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Nov 3

Hugging Rain Man: A Novel Facial Action Units Dataset for Analyzing Atypical Facial Expressions in Children with Autism Spectrum Disorder

Children with Autism Spectrum Disorder (ASD) often exhibit atypical facial expressions. However, the specific objective facial features that underlie this subjective perception remain unclear. In this paper, we introduce a novel dataset, Hugging Rain Man (HRM), which includes facial action units (AUs) manually annotated by FACS experts for both children with ASD and typical development (TD). The dataset comprises a rich collection of posed and spontaneous facial expressions, totaling approximately 130,000 frames, along with 22 AUs, 10 Action Descriptors (ADs), and atypicality ratings. A statistical analysis of static images from the HRM reveals significant differences between the ASD and TD groups across multiple AUs and ADs when displaying the same emotional expressions, confirming that participants with ASD tend to demonstrate more irregular and diverse expression patterns. Subsequently, a temporal regression method was presented to analyze atypicality of dynamic sequences, thereby bridging the gap between subjective perception and objective facial characteristics. Furthermore, baseline results for AU detection are provided for future research reference. This work not only contributes to our understanding of the unique facial expression characteristics associated with ASD but also provides potential tools for ASD early screening. Portions of the dataset, features, and pretrained models are accessible at: https://github.com/Jonas-DL/Hugging-Rain-Man.

  • 8 authors
·
Nov 20, 2024

ExpLLM: Towards Chain of Thought for Facial Expression Recognition

Facial expression recognition (FER) is a critical task in multimedia with significant implications across various domains. However, analyzing the causes of facial expressions is essential for accurately recognizing them. Current approaches, such as those based on facial action units (AUs), typically provide AU names and intensities but lack insight into the interactions and relationships between AUs and the overall expression. In this paper, we propose a novel method called ExpLLM, which leverages large language models to generate an accurate chain of thought (CoT) for facial expression recognition. Specifically, we have designed the CoT mechanism from three key perspectives: key observations, overall emotional interpretation, and conclusion. The key observations describe the AU's name, intensity, and associated emotions. The overall emotional interpretation provides an analysis based on multiple AUs and their interactions, identifying the dominant emotions and their relationships. Finally, the conclusion presents the final expression label derived from the preceding analysis. Furthermore, we also introduce the Exp-CoT Engine, designed to construct this expression CoT and generate instruction-description data for training our ExpLLM. Extensive experiments on the RAF-DB and AffectNet datasets demonstrate that ExpLLM outperforms current state-of-the-art FER methods. ExpLLM also surpasses the latest GPT-4o in expression CoT generation, particularly in recognizing micro-expressions where GPT-4o frequently fails.

  • 6 authors
·
Sep 4, 2024

FineCLIPER: Multi-modal Fine-grained CLIP for Dynamic Facial Expression Recognition with AdaptERs

Dynamic Facial Expression Recognition (DFER) is crucial for understanding human behavior. However, current methods exhibit limited performance mainly due to the scarcity of high-quality data, the insufficient utilization of facial dynamics, and the ambiguity of expression semantics, etc. To this end, we propose a novel framework, named Multi-modal Fine-grained CLIP for Dynamic Facial Expression Recognition with AdaptERs (FineCLIPER), incorporating the following novel designs: 1) To better distinguish between similar facial expressions, we extend the class labels to textual descriptions from both positive and negative aspects, and obtain supervision by calculating the cross-modal similarity based on the CLIP model; 2) Our FineCLIPER adopts a hierarchical manner to effectively mine useful cues from DFE videos. Specifically, besides directly embedding video frames as input (low semantic level), we propose to extract the face segmentation masks and landmarks based on each frame (middle semantic level) and utilize the Multi-modal Large Language Model (MLLM) to further generate detailed descriptions of facial changes across frames with designed prompts (high semantic level). Additionally, we also adopt Parameter-Efficient Fine-Tuning (PEFT) to enable efficient adaptation of large pre-trained models (i.e., CLIP) for this task. Our FineCLIPER achieves SOTA performance on the DFEW, FERV39k, and MAFW datasets in both supervised and zero-shot settings with few tunable parameters. Project Page: https://haroldchen19.github.io/FineCLIPER-Page/

  • 5 authors
·
Jul 2, 2024

Unveiling the Human-like Similarities of Automatic Facial Expression Recognition: An Empirical Exploration through Explainable AI

Facial expression recognition is vital for human behavior analysis, and deep learning has enabled models that can outperform humans. However, it is unclear how closely they mimic human processing. This study aims to explore the similarity between deep neural networks and human perception by comparing twelve different networks, including both general object classifiers and FER-specific models. We employ an innovative global explainable AI method to generate heatmaps, revealing crucial facial regions for the twelve networks trained on six facial expressions. We assess these results both quantitatively and qualitatively, comparing them to ground truth masks based on Friesen and Ekman's description and among them. We use Intersection over Union (IoU) and normalized correlation coefficients for comparisons. We generate 72 heatmaps to highlight critical regions for each expression and architecture. Qualitatively, models with pre-trained weights show more similarity in heatmaps compared to those without pre-training. Specifically, eye and nose areas influence certain facial expressions, while the mouth is consistently important across all models and expressions. Quantitatively, we find low average IoU values (avg. 0.2702) across all expressions and architectures. The best-performing architecture averages 0.3269, while the worst-performing one averages 0.2066. Dendrograms, built with the normalized correlation coefficient, reveal two main clusters for most expressions: models with pre-training and models without pre-training. Findings suggest limited alignment between human and AI facial expression recognition, with network architectures influencing the similarity, as similar architectures prioritize similar facial regions.

  • 4 authors
·
Jan 22, 2024

Facial Expression Recognition with Visual Transformers and Attentional Selective Fusion

Facial Expression Recognition (FER) in the wild is extremely challenging due to occlusions, variant head poses, face deformation and motion blur under unconstrained conditions. Although substantial progresses have been made in automatic FER in the past few decades, previous studies were mainly designed for lab-controlled FER. Real-world occlusions, variant head poses and other issues definitely increase the difficulty of FER on account of these information-deficient regions and complex backgrounds. Different from previous pure CNNs based methods, we argue that it is feasible and practical to translate facial images into sequences of visual words and perform expression recognition from a global perspective. Therefore, we propose the Visual Transformers with Feature Fusion (VTFF) to tackle FER in the wild by two main steps. First, we propose the attentional selective fusion (ASF) for leveraging two kinds of feature maps generated by two-branch CNNs. The ASF captures discriminative information by fusing multiple features with the global-local attention. The fused feature maps are then flattened and projected into sequences of visual words. Second, inspired by the success of Transformers in natural language processing, we propose to model relationships between these visual words with the global self-attention. The proposed method is evaluated on three public in-the-wild facial expression datasets (RAF-DB, FERPlus and AffectNet). Under the same settings, extensive experiments demonstrate that our method shows superior performance over other methods, setting new state of the art on RAF-DB with 88.14%, FERPlus with 88.81% and AffectNet with 61.85%. The cross-dataset evaluation on CK+ shows the promising generalization capability of the proposed method.

  • 3 authors
·
Mar 31, 2021

Lifting Scheme-Based Implicit Disentanglement of Emotion-Related Facial Dynamics in the Wild

In-the-wild dynamic facial expression recognition (DFER) encounters a significant challenge in recognizing emotion-related expressions, which are often temporally and spatially diluted by emotion-irrelevant expressions and global context. Most prior DFER methods directly utilize coupled spatiotemporal representations that may incorporate weakly relevant features with emotion-irrelevant context bias. Several DFER methods highlight dynamic information for DFER, but following explicit guidance that may be vulnerable to irrelevant motion. In this paper, we propose a novel Implicit Facial Dynamics Disentanglement framework (IFDD). Through expanding wavelet lifting scheme to fully learnable framework, IFDD disentangles emotion-related dynamic information from emotion-irrelevant global context in an implicit manner, i.e., without exploit operations and external guidance. The disentanglement process contains two stages. The first is Inter-frame Static-dynamic Splitting Module (ISSM) for rough disentanglement estimation, which explores inter-frame correlation to generate content-aware splitting indexes on-the-fly. We utilize these indexes to split frame features into two groups, one with greater global similarity, and the other with more unique dynamic features. The second stage is Lifting-based Aggregation-Disentanglement Module (LADM) for further refinement. LADM first aggregates two groups of features from ISSM to obtain fine-grained global context features by an updater, and then disentangles emotion-related facial dynamic features from the global context by a predictor. Extensive experiments on in-the-wild datasets have demonstrated that IFDD outperforms prior supervised DFER methods with higher recognition accuracy and comparable efficiency. Code is available at https://github.com/CyberPegasus/IFDD.

  • 2 authors
·
Dec 17, 2024

SynFER: Towards Boosting Facial Expression Recognition with Synthetic Data

Facial expression datasets remain limited in scale due to the subjectivity of annotations and the labor-intensive nature of data collection. This limitation poses a significant challenge for developing modern deep learning-based facial expression analysis models, particularly foundation models, that rely on large-scale data for optimal performance. To tackle the overarching and complex challenge, instead of introducing a new large-scale dataset, we introduce SynFER (Synthesis of Facial Expressions with Refined Control), a novel synthetic framework for synthesizing facial expression image data based on high-level textual descriptions as well as more fine-grained and precise control through facial action units. To ensure the quality and reliability of the synthetic data, we propose a semantic guidance technique to steer the generation process and a pseudo-label generator to help rectify the facial expression labels for the synthetic images. To demonstrate the generation fidelity and the effectiveness of the synthetic data from SynFER, we conduct extensive experiments on representation learning using both synthetic data and real-world data. Results validate the efficacy of our approach and the synthetic data. Notably, our approach achieves a 67.23% classification accuracy on AffectNet when training solely with synthetic data equivalent to the AffectNet training set size, which increases to 69.84% when scaling up to five times the original size. Code is available here.

  • 11 authors
·
Oct 13, 2024

Facial Dynamics in Video: Instruction Tuning for Improved Facial Expression Perception and Contextual Awareness

Facial expression captioning has found widespread application across various domains. Recently, the emergence of video Multimodal Large Language Models (MLLMs) has shown promise in general video understanding tasks. However, describing facial expressions within videos poses two major challenges for these models: (1) the lack of adequate datasets and benchmarks, and (2) the limited visual token capacity of video MLLMs. To address these issues, this paper introduces a new instruction-following dataset tailored for dynamic facial expression caption. The dataset comprises 5,033 high-quality video clips annotated manually, containing over 700,000 tokens. Its purpose is to improve the capability of video MLLMs to discern subtle facial nuances. Furthermore, we propose FaceTrack-MM, which leverages a limited number of tokens to encode the main character's face. This model demonstrates superior performance in tracking faces and focusing on the facial expressions of the main characters, even in intricate multi-person scenarios. Additionally, we introduce a novel evaluation metric combining event extraction, relation classification, and the longest common subsequence (LCS) algorithm to assess the content consistency and temporal sequence consistency of generated text. Moreover, we present FEC-Bench, a benchmark designed to assess the performance of existing video MLLMs in this specific task. All data and source code will be made publicly available.

  • 4 authors
·
Jan 14

FER-YOLO-Mamba: Facial Expression Detection and Classification Based on Selective State Space

Facial Expression Recognition (FER) plays a pivotal role in understanding human emotional cues. However, traditional FER methods based on visual information have some limitations, such as preprocessing, feature extraction, and multi-stage classification procedures. These not only increase computational complexity but also require a significant amount of computing resources. Considering Convolutional Neural Network (CNN)-based FER schemes frequently prove inadequate in identifying the deep, long-distance dependencies embedded within facial expression images, and the Transformer's inherent quadratic computational complexity, this paper presents the FER-YOLO-Mamba model, which integrates the principles of Mamba and YOLO technologies to facilitate efficient coordination in facial expression image recognition and localization. Within the FER-YOLO-Mamba model, we further devise a FER-YOLO-VSS dual-branch module, which combines the inherent strengths of convolutional layers in local feature extraction with the exceptional capability of State Space Models (SSMs) in revealing long-distance dependencies. To the best of our knowledge, this is the first Vision Mamba model designed for facial expression detection and classification. To evaluate the performance of the proposed FER-YOLO-Mamba model, we conducted experiments on two benchmark datasets, RAF-DB and SFEW. The experimental results indicate that the FER-YOLO-Mamba model achieved better results compared to other models. The code is available from https://github.com/SwjtuMa/FER-YOLO-Mamba.

  • 4 authors
·
May 2, 2024

Guided Interpretable Facial Expression Recognition via Spatial Action Unit Cues

Although state-of-the-art classifiers for facial expression recognition (FER) can achieve a high level of accuracy, they lack interpretability, an important feature for end-users. Experts typically associate spatial action units (\aus) from a codebook to facial regions for the visual interpretation of expressions. In this paper, the same expert steps are followed. A new learning strategy is proposed to explicitly incorporate \au cues into classifier training, allowing to train deep interpretable models. During training, this \au codebook is used, along with the input image expression label, and facial landmarks, to construct a \au heatmap that indicates the most discriminative image regions of interest w.r.t the facial expression. This valuable spatial cue is leveraged to train a deep interpretable classifier for FER. This is achieved by constraining the spatial layer features of a classifier to be correlated with \au heatmaps. Using a composite loss, the classifier is trained to correctly classify an image while yielding interpretable visual layer-wise attention correlated with \au maps, simulating the expert decision process. Our strategy only relies on image class expression for supervision, without additional manual annotations. Our new strategy is generic, and can be applied to any deep CNN- or transformer-based classifier without requiring any architectural change or significant additional training time. Our extensive evaluation on two public benchmarks \rafdb, and \affectnet datasets shows that our proposed strategy can improve layer-wise interpretability without degrading classification performance. In addition, we explore a common type of interpretable classifiers that rely on class activation mapping (CAM) methods, and show that our approach can also improve CAM interpretability.

  • 5 authors
·
Jan 31, 2024

Latent-OFER: Detect, Mask, and Reconstruct with Latent Vectors for Occluded Facial Expression Recognition

Most research on facial expression recognition (FER) is conducted in highly controlled environments, but its performance is often unacceptable when applied to real-world situations. This is because when unexpected objects occlude the face, the FER network faces difficulties extracting facial features and accurately predicting facial expressions. Therefore, occluded FER (OFER) is a challenging problem. Previous studies on occlusion-aware FER have typically required fully annotated facial images for training. However, collecting facial images with various occlusions and expression annotations is time-consuming and expensive. Latent-OFER, the proposed method, can detect occlusions, restore occluded parts of the face as if they were unoccluded, and recognize them, improving FER accuracy. This approach involves three steps: First, the vision transformer (ViT)-based occlusion patch detector masks the occluded position by training only latent vectors from the unoccluded patches using the support vector data description algorithm. Second, the hybrid reconstruction network generates the masking position as a complete image using the ViT and convolutional neural network (CNN). Last, the expression-relevant latent vector extractor retrieves and uses expression-related information from all latent vectors by applying a CNN-based class activation map. This mechanism has a significant advantage in preventing performance degradation from occlusion by unseen objects. The experimental results on several databases demonstrate the superiority of the proposed method over state-of-the-art methods.

  • 3 authors
·
Jul 21, 2023

Exploring Vision Language Models for Facial Attribute Recognition: Emotion, Race, Gender, and Age

Technologies for recognizing facial attributes like race, gender, age, and emotion have several applications, such as surveillance, advertising content, sentiment analysis, and the study of demographic trends and social behaviors. Analyzing demographic characteristics based on images and analyzing facial expressions have several challenges due to the complexity of humans' facial attributes. Traditional approaches have employed CNNs and various other deep learning techniques, trained on extensive collections of labeled images. While these methods demonstrated effective performance, there remains potential for further enhancements. In this paper, we propose to utilize vision language models (VLMs) such as generative pre-trained transformer (GPT), GEMINI, large language and vision assistant (LLAVA), PaliGemma, and Microsoft Florence2 to recognize facial attributes such as race, gender, age, and emotion from images with human faces. Various datasets like FairFace, AffectNet, and UTKFace have been utilized to evaluate the solutions. The results show that VLMs are competitive if not superior to traditional techniques. Additionally, we propose "FaceScanPaliGemma"--a fine-tuned PaliGemma model--for race, gender, age, and emotion recognition. The results show an accuracy of 81.1%, 95.8%, 80%, and 59.4% for race, gender, age group, and emotion classification, respectively, outperforming pre-trained version of PaliGemma, other VLMs, and SotA methods. Finally, we propose "FaceScanGPT", which is a GPT-4o model to recognize the above attributes when several individuals are present in the image using a prompt engineered for a person with specific facial and/or physical attributes. The results underscore the superior multitasking capability of FaceScanGPT to detect the individual's attributes like hair cut, clothing color, postures, etc., using only a prompt to drive the detection and recognition tasks.

  • 4 authors
·
Oct 31, 2024

Learning an Animatable Detailed 3D Face Model from In-The-Wild Images

While current monocular 3D face reconstruction methods can recover fine geometric details, they suffer several limitations. Some methods produce faces that cannot be realistically animated because they do not model how wrinkles vary with expression. Other methods are trained on high-quality face scans and do not generalize well to in-the-wild images. We present the first approach that regresses 3D face shape and animatable details that are specific to an individual but change with expression. Our model, DECA (Detailed Expression Capture and Animation), is trained to robustly produce a UV displacement map from a low-dimensional latent representation that consists of person-specific detail parameters and generic expression parameters, while a regressor is trained to predict detail, shape, albedo, expression, pose and illumination parameters from a single image. To enable this, we introduce a novel detail-consistency loss that disentangles person-specific details from expression-dependent wrinkles. This disentanglement allows us to synthesize realistic person-specific wrinkles by controlling expression parameters while keeping person-specific details unchanged. DECA is learned from in-the-wild images with no paired 3D supervision and achieves state-of-the-art shape reconstruction accuracy on two benchmarks. Qualitative results on in-the-wild data demonstrate DECA's robustness and its ability to disentangle identity- and expression-dependent details enabling animation of reconstructed faces. The model and code are publicly available at https://deca.is.tue.mpg.de.

  • 4 authors
·
Dec 7, 2020

Fréchet Cumulative Covariance Net for Deep Nonlinear Sufficient Dimension Reduction with Random Objects

Nonlinear sufficient dimension reductionlibing_generalSDR, which constructs nonlinear low-dimensional representations to summarize essential features of high-dimensional data, is an important branch of representation learning. However, most existing methods are not applicable when the response variables are complex non-Euclidean random objects, which are frequently encountered in many recent statistical applications. In this paper, we introduce a new statistical dependence measure termed Fr\'echet Cumulative Covariance (FCCov) and develop a novel nonlinear SDR framework based on FCCov. Our approach is not only applicable to complex non-Euclidean data, but also exhibits robustness against outliers. We further incorporate Feedforward Neural Networks (FNNs) and Convolutional Neural Networks (CNNs) to estimate nonlinear sufficient directions in the sample level. Theoretically, we prove that our method with squared Frobenius norm regularization achieves unbiasedness at the sigma-field level. Furthermore, we establish non-asymptotic convergence rates for our estimators based on FNNs and ResNet-type CNNs, which match the minimax rate of nonparametric regression up to logarithmic factors. Intensive simulation studies verify the performance of our methods in both Euclidean and non-Euclidean settings. We apply our method to facial expression recognition datasets and the results underscore more realistic and broader applicability of our proposal.

  • 3 authors
·
Feb 21

HTNet for micro-expression recognition

Facial expression is related to facial muscle contractions and different muscle movements correspond to different emotional states. For micro-expression recognition, the muscle movements are usually subtle, which has a negative impact on the performance of current facial emotion recognition algorithms. Most existing methods use self-attention mechanisms to capture relationships between tokens in a sequence, but they do not take into account the inherent spatial relationships between facial landmarks. This can result in sub-optimal performance on micro-expression recognition tasks.Therefore, learning to recognize facial muscle movements is a key challenge in the area of micro-expression recognition. In this paper, we propose a Hierarchical Transformer Network (HTNet) to identify critical areas of facial muscle movement. HTNet includes two major components: a transformer layer that leverages the local temporal features and an aggregation layer that extracts local and global semantical facial features. Specifically, HTNet divides the face into four different facial areas: left lip area, left eye area, right eye area and right lip area. The transformer layer is used to focus on representing local minor muscle movement with local self-attention in each area. The aggregation layer is used to learn the interactions between eye areas and lip areas. The experiments on four publicly available micro-expression datasets show that the proposed approach outperforms previous methods by a large margin. The codes and models are available at: https://github.com/wangzhifengharrison/HTNet

  • 4 authors
·
Jul 27, 2023

Team RAS in 9th ABAW Competition: Multimodal Compound Expression Recognition Approach

Compound Expression Recognition (CER), a subfield of affective computing, aims to detect complex emotional states formed by combinations of basic emotions. In this work, we present a novel zero-shot multimodal approach for CER that combines six heterogeneous modalities into a single pipeline: static and dynamic facial expressions, scene and label matching, scene context, audio, and text. Unlike previous approaches relying on task-specific training data, our approach uses zero-shot components, including Contrastive Language-Image Pretraining (CLIP)-based label matching and Qwen-VL for semantic scene understanding. We further introduce a Multi-Head Probability Fusion (MHPF) module that dynamically weights modality-specific predictions, followed by a Compound Expressions (CE) transformation module that uses Pair-Wise Probability Aggregation (PPA) and Pair-Wise Feature Similarity Aggregation (PFSA) methods to produce interpretable compound emotion outputs. Evaluated under multi-corpus training, the proposed approach shows F1 scores of 46.95% on AffWild2, 49.02% on Acted Facial Expressions in The Wild (AFEW), and 34.85% on C-EXPR-DB via zero-shot testing, which is comparable to the results of supervised approaches trained on target data. This demonstrates the effectiveness of the proposed approach for capturing CE without domain adaptation. The source code is publicly available.

Faceptor: A Generalist Model for Face Perception

With the comprehensive research conducted on various face analysis tasks, there is a growing interest among researchers to develop a unified approach to face perception. Existing methods mainly discuss unified representation and training, which lack task extensibility and application efficiency. To tackle this issue, we focus on the unified model structure, exploring a face generalist model. As an intuitive design, Naive Faceptor enables tasks with the same output shape and granularity to share the structural design of the standardized output head, achieving improved task extensibility. Furthermore, Faceptor is proposed to adopt a well-designed single-encoder dual-decoder architecture, allowing task-specific queries to represent new-coming semantics. This design enhances the unification of model structure while improving application efficiency in terms of storage overhead. Additionally, we introduce Layer-Attention into Faceptor, enabling the model to adaptively select features from optimal layers to perform the desired tasks. Through joint training on 13 face perception datasets, Faceptor achieves exceptional performance in facial landmark localization, face parsing, age estimation, expression recognition, binary attribute classification, and face recognition, achieving or surpassing specialized methods in most tasks. Our training framework can also be applied to auxiliary supervised learning, significantly improving performance in data-sparse tasks such as age estimation and expression recognition. The code and models will be made publicly available at https://github.com/lxq1000/Faceptor.

  • 8 authors
·
Mar 14, 2024

Pre-training strategies and datasets for facial representation learning

What is the best way to learn a universal face representation? Recent work on Deep Learning in the area of face analysis has focused on supervised learning for specific tasks of interest (e.g. face recognition, facial landmark localization etc.) but has overlooked the overarching question of how to find a facial representation that can be readily adapted to several facial analysis tasks and datasets. To this end, we make the following 4 contributions: (a) we introduce, for the first time, a comprehensive evaluation benchmark for facial representation learning consisting of 5 important face analysis tasks. (b) We systematically investigate two ways of large-scale representation learning applied to faces: supervised and unsupervised pre-training. Importantly, we focus our evaluations on the case of few-shot facial learning. (c) We investigate important properties of the training datasets including their size and quality (labelled, unlabelled or even uncurated). (d) To draw our conclusions, we conducted a very large number of experiments. Our main two findings are: (1) Unsupervised pre-training on completely in-the-wild, uncurated data provides consistent and, in some cases, significant accuracy improvements for all facial tasks considered. (2) Many existing facial video datasets seem to have a large amount of redundancy. We will release code, and pre-trained models to facilitate future research.

  • 6 authors
·
Mar 30, 2021

POCE: Pose-Controllable Expression Editing

Facial expression editing has attracted increasing attention with the advance of deep neural networks in recent years. However, most existing methods suffer from compromised editing fidelity and limited usability as they either ignore pose variations (unrealistic editing) or require paired training data (not easy to collect) for pose controls. This paper presents POCE, an innovative pose-controllable expression editing network that can generate realistic facial expressions and head poses simultaneously with just unpaired training images. POCE achieves the more accessible and realistic pose-controllable expression editing by mapping face images into UV space, where facial expressions and head poses can be disentangled and edited separately. POCE has two novel designs. The first is self-supervised UV completion that allows to complete UV maps sampled under different head poses, which often suffer from self-occlusions and missing facial texture. The second is weakly-supervised UV editing that allows to generate new facial expressions with minimal modification of facial identity, where the synthesized expression could be controlled by either an expression label or directly transplanted from a reference UV map via feature transfer. Extensive experiments show that POCE can learn from unpaired face images effectively, and the learned model can generate realistic and high-fidelity facial expressions under various new poses.

  • 6 authors
·
Apr 18, 2023

Multimodal Deep Models for Predicting Affective Responses Evoked by Movies

The goal of this study is to develop and analyze multimodal models for predicting experienced affective responses of viewers watching movie clips. We develop hybrid multimodal prediction models based on both the video and audio of the clips. For the video content, we hypothesize that both image content and motion are crucial features for evoked emotion prediction. To capture such information, we extract features from RGB frames and optical flow using pre-trained neural networks. For the audio model, we compute an enhanced set of low-level descriptors including intensity, loudness, cepstrum, linear predictor coefficients, pitch and voice quality. Both visual and audio features are then concatenated to create audio-visual features, which are used to predict the evoked emotion. To classify the movie clips into the corresponding affective response categories, we propose two approaches based on deep neural network models. The first one is based on fully connected layers without memory on the time component, the second incorporates the sequential dependency with a long short-term memory recurrent neural network (LSTM). We perform a thorough analysis of the importance of each feature set. Our experiments reveal that in our set-up, predicting emotions at each time step independently gives slightly better accuracy performance than with the LSTM. Interestingly, we also observe that the optical flow is more informative than the RGB in videos, and overall, models using audio features are more accurate than those based on video features when making the final prediction of evoked emotions.

  • 3 authors
·
Sep 15, 2019

MPFNet: A Multi-Prior Fusion Network with a Progressive Training Strategy for Micro-Expression Recognition

Micro-expression recognition (MER), a critical subfield of affective computing, presents greater challenges than macro-expression recognition due to its brief duration and low intensity. While incorporating prior knowledge has been shown to enhance MER performance, existing methods predominantly rely on simplistic, singular sources of prior knowledge, failing to fully exploit multi-source information. This paper introduces the Multi-Prior Fusion Network (MPFNet), leveraging a progressive training strategy to optimize MER tasks. We propose two complementary encoders: the Generic Feature Encoder (GFE) and the Advanced Feature Encoder (AFE), both based on Inflated 3D ConvNets (I3D) with Coordinate Attention (CA) mechanisms, to improve the model's ability to capture spatiotemporal and channel-specific features. Inspired by developmental psychology, we present two variants of MPFNet--MPFNet-P and MPFNet-C--corresponding to two fundamental modes of infant cognitive development: parallel and hierarchical processing. These variants enable the evaluation of different strategies for integrating prior knowledge. Extensive experiments demonstrate that MPFNet significantly improves MER accuracy while maintaining balanced performance across categories, achieving accuracies of 0.811, 0.924, and 0.857 on the SMIC, CASME II, and SAMM datasets, respectively. To the best of our knowledge, our approach achieves state-of-the-art performance on the SMIC and SAMM datasets.

  • 8 authors
·
Jun 11

EmoFace: Audio-driven Emotional 3D Face Animation

Audio-driven emotional 3D face animation aims to generate emotionally expressive talking heads with synchronized lip movements. However, previous research has often overlooked the influence of diverse emotions on facial expressions or proved unsuitable for driving MetaHuman models. In response to this deficiency, we introduce EmoFace, a novel audio-driven methodology for creating facial animations with vivid emotional dynamics. Our approach can generate facial expressions with multiple emotions, and has the ability to generate random yet natural blinks and eye movements, while maintaining accurate lip synchronization. We propose independent speech encoders and emotion encoders to learn the relationship between audio, emotion and corresponding facial controller rigs, and finally map into the sequence of controller values. Additionally, we introduce two post-processing techniques dedicated to enhancing the authenticity of the animation, particularly in blinks and eye movements. Furthermore, recognizing the scarcity of emotional audio-visual data suitable for MetaHuman model manipulation, we contribute an emotional audio-visual dataset and derive control parameters for each frames. Our proposed methodology can be applied in producing dialogues animations of non-playable characters (NPCs) in video games, and driving avatars in virtual reality environments. Our further quantitative and qualitative experiments, as well as an user study comparing with existing researches show that our approach demonstrates superior results in driving 3D facial models. The code and sample data are available at https://github.com/SJTU-Lucy/EmoFace.

  • 4 authors
·
Jul 17, 2024

Facial Expression Recognition using Squeeze and Excitation-powered Swin Transformers

The ability to recognize and interpret facial emotions is a critical component of human communication, as it allows individuals to understand and respond to emotions conveyed through facial expressions and vocal tones. The recognition of facial emotions is a complex cognitive process that involves the integration of visual and auditory information, as well as prior knowledge and social cues. It plays a crucial role in social interaction, affective processing, and empathy, and is an important aspect of many real-world applications, including human-computer interaction, virtual assistants, and mental health diagnosis and treatment. The development of accurate and efficient models for facial emotion recognition is therefore of great importance and has the potential to have a significant impact on various fields of study.The field of Facial Emotion Recognition (FER) is of great significance in the areas of computer vision and artificial intelligence, with vast commercial and academic potential in fields such as security, advertising, and entertainment. We propose a FER framework that employs Swin Vision Transformers (SwinT) and squeeze and excitation block (SE) to address vision tasks. The approach uses a transformer model with an attention mechanism, SE, and SAM to improve the efficiency of the model, as transformers often require a large amount of data. Our focus was to create an efficient FER model based on SwinT architecture that can recognize facial emotions using minimal data. We trained our model on a hybrid dataset and evaluated its performance on the AffectNet dataset, achieving an F1-score of 0.5420, which surpassed the winner of the Affective Behavior Analysis in the Wild (ABAW) Competition held at the European Conference on Computer Vision (ECCV) 2022~Kollias.

  • 2 authors
·
Jan 25, 2023

NeuroGaze-Distill: Brain-informed Distillation and Depression-Inspired Geometric Priors for Robust Facial Emotion Recognition

Facial emotion recognition (FER) models trained only on pixels often fail to generalize across datasets because facial appearance is an indirect and biased proxy for underlying affect. We present NeuroGaze-Distill, a cross-modal distillation framework that transfers brain-informed priors into an image-only FER student via static Valence/Arousal (V/A) prototypes and a depression-inspired geometric prior (D-Geo). A teacher trained on EEG topographic maps from DREAMER (with MAHNOB-HCI as unlabeled support) produces a consolidated 5x5 V/A prototype grid that is frozen and reused; no EEG-face pairing and no non-visual signals at deployment are required. The student (ResNet-18/50) is trained on FERPlus with conventional CE/KD and two lightweight regularizers: (i) Proto-KD (cosine) aligns student features to the static prototypes; (ii) D-Geo softly shapes the embedding geometry in line with affective findings often reported in depression research (e.g., anhedonia-like contraction in high-valence regions). We evaluate both within-domain (FERPlus validation) and cross-dataset protocols (AffectNet-mini; optional CK+), reporting standard 8-way scores alongside present-only Macro-F1 and balanced accuracy to fairly handle label-set mismatch. Ablations attribute consistent gains to prototypes and D-Geo, and favor 5x5 over denser grids for stability. The method is simple, deployable, and improves robustness without architectural complexity.

  • 4 authors
·
Sep 15 3

Multimodal Emotion Recognition with Modality-Pairwise Unsupervised Contrastive Loss

Emotion recognition is involved in several real-world applications. With an increase in available modalities, automatic understanding of emotions is being performed more accurately. The success in Multimodal Emotion Recognition (MER), primarily relies on the supervised learning paradigm. However, data annotation is expensive, time-consuming, and as emotion expression and perception depends on several factors (e.g., age, gender, culture) obtaining labels with a high reliability is hard. Motivated by these, we focus on unsupervised feature learning for MER. We consider discrete emotions, and as modalities text, audio and vision are used. Our method, as being based on contrastive loss between pairwise modalities, is the first attempt in MER literature. Our end-to-end feature learning approach has several differences (and advantages) compared to existing MER methods: i) it is unsupervised, so the learning is lack of data labelling cost; ii) it does not require data spatial augmentation, modality alignment, large number of batch size or epochs; iii) it applies data fusion only at inference; and iv) it does not require backbones pre-trained on emotion recognition task. The experiments on benchmark datasets show that our method outperforms several baseline approaches and unsupervised learning methods applied in MER. Particularly, it even surpasses a few supervised MER state-of-the-art.

  • 6 authors
·
Jul 23, 2022

TEASER: Token Enhanced Spatial Modeling for Expressions Reconstruction

3D facial reconstruction from a single in-the-wild image is a crucial task in human-centered computer vision tasks. While existing methods can recover accurate facial shapes, there remains significant space for improvement in fine-grained expression capture. Current approaches struggle with irregular mouth shapes, exaggerated expressions, and asymmetrical facial movements. We present TEASER (Token EnhAnced Spatial modeling for Expressions Reconstruction), which addresses these challenges and enhances 3D facial geometry performance. TEASER tackles two main limitations of existing methods: insufficient photometric loss for self-reconstruction and inaccurate localization of subtle expressions. We introduce a multi-scale tokenizer to extract facial appearance information. Combined with a neural renderer, these tokens provide precise geometric guidance for expression reconstruction. Furthermore, TEASER incorporates a pose-dependent landmark loss to further improve geometric performances. Our approach not only significantly enhances expression reconstruction quality but also offers interpretable tokens suitable for various downstream applications, such as photorealistic facial video driving, expression transfer, and identity swapping. Quantitative and qualitative experimental results across multiple datasets demonstrate that TEASER achieves state-of-the-art performance in precise expression reconstruction.

  • 6 authors
·
Feb 15

FantasyPortrait: Enhancing Multi-Character Portrait Animation with Expression-Augmented Diffusion Transformers

Producing expressive facial animations from static images is a challenging task. Prior methods relying on explicit geometric priors (e.g., facial landmarks or 3DMM) often suffer from artifacts in cross reenactment and struggle to capture subtle emotions. Furthermore, existing approaches lack support for multi-character animation, as driving features from different individuals frequently interfere with one another, complicating the task. To address these challenges, we propose FantasyPortrait, a diffusion transformer based framework capable of generating high-fidelity and emotion-rich animations for both single- and multi-character scenarios. Our method introduces an expression-augmented learning strategy that utilizes implicit representations to capture identity-agnostic facial dynamics, enhancing the model's ability to render fine-grained emotions. For multi-character control, we design a masked cross-attention mechanism that ensures independent yet coordinated expression generation, effectively preventing feature interference. To advance research in this area, we propose the Multi-Expr dataset and ExprBench, which are specifically designed datasets and benchmarks for training and evaluating multi-character portrait animations. Extensive experiments demonstrate that FantasyPortrait significantly outperforms state-of-the-art methods in both quantitative metrics and qualitative evaluations, excelling particularly in challenging cross reenactment and multi-character contexts. Our project page is https://fantasy-amap.github.io/fantasy-portrait/.

  • 6 authors
·
Jul 17 1

ARBEx: Attentive Feature Extraction with Reliability Balancing for Robust Facial Expression Learning

In this paper, we introduce a framework ARBEx, a novel attentive feature extraction framework driven by Vision Transformer with reliability balancing to cope against poor class distributions, bias, and uncertainty in the facial expression learning (FEL) task. We reinforce several data pre-processing and refinement methods along with a window-based cross-attention ViT to squeeze the best of the data. We also employ learnable anchor points in the embedding space with label distributions and multi-head self-attention mechanism to optimize performance against weak predictions with reliability balancing, which is a strategy that leverages anchor points, attention scores, and confidence values to enhance the resilience of label predictions. To ensure correct label classification and improve the models' discriminative power, we introduce anchor loss, which encourages large margins between anchor points. Additionally, the multi-head self-attention mechanism, which is also trainable, plays an integral role in identifying accurate labels. This approach provides critical elements for improving the reliability of predictions and has a substantial positive effect on final prediction capabilities. Our adaptive model can be integrated with any deep neural network to forestall challenges in various recognition tasks. Our strategy outperforms current state-of-the-art methodologies, according to extensive experiments conducted in a variety of contexts.

  • 5 authors
·
May 2, 2023

Textualized and Feature-based Models for Compound Multimodal Emotion Recognition in the Wild

Systems for multimodal emotion recognition (ER) are commonly trained to extract features from different modalities (e.g., visual, audio, and textual) that are combined to predict individual basic emotions. However, compound emotions often occur in real-world scenarios, and the uncertainty of recognizing such complex emotions over diverse modalities is challenging for feature-based models As an alternative, emerging multimodal large language models (LLMs) like BERT and LLaMA rely on explicit non-verbal cues that may be translated from different non-textual modalities (e.g., audio and visual) into text. Textualization of modalities augments data with emotional cues to help the LLM encode the interconnections between all modalities in a shared text space. In such text-based models, prior knowledge of ER tasks is leveraged to textualize relevant nonverbal cues such as audio tone from vocal expressions, and action unit intensity from facial expressions. Since the pre-trained weights are publicly available for many LLMs, training on large-scale datasets is unnecessary, allowing fine-tuning for downstream tasks such as compound ER (CER). This paper compares the potential of text- and feature-based approaches for compound multimodal ER in videos. Experiments were conducted on the challenging C-EXPR-DB dataset in the wild for CER, and contrasted with results on the MELD dataset for basic ER. Our results indicate that multimodal textualization provides lower accuracy than feature-based models on C-EXPR-DB, where text transcripts are captured in the wild. However, higher accuracy can be achieved when the video data has rich transcripts. Our code is available.

  • 11 authors
·
Jul 17, 2024

Context-Aware Academic Emotion Dataset and Benchmark

Academic emotion analysis plays a crucial role in evaluating students' engagement and cognitive states during the learning process. This paper addresses the challenge of automatically recognizing academic emotions through facial expressions in real-world learning environments. While significant progress has been made in facial expression recognition for basic emotions, academic emotion recognition remains underexplored, largely due to the scarcity of publicly available datasets. To bridge this gap, we introduce RAER, a novel dataset comprising approximately 2,700 video clips collected from around 140 students in diverse, natural learning contexts such as classrooms, libraries, laboratories, and dormitories, covering both classroom sessions and individual study. Each clip was annotated independently by approximately ten annotators using two distinct sets of academic emotion labels with varying granularity, enhancing annotation consistency and reliability. To our knowledge, RAER is the first dataset capturing diverse natural learning scenarios. Observing that annotators naturally consider context cues-such as whether a student is looking at a phone or reading a book-alongside facial expressions, we propose CLIP-CAER (CLIP-based Context-aware Academic Emotion Recognition). Our method utilizes learnable text prompts within the vision-language model CLIP to effectively integrate facial expression and context cues from videos. Experimental results demonstrate that CLIP-CAER substantially outperforms state-of-the-art video-based facial expression recognition methods, which are primarily designed for basic emotions, emphasizing the crucial role of context in accurately recognizing academic emotions. Project page: https://zgsfer.github.io/CAER

  • 5 authors
·
Jul 1 1

Omni-Emotion: Extending Video MLLM with Detailed Face and Audio Modeling for Multimodal Emotion Analysis

Understanding emotions accurately is essential for fields like human-computer interaction. Due to the complexity of emotions and their multi-modal nature (e.g., emotions are influenced by facial expressions and audio), researchers have turned to using multi-modal models to understand human emotions rather than single-modality. However, current video multi-modal large language models (MLLMs) encounter difficulties in effectively integrating audio and identifying subtle facial micro-expressions. Furthermore, the lack of detailed emotion analysis datasets also limits the development of multimodal emotion analysis. To address these issues, we introduce a self-reviewed dataset and a human-reviewed dataset, comprising 24,137 coarse-grained samples and 3,500 manually annotated samples with detailed emotion annotations, respectively. These datasets allow models to learn from diverse scenarios and better generalize to real-world applications. Moreover, in addition to the audio modeling, we propose to explicitly integrate facial encoding models into the existing advanced Video MLLM, enabling the MLLM to effectively unify audio and the subtle facial cues for emotion understanding. By aligning these features within a unified space and employing instruction tuning in our proposed datasets, our Omni-Emotion achieves state-of-the-art performance in both emotion recognition and reasoning tasks.

  • 4 authors
·
Jan 16

Visual Speech-Aware Perceptual 3D Facial Expression Reconstruction from Videos

The recent state of the art on monocular 3D face reconstruction from image data has made some impressive advancements, thanks to the advent of Deep Learning. However, it has mostly focused on input coming from a single RGB image, overlooking the following important factors: a) Nowadays, the vast majority of facial image data of interest do not originate from single images but rather from videos, which contain rich dynamic information. b) Furthermore, these videos typically capture individuals in some form of verbal communication (public talks, teleconferences, audiovisual human-computer interactions, interviews, monologues/dialogues in movies, etc). When existing 3D face reconstruction methods are applied in such videos, the artifacts in the reconstruction of the shape and motion of the mouth area are often severe, since they do not match well with the speech audio. To overcome the aforementioned limitations, we present the first method for visual speech-aware perceptual reconstruction of 3D mouth expressions. We do this by proposing a "lipread" loss, which guides the fitting process so that the elicited perception from the 3D reconstructed talking head resembles that of the original video footage. We demonstrate that, interestingly, the lipread loss is better suited for 3D reconstruction of mouth movements compared to traditional landmark losses, and even direct 3D supervision. Furthermore, the devised method does not rely on any text transcriptions or corresponding audio, rendering it ideal for training in unlabeled datasets. We verify the efficiency of our method through exhaustive objective evaluations on three large-scale datasets, as well as subjective evaluation with two web-based user studies.

  • 6 authors
·
Jul 22, 2022 1

Learning to Stabilize Faces

Nowadays, it is possible to scan faces and automatically register them with high quality. However, the resulting face meshes often need further processing: we need to stabilize them to remove unwanted head movement. Stabilization is important for tasks like game development or movie making which require facial expressions to be cleanly separated from rigid head motion. Since manual stabilization is labor-intensive, there have been attempts to automate it. However, previous methods remain impractical: they either still require some manual input, produce imprecise alignments, rely on dubious heuristics and slow optimization, or assume a temporally ordered input. Instead, we present a new learning-based approach that is simple and fully automatic. We treat stabilization as a regression problem: given two face meshes, our network directly predicts the rigid transform between them that brings their skulls into alignment. We generate synthetic training data using a 3D Morphable Model (3DMM), exploiting the fact that 3DMM parameters separate skull motion from facial skin motion. Through extensive experiments we show that our approach outperforms the state-of-the-art both quantitatively and qualitatively on the tasks of stabilizing discrete sets of facial expressions as well as dynamic facial performances. Furthermore, we provide an ablation study detailing the design choices and best practices to help others adopt our approach for their own uses. Supplementary videos can be found on the project webpage syntec-research.github.io/FaceStab.

  • 7 authors
·
Nov 22, 2024

Representation Learning and Identity Adversarial Training for Facial Behavior Understanding

Facial Action Unit (AU) detection has gained significant attention as it enables the breakdown of complex facial expressions into individual muscle movements. In this paper, we revisit two fundamental factors in AU detection: diverse and large-scale data and subject identity regularization. Motivated by recent advances in foundation models, we highlight the importance of data and introduce Face9M, a diverse dataset comprising 9 million facial images from multiple public sources. Pretraining a masked autoencoder on Face9M yields strong performance in AU detection and facial expression tasks. More importantly, we emphasize that the Identity Adversarial Training (IAT) has not been well explored in AU tasks. To fill this gap, we first show that subject identity in AU datasets creates shortcut learning for the model and leads to sub-optimal solutions to AU predictions. Secondly, we demonstrate that strong IAT regularization is necessary to learn identity-invariant features. Finally, we elucidate the design space of IAT and empirically show that IAT circumvents the identity-based shortcut learning and results in a better solution. Our proposed methods, Facial Masked Autoencoder (FMAE) and IAT, are simple, generic and effective. Remarkably, the proposed FMAE-IAT approach achieves new state-of-the-art F1 scores on BP4D (67.1\%), BP4D+ (66.8\%), and DISFA (70.1\%) databases, significantly outperforming previous work. We release the code and model at https://github.com/forever208/FMAE-IAT.

  • 3 authors
·
Jul 15, 2024

MOS: A Low Latency and Lightweight Framework for Face Detection, Landmark Localization, and Head Pose Estimation

With the emergence of service robots and surveillance cameras, dynamic face recognition (DFR) in wild has received much attention in recent years. Face detection and head pose estimation are two important steps for DFR. Very often, the pose is estimated after the face detection. However, such sequential computations lead to higher latency. In this paper, we propose a low latency and lightweight network for simultaneous face detection, landmark localization and head pose estimation. Inspired by the observation that it is more challenging to locate the facial landmarks for faces with large angles, a pose loss is proposed to constrain the learning. Moreover, we also propose an uncertainty multi-task loss to learn the weights of individual tasks automatically. Another challenge is that robots often use low computational units like ARM based computing core and we often need to use lightweight networks instead of the heavy ones, which lead to performance drop especially for small and hard faces. In this paper, we propose online feedback sampling to augment the training samples across different scales, which increases the diversity of training data automatically. Through validation in commonly used WIDER FACE, AFLW and AFLW2000 datasets, the results show that the proposed method achieves the state-of-the-art performance in low computational resources. The code and data will be available at https://github.com/lyp-deeplearning/MOS-Multi-Task-Face-Detect.

  • 6 authors
·
Oct 21, 2021

Emotional Conversation: Empowering Talking Faces with Cohesive Expression, Gaze and Pose Generation

Vivid talking face generation holds immense potential applications across diverse multimedia domains, such as film and game production. While existing methods accurately synchronize lip movements with input audio, they typically ignore crucial alignments between emotion and facial cues, which include expression, gaze, and head pose. These alignments are indispensable for synthesizing realistic videos. To address these issues, we propose a two-stage audio-driven talking face generation framework that employs 3D facial landmarks as intermediate variables. This framework achieves collaborative alignment of expression, gaze, and pose with emotions through self-supervised learning. Specifically, we decompose this task into two key steps, namely speech-to-landmarks synthesis and landmarks-to-face generation. The first step focuses on simultaneously synthesizing emotionally aligned facial cues, including normalized landmarks that represent expressions, gaze, and head pose. These cues are subsequently reassembled into relocated facial landmarks. In the second step, these relocated landmarks are mapped to latent key points using self-supervised learning and then input into a pretrained model to create high-quality face images. Extensive experiments on the MEAD dataset demonstrate that our model significantly advances the state-of-the-art performance in both visual quality and emotional alignment.

  • 2 authors
·
Jun 12, 2024

Explainable Multimodal Emotion Reasoning

Multimodal emotion recognition is an active research topic in artificial intelligence. Its primary objective is to integrate multi-modalities (such as acoustic, visual, and lexical clues) to identify human emotional states. Current works generally assume accurate emotion labels for benchmark datasets and focus on developing more effective architectures. But due to the inherent subjectivity of emotions, existing datasets often lack high annotation consistency, resulting in potentially inaccurate labels. Consequently, models built on these datasets may struggle to meet the demands of practical applications. To address this issue, it is crucial to enhance the reliability of emotion annotations. In this paper, we propose a novel task called ``Explainable Multimodal Emotion Reasoning (EMER)''. In contrast to previous works that primarily focus on predicting emotions, EMER takes a step further by providing explanations for these predictions. The prediction is considered correct as long as the reasoning process behind the predicted emotion is plausible. This paper presents our initial efforts on EMER, where we introduce a benchmark dataset, establish baseline models, and define evaluation metrics. Meanwhile, we observe the necessity of integrating multi-faceted capabilities to deal with EMER. Therefore, we propose the first multimodal large language model (LLM) in affective computing, called AffectGPT. We aim to tackle the long-standing challenge of label ambiguity and chart a path toward more reliable techniques. Furthermore, EMER offers an opportunity to evaluate the audio-video-text understanding capabilities of recent multimodal LLM. To facilitate further research, we make the code and data available at: https://github.com/zeroQiaoba/AffectGPT.

  • 9 authors
·
Jun 27, 2023 2

Expressive Whole-Body 3D Gaussian Avatar

Facial expression and hand motions are necessary to express our emotions and interact with the world. Nevertheless, most of the 3D human avatars modeled from a casually captured video only support body motions without facial expressions and hand motions.In this work, we present ExAvatar, an expressive whole-body 3D human avatar learned from a short monocular video. We design ExAvatar as a combination of the whole-body parametric mesh model (SMPL-X) and 3D Gaussian Splatting (3DGS). The main challenges are 1) a limited diversity of facial expressions and poses in the video and 2) the absence of 3D observations, such as 3D scans and RGBD images. The limited diversity in the video makes animations with novel facial expressions and poses non-trivial. In addition, the absence of 3D observations could cause significant ambiguity in human parts that are not observed in the video, which can result in noticeable artifacts under novel motions. To address them, we introduce our hybrid representation of the mesh and 3D Gaussians. Our hybrid representation treats each 3D Gaussian as a vertex on the surface with pre-defined connectivity information (i.e., triangle faces) between them following the mesh topology of SMPL-X. It makes our ExAvatar animatable with novel facial expressions by driven by the facial expression space of SMPL-X. In addition, by using connectivity-based regularizers, we significantly reduce artifacts in novel facial expressions and poses.

  • 3 authors
·
Jul 31, 2024 2

SynchroRaMa : Lip-Synchronized and Emotion-Aware Talking Face Generation via Multi-Modal Emotion Embedding

Audio-driven talking face generation has received growing interest, particularly for applications requiring expressive and natural human-avatar interaction. However, most existing emotion-aware methods rely on a single modality (either audio or image) for emotion embedding, limiting their ability to capture nuanced affective cues. Additionally, most methods condition on a single reference image, restricting the model's ability to represent dynamic changes in actions or attributes across time. To address these issues, we introduce SynchroRaMa, a novel framework that integrates a multi-modal emotion embedding by combining emotional signals from text (via sentiment analysis) and audio (via speech-based emotion recognition and audio-derived valence-arousal features), enabling the generation of talking face videos with richer and more authentic emotional expressiveness and fidelity. To ensure natural head motion and accurate lip synchronization, SynchroRaMa includes an audio-to-motion (A2M) module that generates motion frames aligned with the input audio. Finally, SynchroRaMa incorporates scene descriptions generated by Large Language Model (LLM) as additional textual input, enabling it to capture dynamic actions and high-level semantic attributes. Conditioning the model on both visual and textual cues enhances temporal consistency and visual realism. Quantitative and qualitative experiments on benchmark datasets demonstrate that SynchroRaMa outperforms the state-of-the-art, achieving improvements in image quality, expression preservation, and motion realism. A user study further confirms that SynchroRaMa achieves higher subjective ratings than competing methods in overall naturalness, motion diversity, and video smoothness. Our project page is available at <https://novicemm.github.io/synchrorama>.

  • 4 authors
·
Sep 24

Unpaired Multi-domain Attribute Translation of 3D Facial Shapes with a Square and Symmetric Geometric Map

While impressive progress has recently been made in image-oriented facial attribute translation, shape-oriented 3D facial attribute translation remains an unsolved issue. This is primarily limited by the lack of 3D generative models and ineffective usage of 3D facial data. We propose a learning framework for 3D facial attribute translation to relieve these limitations. Firstly, we customize a novel geometric map for 3D shape representation and embed it in an end-to-end generative adversarial network. The geometric map represents 3D shapes symmetrically on a square image grid, while preserving the neighboring relationship of 3D vertices in a local least-square sense. This enables effective learning for the latent representation of data with different attributes. Secondly, we employ a unified and unpaired learning framework for multi-domain attribute translation. It not only makes effective usage of data correlation from multiple domains, but also mitigates the constraint for hardly accessible paired data. Finally, we propose a hierarchical architecture for the discriminator to guarantee robust results against both global and local artifacts. We conduct extensive experiments to demonstrate the advantage of the proposed framework over the state-of-the-art in generating high-fidelity facial shapes. Given an input 3D facial shape, the proposed framework is able to synthesize novel shapes of different attributes, which covers some downstream applications, such as expression transfer, gender translation, and aging. Code at https://github.com/NaughtyZZ/3D_facial_shape_attribute_translation_ssgmap.

  • 6 authors
·
Aug 25, 2023

Emotional Speech-Driven Animation with Content-Emotion Disentanglement

To be widely adopted, 3D facial avatars must be animated easily, realistically, and directly from speech signals. While the best recent methods generate 3D animations that are synchronized with the input audio, they largely ignore the impact of emotions on facial expressions. Realistic facial animation requires lip-sync together with the natural expression of emotion. To that end, we propose EMOTE (Expressive Model Optimized for Talking with Emotion), which generates 3D talking-head avatars that maintain lip-sync from speech while enabling explicit control over the expression of emotion. To achieve this, we supervise EMOTE with decoupled losses for speech (i.e., lip-sync) and emotion. These losses are based on two key observations: (1) deformations of the face due to speech are spatially localized around the mouth and have high temporal frequency, whereas (2) facial expressions may deform the whole face and occur over longer intervals. Thus, we train EMOTE with a per-frame lip-reading loss to preserve the speech-dependent content, while supervising emotion at the sequence level. Furthermore, we employ a content-emotion exchange mechanism in order to supervise different emotions on the same audio, while maintaining the lip motion synchronized with the speech. To employ deep perceptual losses without getting undesirable artifacts, we devise a motion prior in the form of a temporal VAE. Due to the absence of high-quality aligned emotional 3D face datasets with speech, EMOTE is trained with 3D pseudo-ground-truth extracted from an emotional video dataset (i.e., MEAD). Extensive qualitative and perceptual evaluations demonstrate that EMOTE produces speech-driven facial animations with better lip-sync than state-of-the-art methods trained on the same data, while offering additional, high-quality emotional control.

  • 6 authors
·
Jun 15, 2023

EmojiDiff: Advanced Facial Expression Control with High Identity Preservation in Portrait Generation

This paper aims to bring fine-grained expression control to identity-preserving portrait generation. Existing methods tend to synthesize portraits with either neutral or stereotypical expressions. Even when supplemented with control signals like facial landmarks, these models struggle to generate accurate and vivid expressions following user instructions. To solve this, we introduce EmojiDiff, an end-to-end solution to facilitate simultaneous dual control of fine expression and identity. Unlike the conventional methods using coarse control signals, our method directly accepts RGB expression images as input templates to provide extremely accurate and fine-grained expression control in the diffusion process. As its core, an innovative decoupled scheme is proposed to disentangle expression features in the expression template from other extraneous information, such as identity, skin, and style. On one hand, we introduce ID-irrelevant Data Iteration (IDI) to synthesize extremely high-quality cross-identity expression pairs for decoupled training, which is the crucial foundation to filter out identity information hidden in the expressions. On the other hand, we meticulously investigate network layer function and select expression-sensitive layers to inject reference expression features, effectively preventing style leakage from expression signals. To further improve identity fidelity, we propose a novel fine-tuning strategy named ID-enhanced Contrast Alignment (ICA), which eliminates the negative impact of expression control on original identity preservation. Experimental results demonstrate that our method remarkably outperforms counterparts, achieves precise expression control with highly maintained identity, and generalizes well to various diffusion models.

  • 5 authors
·
Dec 2, 2024

FaceXFormer: A Unified Transformer for Facial Analysis

In this work, we introduce FaceXformer, an end-to-end unified transformer model for a comprehensive range of facial analysis tasks such as face parsing, landmark detection, head pose estimation, attributes recognition, and estimation of age, gender, race, and landmarks visibility. Conventional methods in face analysis have often relied on task-specific designs and preprocessing techniques, which limit their approach to a unified architecture. Unlike these conventional methods, our FaceXformer leverages a transformer-based encoder-decoder architecture where each task is treated as a learnable token, enabling the integration of multiple tasks within a single framework. Moreover, we propose a parameter-efficient decoder, FaceX, which jointly processes face and task tokens, thereby learning generalized and robust face representations across different tasks. To the best of our knowledge, this is the first work to propose a single model capable of handling all these facial analysis tasks using transformers. We conducted a comprehensive analysis of effective backbones for unified face task processing and evaluated different task queries and the synergy between them. We conduct experiments against state-of-the-art specialized models and previous multi-task models in both intra-dataset and cross-dataset evaluations across multiple benchmarks. Additionally, our model effectively handles images "in-the-wild," demonstrating its robustness and generalizability across eight different tasks, all while maintaining the real-time performance of 37 FPS.

  • 4 authors
·
Mar 19, 2024