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| # Copyright (c) 2025 Bytedance Ltd. and/or its affiliates | |
| # | |
| # Licensed under the Apache License, Version 2.0 (the "License"); | |
| # you may not use this file except in compliance with the License. | |
| # You may obtain a copy of the License at | |
| # | |
| # http://www.apache.org/licenses/LICENSE-2.0 | |
| # | |
| # Unless required by applicable law or agreed to in writing, software | |
| # distributed under the License is distributed on an "AS IS" BASIS, | |
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| # See the License for the specific language governing permissions and | |
| # limitations under the License. | |
| import json | |
| import glob | |
| import numpy as np | |
| import trimesh | |
| class DataLoader: | |
| def __init__(self): | |
| self.joint_name_to_idx = {} | |
| def load_rig_data(self, rig_path): | |
| joints = [] | |
| joints_names = [] | |
| bones = [] | |
| with open(rig_path, 'r') as f: | |
| for line in f: | |
| parts = line.strip().split() | |
| if parts[0] == 'joints': | |
| joint_name = parts[1] | |
| joint_pos = [float(parts[2]), float(parts[3]), float(parts[4])] | |
| self.joint_name_to_idx[joint_name] = len(joints) | |
| joints.append(joint_pos) | |
| joints_names.append(joint_name) | |
| elif parts[0] == 'root': | |
| self.root_name = parts[1] | |
| elif parts[0] == 'hier': | |
| parent_joint = self.joint_name_to_idx[parts[1]] | |
| child_joint = self.joint_name_to_idx[parts[2]] | |
| bones.append([parent_joint, child_joint]) | |
| self.joints = np.array(joints) | |
| self.bones = np.array(bones) | |
| self.joints_names = joints_names | |
| self.root_idx = None | |
| if self.root_name is not None: | |
| self.root_idx = self.joint_name_to_idx[self.root_name] | |
| def load_mesh(self, mesh_path): | |
| mesh = trimesh.load(mesh_path, process=False) | |
| mesh.visual.vertex_colors[:, 3] = 100 # set transparency | |
| self.mesh = mesh | |
| # Compute the centroid normal of the mesh | |
| v = self.mesh.vertices | |
| xmin, ymin, zmin = v.min(axis=0) | |
| xmax, ymax, zmax = v.max(axis=0) | |
| self.bbox_center = np.array([(xmax + xmin)/2, (ymax + ymin)/2, (zmax + zmin)/2]) | |
| self.bbox_size = np.array([xmax - xmin, ymax - ymin, zmax - zmin]) | |
| self.bbox_scale = max(xmax - xmin, ymax - ymin, zmax - zmin) | |
| normal = mesh.center_mass - self.bbox_center | |
| normal = normal / (np.linalg.norm(normal)+1e-5) | |
| # Choose axis order based on normal direction | |
| if abs(normal[1]) > abs(normal[2]): # if Y component is dominant | |
| self.axis_order = [0, 1, 2] # swapping Y and Z | |
| else: | |
| self.axis_order =[0, 2, 1] # keep default order | |
| self.mesh.vertices = self.mesh.vertices[:, self.axis_order] | |
| self.joints = self.joints[:, self.axis_order] | |
| self.normalize_coordinates() | |
| def normalize_coordinates(self): | |
| # Compute scale and offset | |
| scale = 1.0 / (self.bbox_scale+1e-5) | |
| offset = -self.bbox_center | |
| self.mesh.vertices = (self.mesh.vertices + offset) * scale | |
| self.joints = (self.joints + offset) * scale | |
| # Calculate appropriate radii based on the mean size | |
| self.joint_radius = 0.01 | |
| self.bone_radius = 0.005 | |
| def query_mesh_rig(self): | |
| input_dict = {"shape": self.mesh} | |
| # Create joints as spheres | |
| joint_meshes = [] | |
| for i, joint in enumerate(self.joints): | |
| sphere = trimesh.creation.icosphere( | |
| radius=self.joint_radius, subdivisions=2 | |
| ) | |
| sphere.apply_translation(joint) | |
| if i == self.root_idx: | |
| # root green | |
| sphere.visual.vertex_colors = [0, 255, 0, 255] | |
| else: | |
| sphere.visual.vertex_colors = [0, 0, 255, 255] | |
| joint_meshes.append(sphere) | |
| input_dict["joint_meshes"] = trimesh.util.concatenate(joint_meshes) | |
| # Create bones as cylinders | |
| bone_meshes = [] | |
| for bone in self.bones: | |
| start, end = self.joints[bone[0]], self.joints[bone[1]] | |
| cylinder = trimesh.creation.cylinder(radius=self.bone_radius, segment=np.array([[0, 0, 0], end - start])) | |
| cylinder.apply_translation(start) | |
| cylinder.visual.vertex_colors = [255, 0, 0, 255] #[0, 0, 255, 255] # blue | |
| bone_meshes.append(cylinder) | |
| input_dict["bone_meshes"] = trimesh.util.concatenate(bone_meshes) | |
| return input_dict |