Spaces:
Sleeping
Sleeping
revert counter bomb
Browse files- src/components/Game.tsx +1 -1
src/components/Game.tsx
CHANGED
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@@ -28,7 +28,7 @@ export function GameStateLabel(game: GameObj, me: PlayerDescription | undefined)
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switch (game.world.gameCycle.cycleState) {
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case 'Day':
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-
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if (cycle_num==1){
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console.log("We are exactly in day 1")
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}
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switch (game.world.gameCycle.cycleState) {
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case 'Day':
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+
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if (cycle_num==1){
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console.log("We are exactly in day 1")
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}
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