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public static dtype method1(param1) {...}
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Week 6: Methods of OO Programming/01A. Static members [= CLASS MEMBER, not object member]
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| 1 |
+
We have already seen many examples of 'static' methods.
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In fact, before we started discussing our own classes, all the methods we wrote were 'static'.
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But what are the static methods?
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A 'static member' is a 'class member'.
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On the other hand, 'object members' are always connected to an object, meaning that 'we need to create an object to call them'.
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For example
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Student s = new Student("Simon Student", "02-123456", "99999");
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System.out.println(s.getName());
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Hence, 'object member' is connected to one object created out of the class.
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Method getName returns the name of a single student.
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========================================
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Static methods
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Static method is a 'method of a class'.
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The method declaration includes the keyword 'static'.
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When a method is static...
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it can be CALLED WITHOUT CREATING an OBJECT out of the class,
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it is called by using the CLASS NAME, not an object reference, and
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it is not directed towards any object.
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Hence, static methods are often "TOOL METHODS", which get the needed information as arguments.
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They usually return a value, or perform a documented side effect to an object received as an argument.
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Let's see an example - a static method called 'emailOK' in class 'Person':
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class Person {
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private String name;
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private String email;
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public Person(String name, String email) {
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this.name = name;
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this.email = email;
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}
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public String getName() {
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return name;
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}
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public String getEmail() {
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return email;
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}
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public static boolean emailOK(String email) {
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if (email.length() < 5) {
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return false;
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}
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if (!email.contains("@")) {
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return false;
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}
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if (!email.contains(".")) {
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return false;
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}
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return true;
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}
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}
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The method returns 'true', if the email seems to be valid.
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Method can be called from ANY OUTSIDE CLASS using the class name:
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public class Test {
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public static void main(String[] args) {
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System.out.println(Person.emailOK("ernest@example.com"));
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boolean mailOk = Person.emailOK("address@madeup");
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System.out.println(mailOk);
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}
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}
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As seen above, calling method does not require creating an object - the class name is enough.
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Hence, the client can use the method to validate any email address.
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Method can naturally be called from the objects created from the class.
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Still, the method is NOW called by using the class name.
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Hence, we can add the email validation into constructor:
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class Person {
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private String name;
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private String email;
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// CONSTRUCTOR
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public Person(String name, String email) {
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this.name = name;
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// ADD 'use of static method' here
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if (Person.emailOK(email)) {
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this.email = email;
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} else {
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this.email = "";
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}
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}
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public String getName() {
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return name;
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}
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public String getEmail() {
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return email;
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}
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// STATIC METHOD REMAINS
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public static boolean emailOK(String email) {
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if (email.length() < 5) {
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return false;
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}
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if (!email.contains("@")) {
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return false;
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}
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if (!email.contains(".")) {
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return false;
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}
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return true;
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}
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}
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Let's look at another example. Class 'Point' has a 'static' method for calculating the distance of a point from the origin:
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class Point {
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private int x;
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private int y;
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// constructor
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public Point(int x, int y) {
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this.x = x;
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this.y = y;
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}
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public int getX() {
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return x;
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}
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public void setX(int x) {
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this.x = x;
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}
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public int getY() {
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return y;
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}
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public void setY(int y) {
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this.y = y;
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}
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// STATIC METHOD = class member
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public static double distanceFromOrigin(Point point) {
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return Math.sqrt(point.getX() * point.getX() +
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point.getY() * point.getY());
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}
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}
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Again, the static method can be called
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| 202 |
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- from another class, or
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| 203 |
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- inside object methods in the same class.
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Let's utilize the 'static' method and write an object method called getDistance.
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| 206 |
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Note how the object method class the 'static' method and provides the object itself as an argument (by using the 'this' keyword).
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class Point {
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private int x;
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private int y;
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public Point(int x, int y) {
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this.x = x;
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this.y = y;
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}
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public int getX() {
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return x;
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}
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public void setX(int x) {
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this.x = x;
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}
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public int getY() {
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return y;
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}
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public void setY(int y) {
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this.y = y;
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}
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// OBJECT METHOD calling STATIC METHOD
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public double getDistance() {
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return Point.distanceFromOrigin(this);
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}
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// STATIC METHOD = STATIC MEMBER = CLASS MEMBER
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public static double distanceFromOrigin(Point point) {
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return Math.sqrt(point.getX() * point.getX() +
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point.getY() * point.getY());
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}
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}
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