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export interface ConsoleBufferMessage {
  id: string;
  type: "log" | "warn" | "error" | "info";
  message: string;
  timestamp: number;
  context?: string;
}

export class ConsoleBuffer {
  private static instance: ConsoleBuffer | null = null;
  private messages: ConsoleBufferMessage[] = [];
  private maxMessages = 200;
  private lastReadTimestamp = 0;
  private executionContext: string | null = null;
  private messagesSinceLastTool: ConsoleBufferMessage[] = [];

  private constructor() {}

  static getInstance(): ConsoleBuffer {
    if (!ConsoleBuffer.instance) {
      ConsoleBuffer.instance = new ConsoleBuffer();
    }
    return ConsoleBuffer.instance;
  }

  addMessage(message: ConsoleBufferMessage): void {
    if (this.executionContext) {
      message.context = this.executionContext;
    }

    this.messages.push(message);
    this.messagesSinceLastTool.push(message);

    if (this.messages.length > this.maxMessages) {
      this.messages = this.messages.slice(-this.maxMessages);
    }

    if (this.messagesSinceLastTool.length > 50) {
      this.messagesSinceLastTool = this.messagesSinceLastTool.slice(-50);
    }
  }

  getRecentMessages(since?: number, limit?: number): ConsoleBufferMessage[] {
    const sinceTimestamp = since || this.lastReadTimestamp;
    const filtered = this.messages.filter(
      (msg) => msg.timestamp > sinceTimestamp,
    );

    if (limit && limit > 0 && filtered.length > limit) {
      return filtered.slice(-limit);
    }

    return filtered;
  }

  getAllMessages(limit?: number): ConsoleBufferMessage[] {
    if (limit && limit > 0 && this.messages.length > limit) {
      return this.messages.slice(-limit);
    }
    return [...this.messages];
  }

  markAsRead(): void {
    if (this.messages.length > 0) {
      this.lastReadTimestamp =
        this.messages[this.messages.length - 1].timestamp;
    }
  }

  clear(): void {
    this.lastReadTimestamp = Date.now();
    this.messagesSinceLastTool = [];
  }

  onGameReloadStart(): void {
    this.messagesSinceLastTool = [];
    this.lastReadTimestamp = Date.now();
    this.addMessage({
      id: `reload-${Date.now()}`,
      type: "info",
      message: "๐Ÿ”„ Game reloading...",
      timestamp: Date.now(),
    });
  }

  onGameReloadComplete(): void {
    this.addMessage({
      id: `reload-complete-${Date.now()}`,
      type: "info",
      message: "โœ… Game reload complete",
      timestamp: Date.now(),
    });
  }

  setExecutionContext(context: string | null): void {
    this.executionContext = context;
  }

  getMessagesSinceLastTool(): ConsoleBufferMessage[] {
    return [...this.messagesSinceLastTool];
  }

  clearToolMessages(): void {
    this.messagesSinceLastTool = [];
  }

  getGameStateFromMessages(): {
    isLoading: boolean;
    hasError: boolean;
    lastError?: string;
    isReady: boolean;
    isReloading: boolean;
    messageCount: number;
  } {
    const recentMessages =
      this.messagesSinceLastTool.length > 0
        ? this.messagesSinceLastTool
        : this.getRecentMessages(Date.now() - 5000);

    const hasReloadStartMessage = recentMessages.some((msg) =>
      msg.message.includes("๐Ÿ”„ Game reloading"),
    );

    const hasReloadCompleteMessage = recentMessages.some((msg) =>
      msg.message.includes("โœ… Game reload complete"),
    );

    const hasStartMessage = recentMessages.some(
      (msg) =>
        msg.message.includes("๐ŸŽฎ Starting game") ||
        msg.message.includes("Starting game") ||
        msg.message.includes("loading") ||
        msg.message.includes("Loading"),
    );

    const hasSuccessMessage = recentMessages.some(
      (msg) =>
        msg.message.includes("โœ… Game started") ||
        msg.message.includes("Game started!") ||
        msg.message.includes("Game script loaded!") ||
        msg.message.includes("โœ… Game reload complete") ||
        msg.message.includes("successfully"),
    );

    const errorMessages = recentMessages.filter(
      (msg) =>
        msg.type === "error" ||
        msg.message.includes("โŒ Error") ||
        msg.message.includes("Error:") ||
        msg.message.includes("Failed") ||
        msg.message.includes("failed"),
    );

    const lastError =
      errorMessages.length > 0
        ? errorMessages[errorMessages.length - 1].message
        : undefined;

    const isReloading = hasReloadStartMessage && !hasReloadCompleteMessage;

    return {
      isLoading:
        (hasStartMessage || isReloading) &&
        !hasSuccessMessage &&
        errorMessages.length === 0,
      hasError: errorMessages.length > 0,
      lastError,
      isReady: hasSuccessMessage && errorMessages.length === 0 && !isReloading,
      isReloading,
      messageCount: recentMessages.length,
    };
  }
}

export const consoleBuffer = ConsoleBuffer.getInstance();