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/*
* SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
.bouncing-bullet {
display: inline-block;
width: 5px;
height: 5px;
border-radius: 100%;
background: #ccc;
animation: bounce 1s;
transform: translateY(0px);
animation-iteration-count: infinite;
margin: 0 2px;
}
.bouncing-bullet:nth-child(n + 1) {
animation-delay: 200ms;
}
.bouncing-bullet:nth-child(n + 2) {
animation-delay: 400ms;
}
.bouncing-bullet:nth-child(n + 3) {
animation-delay: 600ms;
}
@keyframes bounce {
0% {
transform: translateY(-3px);
-webkit-animation-timing-function: ease-in;
}
20% {
transform: translateY(3px);
-webkit-animation-timing-function: ease-in;
}
100% {
transform: translateY(-3px);
-webkit-animation-timing-function: ease-in;
}
}
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