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Runtime error
Update models/detection/detector.py
Browse files- models/detection/detector.py +47 -18
models/detection/detector.py
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@@ -1,5 +1,6 @@
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import os
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import logging
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from PIL import Image, ImageDraw, ImageFont
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from huggingface_hub import hf_hub_download
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@@ -67,36 +68,64 @@ class ObjectDetector:
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return detections
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def draw(self, image: Image.Image, detections, alpha=0.5):
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overlay = image.copy()
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draw = ImageDraw.Draw(overlay)
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#
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try:
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font = ImageFont.truetype("arial.ttf",
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except:
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font = ImageFont.load_default()
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for det in detections:
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#
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for
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draw.rectangle(
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outline=
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)
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#
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#
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draw.rectangle(
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#
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draw.text((
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import os
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import logging
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import random
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from PIL import Image, ImageDraw, ImageFont
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from huggingface_hub import hf_hub_download
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return detections
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def draw(self, image: Image.Image, detections, alpha=0.5):
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"""
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Draws thicker, per-class-colored bounding boxes and labels.
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Args:
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image (PIL.Image.Image): Original image.
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detections (List[Dict]): Each dict has "bbox", "class_name", "confidence".
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alpha (float): Blend strength for overlay.
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Returns:
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PIL.Image.Image: Blended image with overlays.
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"""
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# copy & overlay
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overlay = image.copy()
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draw = ImageDraw.Draw(overlay)
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# try a TTF font, fallback to default
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try:
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font = ImageFont.truetype("arial.ttf", 18)
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except:
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font = ImageFont.load_default()
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# deterministic color per class
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class_colors = {}
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def get_color(cls):
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if cls not in class_colors:
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# seed by class name → same color every run
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rnd = random.Random(cls)
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class_colors[cls] = (
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rnd.randint(100, 255),
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rnd.randint(100, 255),
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rnd.randint(100, 255),
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)
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return class_colors[cls]
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for det in detections:
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x1, y1, x2, y2 = det["bbox"]
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cls_name = det["class_name"]
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conf = det["confidence"]
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label = f"{cls_name} {conf:.2f}"
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color = get_color(cls_name)
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# thicker box: draw multiple offsets
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for t in range(4):
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draw.rectangle(
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(x1 - t, y1 - t, x2 + t, y2 + t),
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outline=color
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)
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# calculate text size
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text_box = draw.textbbox((x1, y1), label, font=font)
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tb_w = text_box[2] - text_box[0]
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tb_h = text_box[3] - text_box[1]
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# background rect for text
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bg = (x1, y1 - tb_h, x1 + tb_w + 6, y1)
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draw.rectangle(bg, fill=color)
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# draw text (with small padding)
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draw.text((x1 + 3, y1 - tb_h), label, font=font, fill="black")
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# blend and return
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return Image.blend(image, overlay, alpha)
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