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Sleeping
add cube piece
Browse files- src/app/page.tsx +5 -30
- src/components/canvas.tsx +20 -0
- src/components/cube-piece.tsx +19 -0
- src/components/env.tsx +2 -2
src/app/page.tsx
CHANGED
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@@ -1,34 +1,9 @@
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import { Canvas } from "@react-three/fiber";
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import {
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Center,
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} from "@react-three/drei";
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import { Env } from "../components/env";
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export default function App() {
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return (
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<Canvas shadows camera={{ position: [0, 0, 4.5], fov: 50 }}>
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<group position={[0, -0.65, 0]}>
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<Sphere />
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</group>
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<Env />
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</Canvas>
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);
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}
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function Sphere() {
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const { roughness } = useControls({
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roughness: { value: 1, min: 0, max: 1 },
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});
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return (
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<
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<meshStandardMaterial metalness={1} roughness={roughness} />
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</mesh>
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</Center>
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);
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}
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import { Canvas } from "@/components/canvas";
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export default function Home() {
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return (
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<>
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<Canvas />
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</>
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);
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}
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src/components/canvas.tsx
ADDED
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@@ -0,0 +1,20 @@
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"use client";
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import { useControls } from "leva";
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import { Canvas as ThreeCanvas } from "@react-three/fiber";
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import { Env } from "../components/env";
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import { CubePiece } from "@/components/cube-piece";
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export const Canvas = () => {
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const { roughness } = useControls({
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roughness: { value: 1, min: 0, max: 1 },
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});
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return (
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<ThreeCanvas shadows camera={{ position: [0, 0, 4.5], fov: 50 }}>
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<CubePiece roughness={roughness} />
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<Env />
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</ThreeCanvas>
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);
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};
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src/components/cube-piece.tsx
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@@ -0,0 +1,19 @@
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import { RoundedBox } from "@react-three/drei";
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type CubePieceProps = {
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roughness: number;
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};
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export const CubePiece = ({ roughness }: CubePieceProps) => {
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return (
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<mesh>
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<RoundedBox args={[0.95, 0.95, 0.95]} radius={0.05} smoothness={4}>
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<meshStandardMaterial
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color="#2a2a2a"
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metalness={1}
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roughness={roughness}
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/>
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</RoundedBox>
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</mesh>
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);
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};
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src/components/env.tsx
CHANGED
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@@ -26,8 +26,8 @@ export const Env = () => {
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enableZoom={true}
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minDistance={4}
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maxDistance={10}
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minPolarAngle={Math.PI
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maxPolarAngle={Math.PI
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/>
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<Environment preset={preset} background blur={1} />
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</>
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enableZoom={true}
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minDistance={4}
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maxDistance={10}
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minPolarAngle={-Math.PI}
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maxPolarAngle={Math.PI}
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/>
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<Environment preset={preset} background blur={1} />
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</>
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