 143 |
+
collision_mask = 28
|
| 144 |
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input_ray_pickable = false
|
| 145 |
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|
| 146 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 0 11"]
|
| 147 |
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shape = SubResource("BoxShape3D_lpids")
|
| 148 |
+
|
| 149 |
+
[node name="GridCell 0 12" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 150 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -28, 0, 20)
|
| 151 |
+
collision_layer = 0
|
| 152 |
+
collision_mask = 28
|
| 153 |
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input_ray_pickable = false
|
| 154 |
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|
| 155 |
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[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 0 12"]
|
| 156 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 157 |
+
|
| 158 |
+
[node name="GridCell 0 13" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 159 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -28, 0, 24)
|
| 160 |
+
collision_layer = 0
|
| 161 |
+
collision_mask = 28
|
| 162 |
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input_ray_pickable = false
|
| 163 |
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|
| 164 |
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[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 0 13"]
|
| 165 |
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shape = SubResource("BoxShape3D_lpids")
|
| 166 |
+
|
| 167 |
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[node name="GridCell 0 14" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 168 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -28, 0, 28)
|
| 169 |
+
collision_layer = 0
|
| 170 |
+
collision_mask = 28
|
| 171 |
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input_ray_pickable = false
|
| 172 |
+
|
| 173 |
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[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 0 14"]
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| 174 |
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shape = SubResource("BoxShape3D_lpids")
|
| 175 |
+
|
| 176 |
+
[node name="GridCell 1 0" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 177 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0, -28)
|
| 178 |
+
collision_layer = 0
|
| 179 |
+
collision_mask = 28
|
| 180 |
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input_ray_pickable = false
|
| 181 |
+
|
| 182 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 1 0"]
|
| 183 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 184 |
+
|
| 185 |
+
[node name="GridCell 1 1" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 186 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0, -24)
|
| 187 |
+
collision_layer = 0
|
| 188 |
+
collision_mask = 28
|
| 189 |
+
input_ray_pickable = false
|
| 190 |
+
|
| 191 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 1 1"]
|
| 192 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 193 |
+
|
| 194 |
+
[node name="GridCell 1 2" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 195 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0, -20)
|
| 196 |
+
collision_layer = 0
|
| 197 |
+
collision_mask = 28
|
| 198 |
+
input_ray_pickable = false
|
| 199 |
+
|
| 200 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 1 2"]
|
| 201 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 202 |
+
|
| 203 |
+
[node name="GridCell 1 3" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 204 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0, -16)
|
| 205 |
+
collision_layer = 0
|
| 206 |
+
collision_mask = 28
|
| 207 |
+
input_ray_pickable = false
|
| 208 |
+
|
| 209 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 1 3"]
|
| 210 |
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shape = SubResource("BoxShape3D_lpids")
|
| 211 |
+
|
| 212 |
+
[node name="GridCell 1 4" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 213 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0, -12)
|
| 214 |
+
collision_layer = 0
|
| 215 |
+
collision_mask = 28
|
| 216 |
+
input_ray_pickable = false
|
| 217 |
+
|
| 218 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 1 4"]
|
| 219 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 220 |
+
|
| 221 |
+
[node name="GridCell 1 5" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 222 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0, -8)
|
| 223 |
+
collision_layer = 0
|
| 224 |
+
collision_mask = 28
|
| 225 |
+
input_ray_pickable = false
|
| 226 |
+
|
| 227 |
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[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 1 5"]
|
| 228 |
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shape = SubResource("BoxShape3D_lpids")
|
| 229 |
+
|
| 230 |
+
[node name="GridCell 1 6" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 231 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0, -4)
|
| 232 |
+
collision_layer = 0
|
| 233 |
+
collision_mask = 28
|
| 234 |
+
input_ray_pickable = false
|
| 235 |
+
|
| 236 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 1 6"]
|
| 237 |
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shape = SubResource("BoxShape3D_lpids")
|
| 238 |
+
|
| 239 |
+
[node name="GridCell 1 7" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 240 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0, 0)
|
| 241 |
+
collision_layer = 0
|
| 242 |
+
collision_mask = 28
|
| 243 |
+
input_ray_pickable = false
|
| 244 |
+
|
| 245 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 1 7"]
|
| 246 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 247 |
+
|
| 248 |
+
[node name="GridCell 1 8" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 249 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0, 4)
|
| 250 |
+
collision_layer = 0
|
| 251 |
+
collision_mask = 28
|
| 252 |
+
input_ray_pickable = false
|
| 253 |
+
|
| 254 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 1 8"]
|
| 255 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 256 |
+
|
| 257 |
+
[node name="GridCell 1 9" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 258 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0, 8)
|
| 259 |
+
collision_layer = 0
|
| 260 |
+
collision_mask = 28
|
| 261 |
+
input_ray_pickable = false
|
| 262 |
+
|
| 263 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 1 9"]
|
| 264 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 265 |
+
|
| 266 |
+
[node name="GridCell 1 10" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 267 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0, 12)
|
| 268 |
+
collision_layer = 0
|
| 269 |
+
collision_mask = 28
|
| 270 |
+
input_ray_pickable = false
|
| 271 |
+
|
| 272 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 1 10"]
|
| 273 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 274 |
+
|
| 275 |
+
[node name="GridCell 1 11" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 276 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0, 16)
|
| 277 |
+
collision_layer = 0
|
| 278 |
+
collision_mask = 28
|
| 279 |
+
input_ray_pickable = false
|
| 280 |
+
|
| 281 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 1 11"]
|
| 282 |
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shape = SubResource("BoxShape3D_lpids")
|
| 283 |
+
|
| 284 |
+
[node name="GridCell 1 12" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 285 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0, 20)
|
| 286 |
+
collision_layer = 0
|
| 287 |
+
collision_mask = 28
|
| 288 |
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input_ray_pickable = false
|
| 289 |
+
|
| 290 |
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[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 1 12"]
|
| 291 |
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shape = SubResource("BoxShape3D_lpids")
|
| 292 |
+
|
| 293 |
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[node name="GridCell 1 13" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 294 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0, 24)
|
| 295 |
+
collision_layer = 0
|
| 296 |
+
collision_mask = 28
|
| 297 |
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input_ray_pickable = false
|
| 298 |
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|
| 299 |
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[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 1 13"]
|
| 300 |
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shape = SubResource("BoxShape3D_lpids")
|
| 301 |
+
|
| 302 |
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[node name="GridCell 1 14" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 303 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0, 28)
|
| 304 |
+
collision_layer = 0
|
| 305 |
+
collision_mask = 28
|
| 306 |
+
input_ray_pickable = false
|
| 307 |
+
|
| 308 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 1 14"]
|
| 309 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 310 |
+
|
| 311 |
+
[node name="GridCell 2 0" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 312 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 0, -28)
|
| 313 |
+
collision_layer = 0
|
| 314 |
+
collision_mask = 28
|
| 315 |
+
input_ray_pickable = false
|
| 316 |
+
|
| 317 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 2 0"]
|
| 318 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 319 |
+
|
| 320 |
+
[node name="GridCell 2 1" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 321 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 0, -24)
|
| 322 |
+
collision_layer = 0
|
| 323 |
+
collision_mask = 28
|
| 324 |
+
input_ray_pickable = false
|
| 325 |
+
|
| 326 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 2 1"]
|
| 327 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 328 |
+
|
| 329 |
+
[node name="GridCell 2 2" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 330 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 0, -20)
|
| 331 |
+
collision_layer = 0
|
| 332 |
+
collision_mask = 28
|
| 333 |
+
input_ray_pickable = false
|
| 334 |
+
|
| 335 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 2 2"]
|
| 336 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 337 |
+
|
| 338 |
+
[node name="GridCell 2 3" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 339 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 0, -16)
|
| 340 |
+
collision_layer = 0
|
| 341 |
+
collision_mask = 28
|
| 342 |
+
input_ray_pickable = false
|
| 343 |
+
|
| 344 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 2 3"]
|
| 345 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 346 |
+
|
| 347 |
+
[node name="GridCell 2 4" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 348 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 0, -12)
|
| 349 |
+
collision_layer = 0
|
| 350 |
+
collision_mask = 28
|
| 351 |
+
input_ray_pickable = false
|
| 352 |
+
|
| 353 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 2 4"]
|
| 354 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 355 |
+
|
| 356 |
+
[node name="GridCell 2 5" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 357 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 0, -8)
|
| 358 |
+
collision_layer = 0
|
| 359 |
+
collision_mask = 28
|
| 360 |
+
input_ray_pickable = false
|
| 361 |
+
|
| 362 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 2 5"]
|
| 363 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 364 |
+
|
| 365 |
+
[node name="GridCell 2 6" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 366 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 0, -4)
|
| 367 |
+
collision_layer = 0
|
| 368 |
+
collision_mask = 28
|
| 369 |
+
input_ray_pickable = false
|
| 370 |
+
|
| 371 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 2 6"]
|
| 372 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 373 |
+
|
| 374 |
+
[node name="GridCell 2 7" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 375 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 0, 0)
|
| 376 |
+
collision_layer = 0
|
| 377 |
+
collision_mask = 28
|
| 378 |
+
input_ray_pickable = false
|
| 379 |
+
|
| 380 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 2 7"]
|
| 381 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 382 |
+
|
| 383 |
+
[node name="GridCell 2 8" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 384 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 0, 4)
|
| 385 |
+
collision_layer = 0
|
| 386 |
+
collision_mask = 28
|
| 387 |
+
input_ray_pickable = false
|
| 388 |
+
|
| 389 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 2 8"]
|
| 390 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 391 |
+
|
| 392 |
+
[node name="GridCell 2 9" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 393 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 0, 8)
|
| 394 |
+
collision_layer = 0
|
| 395 |
+
collision_mask = 28
|
| 396 |
+
input_ray_pickable = false
|
| 397 |
+
|
| 398 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 2 9"]
|
| 399 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 400 |
+
|
| 401 |
+
[node name="GridCell 2 10" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 402 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 0, 12)
|
| 403 |
+
collision_layer = 0
|
| 404 |
+
collision_mask = 28
|
| 405 |
+
input_ray_pickable = false
|
| 406 |
+
|
| 407 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 2 10"]
|
| 408 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 409 |
+
|
| 410 |
+
[node name="GridCell 2 11" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 411 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 0, 16)
|
| 412 |
+
collision_layer = 0
|
| 413 |
+
collision_mask = 28
|
| 414 |
+
input_ray_pickable = false
|
| 415 |
+
|
| 416 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 2 11"]
|
| 417 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 418 |
+
|
| 419 |
+
[node name="GridCell 2 12" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 420 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 0, 20)
|
| 421 |
+
collision_layer = 0
|
| 422 |
+
collision_mask = 28
|
| 423 |
+
input_ray_pickable = false
|
| 424 |
+
|
| 425 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 2 12"]
|
| 426 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 427 |
+
|
| 428 |
+
[node name="GridCell 2 13" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 429 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 0, 24)
|
| 430 |
+
collision_layer = 0
|
| 431 |
+
collision_mask = 28
|
| 432 |
+
input_ray_pickable = false
|
| 433 |
+
|
| 434 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 2 13"]
|
| 435 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 436 |
+
|
| 437 |
+
[node name="GridCell 2 14" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 438 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 0, 28)
|
| 439 |
+
collision_layer = 0
|
| 440 |
+
collision_mask = 28
|
| 441 |
+
input_ray_pickable = false
|
| 442 |
+
|
| 443 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 2 14"]
|
| 444 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 445 |
+
|
| 446 |
+
[node name="GridCell 3 0" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 447 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -28)
|
| 448 |
+
collision_layer = 0
|
| 449 |
+
collision_mask = 28
|
| 450 |
+
input_ray_pickable = false
|
| 451 |
+
|
| 452 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 3 0"]
|
| 453 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 454 |
+
|
| 455 |
+
[node name="GridCell 3 1" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 456 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -24)
|
| 457 |
+
collision_layer = 0
|
| 458 |
+
collision_mask = 28
|
| 459 |
+
input_ray_pickable = false
|
| 460 |
+
|
| 461 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 3 1"]
|
| 462 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 463 |
+
|
| 464 |
+
[node name="GridCell 3 2" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 465 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -20)
|
| 466 |
+
collision_layer = 0
|
| 467 |
+
collision_mask = 28
|
| 468 |
+
input_ray_pickable = false
|
| 469 |
+
|
| 470 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 3 2"]
|
| 471 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 472 |
+
|
| 473 |
+
[node name="GridCell 3 3" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 474 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -16)
|
| 475 |
+
collision_layer = 0
|
| 476 |
+
collision_mask = 28
|
| 477 |
+
input_ray_pickable = false
|
| 478 |
+
|
| 479 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 3 3"]
|
| 480 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 481 |
+
|
| 482 |
+
[node name="GridCell 3 4" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 483 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -12)
|
| 484 |
+
collision_layer = 0
|
| 485 |
+
collision_mask = 28
|
| 486 |
+
input_ray_pickable = false
|
| 487 |
+
|
| 488 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 3 4"]
|
| 489 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 490 |
+
|
| 491 |
+
[node name="GridCell 3 5" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 492 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -8)
|
| 493 |
+
collision_layer = 0
|
| 494 |
+
collision_mask = 28
|
| 495 |
+
input_ray_pickable = false
|
| 496 |
+
|
| 497 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 3 5"]
|
| 498 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 499 |
+
|
| 500 |
+
[node name="GridCell 3 6" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 501 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -4)
|
| 502 |
+
collision_layer = 0
|
| 503 |
+
collision_mask = 28
|
| 504 |
+
input_ray_pickable = false
|
| 505 |
+
|
| 506 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 3 6"]
|
| 507 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 508 |
+
|
| 509 |
+
[node name="GridCell 3 7" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 510 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, 0)
|
| 511 |
+
collision_layer = 0
|
| 512 |
+
collision_mask = 28
|
| 513 |
+
input_ray_pickable = false
|
| 514 |
+
|
| 515 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 3 7"]
|
| 516 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 517 |
+
|
| 518 |
+
[node name="GridCell 3 8" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 519 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, 4)
|
| 520 |
+
collision_layer = 0
|
| 521 |
+
collision_mask = 28
|
| 522 |
+
input_ray_pickable = false
|
| 523 |
+
|
| 524 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 3 8"]
|
| 525 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 526 |
+
|
| 527 |
+
[node name="GridCell 3 9" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 528 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, 8)
|
| 529 |
+
collision_layer = 0
|
| 530 |
+
collision_mask = 28
|
| 531 |
+
input_ray_pickable = false
|
| 532 |
+
|
| 533 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 3 9"]
|
| 534 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 535 |
+
|
| 536 |
+
[node name="GridCell 3 10" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 537 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, 12)
|
| 538 |
+
collision_layer = 0
|
| 539 |
+
collision_mask = 28
|
| 540 |
+
input_ray_pickable = false
|
| 541 |
+
|
| 542 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 3 10"]
|
| 543 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 544 |
+
|
| 545 |
+
[node name="GridCell 3 11" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 546 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, 16)
|
| 547 |
+
collision_layer = 0
|
| 548 |
+
collision_mask = 28
|
| 549 |
+
input_ray_pickable = false
|
| 550 |
+
|
| 551 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 3 11"]
|
| 552 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 553 |
+
|
| 554 |
+
[node name="GridCell 3 12" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 555 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, 20)
|
| 556 |
+
collision_layer = 0
|
| 557 |
+
collision_mask = 28
|
| 558 |
+
input_ray_pickable = false
|
| 559 |
+
|
| 560 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 3 12"]
|
| 561 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 562 |
+
|
| 563 |
+
[node name="GridCell 3 13" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 564 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, 24)
|
| 565 |
+
collision_layer = 0
|
| 566 |
+
collision_mask = 28
|
| 567 |
+
input_ray_pickable = false
|
| 568 |
+
|
| 569 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 3 13"]
|
| 570 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 571 |
+
|
| 572 |
+
[node name="GridCell 3 14" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 573 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, 28)
|
| 574 |
+
collision_layer = 0
|
| 575 |
+
collision_mask = 28
|
| 576 |
+
input_ray_pickable = false
|
| 577 |
+
|
| 578 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 3 14"]
|
| 579 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 580 |
+
|
| 581 |
+
[node name="GridCell 4 0" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 582 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, -28)
|
| 583 |
+
collision_layer = 0
|
| 584 |
+
collision_mask = 28
|
| 585 |
+
input_ray_pickable = false
|
| 586 |
+
|
| 587 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 4 0"]
|
| 588 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 589 |
+
|
| 590 |
+
[node name="GridCell 4 1" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 591 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, -24)
|
| 592 |
+
collision_layer = 0
|
| 593 |
+
collision_mask = 28
|
| 594 |
+
input_ray_pickable = false
|
| 595 |
+
|
| 596 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 4 1"]
|
| 597 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 598 |
+
|
| 599 |
+
[node name="GridCell 4 2" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 600 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, -20)
|
| 601 |
+
collision_layer = 0
|
| 602 |
+
collision_mask = 28
|
| 603 |
+
input_ray_pickable = false
|
| 604 |
+
|
| 605 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 4 2"]
|
| 606 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 607 |
+
|
| 608 |
+
[node name="GridCell 4 3" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 609 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, -16)
|
| 610 |
+
collision_layer = 0
|
| 611 |
+
collision_mask = 28
|
| 612 |
+
input_ray_pickable = false
|
| 613 |
+
|
| 614 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 4 3"]
|
| 615 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 616 |
+
|
| 617 |
+
[node name="GridCell 4 4" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 618 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, -12)
|
| 619 |
+
collision_layer = 0
|
| 620 |
+
collision_mask = 28
|
| 621 |
+
input_ray_pickable = false
|
| 622 |
+
|
| 623 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 4 4"]
|
| 624 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 625 |
+
|
| 626 |
+
[node name="GridCell 4 5" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 627 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, -8)
|
| 628 |
+
collision_layer = 0
|
| 629 |
+
collision_mask = 28
|
| 630 |
+
input_ray_pickable = false
|
| 631 |
+
|
| 632 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 4 5"]
|
| 633 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 634 |
+
|
| 635 |
+
[node name="GridCell 4 6" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 636 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, -4)
|
| 637 |
+
collision_layer = 0
|
| 638 |
+
collision_mask = 28
|
| 639 |
+
input_ray_pickable = false
|
| 640 |
+
|
| 641 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 4 6"]
|
| 642 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 643 |
+
|
| 644 |
+
[node name="GridCell 4 7" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 645 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, 0)
|
| 646 |
+
collision_layer = 0
|
| 647 |
+
collision_mask = 28
|
| 648 |
+
input_ray_pickable = false
|
| 649 |
+
|
| 650 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 4 7"]
|
| 651 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 652 |
+
|
| 653 |
+
[node name="GridCell 4 8" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 654 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, 4)
|
| 655 |
+
collision_layer = 0
|
| 656 |
+
collision_mask = 28
|
| 657 |
+
input_ray_pickable = false
|
| 658 |
+
|
| 659 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 4 8"]
|
| 660 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 661 |
+
|
| 662 |
+
[node name="GridCell 4 9" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 663 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, 8)
|
| 664 |
+
collision_layer = 0
|
| 665 |
+
collision_mask = 28
|
| 666 |
+
input_ray_pickable = false
|
| 667 |
+
|
| 668 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 4 9"]
|
| 669 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 670 |
+
|
| 671 |
+
[node name="GridCell 4 10" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 672 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, 12)
|
| 673 |
+
collision_layer = 0
|
| 674 |
+
collision_mask = 28
|
| 675 |
+
input_ray_pickable = false
|
| 676 |
+
|
| 677 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 4 10"]
|
| 678 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 679 |
+
|
| 680 |
+
[node name="GridCell 4 11" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 681 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, 16)
|
| 682 |
+
collision_layer = 0
|
| 683 |
+
collision_mask = 28
|
| 684 |
+
input_ray_pickable = false
|
| 685 |
+
|
| 686 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 4 11"]
|
| 687 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 688 |
+
|
| 689 |
+
[node name="GridCell 4 12" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 690 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, 20)
|
| 691 |
+
collision_layer = 0
|
| 692 |
+
collision_mask = 28
|
| 693 |
+
input_ray_pickable = false
|
| 694 |
+
|
| 695 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 4 12"]
|
| 696 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 697 |
+
|
| 698 |
+
[node name="GridCell 4 13" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 699 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, 24)
|
| 700 |
+
collision_layer = 0
|
| 701 |
+
collision_mask = 28
|
| 702 |
+
input_ray_pickable = false
|
| 703 |
+
|
| 704 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 4 13"]
|
| 705 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 706 |
+
|
| 707 |
+
[node name="GridCell 4 14" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 708 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, 28)
|
| 709 |
+
collision_layer = 0
|
| 710 |
+
collision_mask = 28
|
| 711 |
+
input_ray_pickable = false
|
| 712 |
+
|
| 713 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 4 14"]
|
| 714 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 715 |
+
|
| 716 |
+
[node name="GridCell 5 0" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 717 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, -28)
|
| 718 |
+
collision_layer = 0
|
| 719 |
+
collision_mask = 28
|
| 720 |
+
input_ray_pickable = false
|
| 721 |
+
|
| 722 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 5 0"]
|
| 723 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 724 |
+
|
| 725 |
+
[node name="GridCell 5 1" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 726 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, -24)
|
| 727 |
+
collision_layer = 0
|
| 728 |
+
collision_mask = 28
|
| 729 |
+
input_ray_pickable = false
|
| 730 |
+
|
| 731 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 5 1"]
|
| 732 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 733 |
+
|
| 734 |
+
[node name="GridCell 5 2" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 735 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, -20)
|
| 736 |
+
collision_layer = 0
|
| 737 |
+
collision_mask = 28
|
| 738 |
+
input_ray_pickable = false
|
| 739 |
+
|
| 740 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 5 2"]
|
| 741 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 742 |
+
|
| 743 |
+
[node name="GridCell 5 3" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 744 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, -16)
|
| 745 |
+
collision_layer = 0
|
| 746 |
+
collision_mask = 28
|
| 747 |
+
input_ray_pickable = false
|
| 748 |
+
|
| 749 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 5 3"]
|
| 750 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 751 |
+
|
| 752 |
+
[node name="GridCell 5 4" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 753 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, -12)
|
| 754 |
+
collision_layer = 0
|
| 755 |
+
collision_mask = 28
|
| 756 |
+
input_ray_pickable = false
|
| 757 |
+
|
| 758 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 5 4"]
|
| 759 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 760 |
+
|
| 761 |
+
[node name="GridCell 5 5" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 762 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, -8)
|
| 763 |
+
collision_layer = 0
|
| 764 |
+
collision_mask = 28
|
| 765 |
+
input_ray_pickable = false
|
| 766 |
+
|
| 767 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 5 5"]
|
| 768 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 769 |
+
|
| 770 |
+
[node name="GridCell 5 6" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 771 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, -4)
|
| 772 |
+
collision_layer = 0
|
| 773 |
+
collision_mask = 28
|
| 774 |
+
input_ray_pickable = false
|
| 775 |
+
|
| 776 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 5 6"]
|
| 777 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 778 |
+
|
| 779 |
+
[node name="GridCell 5 7" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 780 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, 0)
|
| 781 |
+
collision_layer = 0
|
| 782 |
+
collision_mask = 28
|
| 783 |
+
input_ray_pickable = false
|
| 784 |
+
|
| 785 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 5 7"]
|
| 786 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 787 |
+
|
| 788 |
+
[node name="GridCell 5 8" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 789 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, 4)
|
| 790 |
+
collision_layer = 0
|
| 791 |
+
collision_mask = 28
|
| 792 |
+
input_ray_pickable = false
|
| 793 |
+
|
| 794 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 5 8"]
|
| 795 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 796 |
+
|
| 797 |
+
[node name="GridCell 5 9" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 798 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, 8)
|
| 799 |
+
collision_layer = 0
|
| 800 |
+
collision_mask = 28
|
| 801 |
+
input_ray_pickable = false
|
| 802 |
+
|
| 803 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 5 9"]
|
| 804 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 805 |
+
|
| 806 |
+
[node name="GridCell 5 10" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 807 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, 12)
|
| 808 |
+
collision_layer = 0
|
| 809 |
+
collision_mask = 28
|
| 810 |
+
input_ray_pickable = false
|
| 811 |
+
|
| 812 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 5 10"]
|
| 813 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 814 |
+
|
| 815 |
+
[node name="GridCell 5 11" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 816 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, 16)
|
| 817 |
+
collision_layer = 0
|
| 818 |
+
collision_mask = 28
|
| 819 |
+
input_ray_pickable = false
|
| 820 |
+
|
| 821 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 5 11"]
|
| 822 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 823 |
+
|
| 824 |
+
[node name="GridCell 5 12" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 825 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, 20)
|
| 826 |
+
collision_layer = 0
|
| 827 |
+
collision_mask = 28
|
| 828 |
+
input_ray_pickable = false
|
| 829 |
+
|
| 830 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 5 12"]
|
| 831 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 832 |
+
|
| 833 |
+
[node name="GridCell 5 13" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 834 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, 24)
|
| 835 |
+
collision_layer = 0
|
| 836 |
+
collision_mask = 28
|
| 837 |
+
input_ray_pickable = false
|
| 838 |
+
|
| 839 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 5 13"]
|
| 840 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 841 |
+
|
| 842 |
+
[node name="GridCell 5 14" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 843 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, 28)
|
| 844 |
+
collision_layer = 0
|
| 845 |
+
collision_mask = 28
|
| 846 |
+
input_ray_pickable = false
|
| 847 |
+
|
| 848 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 5 14"]
|
| 849 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 850 |
+
|
| 851 |
+
[node name="GridCell 6 0" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 852 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, -28)
|
| 853 |
+
collision_layer = 0
|
| 854 |
+
collision_mask = 28
|
| 855 |
+
input_ray_pickable = false
|
| 856 |
+
|
| 857 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 6 0"]
|
| 858 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 859 |
+
|
| 860 |
+
[node name="GridCell 6 1" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 861 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, -24)
|
| 862 |
+
collision_layer = 0
|
| 863 |
+
collision_mask = 28
|
| 864 |
+
input_ray_pickable = false
|
| 865 |
+
|
| 866 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 6 1"]
|
| 867 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 868 |
+
|
| 869 |
+
[node name="GridCell 6 2" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 870 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, -20)
|
| 871 |
+
collision_layer = 0
|
| 872 |
+
collision_mask = 28
|
| 873 |
+
input_ray_pickable = false
|
| 874 |
+
|
| 875 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 6 2"]
|
| 876 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 877 |
+
|
| 878 |
+
[node name="GridCell 6 3" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 879 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, -16)
|
| 880 |
+
collision_layer = 0
|
| 881 |
+
collision_mask = 28
|
| 882 |
+
input_ray_pickable = false
|
| 883 |
+
|
| 884 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 6 3"]
|
| 885 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 886 |
+
|
| 887 |
+
[node name="GridCell 6 4" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 888 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, -12)
|
| 889 |
+
collision_layer = 0
|
| 890 |
+
collision_mask = 28
|
| 891 |
+
input_ray_pickable = false
|
| 892 |
+
|
| 893 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 6 4"]
|
| 894 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 895 |
+
|
| 896 |
+
[node name="GridCell 6 5" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 897 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, -8)
|
| 898 |
+
collision_layer = 0
|
| 899 |
+
collision_mask = 28
|
| 900 |
+
input_ray_pickable = false
|
| 901 |
+
|
| 902 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 6 5"]
|
| 903 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 904 |
+
|
| 905 |
+
[node name="GridCell 6 6" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 906 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, -4)
|
| 907 |
+
collision_layer = 0
|
| 908 |
+
collision_mask = 28
|
| 909 |
+
input_ray_pickable = false
|
| 910 |
+
|
| 911 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 6 6"]
|
| 912 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 913 |
+
|
| 914 |
+
[node name="GridCell 6 7" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 915 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, 0)
|
| 916 |
+
collision_layer = 0
|
| 917 |
+
collision_mask = 28
|
| 918 |
+
input_ray_pickable = false
|
| 919 |
+
|
| 920 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 6 7"]
|
| 921 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 922 |
+
|
| 923 |
+
[node name="GridCell 6 8" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 924 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, 4)
|
| 925 |
+
collision_layer = 0
|
| 926 |
+
collision_mask = 28
|
| 927 |
+
input_ray_pickable = false
|
| 928 |
+
|
| 929 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 6 8"]
|
| 930 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 931 |
+
|
| 932 |
+
[node name="GridCell 6 9" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 933 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, 8)
|
| 934 |
+
collision_layer = 0
|
| 935 |
+
collision_mask = 28
|
| 936 |
+
input_ray_pickable = false
|
| 937 |
+
|
| 938 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 6 9"]
|
| 939 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 940 |
+
|
| 941 |
+
[node name="GridCell 6 10" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 942 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, 12)
|
| 943 |
+
collision_layer = 0
|
| 944 |
+
collision_mask = 28
|
| 945 |
+
input_ray_pickable = false
|
| 946 |
+
|
| 947 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 6 10"]
|
| 948 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 949 |
+
|
| 950 |
+
[node name="GridCell 6 11" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 951 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, 16)
|
| 952 |
+
collision_layer = 0
|
| 953 |
+
collision_mask = 28
|
| 954 |
+
input_ray_pickable = false
|
| 955 |
+
|
| 956 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 6 11"]
|
| 957 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 958 |
+
|
| 959 |
+
[node name="GridCell 6 12" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 960 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, 20)
|
| 961 |
+
collision_layer = 0
|
| 962 |
+
collision_mask = 28
|
| 963 |
+
input_ray_pickable = false
|
| 964 |
+
|
| 965 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 6 12"]
|
| 966 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 967 |
+
|
| 968 |
+
[node name="GridCell 6 13" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 969 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, 24)
|
| 970 |
+
collision_layer = 0
|
| 971 |
+
collision_mask = 28
|
| 972 |
+
input_ray_pickable = false
|
| 973 |
+
|
| 974 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 6 13"]
|
| 975 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 976 |
+
|
| 977 |
+
[node name="GridCell 6 14" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 978 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, 28)
|
| 979 |
+
collision_layer = 0
|
| 980 |
+
collision_mask = 28
|
| 981 |
+
input_ray_pickable = false
|
| 982 |
+
|
| 983 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 6 14"]
|
| 984 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 985 |
+
|
| 986 |
+
[node name="GridCell 7 0" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 987 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -28)
|
| 988 |
+
collision_layer = 0
|
| 989 |
+
collision_mask = 28
|
| 990 |
+
input_ray_pickable = false
|
| 991 |
+
|
| 992 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 7 0"]
|
| 993 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 994 |
+
|
| 995 |
+
[node name="GridCell 7 1" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 996 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -24)
|
| 997 |
+
collision_layer = 0
|
| 998 |
+
collision_mask = 28
|
| 999 |
+
input_ray_pickable = false
|
| 1000 |
+
|
| 1001 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 7 1"]
|
| 1002 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1003 |
+
|
| 1004 |
+
[node name="GridCell 7 2" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1005 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -20)
|
| 1006 |
+
collision_layer = 0
|
| 1007 |
+
collision_mask = 28
|
| 1008 |
+
input_ray_pickable = false
|
| 1009 |
+
|
| 1010 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 7 2"]
|
| 1011 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1012 |
+
|
| 1013 |
+
[node name="GridCell 7 3" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1014 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -16)
|
| 1015 |
+
collision_layer = 0
|
| 1016 |
+
collision_mask = 28
|
| 1017 |
+
input_ray_pickable = false
|
| 1018 |
+
|
| 1019 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 7 3"]
|
| 1020 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1021 |
+
|
| 1022 |
+
[node name="GridCell 7 4" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1023 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -12)
|
| 1024 |
+
collision_layer = 0
|
| 1025 |
+
collision_mask = 28
|
| 1026 |
+
input_ray_pickable = false
|
| 1027 |
+
|
| 1028 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 7 4"]
|
| 1029 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1030 |
+
|
| 1031 |
+
[node name="GridCell 7 5" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1032 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -8)
|
| 1033 |
+
collision_layer = 0
|
| 1034 |
+
collision_mask = 28
|
| 1035 |
+
input_ray_pickable = false
|
| 1036 |
+
|
| 1037 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 7 5"]
|
| 1038 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1039 |
+
|
| 1040 |
+
[node name="GridCell 7 6" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1041 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -4)
|
| 1042 |
+
collision_layer = 0
|
| 1043 |
+
collision_mask = 28
|
| 1044 |
+
input_ray_pickable = false
|
| 1045 |
+
|
| 1046 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 7 6"]
|
| 1047 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1048 |
+
|
| 1049 |
+
[node name="GridCell 7 7" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1050 |
+
collision_layer = 0
|
| 1051 |
+
collision_mask = 28
|
| 1052 |
+
input_ray_pickable = false
|
| 1053 |
+
|
| 1054 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 7 7"]
|
| 1055 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1056 |
+
|
| 1057 |
+
[node name="GridCell 7 8" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1058 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 4)
|
| 1059 |
+
collision_layer = 0
|
| 1060 |
+
collision_mask = 28
|
| 1061 |
+
input_ray_pickable = false
|
| 1062 |
+
|
| 1063 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 7 8"]
|
| 1064 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1065 |
+
|
| 1066 |
+
[node name="GridCell 7 9" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1067 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 8)
|
| 1068 |
+
collision_layer = 0
|
| 1069 |
+
collision_mask = 28
|
| 1070 |
+
input_ray_pickable = false
|
| 1071 |
+
|
| 1072 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 7 9"]
|
| 1073 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1074 |
+
|
| 1075 |
+
[node name="GridCell 7 10" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1076 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 12)
|
| 1077 |
+
collision_layer = 0
|
| 1078 |
+
collision_mask = 28
|
| 1079 |
+
input_ray_pickable = false
|
| 1080 |
+
|
| 1081 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 7 10"]
|
| 1082 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1083 |
+
|
| 1084 |
+
[node name="GridCell 7 11" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1085 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 16)
|
| 1086 |
+
collision_layer = 0
|
| 1087 |
+
collision_mask = 28
|
| 1088 |
+
input_ray_pickable = false
|
| 1089 |
+
|
| 1090 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 7 11"]
|
| 1091 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1092 |
+
|
| 1093 |
+
[node name="GridCell 7 12" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1094 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 20)
|
| 1095 |
+
collision_layer = 0
|
| 1096 |
+
collision_mask = 28
|
| 1097 |
+
input_ray_pickable = false
|
| 1098 |
+
|
| 1099 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 7 12"]
|
| 1100 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1101 |
+
|
| 1102 |
+
[node name="GridCell 7 13" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1103 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 24)
|
| 1104 |
+
collision_layer = 0
|
| 1105 |
+
collision_mask = 28
|
| 1106 |
+
input_ray_pickable = false
|
| 1107 |
+
|
| 1108 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 7 13"]
|
| 1109 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1110 |
+
|
| 1111 |
+
[node name="GridCell 7 14" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1112 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 28)
|
| 1113 |
+
collision_layer = 0
|
| 1114 |
+
collision_mask = 28
|
| 1115 |
+
input_ray_pickable = false
|
| 1116 |
+
|
| 1117 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 7 14"]
|
| 1118 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1119 |
+
|
| 1120 |
+
[node name="GridCell 8 0" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1121 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, -28)
|
| 1122 |
+
collision_layer = 0
|
| 1123 |
+
collision_mask = 28
|
| 1124 |
+
input_ray_pickable = false
|
| 1125 |
+
|
| 1126 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 8 0"]
|
| 1127 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1128 |
+
|
| 1129 |
+
[node name="GridCell 8 1" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1130 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, -24)
|
| 1131 |
+
collision_layer = 0
|
| 1132 |
+
collision_mask = 28
|
| 1133 |
+
input_ray_pickable = false
|
| 1134 |
+
|
| 1135 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 8 1"]
|
| 1136 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1137 |
+
|
| 1138 |
+
[node name="GridCell 8 2" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1139 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, -20)
|
| 1140 |
+
collision_layer = 0
|
| 1141 |
+
collision_mask = 28
|
| 1142 |
+
input_ray_pickable = false
|
| 1143 |
+
|
| 1144 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 8 2"]
|
| 1145 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1146 |
+
|
| 1147 |
+
[node name="GridCell 8 3" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1148 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, -16)
|
| 1149 |
+
collision_layer = 0
|
| 1150 |
+
collision_mask = 28
|
| 1151 |
+
input_ray_pickable = false
|
| 1152 |
+
|
| 1153 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 8 3"]
|
| 1154 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1155 |
+
|
| 1156 |
+
[node name="GridCell 8 4" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1157 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, -12)
|
| 1158 |
+
collision_layer = 0
|
| 1159 |
+
collision_mask = 28
|
| 1160 |
+
input_ray_pickable = false
|
| 1161 |
+
|
| 1162 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 8 4"]
|
| 1163 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1164 |
+
|
| 1165 |
+
[node name="GridCell 8 5" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1166 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, -8)
|
| 1167 |
+
collision_layer = 0
|
| 1168 |
+
collision_mask = 28
|
| 1169 |
+
input_ray_pickable = false
|
| 1170 |
+
|
| 1171 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 8 5"]
|
| 1172 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1173 |
+
|
| 1174 |
+
[node name="GridCell 8 6" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1175 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, -4)
|
| 1176 |
+
collision_layer = 0
|
| 1177 |
+
collision_mask = 28
|
| 1178 |
+
input_ray_pickable = false
|
| 1179 |
+
|
| 1180 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 8 6"]
|
| 1181 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1182 |
+
|
| 1183 |
+
[node name="GridCell 8 7" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1184 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, 0)
|
| 1185 |
+
collision_layer = 0
|
| 1186 |
+
collision_mask = 28
|
| 1187 |
+
input_ray_pickable = false
|
| 1188 |
+
|
| 1189 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 8 7"]
|
| 1190 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1191 |
+
|
| 1192 |
+
[node name="GridCell 8 8" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1193 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, 4)
|
| 1194 |
+
collision_layer = 0
|
| 1195 |
+
collision_mask = 28
|
| 1196 |
+
input_ray_pickable = false
|
| 1197 |
+
|
| 1198 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 8 8"]
|
| 1199 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1200 |
+
|
| 1201 |
+
[node name="GridCell 8 9" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1202 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, 8)
|
| 1203 |
+
collision_layer = 0
|
| 1204 |
+
collision_mask = 28
|
| 1205 |
+
input_ray_pickable = false
|
| 1206 |
+
|
| 1207 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 8 9"]
|
| 1208 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1209 |
+
|
| 1210 |
+
[node name="GridCell 8 10" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1211 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, 12)
|
| 1212 |
+
collision_layer = 0
|
| 1213 |
+
collision_mask = 28
|
| 1214 |
+
input_ray_pickable = false
|
| 1215 |
+
|
| 1216 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 8 10"]
|
| 1217 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1218 |
+
|
| 1219 |
+
[node name="GridCell 8 11" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1220 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, 16)
|
| 1221 |
+
collision_layer = 0
|
| 1222 |
+
collision_mask = 28
|
| 1223 |
+
input_ray_pickable = false
|
| 1224 |
+
|
| 1225 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 8 11"]
|
| 1226 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1227 |
+
|
| 1228 |
+
[node name="GridCell 8 12" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1229 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, 20)
|
| 1230 |
+
collision_layer = 0
|
| 1231 |
+
collision_mask = 28
|
| 1232 |
+
input_ray_pickable = false
|
| 1233 |
+
|
| 1234 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 8 12"]
|
| 1235 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1236 |
+
|
| 1237 |
+
[node name="GridCell 8 13" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1238 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, 24)
|
| 1239 |
+
collision_layer = 0
|
| 1240 |
+
collision_mask = 28
|
| 1241 |
+
input_ray_pickable = false
|
| 1242 |
+
|
| 1243 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 8 13"]
|
| 1244 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1245 |
+
|
| 1246 |
+
[node name="GridCell 8 14" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1247 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, 28)
|
| 1248 |
+
collision_layer = 0
|
| 1249 |
+
collision_mask = 28
|
| 1250 |
+
input_ray_pickable = false
|
| 1251 |
+
|
| 1252 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 8 14"]
|
| 1253 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1254 |
+
|
| 1255 |
+
[node name="GridCell 9 0" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1256 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, -28)
|
| 1257 |
+
collision_layer = 0
|
| 1258 |
+
collision_mask = 28
|
| 1259 |
+
input_ray_pickable = false
|
| 1260 |
+
|
| 1261 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 9 0"]
|
| 1262 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1263 |
+
|
| 1264 |
+
[node name="GridCell 9 1" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1265 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, -24)
|
| 1266 |
+
collision_layer = 0
|
| 1267 |
+
collision_mask = 28
|
| 1268 |
+
input_ray_pickable = false
|
| 1269 |
+
|
| 1270 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 9 1"]
|
| 1271 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1272 |
+
|
| 1273 |
+
[node name="GridCell 9 2" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1274 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, -20)
|
| 1275 |
+
collision_layer = 0
|
| 1276 |
+
collision_mask = 28
|
| 1277 |
+
input_ray_pickable = false
|
| 1278 |
+
|
| 1279 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 9 2"]
|
| 1280 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1281 |
+
|
| 1282 |
+
[node name="GridCell 9 3" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1283 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, -16)
|
| 1284 |
+
collision_layer = 0
|
| 1285 |
+
collision_mask = 28
|
| 1286 |
+
input_ray_pickable = false
|
| 1287 |
+
|
| 1288 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 9 3"]
|
| 1289 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1290 |
+
|
| 1291 |
+
[node name="GridCell 9 4" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1292 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, -12)
|
| 1293 |
+
collision_layer = 0
|
| 1294 |
+
collision_mask = 28
|
| 1295 |
+
input_ray_pickable = false
|
| 1296 |
+
|
| 1297 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 9 4"]
|
| 1298 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1299 |
+
|
| 1300 |
+
[node name="GridCell 9 5" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1301 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, -8)
|
| 1302 |
+
collision_layer = 0
|
| 1303 |
+
collision_mask = 28
|
| 1304 |
+
input_ray_pickable = false
|
| 1305 |
+
|
| 1306 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 9 5"]
|
| 1307 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1308 |
+
|
| 1309 |
+
[node name="GridCell 9 6" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1310 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, -4)
|
| 1311 |
+
collision_layer = 0
|
| 1312 |
+
collision_mask = 28
|
| 1313 |
+
input_ray_pickable = false
|
| 1314 |
+
|
| 1315 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 9 6"]
|
| 1316 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1317 |
+
|
| 1318 |
+
[node name="GridCell 9 7" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1319 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, 0)
|
| 1320 |
+
collision_layer = 0
|
| 1321 |
+
collision_mask = 28
|
| 1322 |
+
input_ray_pickable = false
|
| 1323 |
+
|
| 1324 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 9 7"]
|
| 1325 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1326 |
+
|
| 1327 |
+
[node name="GridCell 9 8" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1328 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, 4)
|
| 1329 |
+
collision_layer = 0
|
| 1330 |
+
collision_mask = 28
|
| 1331 |
+
input_ray_pickable = false
|
| 1332 |
+
|
| 1333 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 9 8"]
|
| 1334 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1335 |
+
|
| 1336 |
+
[node name="GridCell 9 9" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1337 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, 8)
|
| 1338 |
+
collision_layer = 0
|
| 1339 |
+
collision_mask = 28
|
| 1340 |
+
input_ray_pickable = false
|
| 1341 |
+
|
| 1342 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 9 9"]
|
| 1343 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1344 |
+
|
| 1345 |
+
[node name="GridCell 9 10" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1346 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, 12)
|
| 1347 |
+
collision_layer = 0
|
| 1348 |
+
collision_mask = 28
|
| 1349 |
+
input_ray_pickable = false
|
| 1350 |
+
|
| 1351 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 9 10"]
|
| 1352 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1353 |
+
|
| 1354 |
+
[node name="GridCell 9 11" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1355 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, 16)
|
| 1356 |
+
collision_layer = 0
|
| 1357 |
+
collision_mask = 28
|
| 1358 |
+
input_ray_pickable = false
|
| 1359 |
+
|
| 1360 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 9 11"]
|
| 1361 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1362 |
+
|
| 1363 |
+
[node name="GridCell 9 12" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1364 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, 20)
|
| 1365 |
+
collision_layer = 0
|
| 1366 |
+
collision_mask = 28
|
| 1367 |
+
input_ray_pickable = false
|
| 1368 |
+
|
| 1369 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 9 12"]
|
| 1370 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1371 |
+
|
| 1372 |
+
[node name="GridCell 9 13" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1373 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, 24)
|
| 1374 |
+
collision_layer = 0
|
| 1375 |
+
collision_mask = 28
|
| 1376 |
+
input_ray_pickable = false
|
| 1377 |
+
|
| 1378 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 9 13"]
|
| 1379 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1380 |
+
|
| 1381 |
+
[node name="GridCell 9 14" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1382 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, 28)
|
| 1383 |
+
collision_layer = 0
|
| 1384 |
+
collision_mask = 28
|
| 1385 |
+
input_ray_pickable = false
|
| 1386 |
+
|
| 1387 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 9 14"]
|
| 1388 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1389 |
+
|
| 1390 |
+
[node name="GridCell 10 0" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1391 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, -28)
|
| 1392 |
+
collision_layer = 0
|
| 1393 |
+
collision_mask = 28
|
| 1394 |
+
input_ray_pickable = false
|
| 1395 |
+
|
| 1396 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 10 0"]
|
| 1397 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1398 |
+
|
| 1399 |
+
[node name="GridCell 10 1" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1400 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, -24)
|
| 1401 |
+
collision_layer = 0
|
| 1402 |
+
collision_mask = 28
|
| 1403 |
+
input_ray_pickable = false
|
| 1404 |
+
|
| 1405 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 10 1"]
|
| 1406 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1407 |
+
|
| 1408 |
+
[node name="GridCell 10 2" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1409 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, -20)
|
| 1410 |
+
collision_layer = 0
|
| 1411 |
+
collision_mask = 28
|
| 1412 |
+
input_ray_pickable = false
|
| 1413 |
+
|
| 1414 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 10 2"]
|
| 1415 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1416 |
+
|
| 1417 |
+
[node name="GridCell 10 3" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1418 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, -16)
|
| 1419 |
+
collision_layer = 0
|
| 1420 |
+
collision_mask = 28
|
| 1421 |
+
input_ray_pickable = false
|
| 1422 |
+
|
| 1423 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 10 3"]
|
| 1424 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1425 |
+
|
| 1426 |
+
[node name="GridCell 10 4" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1427 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, -12)
|
| 1428 |
+
collision_layer = 0
|
| 1429 |
+
collision_mask = 28
|
| 1430 |
+
input_ray_pickable = false
|
| 1431 |
+
|
| 1432 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 10 4"]
|
| 1433 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1434 |
+
|
| 1435 |
+
[node name="GridCell 10 5" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1436 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, -8)
|
| 1437 |
+
collision_layer = 0
|
| 1438 |
+
collision_mask = 28
|
| 1439 |
+
input_ray_pickable = false
|
| 1440 |
+
|
| 1441 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 10 5"]
|
| 1442 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1443 |
+
|
| 1444 |
+
[node name="GridCell 10 6" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1445 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, -4)
|
| 1446 |
+
collision_layer = 0
|
| 1447 |
+
collision_mask = 28
|
| 1448 |
+
input_ray_pickable = false
|
| 1449 |
+
|
| 1450 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 10 6"]
|
| 1451 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1452 |
+
|
| 1453 |
+
[node name="GridCell 10 7" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1454 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, 0)
|
| 1455 |
+
collision_layer = 0
|
| 1456 |
+
collision_mask = 28
|
| 1457 |
+
input_ray_pickable = false
|
| 1458 |
+
|
| 1459 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 10 7"]
|
| 1460 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1461 |
+
|
| 1462 |
+
[node name="GridCell 10 8" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1463 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, 4)
|
| 1464 |
+
collision_layer = 0
|
| 1465 |
+
collision_mask = 28
|
| 1466 |
+
input_ray_pickable = false
|
| 1467 |
+
|
| 1468 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 10 8"]
|
| 1469 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1470 |
+
|
| 1471 |
+
[node name="GridCell 10 9" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1472 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, 8)
|
| 1473 |
+
collision_layer = 0
|
| 1474 |
+
collision_mask = 28
|
| 1475 |
+
input_ray_pickable = false
|
| 1476 |
+
|
| 1477 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 10 9"]
|
| 1478 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1479 |
+
|
| 1480 |
+
[node name="GridCell 10 10" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1481 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, 12)
|
| 1482 |
+
collision_layer = 0
|
| 1483 |
+
collision_mask = 28
|
| 1484 |
+
input_ray_pickable = false
|
| 1485 |
+
|
| 1486 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 10 10"]
|
| 1487 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1488 |
+
|
| 1489 |
+
[node name="GridCell 10 11" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1490 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, 16)
|
| 1491 |
+
collision_layer = 0
|
| 1492 |
+
collision_mask = 28
|
| 1493 |
+
input_ray_pickable = false
|
| 1494 |
+
|
| 1495 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 10 11"]
|
| 1496 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1497 |
+
|
| 1498 |
+
[node name="GridCell 10 12" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1499 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, 20)
|
| 1500 |
+
collision_layer = 0
|
| 1501 |
+
collision_mask = 28
|
| 1502 |
+
input_ray_pickable = false
|
| 1503 |
+
|
| 1504 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 10 12"]
|
| 1505 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1506 |
+
|
| 1507 |
+
[node name="GridCell 10 13" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1508 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, 24)
|
| 1509 |
+
collision_layer = 0
|
| 1510 |
+
collision_mask = 28
|
| 1511 |
+
input_ray_pickable = false
|
| 1512 |
+
|
| 1513 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 10 13"]
|
| 1514 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1515 |
+
|
| 1516 |
+
[node name="GridCell 10 14" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1517 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, 28)
|
| 1518 |
+
collision_layer = 0
|
| 1519 |
+
collision_mask = 28
|
| 1520 |
+
input_ray_pickable = false
|
| 1521 |
+
|
| 1522 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 10 14"]
|
| 1523 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1524 |
+
|
| 1525 |
+
[node name="GridCell 11 0" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1526 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16, 0, -28)
|
| 1527 |
+
collision_layer = 0
|
| 1528 |
+
collision_mask = 28
|
| 1529 |
+
input_ray_pickable = false
|
| 1530 |
+
|
| 1531 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 11 0"]
|
| 1532 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1533 |
+
|
| 1534 |
+
[node name="GridCell 11 1" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1535 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16, 0, -24)
|
| 1536 |
+
collision_layer = 0
|
| 1537 |
+
collision_mask = 28
|
| 1538 |
+
input_ray_pickable = false
|
| 1539 |
+
|
| 1540 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 11 1"]
|
| 1541 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1542 |
+
|
| 1543 |
+
[node name="GridCell 11 2" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1544 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16, 0, -20)
|
| 1545 |
+
collision_layer = 0
|
| 1546 |
+
collision_mask = 28
|
| 1547 |
+
input_ray_pickable = false
|
| 1548 |
+
|
| 1549 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 11 2"]
|
| 1550 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1551 |
+
|
| 1552 |
+
[node name="GridCell 11 3" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1553 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16, 0, -16)
|
| 1554 |
+
collision_layer = 0
|
| 1555 |
+
collision_mask = 28
|
| 1556 |
+
input_ray_pickable = false
|
| 1557 |
+
|
| 1558 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 11 3"]
|
| 1559 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1560 |
+
|
| 1561 |
+
[node name="GridCell 11 4" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1562 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16, 0, -12)
|
| 1563 |
+
collision_layer = 0
|
| 1564 |
+
collision_mask = 28
|
| 1565 |
+
input_ray_pickable = false
|
| 1566 |
+
|
| 1567 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 11 4"]
|
| 1568 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1569 |
+
|
| 1570 |
+
[node name="GridCell 11 5" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1571 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16, 0, -8)
|
| 1572 |
+
collision_layer = 0
|
| 1573 |
+
collision_mask = 28
|
| 1574 |
+
input_ray_pickable = false
|
| 1575 |
+
|
| 1576 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 11 5"]
|
| 1577 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1578 |
+
|
| 1579 |
+
[node name="GridCell 11 6" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1580 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16, 0, -4)
|
| 1581 |
+
collision_layer = 0
|
| 1582 |
+
collision_mask = 28
|
| 1583 |
+
input_ray_pickable = false
|
| 1584 |
+
|
| 1585 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 11 6"]
|
| 1586 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1587 |
+
|
| 1588 |
+
[node name="GridCell 11 7" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1589 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16, 0, 0)
|
| 1590 |
+
collision_layer = 0
|
| 1591 |
+
collision_mask = 28
|
| 1592 |
+
input_ray_pickable = false
|
| 1593 |
+
|
| 1594 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 11 7"]
|
| 1595 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1596 |
+
|
| 1597 |
+
[node name="GridCell 11 8" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1598 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16, 0, 4)
|
| 1599 |
+
collision_layer = 0
|
| 1600 |
+
collision_mask = 28
|
| 1601 |
+
input_ray_pickable = false
|
| 1602 |
+
|
| 1603 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 11 8"]
|
| 1604 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1605 |
+
|
| 1606 |
+
[node name="GridCell 11 9" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1607 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16, 0, 8)
|
| 1608 |
+
collision_layer = 0
|
| 1609 |
+
collision_mask = 28
|
| 1610 |
+
input_ray_pickable = false
|
| 1611 |
+
|
| 1612 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 11 9"]
|
| 1613 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1614 |
+
|
| 1615 |
+
[node name="GridCell 11 10" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1616 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16, 0, 12)
|
| 1617 |
+
collision_layer = 0
|
| 1618 |
+
collision_mask = 28
|
| 1619 |
+
input_ray_pickable = false
|
| 1620 |
+
|
| 1621 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 11 10"]
|
| 1622 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1623 |
+
|
| 1624 |
+
[node name="GridCell 11 11" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1625 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16, 0, 16)
|
| 1626 |
+
collision_layer = 0
|
| 1627 |
+
collision_mask = 28
|
| 1628 |
+
input_ray_pickable = false
|
| 1629 |
+
|
| 1630 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 11 11"]
|
| 1631 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1632 |
+
|
| 1633 |
+
[node name="GridCell 11 12" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1634 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16, 0, 20)
|
| 1635 |
+
collision_layer = 0
|
| 1636 |
+
collision_mask = 28
|
| 1637 |
+
input_ray_pickable = false
|
| 1638 |
+
|
| 1639 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 11 12"]
|
| 1640 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1641 |
+
|
| 1642 |
+
[node name="GridCell 11 13" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1643 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16, 0, 24)
|
| 1644 |
+
collision_layer = 0
|
| 1645 |
+
collision_mask = 28
|
| 1646 |
+
input_ray_pickable = false
|
| 1647 |
+
|
| 1648 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 11 13"]
|
| 1649 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1650 |
+
|
| 1651 |
+
[node name="GridCell 11 14" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1652 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16, 0, 28)
|
| 1653 |
+
collision_layer = 0
|
| 1654 |
+
collision_mask = 28
|
| 1655 |
+
input_ray_pickable = false
|
| 1656 |
+
|
| 1657 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 11 14"]
|
| 1658 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1659 |
+
|
| 1660 |
+
[node name="GridCell 12 0" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1661 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 0, -28)
|
| 1662 |
+
collision_layer = 0
|
| 1663 |
+
collision_mask = 28
|
| 1664 |
+
input_ray_pickable = false
|
| 1665 |
+
|
| 1666 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 12 0"]
|
| 1667 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1668 |
+
|
| 1669 |
+
[node name="GridCell 12 1" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1670 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 0, -24)
|
| 1671 |
+
collision_layer = 0
|
| 1672 |
+
collision_mask = 28
|
| 1673 |
+
input_ray_pickable = false
|
| 1674 |
+
|
| 1675 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 12 1"]
|
| 1676 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1677 |
+
|
| 1678 |
+
[node name="GridCell 12 2" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1679 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 0, -20)
|
| 1680 |
+
collision_layer = 0
|
| 1681 |
+
collision_mask = 28
|
| 1682 |
+
input_ray_pickable = false
|
| 1683 |
+
|
| 1684 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 12 2"]
|
| 1685 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1686 |
+
|
| 1687 |
+
[node name="GridCell 12 3" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1688 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 0, -16)
|
| 1689 |
+
collision_layer = 0
|
| 1690 |
+
collision_mask = 28
|
| 1691 |
+
input_ray_pickable = false
|
| 1692 |
+
|
| 1693 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 12 3"]
|
| 1694 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1695 |
+
|
| 1696 |
+
[node name="GridCell 12 4" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1697 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 0, -12)
|
| 1698 |
+
collision_layer = 0
|
| 1699 |
+
collision_mask = 28
|
| 1700 |
+
input_ray_pickable = false
|
| 1701 |
+
|
| 1702 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 12 4"]
|
| 1703 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1704 |
+
|
| 1705 |
+
[node name="GridCell 12 5" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1706 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 0, -8)
|
| 1707 |
+
collision_layer = 0
|
| 1708 |
+
collision_mask = 28
|
| 1709 |
+
input_ray_pickable = false
|
| 1710 |
+
|
| 1711 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 12 5"]
|
| 1712 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1713 |
+
|
| 1714 |
+
[node name="GridCell 12 6" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1715 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 0, -4)
|
| 1716 |
+
collision_layer = 0
|
| 1717 |
+
collision_mask = 28
|
| 1718 |
+
input_ray_pickable = false
|
| 1719 |
+
|
| 1720 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 12 6"]
|
| 1721 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1722 |
+
|
| 1723 |
+
[node name="GridCell 12 7" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1724 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 0, 0)
|
| 1725 |
+
collision_layer = 0
|
| 1726 |
+
collision_mask = 28
|
| 1727 |
+
input_ray_pickable = false
|
| 1728 |
+
|
| 1729 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 12 7"]
|
| 1730 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1731 |
+
|
| 1732 |
+
[node name="GridCell 12 8" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1733 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 0, 4)
|
| 1734 |
+
collision_layer = 0
|
| 1735 |
+
collision_mask = 28
|
| 1736 |
+
input_ray_pickable = false
|
| 1737 |
+
|
| 1738 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 12 8"]
|
| 1739 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1740 |
+
|
| 1741 |
+
[node name="GridCell 12 9" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1742 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 0, 8)
|
| 1743 |
+
collision_layer = 0
|
| 1744 |
+
collision_mask = 28
|
| 1745 |
+
input_ray_pickable = false
|
| 1746 |
+
|
| 1747 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 12 9"]
|
| 1748 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1749 |
+
|
| 1750 |
+
[node name="GridCell 12 10" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1751 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 0, 12)
|
| 1752 |
+
collision_layer = 0
|
| 1753 |
+
collision_mask = 28
|
| 1754 |
+
input_ray_pickable = false
|
| 1755 |
+
|
| 1756 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 12 10"]
|
| 1757 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1758 |
+
|
| 1759 |
+
[node name="GridCell 12 11" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1760 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 0, 16)
|
| 1761 |
+
collision_layer = 0
|
| 1762 |
+
collision_mask = 28
|
| 1763 |
+
input_ray_pickable = false
|
| 1764 |
+
|
| 1765 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 12 11"]
|
| 1766 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1767 |
+
|
| 1768 |
+
[node name="GridCell 12 12" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1769 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 0, 20)
|
| 1770 |
+
collision_layer = 0
|
| 1771 |
+
collision_mask = 28
|
| 1772 |
+
input_ray_pickable = false
|
| 1773 |
+
|
| 1774 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 12 12"]
|
| 1775 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1776 |
+
|
| 1777 |
+
[node name="GridCell 12 13" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1778 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 0, 24)
|
| 1779 |
+
collision_layer = 0
|
| 1780 |
+
collision_mask = 28
|
| 1781 |
+
input_ray_pickable = false
|
| 1782 |
+
|
| 1783 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 12 13"]
|
| 1784 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1785 |
+
|
| 1786 |
+
[node name="GridCell 12 14" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1787 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 0, 28)
|
| 1788 |
+
collision_layer = 0
|
| 1789 |
+
collision_mask = 28
|
| 1790 |
+
input_ray_pickable = false
|
| 1791 |
+
|
| 1792 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 12 14"]
|
| 1793 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1794 |
+
|
| 1795 |
+
[node name="GridCell 13 0" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1796 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, -28)
|
| 1797 |
+
collision_layer = 0
|
| 1798 |
+
collision_mask = 28
|
| 1799 |
+
input_ray_pickable = false
|
| 1800 |
+
|
| 1801 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 13 0"]
|
| 1802 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1803 |
+
|
| 1804 |
+
[node name="GridCell 13 1" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1805 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, -24)
|
| 1806 |
+
collision_layer = 0
|
| 1807 |
+
collision_mask = 28
|
| 1808 |
+
input_ray_pickable = false
|
| 1809 |
+
|
| 1810 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 13 1"]
|
| 1811 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1812 |
+
|
| 1813 |
+
[node name="GridCell 13 2" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1814 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, -20)
|
| 1815 |
+
collision_layer = 0
|
| 1816 |
+
collision_mask = 28
|
| 1817 |
+
input_ray_pickable = false
|
| 1818 |
+
|
| 1819 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 13 2"]
|
| 1820 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1821 |
+
|
| 1822 |
+
[node name="GridCell 13 3" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1823 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, -16)
|
| 1824 |
+
collision_layer = 0
|
| 1825 |
+
collision_mask = 28
|
| 1826 |
+
input_ray_pickable = false
|
| 1827 |
+
|
| 1828 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 13 3"]
|
| 1829 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1830 |
+
|
| 1831 |
+
[node name="GridCell 13 4" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1832 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, -12)
|
| 1833 |
+
collision_layer = 0
|
| 1834 |
+
collision_mask = 28
|
| 1835 |
+
input_ray_pickable = false
|
| 1836 |
+
|
| 1837 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 13 4"]
|
| 1838 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1839 |
+
|
| 1840 |
+
[node name="GridCell 13 5" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1841 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, -8)
|
| 1842 |
+
collision_layer = 0
|
| 1843 |
+
collision_mask = 28
|
| 1844 |
+
input_ray_pickable = false
|
| 1845 |
+
|
| 1846 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 13 5"]
|
| 1847 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1848 |
+
|
| 1849 |
+
[node name="GridCell 13 6" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1850 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, -4)
|
| 1851 |
+
collision_layer = 0
|
| 1852 |
+
collision_mask = 28
|
| 1853 |
+
input_ray_pickable = false
|
| 1854 |
+
|
| 1855 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 13 6"]
|
| 1856 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1857 |
+
|
| 1858 |
+
[node name="GridCell 13 7" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1859 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, 0)
|
| 1860 |
+
collision_layer = 0
|
| 1861 |
+
collision_mask = 28
|
| 1862 |
+
input_ray_pickable = false
|
| 1863 |
+
|
| 1864 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 13 7"]
|
| 1865 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1866 |
+
|
| 1867 |
+
[node name="GridCell 13 8" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1868 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, 4)
|
| 1869 |
+
collision_layer = 0
|
| 1870 |
+
collision_mask = 28
|
| 1871 |
+
input_ray_pickable = false
|
| 1872 |
+
|
| 1873 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 13 8"]
|
| 1874 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1875 |
+
|
| 1876 |
+
[node name="GridCell 13 9" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1877 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, 8)
|
| 1878 |
+
collision_layer = 0
|
| 1879 |
+
collision_mask = 28
|
| 1880 |
+
input_ray_pickable = false
|
| 1881 |
+
|
| 1882 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 13 9"]
|
| 1883 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1884 |
+
|
| 1885 |
+
[node name="GridCell 13 10" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1886 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, 12)
|
| 1887 |
+
collision_layer = 0
|
| 1888 |
+
collision_mask = 28
|
| 1889 |
+
input_ray_pickable = false
|
| 1890 |
+
|
| 1891 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 13 10"]
|
| 1892 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1893 |
+
|
| 1894 |
+
[node name="GridCell 13 11" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1895 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, 16)
|
| 1896 |
+
collision_layer = 0
|
| 1897 |
+
collision_mask = 28
|
| 1898 |
+
input_ray_pickable = false
|
| 1899 |
+
|
| 1900 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 13 11"]
|
| 1901 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1902 |
+
|
| 1903 |
+
[node name="GridCell 13 12" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1904 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, 20)
|
| 1905 |
+
collision_layer = 0
|
| 1906 |
+
collision_mask = 28
|
| 1907 |
+
input_ray_pickable = false
|
| 1908 |
+
|
| 1909 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 13 12"]
|
| 1910 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1911 |
+
|
| 1912 |
+
[node name="GridCell 13 13" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1913 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, 24)
|
| 1914 |
+
collision_layer = 0
|
| 1915 |
+
collision_mask = 28
|
| 1916 |
+
input_ray_pickable = false
|
| 1917 |
+
|
| 1918 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 13 13"]
|
| 1919 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1920 |
+
|
| 1921 |
+
[node name="GridCell 13 14" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1922 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, 28)
|
| 1923 |
+
collision_layer = 0
|
| 1924 |
+
collision_mask = 28
|
| 1925 |
+
input_ray_pickable = false
|
| 1926 |
+
|
| 1927 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 13 14"]
|
| 1928 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1929 |
+
|
| 1930 |
+
[node name="GridCell 14 0" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1931 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 28, 0, -28)
|
| 1932 |
+
collision_layer = 0
|
| 1933 |
+
collision_mask = 28
|
| 1934 |
+
input_ray_pickable = false
|
| 1935 |
+
|
| 1936 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 14 0"]
|
| 1937 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1938 |
+
|
| 1939 |
+
[node name="GridCell 14 1" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1940 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 28, 0, -24)
|
| 1941 |
+
collision_layer = 0
|
| 1942 |
+
collision_mask = 28
|
| 1943 |
+
input_ray_pickable = false
|
| 1944 |
+
|
| 1945 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 14 1"]
|
| 1946 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1947 |
+
|
| 1948 |
+
[node name="GridCell 14 2" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1949 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 28, 0, -20)
|
| 1950 |
+
collision_layer = 0
|
| 1951 |
+
collision_mask = 28
|
| 1952 |
+
input_ray_pickable = false
|
| 1953 |
+
|
| 1954 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 14 2"]
|
| 1955 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1956 |
+
|
| 1957 |
+
[node name="GridCell 14 3" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1958 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 28, 0, -16)
|
| 1959 |
+
collision_layer = 0
|
| 1960 |
+
collision_mask = 28
|
| 1961 |
+
input_ray_pickable = false
|
| 1962 |
+
|
| 1963 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 14 3"]
|
| 1964 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1965 |
+
|
| 1966 |
+
[node name="GridCell 14 4" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1967 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 28, 0, -12)
|
| 1968 |
+
collision_layer = 0
|
| 1969 |
+
collision_mask = 28
|
| 1970 |
+
input_ray_pickable = false
|
| 1971 |
+
|
| 1972 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 14 4"]
|
| 1973 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1974 |
+
|
| 1975 |
+
[node name="GridCell 14 5" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1976 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 28, 0, -8)
|
| 1977 |
+
collision_layer = 0
|
| 1978 |
+
collision_mask = 28
|
| 1979 |
+
input_ray_pickable = false
|
| 1980 |
+
|
| 1981 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 14 5"]
|
| 1982 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1983 |
+
|
| 1984 |
+
[node name="GridCell 14 6" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1985 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 28, 0, -4)
|
| 1986 |
+
collision_layer = 0
|
| 1987 |
+
collision_mask = 28
|
| 1988 |
+
input_ray_pickable = false
|
| 1989 |
+
|
| 1990 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 14 6"]
|
| 1991 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 1992 |
+
|
| 1993 |
+
[node name="GridCell 14 7" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 1994 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 28, 0, 0)
|
| 1995 |
+
collision_layer = 0
|
| 1996 |
+
collision_mask = 28
|
| 1997 |
+
input_ray_pickable = false
|
| 1998 |
+
|
| 1999 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 14 7"]
|
| 2000 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 2001 |
+
|
| 2002 |
+
[node name="GridCell 14 8" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 2003 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 28, 0, 4)
|
| 2004 |
+
collision_layer = 0
|
| 2005 |
+
collision_mask = 28
|
| 2006 |
+
input_ray_pickable = false
|
| 2007 |
+
|
| 2008 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 14 8"]
|
| 2009 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 2010 |
+
|
| 2011 |
+
[node name="GridCell 14 9" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 2012 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 28, 0, 8)
|
| 2013 |
+
collision_layer = 0
|
| 2014 |
+
collision_mask = 28
|
| 2015 |
+
input_ray_pickable = false
|
| 2016 |
+
|
| 2017 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 14 9"]
|
| 2018 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 2019 |
+
|
| 2020 |
+
[node name="GridCell 14 10" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 2021 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 28, 0, 12)
|
| 2022 |
+
collision_layer = 0
|
| 2023 |
+
collision_mask = 28
|
| 2024 |
+
input_ray_pickable = false
|
| 2025 |
+
|
| 2026 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 14 10"]
|
| 2027 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 2028 |
+
|
| 2029 |
+
[node name="GridCell 14 11" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 2030 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 28, 0, 16)
|
| 2031 |
+
collision_layer = 0
|
| 2032 |
+
collision_mask = 28
|
| 2033 |
+
input_ray_pickable = false
|
| 2034 |
+
|
| 2035 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 14 11"]
|
| 2036 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 2037 |
+
|
| 2038 |
+
[node name="GridCell 14 12" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 2039 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 28, 0, 20)
|
| 2040 |
+
collision_layer = 0
|
| 2041 |
+
collision_mask = 28
|
| 2042 |
+
input_ray_pickable = false
|
| 2043 |
+
|
| 2044 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 14 12"]
|
| 2045 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 2046 |
+
|
| 2047 |
+
[node name="GridCell 14 13" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 2048 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 28, 0, 24)
|
| 2049 |
+
collision_layer = 0
|
| 2050 |
+
collision_mask = 28
|
| 2051 |
+
input_ray_pickable = false
|
| 2052 |
+
|
| 2053 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 14 13"]
|
| 2054 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 2055 |
+
|
| 2056 |
+
[node name="GridCell 14 14" type="Area3D" parent="AIController3D/GridSensor3D"]
|
| 2057 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 28, 0, 28)
|
| 2058 |
+
collision_layer = 0
|
| 2059 |
+
collision_mask = 28
|
| 2060 |
+
input_ray_pickable = false
|
| 2061 |
+
|
| 2062 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 14 14"]
|
| 2063 |
+
shape = SubResource("BoxShape3D_lpids")
|
| 2064 |
+
|
| 2065 |
+
[node name="ship_light" parent="." instance=ExtResource("3_6et4q")]
|
| 2066 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.738133, 0, 0)
|
| 2067 |
+
|
| 2068 |
+
[node name="HealthBar" parent="." instance=ExtResource("4_bnrq3")]
|
| 2069 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 6.35306, 0)
|
| 2070 |
+
texture = SubResource("ViewportTexture_qgoip")
|
| 2071 |
+
|
| 2072 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
| 2073 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.755033, 0)
|
| 2074 |
+
shape = SubResource("BoxShape3D_x01ay")
|
project.godot
ADDED
|
@@ -0,0 +1,59 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
; Engine configuration file.
|
| 2 |
+
; It's best edited using the editor UI and not directly,
|
| 3 |
+
; since the parameters that go here are not all obvious.
|
| 4 |
+
;
|
| 5 |
+
; Format:
|
| 6 |
+
; [section] ; section goes between []
|
| 7 |
+
; param=value ; assign values to parameters
|
| 8 |
+
|
| 9 |
+
config_version=5
|
| 10 |
+
|
| 11 |
+
[application]
|
| 12 |
+
|
| 13 |
+
config/name="Ships"
|
| 14 |
+
run/main_scene="res://train.tscn"
|
| 15 |
+
config/features=PackedStringArray("4.1", "Forward Plus")
|
| 16 |
+
config/icon="res://icon.svg"
|
| 17 |
+
|
| 18 |
+
[dotnet]
|
| 19 |
+
|
| 20 |
+
project/assembly_name="GridSensor3DExample"
|
| 21 |
+
|
| 22 |
+
[editor_plugins]
|
| 23 |
+
|
| 24 |
+
enabled=PackedStringArray("res://addons/godot_rl_agents/plugin.cfg")
|
| 25 |
+
|
| 26 |
+
[input]
|
| 27 |
+
|
| 28 |
+
turn_left={
|
| 29 |
+
"deadzone": 0.5,
|
| 30 |
+
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"echo":false,"script":null)
|
| 31 |
+
]
|
| 32 |
+
}
|
| 33 |
+
turn_right={
|
| 34 |
+
"deadzone": 0.5,
|
| 35 |
+
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null)
|
| 36 |
+
]
|
| 37 |
+
}
|
| 38 |
+
move_forward={
|
| 39 |
+
"deadzone": 0.5,
|
| 40 |
+
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"echo":false,"script":null)
|
| 41 |
+
]
|
| 42 |
+
}
|
| 43 |
+
move_backward={
|
| 44 |
+
"deadzone": 0.5,
|
| 45 |
+
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null)
|
| 46 |
+
]
|
| 47 |
+
}
|
| 48 |
+
|
| 49 |
+
[layer_names]
|
| 50 |
+
|
| 51 |
+
3d_physics/layer_1="PLAYER"
|
| 52 |
+
3d_physics/layer_2="ENEMY"
|
| 53 |
+
3d_physics/layer_3="WORLD"
|
| 54 |
+
3d_physics/layer_4="FOOD"
|
| 55 |
+
3d_physics/layer_5="DANGER"
|
| 56 |
+
|
| 57 |
+
[rendering]
|
| 58 |
+
|
| 59 |
+
anti_aliasing/quality/msaa_3d=1
|
test_deque.gd
ADDED
|
@@ -0,0 +1,48 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
extends Node
|
| 2 |
+
|
| 3 |
+
func _ready():
|
| 4 |
+
test_max_size()
|
| 5 |
+
test_push_and_pop()
|
| 6 |
+
test_iteration()
|
| 7 |
+
|
| 8 |
+
func test_max_size():
|
| 9 |
+
print("Testing max_size...")
|
| 10 |
+
var d = Deque.new()
|
| 11 |
+
d.max_size = 3
|
| 12 |
+
|
| 13 |
+
d.push_back(1)
|
| 14 |
+
d.push_back(2)
|
| 15 |
+
d.push_back(3)
|
| 16 |
+
d.push_back(4)
|
| 17 |
+
assert(d.size() == 3)
|
| 18 |
+
assert(d.front() == 2)
|
| 19 |
+
assert(d.back() == 4)
|
| 20 |
+
print("Max size test passed!")
|
| 21 |
+
|
| 22 |
+
func test_push_and_pop():
|
| 23 |
+
print("Testing push and pop...")
|
| 24 |
+
var d = Deque.new()
|
| 25 |
+
|
| 26 |
+
d.push_back(1)
|
| 27 |
+
d.push_back(2)
|
| 28 |
+
d.push_front(0)
|
| 29 |
+
assert(d.pop_back() == 2)
|
| 30 |
+
assert(d.pop_front() == 0)
|
| 31 |
+
assert(d.front() == 1)
|
| 32 |
+
assert(d.back() == 1)
|
| 33 |
+
print("Push and pop test passed!")
|
| 34 |
+
|
| 35 |
+
func test_iteration():
|
| 36 |
+
print("Testing iteration...")
|
| 37 |
+
var d = Deque.new()
|
| 38 |
+
d.max_size = 3
|
| 39 |
+
d.push_back(1)
|
| 40 |
+
d.push_back(2)
|
| 41 |
+
d.push_back(3)
|
| 42 |
+
d.push_back(4)
|
| 43 |
+
|
| 44 |
+
var sum = 0
|
| 45 |
+
for item in d:
|
| 46 |
+
sum += item
|
| 47 |
+
assert(sum == 9)
|
| 48 |
+
print("Iteration test passed!")
|