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| /** | |
| * A service responsible for captruing keys within LiteGraph's canvas, and outside of it, allowing | |
| * nodes and other services to confidently determine what's going on. | |
| */ | |
| class KeyEventService extends EventTarget { | |
| readonly downKeys: { [key: string]: boolean } = {}; | |
| ctrlKey = false; | |
| altKey = false; | |
| metaKey = false; | |
| shiftKey = false; | |
| private readonly isMac: boolean = !!( | |
| navigator.platform?.toLocaleUpperCase().startsWith("MAC") || | |
| (navigator as any).userAgentData?.platform?.toLocaleUpperCase().startsWith("MAC") | |
| ); | |
| constructor() { | |
| super(); | |
| this.initialize(); | |
| } | |
| initialize() { | |
| const that = this; | |
| // [🤮] Sometimes ComfyUI and/or LiteGraph stop propagation of key events which makes it hard | |
| // to determine if keys are currently pressed. To attempt to get around this, we'll hijack | |
| // LiteGraph's processKey to try to get better consistency. | |
| const processKey = LGraphCanvas.prototype.processKey; | |
| LGraphCanvas.prototype.processKey = function (e: KeyboardEvent) { | |
| if (e.type === "keydown" || e.type === "keyup") { | |
| that.handleKeyDownOrUp(e); | |
| } | |
| return processKey.apply(this, [...arguments] as any) as any; | |
| }; | |
| // Now that ComfyUI has more non-canvas UI (like the top bar), we listen on window as well, and | |
| // de-dupe when we get multiple events from both window and/or LiteGraph. | |
| window.addEventListener("keydown", (e) => { | |
| that.handleKeyDownOrUp(e); | |
| }); | |
| window.addEventListener("keyup", (e) => { | |
| that.handleKeyDownOrUp(e); | |
| }); | |
| // If we get a visibilitychange, then clear the keys since we can't listen for keys up/down when | |
| // not visible. | |
| document.addEventListener("visibilitychange", (e) => { | |
| this.clearKeydowns(); | |
| }); | |
| // If we get a blur, then also clear the keys since we can't listen for keys up/down when | |
| // blurred. This can happen w/o a visibilitychange, like a browser alert. | |
| window.addEventListener("blur", (e) => { | |
| this.clearKeydowns(); | |
| }); | |
| } | |
| /** | |
| * Adds a new queue item, unless the last is the same. | |
| */ | |
| handleKeyDownOrUp(e: KeyboardEvent) { | |
| const key = e.key.toLocaleUpperCase(); | |
| // If we're already down, or already up, then ignore and don't fire. | |
| if ((e.type === 'keydown' && this.downKeys[key] === true) | |
| || (e.type === 'keyup' && this.downKeys[key] === undefined)) { | |
| return; | |
| } | |
| this.ctrlKey = !!e.ctrlKey; | |
| this.altKey = !!e.altKey; | |
| this.metaKey = !!e.metaKey; | |
| this.shiftKey = !!e.shiftKey; | |
| if (e.type === "keydown") { | |
| this.downKeys[key] = true; | |
| this.dispatchCustomEvent("keydown", { originalEvent: e }); | |
| } else if (e.type === "keyup") { | |
| // See https://github.com/rgthree/rgthree-comfy/issues/238 | |
| // A little bit of a hack, but Mac reportedly does something odd with copy/paste. ComfyUI | |
| // gobbles the copy event propagation, but it happens for paste too and reportedly 'Enter' which | |
| // I can't find a reason for in LiteGraph/comfy. So, for Mac only, whenever we lift a Command | |
| // (META) key, we'll also clear any other keys. | |
| if (key === "META" && this.isMac) { | |
| this.clearKeydowns(); | |
| } else { | |
| delete this.downKeys[key]; | |
| // this.debugRenderKeys(); | |
| } | |
| this.dispatchCustomEvent("keyup", { originalEvent: e }); | |
| } | |
| } | |
| private clearKeydowns() { | |
| this.ctrlKey = false; | |
| this.altKey = false; | |
| this.metaKey = false; | |
| this.shiftKey = false; | |
| for (const key in this.downKeys) delete this.downKeys[key]; | |
| } | |
| /** | |
| * Wraps `dispatchEvent` for easier CustomEvent dispatching. | |
| */ | |
| private dispatchCustomEvent(event: string, detail?: any) { | |
| if (detail != null) { | |
| return this.dispatchEvent(new CustomEvent(event, { detail })); | |
| } | |
| return this.dispatchEvent(new CustomEvent(event)); | |
| } | |
| /** | |
| * Parses a shortcut string. | |
| * | |
| * - 's' => ['S'] | |
| * - 'shift + c' => ['SHIFT', 'C'] | |
| * - 'shift + meta + @' => ['SHIFT', 'META', '@'] | |
| * - 'shift + + + @' => ['SHIFT', '__PLUS__', '='] | |
| * - '+ + p' => ['__PLUS__', 'P'] | |
| */ | |
| private getKeysFromShortcut(shortcut: string | string[]) { | |
| let keys; | |
| if (typeof shortcut === "string") { | |
| // Rip all spaces out. Note, Comfy swallows space, so we don't have to handle it. Otherwise, | |
| // we would require space to be fed as "Space" or "Spacebar" instead of " ". | |
| shortcut = shortcut.replace(/\s/g, ""); | |
| // Change a real "+" to something we can encode. | |
| shortcut = shortcut.replace(/^\+/, "__PLUS__").replace(/\+\+/, "+__PLUS__"); | |
| keys = shortcut.split("+").map((i) => i.replace("__PLUS__", "+")); | |
| } else { | |
| keys = [...shortcut]; | |
| } | |
| return keys.map((k) => k.toLocaleUpperCase()); | |
| } | |
| /** | |
| * Checks if all keys passed in are down. | |
| */ | |
| areAllKeysDown(keys: string | string[]) { | |
| keys = this.getKeysFromShortcut(keys); | |
| return keys.every((k) => { | |
| return this.downKeys[k]; | |
| }); | |
| } | |
| /** | |
| * Checks if only the keys passed in are down; optionally and additionally allowing "shift" key. | |
| */ | |
| areOnlyKeysDown(keys: string | string[], alsoAllowShift = false) { | |
| keys = this.getKeysFromShortcut(keys); | |
| const allKeysDown = this.areAllKeysDown(keys); | |
| const downKeysLength = Object.values(this.downKeys).length; | |
| // All keys are down and they're the only ones. | |
| if (allKeysDown && keys.length === downKeysLength) { | |
| return true; | |
| } | |
| // Special case allowing the shift key in addition to the shortcut keys. This helps when a user | |
| // may had originally defined "$" as a shortcut, but needs to press "shift + $" since it's an | |
| // upper key character, etc. | |
| if (alsoAllowShift && !keys.includes("SHIFT") && keys.length === downKeysLength - 1) { | |
| // If we're holding down shift, have one extra key held down, and the original keys don't | |
| // include shift, then we're good to go. | |
| return allKeysDown && this.areAllKeysDown(["SHIFT"]); | |
| } | |
| return false; | |
| } | |
| } | |
| /** The KeyEventService singleton. */ | |
| export const SERVICE = new KeyEventService(); | |