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use init position
Browse files
src/components/cube-piece.tsx
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@@ -1,4 +1,7 @@
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import { RoundedBox } from "@react-three/drei";
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// Standard Rubik's cube colors
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const CUBE_COLORS = {
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@@ -12,11 +15,21 @@ const CUBE_COLORS = {
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type CubePieceProps = {
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roughness: number;
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};
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export const CubePiece = ({ roughness,
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const [x, y, z] =
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return (
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<mesh position={position}>
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@@ -28,7 +41,9 @@ export const CubePiece = ({ roughness, position }: CubePieceProps) => {
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/>
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</RoundedBox>
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{Object.
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const color = CUBE_COLORS[face as keyof typeof CUBE_COLORS];
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let stickerPosition: [number, number, number] = [0, 0, 0];
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let stickerRotation: [number, number, number] = [0, 0, 0];
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"use client";
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import { RoundedBox } from "@react-three/drei";
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import { useState } from "react";
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// Standard Rubik's cube colors
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const CUBE_COLORS = {
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type CubePieceProps = {
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roughness: number;
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initialPosition: [number, number, number];
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};
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export const CubePiece = ({ roughness, initialPosition }: CubePieceProps) => {
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const [x, y, z] = initialPosition;
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const [position] = useState<[number, number, number]>([x, y, z]);
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const visibleFaces = {
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front: z > 0,
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back: z < 0,
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right: x > 0,
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left: x < 0,
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top: y > 0,
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bottom: y < 0,
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};
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return (
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<mesh position={position}>
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/>
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</RoundedBox>
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{Object.entries(visibleFaces).map(([face, isVisible]) => {
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if (!isVisible) return null;
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const color = CUBE_COLORS[face as keyof typeof CUBE_COLORS];
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let stickerPosition: [number, number, number] = [0, 0, 0];
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let stickerRotation: [number, number, number] = [0, 0, 0];
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src/components/rubiks-cube.tsx
CHANGED
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@@ -19,7 +19,7 @@ export const RubiksCube = ({ roughness }: RubiksCubeProps) => {
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{CUBE_POSITIONS.map((position) => (
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<CubePiece
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key={position.join(",")}
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roughness={roughness}
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/>
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))}
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{CUBE_POSITIONS.map((position) => (
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<CubePiece
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key={position.join(",")}
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initialPosition={position}
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roughness={roughness}
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/>
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))}
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