@Article{kerbl3Dgaussians,
+ author = {Kerbl, Bernhard and Kopanas, Georgios and Leimk{\"u}hler, Thomas and Drettakis, George},
+ title = {3D Gaussian Splatting for Real-Time Radiance Field Rendering},
+ journal = {ACM Transactions on Graphics},
+ number = {4},
+ volume = {42},
+ month = {July},
+ year = {2023},
+ url = {https://repo-sam.inria.fr/fungraph/3d-gaussian-splatting/}
+}
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diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00015.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00015.html
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+ 0.9.9 API documentation
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Go to the source code of this file.
++Functions | |
| template<typename genType > | |
| GLM_FUNC_DECL GLM_CONSTEXPR genType | abs (genType x) |
| Returns x if x >= 0; otherwise, it returns -x. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL GLM_CONSTEXPR vec< L, T, Q > | abs (vec< L, T, Q > const &x) |
| Returns x if x >= 0; otherwise, it returns -x. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, T, Q > | ceil (vec< L, T, Q > const &x) |
| Returns a value equal to the nearest integer that is greater than or equal to x. More... | |
| template<typename genType > | |
| GLM_FUNC_DECL GLM_CONSTEXPR genType | clamp (genType x, genType minVal, genType maxVal) |
| Returns min(max(x, minVal), maxVal) for each component in x using the floating-point values minVal and maxVal. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL GLM_CONSTEXPR vec< L, T, Q > | clamp (vec< L, T, Q > const &x, T minVal, T maxVal) |
| Returns min(max(x, minVal), maxVal) for each component in x using the floating-point values minVal and maxVal. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL GLM_CONSTEXPR vec< L, T, Q > | clamp (vec< L, T, Q > const &x, vec< L, T, Q > const &minVal, vec< L, T, Q > const &maxVal) |
| Returns min(max(x, minVal), maxVal) for each component in x using the floating-point values minVal and maxVal. More... | |
| GLM_FUNC_DECL int | floatBitsToInt (float const &v) |
| Returns a signed integer value representing the encoding of a floating-point value. More... | |
| template<length_t L, qualifier Q> | |
| GLM_FUNC_DECL vec< L, int, Q > | floatBitsToInt (vec< L, float, Q > const &v) |
| Returns a signed integer value representing the encoding of a floating-point value. More... | |
| GLM_FUNC_DECL uint | floatBitsToUint (float const &v) |
| Returns a unsigned integer value representing the encoding of a floating-point value. More... | |
| template<length_t L, qualifier Q> | |
| GLM_FUNC_DECL vec< L, uint, Q > | floatBitsToUint (vec< L, float, Q > const &v) |
| Returns a unsigned integer value representing the encoding of a floating-point value. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, T, Q > | floor (vec< L, T, Q > const &x) |
| Returns a value equal to the nearest integer that is less then or equal to x. More... | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | fma (genType const &a, genType const &b, genType const &c) |
| Computes and returns a * b + c. More... | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | fract (genType x) |
| Return x - floor(x). More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, T, Q > | fract (vec< L, T, Q > const &x) |
| Return x - floor(x). More... | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | frexp (genType x, int &exp) |
| Splits x into a floating-point significand in the range [0.5, 1.0) and an integral exponent of two, such that: x = significand * exp(2, exponent) More... | |
| GLM_FUNC_DECL float | intBitsToFloat (int const &v) |
| Returns a floating-point value corresponding to a signed integer encoding of a floating-point value. More... | |
| template<length_t L, qualifier Q> | |
| GLM_FUNC_DECL vec< L, float, Q > | intBitsToFloat (vec< L, int, Q > const &v) |
| Returns a floating-point value corresponding to a signed integer encoding of a floating-point value. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, bool, Q > | isinf (vec< L, T, Q > const &x) |
| Returns true if x holds a positive infinity or negative infinity representation in the underlying implementation's set of floating point representations. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, bool, Q > | isnan (vec< L, T, Q > const &x) |
| Returns true if x holds a NaN (not a number) representation in the underlying implementation's set of floating point representations. More... | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | ldexp (genType const &x, int const &exp) |
| Builds a floating-point number from x and the corresponding integral exponent of two in exp, returning: significand * exp(2, exponent) More... | |
| template<typename genType > | |
| GLM_FUNC_DECL GLM_CONSTEXPR genType | max (genType x, genType y) |
| Returns y if x < y; otherwise, it returns x. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL GLM_CONSTEXPR vec< L, T, Q > | max (vec< L, T, Q > const &x, T y) |
| Returns y if x < y; otherwise, it returns x. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL GLM_CONSTEXPR vec< L, T, Q > | max (vec< L, T, Q > const &x, vec< L, T, Q > const &y) |
| Returns y if x < y; otherwise, it returns x. More... | |
| template<typename genType > | |
| GLM_FUNC_DECL GLM_CONSTEXPR genType | min (genType x, genType y) |
| Returns y if y < x; otherwise, it returns x. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL GLM_CONSTEXPR vec< L, T, Q > | min (vec< L, T, Q > const &x, T y) |
| Returns y if y < x; otherwise, it returns x. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL GLM_CONSTEXPR vec< L, T, Q > | min (vec< L, T, Q > const &x, vec< L, T, Q > const &y) |
| Returns y if y < x; otherwise, it returns x. More... | |
| template<typename genTypeT , typename genTypeU > | |
| GLM_FUNC_DECL genTypeT | mix (genTypeT x, genTypeT y, genTypeU a) |
| If genTypeU is a floating scalar or vector: Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, T, Q > | mod (vec< L, T, Q > const &x, vec< L, T, Q > const &y) |
| Modulus. More... | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | modf (genType x, genType &i) |
| Returns the fractional part of x and sets i to the integer part (as a whole number floating point value). More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, T, Q > | round (vec< L, T, Q > const &x) |
| Returns a value equal to the nearest integer to x. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, T, Q > | roundEven (vec< L, T, Q > const &x) |
| Returns a value equal to the nearest integer to x. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, T, Q > | sign (vec< L, T, Q > const &x) |
| Returns 1.0 if x > 0, 0.0 if x == 0, or -1.0 if x < 0. More... | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | smoothstep (genType edge0, genType edge1, genType x) |
| Returns 0.0 if x <= edge0 and 1.0 if x >= edge1 and performs smooth Hermite interpolation between 0 and 1 when edge0 < x < edge1. More... | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | step (genType edge, genType x) |
| Returns 0.0 if x < edge, otherwise it returns 1.0 for each component of a genType. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, T, Q > | step (T edge, vec< L, T, Q > const &x) |
| Returns 0.0 if x < edge, otherwise it returns 1.0. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, T, Q > | step (vec< L, T, Q > const &edge, vec< L, T, Q > const &x) |
| Returns 0.0 if x < edge, otherwise it returns 1.0. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, T, Q > | trunc (vec< L, T, Q > const &x) |
| Returns a value equal to the nearest integer to x whose absolute value is not larger than the absolute value of x. More... | |
| GLM_FUNC_DECL float | uintBitsToFloat (uint const &v) |
| Returns a floating-point value corresponding to a unsigned integer encoding of a floating-point value. More... | |
| template<length_t L, qualifier Q> | |
| GLM_FUNC_DECL vec< L, float, Q > | uintBitsToFloat (vec< L, uint, Q > const &v) |
| Returns a floating-point value corresponding to a unsigned integer encoding of a floating-point value. More... | |
Definition in file common.hpp.
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diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00017_source.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00017_source.html
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diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00020_source.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00020_source.html
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diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00023.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00023.html
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++Functions | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | backEaseIn (genType const &a) |
| template<typename genType > | |
| GLM_FUNC_DECL genType | backEaseIn (genType const &a, genType const &o) |
| template<typename genType > | |
| GLM_FUNC_DECL genType | backEaseInOut (genType const &a) |
| template<typename genType > | |
| GLM_FUNC_DECL genType | backEaseInOut (genType const &a, genType const &o) |
| template<typename genType > | |
| GLM_FUNC_DECL genType | backEaseOut (genType const &a) |
| template<typename genType > | |
| GLM_FUNC_DECL genType | backEaseOut (genType const &a, genType const &o) |
| template<typename genType > | |
| GLM_FUNC_DECL genType | bounceEaseIn (genType const &a) |
| template<typename genType > | |
| GLM_FUNC_DECL genType | bounceEaseInOut (genType const &a) |
| template<typename genType > | |
| GLM_FUNC_DECL genType | bounceEaseOut (genType const &a) |
| template<typename genType > | |
| GLM_FUNC_DECL genType | circularEaseIn (genType const &a) |
| Modelled after shifted quadrant IV of unit circle. More... | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | circularEaseInOut (genType const &a) |
| Modelled after the piecewise circular function y = (1/2)(1 - sqrt(1 - 4x^2)) ; [0, 0.5) y = (1/2)(sqrt(-(2x - 3)*(2x - 1)) + 1) ; [0.5, 1]. More... | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | circularEaseOut (genType const &a) |
| Modelled after shifted quadrant II of unit circle. More... | |
| +template<typename genType > | |
| GLM_FUNC_DECL genType | cubicEaseIn (genType const &a) |
| Modelled after the cubic y = x^3. | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | cubicEaseInOut (genType const &a) |
| Modelled after the piecewise cubic y = (1/2)((2x)^3) ; [0, 0.5) y = (1/2)((2x-2)^3 + 2) ; [0.5, 1]. More... | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | cubicEaseOut (genType const &a) |
| Modelled after the cubic y = (x - 1)^3 + 1. More... | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | elasticEaseIn (genType const &a) |
| Modelled after the damped sine wave y = sin(13pi/2*x)*pow(2, 10 * (x - 1)) More... | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | elasticEaseInOut (genType const &a) |
| Modelled after the piecewise exponentially-damped sine wave: y = (1/2)*sin(13pi/2*(2*x))*pow(2, 10 * ((2*x) - 1)) ; [0,0.5) y = (1/2)*(sin(-13pi/2*((2x-1)+1))*pow(2,-10(2*x-1)) + 2) ; [0.5, 1]. More... | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | elasticEaseOut (genType const &a) |
| Modelled after the damped sine wave y = sin(-13pi/2*(x + 1))*pow(2, -10x) + 1. More... | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | exponentialEaseIn (genType const &a) |
| Modelled after the exponential function y = 2^(10(x - 1)) More... | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | exponentialEaseInOut (genType const &a) |
| Modelled after the piecewise exponential y = (1/2)2^(10(2x - 1)) ; [0,0.5) y = -(1/2)*2^(-10(2x - 1))) + 1 ; [0.5,1]. More... | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | exponentialEaseOut (genType const &a) |
| Modelled after the exponential function y = -2^(-10x) + 1. More... | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | linearInterpolation (genType const &a) |
| Modelled after the line y = x. More... | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | quadraticEaseIn (genType const &a) |
| Modelled after the parabola y = x^2. More... | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | quadraticEaseInOut (genType const &a) |
| Modelled after the piecewise quadratic y = (1/2)((2x)^2) ; [0, 0.5) y = -(1/2)((2x-1)*(2x-3) - 1) ; [0.5, 1]. More... | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | quadraticEaseOut (genType const &a) |
| Modelled after the parabola y = -x^2 + 2x. More... | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | quarticEaseIn (genType const &a) |
| Modelled after the quartic x^4. More... | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | quarticEaseInOut (genType const &a) |
| Modelled after the piecewise quartic y = (1/2)((2x)^4) ; [0, 0.5) y = -(1/2)((2x-2)^4 - 2) ; [0.5, 1]. More... | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | quarticEaseOut (genType const &a) |
| Modelled after the quartic y = 1 - (x - 1)^4. More... | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | quinticEaseIn (genType const &a) |
| Modelled after the quintic y = x^5. More... | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | quinticEaseInOut (genType const &a) |
| Modelled after the piecewise quintic y = (1/2)((2x)^5) ; [0, 0.5) y = (1/2)((2x-2)^5 + 2) ; [0.5, 1]. More... | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | quinticEaseOut (genType const &a) |
| Modelled after the quintic y = (x - 1)^5 + 1. More... | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | sineEaseIn (genType const &a) |
| Modelled after quarter-cycle of sine wave. More... | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | sineEaseInOut (genType const &a) |
| Modelled after half sine wave. More... | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | sineEaseOut (genType const &a) |
| Modelled after quarter-cycle of sine wave (different phase) More... | |
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diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00025_source.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00025_source.html
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diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00030_source.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00030_source.html
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diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00038.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00038.html
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GLM_GTX_gradient_paint +More...
+ +Go to the source code of this file.
++Functions | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL T | linearGradient (vec< 2, T, Q > const &Point0, vec< 2, T, Q > const &Point1, vec< 2, T, Q > const &Position) |
| Return a color from a linear gradient. More... | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL T | radialGradient (vec< 2, T, Q > const &Center, T const &Radius, vec< 2, T, Q > const &Focal, vec< 2, T, Q > const &Position) |
| Return a color from a radial gradient. More... | |
Definition in file gradient_paint.hpp.
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diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00039.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00039.html
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GLM_GTX_handed_coordinate_space +More...
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++Functions | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL bool | leftHanded (vec< 3, T, Q > const &tangent, vec< 3, T, Q > const &binormal, vec< 3, T, Q > const &normal) |
| Return if a trihedron left handed or not. More... | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL bool | rightHanded (vec< 3, T, Q > const &tangent, vec< 3, T, Q > const &binormal, vec< 3, T, Q > const &normal) |
| Return if a trihedron right handed or not. More... | |
GLM_GTX_handed_coordinate_space
+Definition in file handed_coordinate_space.hpp.
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diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00039_source.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00039_source.html
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++Typedefs | |
| typedef signed int | sint |
| 32bit signed integer. More... | |
+Functions | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | factorial (genType const &x) |
| Return the factorial value of a number (!12 max, integer only) From GLM_GTX_integer extension. More... | |
| GLM_FUNC_DECL unsigned int | floor_log2 (unsigned int x) |
| Returns the floor log2 of x. More... | |
| GLM_FUNC_DECL int | mod (int x, int y) |
| Modulus. More... | |
| GLM_FUNC_DECL uint | mod (uint x, uint y) |
| Modulus. More... | |
| GLM_FUNC_DECL uint | nlz (uint x) |
| Returns the number of leading zeros. More... | |
| GLM_FUNC_DECL int | pow (int x, uint y) |
| Returns x raised to the y power. More... | |
| GLM_FUNC_DECL uint | pow (uint x, uint y) |
| Returns x raised to the y power. More... | |
| GLM_FUNC_DECL int | sqrt (int x) |
| Returns the positive square root of x. More... | |
| GLM_FUNC_DECL uint | sqrt (uint x) |
| Returns the positive square root of x. More... | |
+ 1.8.10
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diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00049_source.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00049_source.html
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index 0000000000000000000000000000000000000000..9b32dcebba3d5a696127f17ce0f4a800baba5106
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diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00050_source.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00050_source.html
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index 0000000000000000000000000000000000000000..ef9de3a5d66ef529ce5f4daa9a62f57f9e97227c
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+
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+ 1.8.10
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+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00054.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00054.html
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index 0000000000000000000000000000000000000000..8a0645635c9b65c849d782a7ff0bb40e6a80a71e
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+
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+![]() |
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+Definition in file mat4x2.hpp.
+
+ 1.8.10
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+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00055.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00055.html
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index 0000000000000000000000000000000000000000..3905618f13bcc917f1813434045629ce81a3c056
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+
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+Definition in file mat4x3.hpp.
+
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diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00055_source.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00055_source.html
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index 0000000000000000000000000000000000000000..85f4e8fea5ef94f6cd6dd09bba8e99b5f43ed717
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diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00058.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00058.html
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index 0000000000000000000000000000000000000000..8f2c5beb1220f1a1784c22aee808b215362b6927
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GLM_GTC_matrix_access +More...
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++Functions | |
| template<typename genType > | |
| GLM_FUNC_DECL genType::col_type | column (genType const &m, length_t index) |
| Get a specific column of a matrix. More... | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | column (genType const &m, length_t index, typename genType::col_type const &x) |
| Set a specific column to a matrix. More... | |
| template<typename genType > | |
| GLM_FUNC_DECL genType::row_type | row (genType const &m, length_t index) |
| Get a specific row of a matrix. More... | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | row (genType const &m, length_t index, typename genType::row_type const &x) |
| Set a specific row to a matrix. More... | |
Definition in file matrix_access.hpp.
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diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00062.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00062.html
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GLM_GTX_matrix_decompose +More...
+ +Go to the source code of this file.
++Functions | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL bool | decompose (mat< 4, 4, T, Q > const &modelMatrix, vec< 3, T, Q > &scale, qua< T, Q > &orientation, vec< 3, T, Q > &translation, vec< 3, T, Q > &skew, vec< 4, T, Q > &perspective) |
| Decomposes a model matrix to translations, rotation and scale components. More... | |
Definition in file matrix_decompose.hpp.
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diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00067_source.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00067_source.html
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diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00072_source.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00072_source.html
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index 0000000000000000000000000000000000000000..7726d4a2f481fd7120f719349c798bac7deb76a7
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diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00074.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00074.html
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+
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Go to the source code of this file.
++Typedefs | |
| typedef mat< 3, 4, double, highp > | highp_dmat3x4 |
| 3 columns of 4 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. More... | |
| typedef mat< 3, 4, double, lowp > | lowp_dmat3x4 |
| 3 columns of 4 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs. More... | |
| typedef mat< 3, 4, double, mediump > | mediump_dmat3x4 |
| 3 columns of 4 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. More... | |
Definition in file matrix_double3x4_precision.hpp.
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diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00078.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00078.html
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Go to the source code of this file.
++Typedefs | |
| typedef mat< 4, 3, double, highp > | highp_dmat4x3 |
| 4 columns of 3 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. More... | |
| typedef mat< 4, 3, double, lowp > | lowp_dmat4x3 |
| 4 columns of 3 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs. More... | |
| typedef mat< 4, 3, double, mediump > | mediump_dmat4x3 |
| 4 columns of 3 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. More... | |
Definition in file matrix_double4x3_precision.hpp.
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diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00079.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00079.html
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+
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Go to the source code of this file.
++Typedefs | |
| typedef mat< 4, 4, double, defaultp > | dmat4 |
| 4 columns of 4 components matrix of double-precision floating-point numbers. More... | |
| typedef mat< 4, 4, double, defaultp > | dmat4x4 |
| 4 columns of 4 components matrix of double-precision floating-point numbers. More... | |
Definition in file matrix_double4x4.hpp.
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diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00080.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00080.html
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+
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Go to the source code of this file.
++Typedefs | |
| typedef mat< 4, 4, double, highp > | highp_dmat4 |
| 4 columns of 4 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. More... | |
| typedef mat< 4, 4, double, highp > | highp_dmat4x4 |
| 4 columns of 4 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. More... | |
| typedef mat< 4, 4, double, lowp > | lowp_dmat4 |
| 4 columns of 4 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs. More... | |
| typedef mat< 4, 4, double, lowp > | lowp_dmat4x4 |
| 4 columns of 4 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs. More... | |
| typedef mat< 4, 4, double, mediump > | mediump_dmat4 |
| 4 columns of 4 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. More... | |
| typedef mat< 4, 4, double, mediump > | mediump_dmat4x4 |
| 4 columns of 4 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. More... | |
Definition in file matrix_double4x4_precision.hpp.
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diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00081.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00081.html
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+
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GLM_GTX_matrix_factorisation +More...
+ +Go to the source code of this file.
++Functions | |
| template<length_t C, length_t R, typename T , qualifier Q> | |
| GLM_FUNC_DECL mat< C, R, T, Q > | fliplr (mat< C, R, T, Q > const &in) |
| Flips the matrix columns right and left. More... | |
| template<length_t C, length_t R, typename T , qualifier Q> | |
| GLM_FUNC_DECL mat< C, R, T, Q > | flipud (mat< C, R, T, Q > const &in) |
| Flips the matrix rows up and down. More... | |
| template<length_t C, length_t R, typename T , qualifier Q> | |
| GLM_FUNC_DECL void | qr_decompose (mat< C, R, T, Q > const &in, mat<(C< R?C:R), R, T, Q > &q, mat< C,(C< R?C:R), T, Q > &r) |
| Performs QR factorisation of a matrix. More... | |
| template<length_t C, length_t R, typename T , qualifier Q> | |
| GLM_FUNC_DECL void | rq_decompose (mat< C, R, T, Q > const &in, mat<(C< R?C:R), R, T, Q > &r, mat< C,(C< R?C:R), T, Q > &q) |
| Performs RQ factorisation of a matrix. More... | |
Definition in file matrix_factorisation.hpp.
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diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00083_source.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00083_source.html
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diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00086_source.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00086_source.html
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diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00093_source.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00093_source.html
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diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00096.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00096.html
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++Typedefs | |
| typedef mat< 4, 3, float, defaultp > | mat4x3 |
| 4 columns of 3 components matrix of single-precision floating-point numbers. More... | |
Definition in file matrix_float4x3.hpp.
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diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00097.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00097.html
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Go to the source code of this file.
++Typedefs | |
| typedef mat< 4, 3, float, highp > | highp_mat4x3 |
| 4 columns of 3 components matrix of single-precision floating-point numbers using high precision arithmetic in term of ULPs. More... | |
| typedef mat< 4, 3, float, lowp > | lowp_mat4x3 |
| 4 columns of 3 components matrix of single-precision floating-point numbers using low precision arithmetic in term of ULPs. More... | |
| typedef mat< 4, 3, float, mediump > | mediump_mat4x3 |
| 4 columns of 3 components matrix of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. More... | |
Definition in file matrix_float4x3_precision.hpp.
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diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00107.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00107.html
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GLM_EXT_matrix_relational +More...
+ +Go to the source code of this file.
++Functions | |
| template<length_t C, length_t R, typename T , qualifier Q> | |
| GLM_FUNC_DECL GLM_CONSTEXPR vec< C, bool, Q > | equal (mat< C, R, T, Q > const &x, mat< C, R, T, Q > const &y) |
| Perform a component-wise equal-to comparison of two matrices. More... | |
| template<length_t C, length_t R, typename T , qualifier Q> | |
| GLM_FUNC_DECL GLM_CONSTEXPR vec< C, bool, Q > | equal (mat< C, R, T, Q > const &x, mat< C, R, T, Q > const &y, T epsilon) |
| Returns the component-wise comparison of |x - y| < epsilon. More... | |
| template<length_t C, length_t R, typename T , qualifier Q> | |
| GLM_FUNC_DECL GLM_CONSTEXPR vec< C, bool, Q > | equal (mat< C, R, T, Q > const &x, mat< C, R, T, Q > const &y, vec< C, T, Q > const &epsilon) |
| Returns the component-wise comparison of |x - y| < epsilon. More... | |
| template<length_t C, length_t R, typename T , qualifier Q> | |
| GLM_FUNC_DECL GLM_CONSTEXPR vec< C, bool, Q > | equal (mat< C, R, T, Q > const &x, mat< C, R, T, Q > const &y, int ULPs) |
| Returns the component-wise comparison between two vectors in term of ULPs. More... | |
| template<length_t C, length_t R, typename T , qualifier Q> | |
| GLM_FUNC_DECL GLM_CONSTEXPR vec< C, bool, Q > | equal (mat< C, R, T, Q > const &x, mat< C, R, T, Q > const &y, vec< C, int, Q > const &ULPs) |
| Returns the component-wise comparison between two vectors in term of ULPs. More... | |
| template<length_t C, length_t R, typename T , qualifier Q> | |
| GLM_FUNC_DECL GLM_CONSTEXPR vec< C, bool, Q > | notEqual (mat< C, R, T, Q > const &x, mat< C, R, T, Q > const &y) |
| Perform a component-wise not-equal-to comparison of two matrices. More... | |
| template<length_t C, length_t R, typename T , qualifier Q> | |
| GLM_FUNC_DECL GLM_CONSTEXPR vec< C, bool, Q > | notEqual (mat< C, R, T, Q > const &x, mat< C, R, T, Q > const &y, T epsilon) |
| Returns the component-wise comparison of |x - y| < epsilon. More... | |
| template<length_t C, length_t R, typename T , qualifier Q> | |
| GLM_FUNC_DECL GLM_CONSTEXPR vec< C, bool, Q > | notEqual (mat< C, R, T, Q > const &x, mat< C, R, T, Q > const &y, vec< C, T, Q > const &epsilon) |
| Returns the component-wise comparison of |x - y| >= epsilon. More... | |
| template<length_t C, length_t R, typename T , qualifier Q> | |
| GLM_FUNC_DECL GLM_CONSTEXPR vec< C, bool, Q > | notEqual (mat< C, R, T, Q > const &x, mat< C, R, T, Q > const &y, int ULPs) |
| Returns the component-wise comparison between two vectors in term of ULPs. More... | |
| template<length_t C, length_t R, typename T , qualifier Q> | |
| GLM_FUNC_DECL GLM_CONSTEXPR vec< C, bool, Q > | notEqual (mat< C, R, T, Q > const &x, mat< C, R, T, Q > const &y, vec< C, int, Q > const &ULPs) |
| Returns the component-wise comparison between two vectors in term of ULPs. More... | |
Definition in file matrix_relational.hpp.
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00110_source.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00110_source.html
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@@ -0,0 +1,152 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00111.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00111.html
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@@ -0,0 +1,120 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
GLM_GTX_mixed_producte +More...
+ +Go to the source code of this file.
++Functions | |
| +template<typename T , qualifier Q> | |
| GLM_FUNC_DECL T | mixedProduct (vec< 3, T, Q > const &v1, vec< 3, T, Q > const &v2, vec< 3, T, Q > const &v3) |
| Mixed product of 3 vectors (from GLM_GTX_mixed_product extension) | |
Definition in file mixed_product.hpp.
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00119_source.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00119_source.html
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@@ -0,0 +1,356 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00122_source.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00122_source.html
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--- /dev/null
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@@ -0,0 +1,130 @@
+
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+
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+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00127.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00127.html
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@@ -0,0 +1,142 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
GLM_EXT_quaternion_common +More...
+ +Go to the source code of this file.
++Functions | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL qua< T, Q > | conjugate (qua< T, Q > const &q) |
| Returns the q conjugate. More... | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL qua< T, Q > | inverse (qua< T, Q > const &q) |
| Returns the q inverse. More... | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< 4, bool, Q > | isinf (qua< T, Q > const &x) |
| Returns true if x holds a positive infinity or negative infinity representation in the underlying implementation's set of floating point representations. More... | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< 4, bool, Q > | isnan (qua< T, Q > const &x) |
| Returns true if x holds a NaN (not a number) representation in the underlying implementation's set of floating point representations. More... | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL qua< T, Q > | lerp (qua< T, Q > const &x, qua< T, Q > const &y, T a) |
| Linear interpolation of two quaternions. More... | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL qua< T, Q > | mix (qua< T, Q > const &x, qua< T, Q > const &y, T a) |
| Spherical linear interpolation of two quaternions. More... | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL qua< T, Q > | slerp (qua< T, Q > const &x, qua< T, Q > const &y, T a) |
| Spherical linear interpolation of two quaternions. More... | |
Definition in file quaternion_common.hpp.
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00131.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00131.html
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--- /dev/null
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@@ -0,0 +1,118 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
GLM_EXT_quaternion_float +More...
+ +Go to the source code of this file.
++Typedefs | |
| +typedef qua< float, defaultp > | quat |
| Quaternion of single-precision floating-point numbers. | |
Definition in file quaternion_float.hpp.
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00132_source.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00132_source.html
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@@ -0,0 +1,124 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00137_source.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00137_source.html
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--- /dev/null
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@@ -0,0 +1,145 @@
+
+
+
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+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00142_source.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00142_source.html
new file mode 100644
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--- /dev/null
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@@ -0,0 +1,188 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00146.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00146.html
new file mode 100644
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--- /dev/null
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@@ -0,0 +1,130 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
GLM_EXT_scalar_int_sized +More...
+ +Go to the source code of this file.
++Typedefs | |
| +typedef detail::int16 | int16 |
| 16 bit signed integer type. | |
| +typedef detail::int32 | int32 |
| 32 bit signed integer type. | |
| +typedef detail::int64 | int64 |
| 64 bit signed integer type. | |
| +typedef detail::int8 | int8 |
| 8 bit signed integer type. | |
Definition in file scalar_int_sized.hpp.
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00147_source.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00147_source.html
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@@ -0,0 +1,150 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00150.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00150.html
new file mode 100644
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--- /dev/null
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@@ -0,0 +1,109 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
GLM_GTX_scalar_relational +More...
+ +Go to the source code of this file.
+Definition in file gtx/scalar_relational.hpp.
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00152_source.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00152_source.html
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@@ -0,0 +1,134 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00160_source.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00160_source.html
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index 0000000000000000000000000000000000000000..3ddd5bee6e8dd1e382dde8ec09b1154367895bc4
--- /dev/null
+++ b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00160_source.html
@@ -0,0 +1,172 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00166.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00166.html
new file mode 100644
index 0000000000000000000000000000000000000000..fdcf3e8cbba15c7b8f501bd37bcdfab767d32b5b
--- /dev/null
+++ b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00166.html
@@ -0,0 +1,108 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
Go to the source code of this file.
+Definition in file type_mat2x3.hpp.
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00169_source.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00169_source.html
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--- /dev/null
+++ b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00169_source.html
@@ -0,0 +1,284 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00170.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00170.html
new file mode 100644
index 0000000000000000000000000000000000000000..95cd273cfb632e75ea8e3ac434e76dc5b2a40a74
--- /dev/null
+++ b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00170.html
@@ -0,0 +1,108 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
Go to the source code of this file.
+Definition in file type_mat3x4.hpp.
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00170_source.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00170_source.html
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@@ -0,0 +1,267 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00175_source.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00175_source.html
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index 0000000000000000000000000000000000000000..0a66716d0eefd628b5152ea207abfa381ca5d5f9
--- /dev/null
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@@ -0,0 +1,247 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00181_source.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00181_source.html
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index 0000000000000000000000000000000000000000..f03ca95a1b36fd2257b1e5b3f67466bb0e2b36ad
--- /dev/null
+++ b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00181_source.html
@@ -0,0 +1,584 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00184.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00184.html
new file mode 100644
index 0000000000000000000000000000000000000000..559184ba66bef5003a0839d884e6d2f9576e9ebd
--- /dev/null
+++ b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00184.html
@@ -0,0 +1,108 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
Go to the source code of this file.
+Definition in file vec2.hpp.
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00185.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00185.html
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index 0000000000000000000000000000000000000000..4f92c3ab8058c512721ea004229da121ed1459ec
--- /dev/null
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@@ -0,0 +1,108 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
Go to the source code of this file.
+Definition in file vec3.hpp.
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00188_source.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00188_source.html
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index 0000000000000000000000000000000000000000..e22f1d22fc399ad8548fea4900723922663e9904
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@@ -0,0 +1,134 @@
+
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+
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+
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+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00189.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00189.html
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index 0000000000000000000000000000000000000000..94850f77c460b8ed4dcf2eb6a9cce3f2ff0af45a
--- /dev/null
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@@ -0,0 +1,118 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
Go to the source code of this file.
++Typedefs | |
| +typedef vec< 1, bool, defaultp > | bvec1 |
| 1 components vector of boolean. | |
Definition in file vector_bool1.hpp.
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00191_source.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00191_source.html
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index 0000000000000000000000000000000000000000..99f0500beecd26f1021e05d8d1f66df37d20adf5
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@@ -0,0 +1,111 @@
+
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+![]() |
+
+ 0.9.9 API documentation
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+ |
+
+ 1.8.10
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+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00192.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00192.html
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index 0000000000000000000000000000000000000000..6e88bf0f9d5958da1602deadcd06c4858c8b4eb5
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@@ -0,0 +1,123 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
Go to the source code of this file.
++Typedefs | |
| typedef vec< 2, bool, highp > | highp_bvec2 |
| 2 components vector of high qualifier bool numbers. More... | |
| typedef vec< 2, bool, lowp > | lowp_bvec2 |
| 2 components vector of low qualifier bool numbers. More... | |
| typedef vec< 2, bool, mediump > | mediump_bvec2 |
| 2 components vector of medium qualifier bool numbers. More... | |
Definition in file vector_bool2_precision.hpp.
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00193.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00193.html
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index 0000000000000000000000000000000000000000..5b14f839bd37aca7e21ea18e25764635cc0f902c
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@@ -0,0 +1,117 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
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+ |
+
Go to the source code of this file.
++Typedefs | |
| typedef vec< 3, bool, defaultp > | bvec3 |
| 3 components vector of boolean. More... | |
Definition in file vector_bool3.hpp.
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00194_source.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00194_source.html
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@@ -0,0 +1,117 @@
+
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+![]() |
+
+ 0.9.9 API documentation
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+ |
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00200_source.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00200_source.html
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index 0000000000000000000000000000000000000000..8fb43a56830cdf91a259170991b7d0d9b627a73d
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+
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+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00202.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00202.html
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index 0000000000000000000000000000000000000000..6d556f271eeb045fd69eb4c21723fad95dc0d813
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@@ -0,0 +1,117 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
Go to the source code of this file.
++Typedefs | |
| typedef vec< 3, double, defaultp > | dvec3 |
| 3 components vector of double-precision floating-point numbers. More... | |
Definition in file vector_double3.hpp.
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00203.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00203.html
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+
+
+
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+![]() |
+
+ 0.9.9 API documentation
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Go to the source code of this file.
++Typedefs | |
| typedef vec< 3, double, highp > | highp_dvec3 |
| 3 components vector of high double-qualifier floating-point numbers. More... | |
| typedef vec< 3, double, lowp > | lowp_dvec3 |
| 3 components vector of low double-qualifier floating-point numbers. More... | |
| typedef vec< 3, double, mediump > | mediump_dvec3 |
| 3 components vector of medium double-qualifier floating-point numbers. More... | |
Definition in file vector_double3_precision.hpp.
+
+ 1.8.10
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diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00209_source.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00209_source.html
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index 0000000000000000000000000000000000000000..b93c0d4313036e77378cd3604868e933abeb9564
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+
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+ 0.9.9 API documentation
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+ 1.8.10
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diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00214.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00214.html
new file mode 100644
index 0000000000000000000000000000000000000000..41749ac627d5c7086918c6a82b9f59a8a2d278d9
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@@ -0,0 +1,118 @@
+
+
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+![]() |
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+ 0.9.9 API documentation
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Go to the source code of this file.
++Typedefs | |
| +typedef vec< 1, int, defaultp > | ivec1 |
| 1 component vector of signed integer numbers. | |
Definition in file vector_int1.hpp.
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00215.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00215.html
new file mode 100644
index 0000000000000000000000000000000000000000..643f864231937195261cba4692591606d2bca709
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+
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+
+![]() |
+
+ 0.9.9 API documentation
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+
GLM_EXT_vector_int1_precision +More...
+ +Go to the source code of this file.
++Typedefs | |
| +typedef vec< 1, int, highp > | highp_ivec1 |
| 1 component vector of signed integer values. | |
| +typedef vec< 1, int, lowp > | lowp_ivec1 |
| 1 component vector of signed integer values. | |
| +typedef vec< 1, int, mediump > | mediump_ivec1 |
| 1 component vector of signed integer values. | |
Definition in file vector_int1_precision.hpp.
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00215_source.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00215_source.html
new file mode 100644
index 0000000000000000000000000000000000000000..48ac834c7d89765f5978dde979238774697e0b16
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@@ -0,0 +1,122 @@
+
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+![]() |
+
+ 0.9.9 API documentation
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+ |
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+ 1.8.10
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diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00218.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00218.html
new file mode 100644
index 0000000000000000000000000000000000000000..fd0917bd3fbe1f82fb212f86b40d81331e3511f0
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@@ -0,0 +1,117 @@
+
+
+
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+![]() |
+
+ 0.9.9 API documentation
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Go to the source code of this file.
++Typedefs | |
| typedef vec< 3, int, defaultp > | ivec3 |
| 3 components vector of signed integer numbers. More... | |
Definition in file vector_int3.hpp.
+
+ 1.8.10
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diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00219_source.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00219_source.html
new file mode 100644
index 0000000000000000000000000000000000000000..d6692beac205ccb199fccfd274dd8f86dff36e25
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+ 1.8.10
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+
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diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00222.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00222.html
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index 0000000000000000000000000000000000000000..a9db42291c788891dafa5d4f4426f7d630a51b04
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+
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+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
GLM_EXT_vector_integer +More...
+ +Go to the source code of this file.
++Functions | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, int, Q > | findNSB (vec< L, T, Q > const &Source, vec< L, int, Q > SignificantBitCount) |
| Returns the bit number of the Nth significant bit set to 1 in the binary representation of value. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, bool, Q > | isMultiple (vec< L, T, Q > const &v, T Multiple) |
| Return true if the 'Value' is a multiple of 'Multiple'. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, bool, Q > | isMultiple (vec< L, T, Q > const &v, vec< L, T, Q > const &Multiple) |
| Return true if the 'Value' is a multiple of 'Multiple'. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, bool, Q > | isPowerOfTwo (vec< L, T, Q > const &v) |
| Return true if the value is a power of two number. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, T, Q > | nextMultiple (vec< L, T, Q > const &v, T Multiple) |
| Higher multiple number of Source. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, T, Q > | nextMultiple (vec< L, T, Q > const &v, vec< L, T, Q > const &Multiple) |
| Higher multiple number of Source. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, T, Q > | nextPowerOfTwo (vec< L, T, Q > const &v) |
| Return the power of two number which value is just higher the input value, round up to a power of two. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, T, Q > | prevMultiple (vec< L, T, Q > const &v, T Multiple) |
| Lower multiple number of Source. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, T, Q > | prevMultiple (vec< L, T, Q > const &v, vec< L, T, Q > const &Multiple) |
| Lower multiple number of Source. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, T, Q > | prevPowerOfTwo (vec< L, T, Q > const &v) |
| Return the power of two number which value is just lower the input value, round down to a power of two. More... | |
Definition in file vector_integer.hpp.
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diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00227_source.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00227_source.html
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index 0000000000000000000000000000000000000000..d731352363f19bd2e02417c4f123505682433315
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+
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+
+ 0.9.9 API documentation
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+ |
+
+ 1.8.10
+
+
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diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00232_source.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00232_source.html
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index 0000000000000000000000000000000000000000..e7a754f76f1297050722939baa463cf9a8c00662
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+
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+ 0.9.9 API documentation
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+ |
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00234.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00234.html
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index 0000000000000000000000000000000000000000..358df214fa00a85c8a3700d9fca2b51a26f8457f
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@@ -0,0 +1,146 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
Go to the source code of this file.
++Functions | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, int, Q > | floatDistance (vec< L, float, Q > const &x, vec< L, float, Q > const &y) |
| Return the distance in the number of ULP between 2 single-precision floating-point scalars. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, int64, Q > | floatDistance (vec< L, double, Q > const &x, vec< L, double, Q > const &y) |
| Return the distance in the number of ULP between 2 double-precision floating-point scalars. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, T, Q > | nextFloat (vec< L, T, Q > const &x) |
| Return the next ULP value(s) after the input value(s). More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, T, Q > | nextFloat (vec< L, T, Q > const &x, int ULPs) |
| Return the value(s) ULP distance after the input value(s). More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, T, Q > | nextFloat (vec< L, T, Q > const &x, vec< L, int, Q > const &ULPs) |
| Return the value(s) ULP distance after the input value(s). More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, T, Q > | prevFloat (vec< L, T, Q > const &x) |
| Return the previous ULP value(s) before the input value(s). More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, T, Q > | prevFloat (vec< L, T, Q > const &x, int ULPs) |
| Return the value(s) ULP distance before the input value(s). More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, T, Q > | prevFloat (vec< L, T, Q > const &x, vec< L, int, Q > const &ULPs) |
| Return the value(s) ULP distance before the input value(s). More... | |
Definition in file vector_ulp.hpp.
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+
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+ 0.9.9 API documentation
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+ |
+
Provides GLSL exponential functions. +More...
++Functions | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, T, Q > | exp (vec< L, T, Q > const &v) |
| Returns the natural exponentiation of v, i.e., e^v. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, T, Q > | exp2 (vec< L, T, Q > const &v) |
| Returns 2 raised to the v power. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, T, Q > | inversesqrt (vec< L, T, Q > const &v) |
| Returns the reciprocal of the positive square root of v. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, T, Q > | log (vec< L, T, Q > const &v) |
| Returns the natural logarithm of v, i.e., returns the value y which satisfies the equation x = e^y. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, T, Q > | log2 (vec< L, T, Q > const &v) |
| Returns the base 2 log of x, i.e., returns the value y, which satisfies the equation x = 2 ^ y. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, T, Q > | pow (vec< L, T, Q > const &base, vec< L, T, Q > const &exponent) |
| Returns 'base' raised to the power 'exponent'. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, T, Q > | sqrt (vec< L, T, Q > const &v) |
| Returns the positive square root of v. More... | |
Provides GLSL exponential functions.
+These all operate component-wise. The description is per component.
+Include <glm/exponential.hpp> to use these core features.
+| GLM_FUNC_DECL vec<L, T, Q> glm::exp | +( | +vec< L, T, Q > const & | +v | ) | ++ |
Returns the natural exponentiation of x, i.e., e^x.
+| v | exp function is defined for input values of v defined in the range (inf-, inf+) in the limit of the type qualifier. |
| L | An integer between 1 and 4 included that qualify the dimension of the vector. |
| T | Floating-point scalar types. |
| GLM_FUNC_DECL vec<L, T, Q> glm::exp2 | +( | +vec< L, T, Q > const & | +v | ) | ++ |
Returns 2 raised to the v power.
+| v | exp2 function is defined for input values of v defined in the range (inf-, inf+) in the limit of the type qualifier. |
| L | An integer between 1 and 4 included that qualify the dimension of the vector. |
| T | Floating-point scalar types. |
| GLM_FUNC_DECL vec<L, T, Q> glm::inversesqrt | +( | +vec< L, T, Q > const & | +v | ) | ++ |
Returns the reciprocal of the positive square root of v.
+| v | inversesqrt function is defined for input values of v defined in the range [0, inf+) in the limit of the type qualifier. |
| L | An integer between 1 and 4 included that qualify the dimension of the vector. |
| T | Floating-point scalar types. |
| GLM_FUNC_DECL vec<L, T, Q> glm::log | +( | +vec< L, T, Q > const & | +v | ) | ++ |
Returns the natural logarithm of v, i.e., returns the value y which satisfies the equation x = e^y.
+Results are undefined if v <= 0.
+| v | log function is defined for input values of v defined in the range (0, inf+) in the limit of the type qualifier. |
| L | An integer between 1 and 4 included that qualify the dimension of the vector. |
| T | Floating-point scalar types. |
| GLM_FUNC_DECL vec<L, T, Q> glm::log2 | +( | +vec< L, T, Q > const & | +v | ) | ++ |
Returns the base 2 log of x, i.e., returns the value y, which satisfies the equation x = 2 ^ y.
+| v | log2 function is defined for input values of v defined in the range (0, inf+) in the limit of the type qualifier. |
| L | An integer between 1 and 4 included that qualify the dimension of the vector. |
| T | Floating-point scalar types. |
| GLM_FUNC_DECL vec<L, T, Q> glm::pow | +( | +vec< L, T, Q > const & | +base, | +
| + | + | vec< L, T, Q > const & | +exponent | +
| + | ) | ++ |
Returns 'base' raised to the power 'exponent'.
+| base | Floating point value. pow function is defined for input values of 'base' defined in the range (inf-, inf+) in the limit of the type qualifier. |
| exponent | Floating point value representing the 'exponent'. |
| GLM_FUNC_DECL vec<L, T, Q> glm::sqrt | +( | +vec< L, T, Q > const & | +v | ) | ++ |
Returns the positive square root of v.
+| v | sqrt function is defined for input values of v defined in the range [0, inf+) in the limit of the type qualifier. |
| L | An integer between 1 and 4 included that qualify the dimension of the vector. |
| T | Floating-point scalar types. |
+ 1.8.10
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+
+
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+
Defines functions that generate clip space transformation matrices. +More...
++Functions | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | frustum (T left, T right, T bottom, T top, T near, T far) |
| Creates a frustum matrix with default handedness, using the default handedness and default near and far clip planes definition. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | frustumLH (T left, T right, T bottom, T top, T near, T far) |
| Creates a left handed frustum matrix. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | frustumLH_NO (T left, T right, T bottom, T top, T near, T far) |
| Creates a left handed frustum matrix. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | frustumLH_ZO (T left, T right, T bottom, T top, T near, T far) |
| Creates a left handed frustum matrix. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | frustumNO (T left, T right, T bottom, T top, T near, T far) |
| Creates a frustum matrix using left-handed coordinates if GLM_FORCE_LEFT_HANDED if defined or right-handed coordinates otherwise. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | frustumRH (T left, T right, T bottom, T top, T near, T far) |
| Creates a right handed frustum matrix. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | frustumRH_NO (T left, T right, T bottom, T top, T near, T far) |
| Creates a right handed frustum matrix. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | frustumRH_ZO (T left, T right, T bottom, T top, T near, T far) |
| Creates a right handed frustum matrix. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | frustumZO (T left, T right, T bottom, T top, T near, T far) |
| Creates a frustum matrix using left-handed coordinates if GLM_FORCE_LEFT_HANDED if defined or right-handed coordinates otherwise. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | infinitePerspective (T fovy, T aspect, T near) |
| Creates a matrix for a symmetric perspective-view frustum with far plane at infinite with default handedness. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | infinitePerspectiveLH (T fovy, T aspect, T near) |
| Creates a matrix for a left handed, symmetric perspective-view frustum with far plane at infinite. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | infinitePerspectiveRH (T fovy, T aspect, T near) |
| Creates a matrix for a right handed, symmetric perspective-view frustum with far plane at infinite. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | ortho (T left, T right, T bottom, T top) |
| Creates a matrix for projecting two-dimensional coordinates onto the screen. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | ortho (T left, T right, T bottom, T top, T zNear, T zFar) |
| Creates a matrix for an orthographic parallel viewing volume, using the default handedness and default near and far clip planes definition. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | orthoLH (T left, T right, T bottom, T top, T zNear, T zFar) |
| Creates a matrix for an orthographic parallel viewing volume, using left-handed coordinates. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | orthoLH_NO (T left, T right, T bottom, T top, T zNear, T zFar) |
| Creates a matrix for an orthographic parallel viewing volume using right-handed coordinates. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | orthoLH_ZO (T left, T right, T bottom, T top, T zNear, T zFar) |
| Creates a matrix for an orthographic parallel viewing volume, using left-handed coordinates. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | orthoNO (T left, T right, T bottom, T top, T zNear, T zFar) |
| Creates a matrix for an orthographic parallel viewing volume, using left-handed coordinates if GLM_FORCE_LEFT_HANDED if defined or right-handed coordinates otherwise. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | orthoRH (T left, T right, T bottom, T top, T zNear, T zFar) |
| Creates a matrix for an orthographic parallel viewing volume, using right-handed coordinates. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | orthoRH_NO (T left, T right, T bottom, T top, T zNear, T zFar) |
| Creates a matrix for an orthographic parallel viewing volume, using right-handed coordinates. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | orthoRH_ZO (T left, T right, T bottom, T top, T zNear, T zFar) |
| Creates a matrix for an orthographic parallel viewing volume, using left-handed coordinates. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | orthoZO (T left, T right, T bottom, T top, T zNear, T zFar) |
| Creates a matrix for an orthographic parallel viewing volume, using left-handed coordinates. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | perspective (T fovy, T aspect, T near, T far) |
| Creates a matrix for a symetric perspective-view frustum based on the default handedness and default near and far clip planes definition. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | perspectiveFov (T fov, T width, T height, T near, T far) |
| Builds a perspective projection matrix based on a field of view and the default handedness and default near and far clip planes definition. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | perspectiveFovLH (T fov, T width, T height, T near, T far) |
| Builds a left handed perspective projection matrix based on a field of view. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | perspectiveFovLH_NO (T fov, T width, T height, T near, T far) |
| Builds a perspective projection matrix based on a field of view using left-handed coordinates. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | perspectiveFovLH_ZO (T fov, T width, T height, T near, T far) |
| Builds a perspective projection matrix based on a field of view using left-handed coordinates. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | perspectiveFovNO (T fov, T width, T height, T near, T far) |
| Builds a perspective projection matrix based on a field of view using left-handed coordinates if GLM_FORCE_LEFT_HANDED if defined or right-handed coordinates otherwise. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | perspectiveFovRH (T fov, T width, T height, T near, T far) |
| Builds a right handed perspective projection matrix based on a field of view. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | perspectiveFovRH_NO (T fov, T width, T height, T near, T far) |
| Builds a perspective projection matrix based on a field of view using right-handed coordinates. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | perspectiveFovRH_ZO (T fov, T width, T height, T near, T far) |
| Builds a perspective projection matrix based on a field of view using right-handed coordinates. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | perspectiveFovZO (T fov, T width, T height, T near, T far) |
| Builds a perspective projection matrix based on a field of view using left-handed coordinates if GLM_FORCE_LEFT_HANDED if defined or right-handed coordinates otherwise. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | perspectiveLH (T fovy, T aspect, T near, T far) |
| Creates a matrix for a left handed, symetric perspective-view frustum. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | perspectiveLH_NO (T fovy, T aspect, T near, T far) |
| Creates a matrix for a left handed, symetric perspective-view frustum. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | perspectiveLH_ZO (T fovy, T aspect, T near, T far) |
| Creates a matrix for a left handed, symetric perspective-view frustum. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | perspectiveNO (T fovy, T aspect, T near, T far) |
| Creates a matrix for a symetric perspective-view frustum using left-handed coordinates if GLM_FORCE_LEFT_HANDED if defined or right-handed coordinates otherwise. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | perspectiveRH (T fovy, T aspect, T near, T far) |
| Creates a matrix for a right handed, symetric perspective-view frustum. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | perspectiveRH_NO (T fovy, T aspect, T near, T far) |
| Creates a matrix for a right handed, symetric perspective-view frustum. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | perspectiveRH_ZO (T fovy, T aspect, T near, T far) |
| Creates a matrix for a right handed, symetric perspective-view frustum. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | perspectiveZO (T fovy, T aspect, T near, T far) |
| Creates a matrix for a symetric perspective-view frustum using left-handed coordinates if GLM_FORCE_LEFT_HANDED if defined or right-handed coordinates otherwise. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | tweakedInfinitePerspective (T fovy, T aspect, T near) |
| Creates a matrix for a symmetric perspective-view frustum with far plane at infinite for graphics hardware that doesn't support depth clamping. More... | |
| template<typename T > | |
| GLM_FUNC_DECL mat< 4, 4, T, defaultp > | tweakedInfinitePerspective (T fovy, T aspect, T near, T ep) |
| Creates a matrix for a symmetric perspective-view frustum with far plane at infinite for graphics hardware that doesn't support depth clamping. More... | |
Defines functions that generate clip space transformation matrices.
+The matrices generated by this extension use standard OpenGL fixed-function conventions. For example, the lookAt function generates a transform from world space into the specific eye space that the projective matrix functions (perspective, ortho, etc) are designed to expect. The OpenGL compatibility specifications defines the particular layout of this eye space.
+Include <glm/ext/matrix_clip_space.hpp> to use the features of this extension.
+ +| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::frustum | +( | +T | +left, | +
| + | + | T | +right, | +
| + | + | T | +bottom, | +
| + | + | T | +top, | +
| + | + | T | +near, | +
| + | + | T | +far | +
| + | ) | ++ |
Creates a frustum matrix with default handedness, using the default handedness and default near and far clip planes definition.
+To change default handedness use GLM_FORCE_LEFT_HANDED. To change default near and far clip planes definition use GLM_FORCE_DEPTH_ZERO_TO_ONE.
+| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::frustumLH | +( | +T | +left, | +
| + | + | T | +right, | +
| + | + | T | +bottom, | +
| + | + | T | +top, | +
| + | + | T | +near, | +
| + | + | T | +far | +
| + | ) | ++ |
Creates a left handed frustum matrix.
+If GLM_FORCE_DEPTH_ZERO_TO_ONE is defined, the near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition) Otherwise, the near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
+| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::frustumLH_NO | +( | +T | +left, | +
| + | + | T | +right, | +
| + | + | T | +bottom, | +
| + | + | T | +top, | +
| + | + | T | +near, | +
| + | + | T | +far | +
| + | ) | ++ |
Creates a left handed frustum matrix.
+The near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
+| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::frustumLH_ZO | +( | +T | +left, | +
| + | + | T | +right, | +
| + | + | T | +bottom, | +
| + | + | T | +top, | +
| + | + | T | +near, | +
| + | + | T | +far | +
| + | ) | ++ |
Creates a left handed frustum matrix.
+The near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
+| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::frustumNO | +( | +T | +left, | +
| + | + | T | +right, | +
| + | + | T | +bottom, | +
| + | + | T | +top, | +
| + | + | T | +near, | +
| + | + | T | +far | +
| + | ) | ++ |
Creates a frustum matrix using left-handed coordinates if GLM_FORCE_LEFT_HANDED if defined or right-handed coordinates otherwise.
+The near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
+| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::frustumRH | +( | +T | +left, | +
| + | + | T | +right, | +
| + | + | T | +bottom, | +
| + | + | T | +top, | +
| + | + | T | +near, | +
| + | + | T | +far | +
| + | ) | ++ |
Creates a right handed frustum matrix.
+If GLM_FORCE_DEPTH_ZERO_TO_ONE is defined, the near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition) Otherwise, the near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
+| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::frustumRH_NO | +( | +T | +left, | +
| + | + | T | +right, | +
| + | + | T | +bottom, | +
| + | + | T | +top, | +
| + | + | T | +near, | +
| + | + | T | +far | +
| + | ) | ++ |
Creates a right handed frustum matrix.
+The near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
+| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::frustumRH_ZO | +( | +T | +left, | +
| + | + | T | +right, | +
| + | + | T | +bottom, | +
| + | + | T | +top, | +
| + | + | T | +near, | +
| + | + | T | +far | +
| + | ) | ++ |
Creates a right handed frustum matrix.
+The near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
+| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::frustumZO | +( | +T | +left, | +
| + | + | T | +right, | +
| + | + | T | +bottom, | +
| + | + | T | +top, | +
| + | + | T | +near, | +
| + | + | T | +far | +
| + | ) | ++ |
Creates a frustum matrix using left-handed coordinates if GLM_FORCE_LEFT_HANDED if defined or right-handed coordinates otherwise.
+The near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
+| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::infinitePerspective | +( | +T | +fovy, | +
| + | + | T | +aspect, | +
| + | + | T | +near | +
| + | ) | ++ |
Creates a matrix for a symmetric perspective-view frustum with far plane at infinite with default handedness.
+| fovy | Specifies the field of view angle, in degrees, in the y direction. Expressed in radians. |
| aspect | Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height). |
| near | Specifies the distance from the viewer to the near clipping plane (always positive). |
| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::infinitePerspectiveLH | +( | +T | +fovy, | +
| + | + | T | +aspect, | +
| + | + | T | +near | +
| + | ) | ++ |
Creates a matrix for a left handed, symmetric perspective-view frustum with far plane at infinite.
+| fovy | Specifies the field of view angle, in degrees, in the y direction. Expressed in radians. |
| aspect | Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height). |
| near | Specifies the distance from the viewer to the near clipping plane (always positive). |
| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::infinitePerspectiveRH | +( | +T | +fovy, | +
| + | + | T | +aspect, | +
| + | + | T | +near | +
| + | ) | ++ |
Creates a matrix for a right handed, symmetric perspective-view frustum with far plane at infinite.
+| fovy | Specifies the field of view angle, in degrees, in the y direction. Expressed in radians. |
| aspect | Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height). |
| near | Specifies the distance from the viewer to the near clipping plane (always positive). |
| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::ortho | +( | +T | +left, | +
| + | + | T | +right, | +
| + | + | T | +bottom, | +
| + | + | T | +top | +
| + | ) | ++ |
Creates a matrix for projecting two-dimensional coordinates onto the screen.
+| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::ortho | +( | +T | +left, | +
| + | + | T | +right, | +
| + | + | T | +bottom, | +
| + | + | T | +top, | +
| + | + | T | +zNear, | +
| + | + | T | +zFar | +
| + | ) | ++ |
Creates a matrix for an orthographic parallel viewing volume, using the default handedness and default near and far clip planes definition.
+To change default handedness use GLM_FORCE_LEFT_HANDED. To change default near and far clip planes definition use GLM_FORCE_DEPTH_ZERO_TO_ONE.
+| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::orthoLH | +( | +T | +left, | +
| + | + | T | +right, | +
| + | + | T | +bottom, | +
| + | + | T | +top, | +
| + | + | T | +zNear, | +
| + | + | T | +zFar | +
| + | ) | ++ |
Creates a matrix for an orthographic parallel viewing volume, using left-handed coordinates.
+If GLM_FORCE_DEPTH_ZERO_TO_ONE is defined, the near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition) Otherwise, the near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
+| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::orthoLH_NO | +( | +T | +left, | +
| + | + | T | +right, | +
| + | + | T | +bottom, | +
| + | + | T | +top, | +
| + | + | T | +zNear, | +
| + | + | T | +zFar | +
| + | ) | ++ |
Creates a matrix for an orthographic parallel viewing volume using right-handed coordinates.
+The near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
+| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::orthoLH_ZO | +( | +T | +left, | +
| + | + | T | +right, | +
| + | + | T | +bottom, | +
| + | + | T | +top, | +
| + | + | T | +zNear, | +
| + | + | T | +zFar | +
| + | ) | ++ |
Creates a matrix for an orthographic parallel viewing volume, using left-handed coordinates.
+The near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
+| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::orthoNO | +( | +T | +left, | +
| + | + | T | +right, | +
| + | + | T | +bottom, | +
| + | + | T | +top, | +
| + | + | T | +zNear, | +
| + | + | T | +zFar | +
| + | ) | ++ |
Creates a matrix for an orthographic parallel viewing volume, using left-handed coordinates if GLM_FORCE_LEFT_HANDED if defined or right-handed coordinates otherwise.
+The near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
+| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::orthoRH | +( | +T | +left, | +
| + | + | T | +right, | +
| + | + | T | +bottom, | +
| + | + | T | +top, | +
| + | + | T | +zNear, | +
| + | + | T | +zFar | +
| + | ) | ++ |
Creates a matrix for an orthographic parallel viewing volume, using right-handed coordinates.
+If GLM_FORCE_DEPTH_ZERO_TO_ONE is defined, the near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition) Otherwise, the near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
+| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::orthoRH_NO | +( | +T | +left, | +
| + | + | T | +right, | +
| + | + | T | +bottom, | +
| + | + | T | +top, | +
| + | + | T | +zNear, | +
| + | + | T | +zFar | +
| + | ) | ++ |
Creates a matrix for an orthographic parallel viewing volume, using right-handed coordinates.
+The near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
+| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::orthoRH_ZO | +( | +T | +left, | +
| + | + | T | +right, | +
| + | + | T | +bottom, | +
| + | + | T | +top, | +
| + | + | T | +zNear, | +
| + | + | T | +zFar | +
| + | ) | ++ |
Creates a matrix for an orthographic parallel viewing volume, using left-handed coordinates.
+The near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
+| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::orthoZO | +( | +T | +left, | +
| + | + | T | +right, | +
| + | + | T | +bottom, | +
| + | + | T | +top, | +
| + | + | T | +zNear, | +
| + | + | T | +zFar | +
| + | ) | ++ |
Creates a matrix for an orthographic parallel viewing volume, using left-handed coordinates.
+The near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
+| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::perspective | +( | +T | +fovy, | +
| + | + | T | +aspect, | +
| + | + | T | +near, | +
| + | + | T | +far | +
| + | ) | ++ |
Creates a matrix for a symetric perspective-view frustum based on the default handedness and default near and far clip planes definition.
+To change default handedness use GLM_FORCE_LEFT_HANDED. To change default near and far clip planes definition use GLM_FORCE_DEPTH_ZERO_TO_ONE.
+| fovy | Specifies the field of view angle in the y direction. Expressed in radians. |
| aspect | Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height). |
| near | Specifies the distance from the viewer to the near clipping plane (always positive). |
| far | Specifies the distance from the viewer to the far clipping plane (always positive). |
| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::perspectiveFov | +( | +T | +fov, | +
| + | + | T | +width, | +
| + | + | T | +height, | +
| + | + | T | +near, | +
| + | + | T | +far | +
| + | ) | ++ |
Builds a perspective projection matrix based on a field of view and the default handedness and default near and far clip planes definition.
+To change default handedness use GLM_FORCE_LEFT_HANDED. To change default near and far clip planes definition use GLM_FORCE_DEPTH_ZERO_TO_ONE.
+| fov | Expressed in radians. |
| width | Width of the viewport |
| height | Height of the viewport |
| near | Specifies the distance from the viewer to the near clipping plane (always positive). |
| far | Specifies the distance from the viewer to the far clipping plane (always positive). |
| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::perspectiveFovLH | +( | +T | +fov, | +
| + | + | T | +width, | +
| + | + | T | +height, | +
| + | + | T | +near, | +
| + | + | T | +far | +
| + | ) | ++ |
Builds a left handed perspective projection matrix based on a field of view.
+If GLM_FORCE_DEPTH_ZERO_TO_ONE is defined, the near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition) Otherwise, the near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
+| fov | Expressed in radians. |
| width | Width of the viewport |
| height | Height of the viewport |
| near | Specifies the distance from the viewer to the near clipping plane (always positive). |
| far | Specifies the distance from the viewer to the far clipping plane (always positive). |
| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::perspectiveFovLH_NO | +( | +T | +fov, | +
| + | + | T | +width, | +
| + | + | T | +height, | +
| + | + | T | +near, | +
| + | + | T | +far | +
| + | ) | ++ |
Builds a perspective projection matrix based on a field of view using left-handed coordinates.
+The near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
+| fov | Expressed in radians. |
| width | Width of the viewport |
| height | Height of the viewport |
| near | Specifies the distance from the viewer to the near clipping plane (always positive). |
| far | Specifies the distance from the viewer to the far clipping plane (always positive). |
| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::perspectiveFovLH_ZO | +( | +T | +fov, | +
| + | + | T | +width, | +
| + | + | T | +height, | +
| + | + | T | +near, | +
| + | + | T | +far | +
| + | ) | ++ |
Builds a perspective projection matrix based on a field of view using left-handed coordinates.
+The near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
+| fov | Expressed in radians. |
| width | Width of the viewport |
| height | Height of the viewport |
| near | Specifies the distance from the viewer to the near clipping plane (always positive). |
| far | Specifies the distance from the viewer to the far clipping plane (always positive). |
| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::perspectiveFovNO | +( | +T | +fov, | +
| + | + | T | +width, | +
| + | + | T | +height, | +
| + | + | T | +near, | +
| + | + | T | +far | +
| + | ) | ++ |
Builds a perspective projection matrix based on a field of view using left-handed coordinates if GLM_FORCE_LEFT_HANDED if defined or right-handed coordinates otherwise.
+The near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
+| fov | Expressed in radians. |
| width | Width of the viewport |
| height | Height of the viewport |
| near | Specifies the distance from the viewer to the near clipping plane (always positive). |
| far | Specifies the distance from the viewer to the far clipping plane (always positive). |
| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::perspectiveFovRH | +( | +T | +fov, | +
| + | + | T | +width, | +
| + | + | T | +height, | +
| + | + | T | +near, | +
| + | + | T | +far | +
| + | ) | ++ |
Builds a right handed perspective projection matrix based on a field of view.
+If GLM_FORCE_DEPTH_ZERO_TO_ONE is defined, the near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition) Otherwise, the near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
+| fov | Expressed in radians. |
| width | Width of the viewport |
| height | Height of the viewport |
| near | Specifies the distance from the viewer to the near clipping plane (always positive). |
| far | Specifies the distance from the viewer to the far clipping plane (always positive). |
| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::perspectiveFovRH_NO | +( | +T | +fov, | +
| + | + | T | +width, | +
| + | + | T | +height, | +
| + | + | T | +near, | +
| + | + | T | +far | +
| + | ) | ++ |
Builds a perspective projection matrix based on a field of view using right-handed coordinates.
+The near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
+| fov | Expressed in radians. |
| width | Width of the viewport |
| height | Height of the viewport |
| near | Specifies the distance from the viewer to the near clipping plane (always positive). |
| far | Specifies the distance from the viewer to the far clipping plane (always positive). |
| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::perspectiveFovRH_ZO | +( | +T | +fov, | +
| + | + | T | +width, | +
| + | + | T | +height, | +
| + | + | T | +near, | +
| + | + | T | +far | +
| + | ) | ++ |
Builds a perspective projection matrix based on a field of view using right-handed coordinates.
+The near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
+| fov | Expressed in radians. |
| width | Width of the viewport |
| height | Height of the viewport |
| near | Specifies the distance from the viewer to the near clipping plane (always positive). |
| far | Specifies the distance from the viewer to the far clipping plane (always positive). |
| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::perspectiveFovZO | +( | +T | +fov, | +
| + | + | T | +width, | +
| + | + | T | +height, | +
| + | + | T | +near, | +
| + | + | T | +far | +
| + | ) | ++ |
Builds a perspective projection matrix based on a field of view using left-handed coordinates if GLM_FORCE_LEFT_HANDED if defined or right-handed coordinates otherwise.
+The near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
+| fov | Expressed in radians. |
| width | Width of the viewport |
| height | Height of the viewport |
| near | Specifies the distance from the viewer to the near clipping plane (always positive). |
| far | Specifies the distance from the viewer to the far clipping plane (always positive). |
| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::perspectiveLH | +( | +T | +fovy, | +
| + | + | T | +aspect, | +
| + | + | T | +near, | +
| + | + | T | +far | +
| + | ) | ++ |
Creates a matrix for a left handed, symetric perspective-view frustum.
+If GLM_FORCE_DEPTH_ZERO_TO_ONE is defined, the near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition) Otherwise, the near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
+| fovy | Specifies the field of view angle, in degrees, in the y direction. Expressed in radians. |
| aspect | Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height). |
| near | Specifies the distance from the viewer to the near clipping plane (always positive). |
| far | Specifies the distance from the viewer to the far clipping plane (always positive). |
| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::perspectiveLH_NO | +( | +T | +fovy, | +
| + | + | T | +aspect, | +
| + | + | T | +near, | +
| + | + | T | +far | +
| + | ) | ++ |
Creates a matrix for a left handed, symetric perspective-view frustum.
+The near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
+| fovy | Specifies the field of view angle, in degrees, in the y direction. Expressed in radians. |
| aspect | Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height). |
| near | Specifies the distance from the viewer to the near clipping plane (always positive). |
| far | Specifies the distance from the viewer to the far clipping plane (always positive). |
| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::perspectiveLH_ZO | +( | +T | +fovy, | +
| + | + | T | +aspect, | +
| + | + | T | +near, | +
| + | + | T | +far | +
| + | ) | ++ |
Creates a matrix for a left handed, symetric perspective-view frustum.
+The near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
+| fovy | Specifies the field of view angle, in degrees, in the y direction. Expressed in radians. |
| aspect | Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height). |
| near | Specifies the distance from the viewer to the near clipping plane (always positive). |
| far | Specifies the distance from the viewer to the far clipping plane (always positive). |
| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::perspectiveNO | +( | +T | +fovy, | +
| + | + | T | +aspect, | +
| + | + | T | +near, | +
| + | + | T | +far | +
| + | ) | ++ |
Creates a matrix for a symetric perspective-view frustum using left-handed coordinates if GLM_FORCE_LEFT_HANDED if defined or right-handed coordinates otherwise.
+The near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
+| fovy | Specifies the field of view angle, in degrees, in the y direction. Expressed in radians. |
| aspect | Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height). |
| near | Specifies the distance from the viewer to the near clipping plane (always positive). |
| far | Specifies the distance from the viewer to the far clipping plane (always positive). |
| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::perspectiveRH | +( | +T | +fovy, | +
| + | + | T | +aspect, | +
| + | + | T | +near, | +
| + | + | T | +far | +
| + | ) | ++ |
Creates a matrix for a right handed, symetric perspective-view frustum.
+If GLM_FORCE_DEPTH_ZERO_TO_ONE is defined, the near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition) Otherwise, the near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
+| fovy | Specifies the field of view angle, in degrees, in the y direction. Expressed in radians. |
| aspect | Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height). |
| near | Specifies the distance from the viewer to the near clipping plane (always positive). |
| far | Specifies the distance from the viewer to the far clipping plane (always positive). |
| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::perspectiveRH_NO | +( | +T | +fovy, | +
| + | + | T | +aspect, | +
| + | + | T | +near, | +
| + | + | T | +far | +
| + | ) | ++ |
Creates a matrix for a right handed, symetric perspective-view frustum.
+The near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
+| fovy | Specifies the field of view angle, in degrees, in the y direction. Expressed in radians. |
| aspect | Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height). |
| near | Specifies the distance from the viewer to the near clipping plane (always positive). |
| far | Specifies the distance from the viewer to the far clipping plane (always positive). |
| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::perspectiveRH_ZO | +( | +T | +fovy, | +
| + | + | T | +aspect, | +
| + | + | T | +near, | +
| + | + | T | +far | +
| + | ) | ++ |
Creates a matrix for a right handed, symetric perspective-view frustum.
+The near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
+| fovy | Specifies the field of view angle, in degrees, in the y direction. Expressed in radians. |
| aspect | Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height). |
| near | Specifies the distance from the viewer to the near clipping plane (always positive). |
| far | Specifies the distance from the viewer to the far clipping plane (always positive). |
| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::perspectiveZO | +( | +T | +fovy, | +
| + | + | T | +aspect, | +
| + | + | T | +near, | +
| + | + | T | +far | +
| + | ) | ++ |
Creates a matrix for a symetric perspective-view frustum using left-handed coordinates if GLM_FORCE_LEFT_HANDED if defined or right-handed coordinates otherwise.
+The near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
+| fovy | Specifies the field of view angle, in degrees, in the y direction. Expressed in radians. |
| aspect | Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height). |
| near | Specifies the distance from the viewer to the near clipping plane (always positive). |
| far | Specifies the distance from the viewer to the far clipping plane (always positive). |
| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::tweakedInfinitePerspective | +( | +T | +fovy, | +
| + | + | T | +aspect, | +
| + | + | T | +near | +
| + | ) | ++ |
Creates a matrix for a symmetric perspective-view frustum with far plane at infinite for graphics hardware that doesn't support depth clamping.
+| fovy | Specifies the field of view angle, in degrees, in the y direction. Expressed in radians. |
| aspect | Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height). |
| near | Specifies the distance from the viewer to the near clipping plane (always positive). |
| T | A floating-point scalar type |
| GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::tweakedInfinitePerspective | +( | +T | +fovy, | +
| + | + | T | +aspect, | +
| + | + | T | +near, | +
| + | + | T | +ep | +
| + | ) | ++ |
Creates a matrix for a symmetric perspective-view frustum with far plane at infinite for graphics hardware that doesn't support depth clamping.
+| fovy | Specifies the field of view angle, in degrees, in the y direction. Expressed in radians. |
| aspect | Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height). |
| near | Specifies the distance from the viewer to the near clipping plane (always positive). |
| ep | Epsilon |
| T | A floating-point scalar type |
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00254.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00254.html
new file mode 100644
index 0000000000000000000000000000000000000000..7290e3aa1fb6dadd2664498ca791c0daee455f3e
--- /dev/null
+++ b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00254.html
@@ -0,0 +1,248 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
Provides geometric functions for quaternion types. +More...
++Functions | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_QUALIFIER qua< T, Q > | cross (qua< T, Q > const &q1, qua< T, Q > const &q2) |
| Compute a cross product. More... | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL T | dot (qua< T, Q > const &x, qua< T, Q > const &y) |
| Returns dot product of q1 and q2, i.e., q1[0] * q2[0] + q1[1] * q2[1] + ... More... | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL T | length (qua< T, Q > const &q) |
| Returns the norm of a quaternions. More... | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL qua< T, Q > | normalize (qua< T, Q > const &q) |
| Returns the normalized quaternion. More... | |
Provides geometric functions for quaternion types.
+Include <glm/ext/quaternion_geometric.hpp> to use the features of this extension.
+| GLM_FUNC_QUALIFIER qua<T, Q> glm::cross | +( | +qua< T, Q > const & | +q1, | +
| + | + | qua< T, Q > const & | +q2 | +
| + | ) | ++ |
Compute a cross product.
+| T | Floating-point scalar types |
| Q | Value from qualifier enum |
| GLM_FUNC_DECL T glm::dot | +( | +qua< T, Q > const & | +x, | +
| + | + | qua< T, Q > const & | +y | +
| + | ) | ++ |
Returns dot product of q1 and q2, i.e., q1[0] * q2[0] + q1[1] * q2[1] + ...
+| T | Floating-point scalar types. |
| Q | Value from qualifier enum |
| GLM_FUNC_DECL T glm::length | +( | +qua< T, Q > const & | +q | ) | ++ |
Returns the norm of a quaternions.
+| T | Floating-point scalar types |
| Q | Value from qualifier enum |
| GLM_FUNC_DECL qua<T, Q> glm::normalize | +( | +qua< T, Q > const & | +q | ) | ++ |
Returns the normalized quaternion.
+| T | Floating-point scalar types |
| Q | Value from qualifier enum |
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00255.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00255.html
new file mode 100644
index 0000000000000000000000000000000000000000..98943673796432969feb775dd20d33f5956c4ccf
--- /dev/null
+++ b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00255.html
@@ -0,0 +1,280 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
Exposes comparison functions for quaternion types that take a user defined epsilon values. +More...
++Functions | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< 4, bool, Q > | equal (qua< T, Q > const &x, qua< T, Q > const &y) |
| Returns the component-wise comparison of result x == y. More... | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< 4, bool, Q > | equal (qua< T, Q > const &x, qua< T, Q > const &y, T epsilon) |
| Returns the component-wise comparison of |x - y| < epsilon. More... | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< 4, bool, Q > | notEqual (qua< T, Q > const &x, qua< T, Q > const &y) |
| Returns the component-wise comparison of result x != y. More... | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< 4, bool, Q > | notEqual (qua< T, Q > const &x, qua< T, Q > const &y, T epsilon) |
| Returns the component-wise comparison of |x - y| >= epsilon. More... | |
Exposes comparison functions for quaternion types that take a user defined epsilon values.
+Include <glm/ext/quaternion_relational.hpp> to use the features of this extension.
+| GLM_FUNC_DECL vec<4, bool, Q> glm::equal | +( | +qua< T, Q > const & | +x, | +
| + | + | qua< T, Q > const & | +y | +
| + | ) | ++ |
Returns the component-wise comparison of result x == y.
+| T | Floating-point scalar types |
| Q | Value from qualifier enum |
| GLM_FUNC_DECL vec<4, bool, Q> glm::equal | +( | +qua< T, Q > const & | +x, | +
| + | + | qua< T, Q > const & | +y, | +
| + | + | T | +epsilon | +
| + | ) | ++ |
Returns the component-wise comparison of |x - y| < epsilon.
+| T | Floating-point scalar types |
| Q | Value from qualifier enum |
| GLM_FUNC_DECL vec<4, bool, Q> glm::notEqual | +( | +qua< T, Q > const & | +x, | +
| + | + | qua< T, Q > const & | +y | +
| + | ) | ++ |
Returns the component-wise comparison of result x != y.
+| T | Floating-point scalar types |
| Q | Value from qualifier enum |
| GLM_FUNC_DECL vec<4, bool, Q> glm::notEqual | +( | +qua< T, Q > const & | +x, | +
| + | + | qua< T, Q > const & | +y, | +
| + | + | T | +epsilon | +
| + | ) | ++ |
Returns the component-wise comparison of |x - y| >= epsilon.
+| T | Floating-point scalar types |
| Q | Value from qualifier enum |
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00259.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00259.html
new file mode 100644
index 0000000000000000000000000000000000000000..c34c05992716abfa1c7a6747c02fedf1d524918e
--- /dev/null
+++ b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00259.html
@@ -0,0 +1,112 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
Provides a list of constants and precomputed useful values. +More...
++Functions | |
| +template<typename genType > | |
| GLM_FUNC_DECL GLM_CONSTEXPR genType | epsilon () |
| Return the epsilon constant for floating point types. | |
| +template<typename genType > | |
| GLM_FUNC_DECL GLM_CONSTEXPR genType | pi () |
| Return the pi constant for floating point types. | |
Provides a list of constants and precomputed useful values.
+Include <glm/ext/scalar_constants.hpp> to use the features of this extension.
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00263.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00263.html
new file mode 100644
index 0000000000000000000000000000000000000000..8a4cbfca881fc59cb5253e5a60c5355324d5ce37
--- /dev/null
+++ b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00263.html
@@ -0,0 +1,119 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
Exposes sized unsigned integer scalar types. +More...
++Typedefs | |
| +typedef detail::uint16 | uint16 |
| 16 bit unsigned integer type. | |
| +typedef detail::uint32 | uint32 |
| 32 bit unsigned integer type. | |
| +typedef detail::uint64 | uint64 |
| 64 bit unsigned integer type. | |
| +typedef detail::uint8 | uint8 |
| 8 bit unsigned integer type. | |
Exposes sized unsigned integer scalar types.
+Include <glm/ext/scalar_uint_sized.hpp> to use the features of this extension.
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00275.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00275.html
new file mode 100644
index 0000000000000000000000000000000000000000..ef3949619238ffa1a509992c278adf8b42a4904f
--- /dev/null
+++ b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00275.html
@@ -0,0 +1,484 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
Exposes comparison functions for vector types that take a user defined epsilon values. +More...
++Functions | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL GLM_CONSTEXPR vec< L, bool, Q > | equal (vec< L, T, Q > const &x, vec< L, T, Q > const &y, T epsilon) |
| Returns the component-wise comparison of |x - y| < epsilon. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL GLM_CONSTEXPR vec< L, bool, Q > | equal (vec< L, T, Q > const &x, vec< L, T, Q > const &y, vec< L, T, Q > const &epsilon) |
| Returns the component-wise comparison of |x - y| < epsilon. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL GLM_CONSTEXPR vec< L, bool, Q > | equal (vec< L, T, Q > const &x, vec< L, T, Q > const &y, int ULPs) |
| Returns the component-wise comparison between two vectors in term of ULPs. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL GLM_CONSTEXPR vec< L, bool, Q > | equal (vec< L, T, Q > const &x, vec< L, T, Q > const &y, vec< L, int, Q > const &ULPs) |
| Returns the component-wise comparison between two vectors in term of ULPs. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL GLM_CONSTEXPR vec< L, bool, Q > | notEqual (vec< L, T, Q > const &x, vec< L, T, Q > const &y, T epsilon) |
| Returns the component-wise comparison of |x - y| >= epsilon. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL GLM_CONSTEXPR vec< L, bool, Q > | notEqual (vec< L, T, Q > const &x, vec< L, T, Q > const &y, vec< L, T, Q > const &epsilon) |
| Returns the component-wise comparison of |x - y| >= epsilon. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL GLM_CONSTEXPR vec< L, bool, Q > | notEqual (vec< L, T, Q > const &x, vec< L, T, Q > const &y, int ULPs) |
| Returns the component-wise comparison between two vectors in term of ULPs. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL GLM_CONSTEXPR vec< L, bool, Q > | notEqual (vec< L, T, Q > const &x, vec< L, T, Q > const &y, vec< L, int, Q > const &ULPs) |
| Returns the component-wise comparison between two vectors in term of ULPs. More... | |
Exposes comparison functions for vector types that take a user defined epsilon values.
+Include <glm/ext/vector_relational.hpp> to use the features of this extension.
+| GLM_FUNC_DECL GLM_CONSTEXPR vec<L, bool, Q> glm::equal | +( | +vec< L, T, Q > const & | +x, | +
| + | + | vec< L, T, Q > const & | +y, | +
| + | + | T | +epsilon | +
| + | ) | ++ |
Returns the component-wise comparison of |x - y| < epsilon.
+True if this expression is satisfied.
+| L | Integer between 1 and 4 included that qualify the dimension of the vector |
| T | Floating-point or integer scalar types |
| Q | Value from qualifier enum |
| GLM_FUNC_DECL GLM_CONSTEXPR vec<L, bool, Q> glm::equal | +( | +vec< L, T, Q > const & | +x, | +
| + | + | vec< L, T, Q > const & | +y, | +
| + | + | vec< L, T, Q > const & | +epsilon | +
| + | ) | ++ |
Returns the component-wise comparison of |x - y| < epsilon.
+True if this expression is satisfied.
+| L | Integer between 1 and 4 included that qualify the dimension of the vector |
| T | Floating-point or integer scalar types |
| Q | Value from qualifier enum |
| GLM_FUNC_DECL GLM_CONSTEXPR vec<L, bool, Q> glm::equal | +( | +vec< L, T, Q > const & | +x, | +
| + | + | vec< L, T, Q > const & | +y, | +
| + | + | int | +ULPs | +
| + | ) | ++ |
Returns the component-wise comparison between two vectors in term of ULPs.
+True if this expression is satisfied.
+| L | Integer between 1 and 4 included that qualify the dimension of the vector |
| T | Floating-point |
| Q | Value from qualifier enum |
| GLM_FUNC_DECL GLM_CONSTEXPR vec<L, bool, Q> glm::equal | +( | +vec< L, T, Q > const & | +x, | +
| + | + | vec< L, T, Q > const & | +y, | +
| + | + | vec< L, int, Q > const & | +ULPs | +
| + | ) | ++ |
Returns the component-wise comparison between two vectors in term of ULPs.
+True if this expression is satisfied.
+| L | Integer between 1 and 4 included that qualify the dimension of the vector |
| T | Floating-point |
| Q | Value from qualifier enum |
| GLM_FUNC_DECL GLM_CONSTEXPR vec<L, bool, Q> glm::notEqual | +( | +vec< L, T, Q > const & | +x, | +
| + | + | vec< L, T, Q > const & | +y, | +
| + | + | T | +epsilon | +
| + | ) | ++ |
Returns the component-wise comparison of |x - y| >= epsilon.
+True if this expression is not satisfied.
+| L | Integer between 1 and 4 included that qualify the dimension of the vector |
| T | Floating-point or integer scalar types |
| Q | Value from qualifier enum |
| GLM_FUNC_DECL GLM_CONSTEXPR vec<L, bool, Q> glm::notEqual | +( | +vec< L, T, Q > const & | +x, | +
| + | + | vec< L, T, Q > const & | +y, | +
| + | + | vec< L, T, Q > const & | +epsilon | +
| + | ) | ++ |
Returns the component-wise comparison of |x - y| >= epsilon.
+True if this expression is not satisfied.
+| L | Integer between 1 and 4 included that qualify the dimension of the vector |
| T | Floating-point or integer scalar types |
| Q | Value from qualifier enum |
| GLM_FUNC_DECL GLM_CONSTEXPR vec<L, bool, Q> glm::notEqual | +( | +vec< L, T, Q > const & | +x, | +
| + | + | vec< L, T, Q > const & | +y, | +
| + | + | int | +ULPs | +
| + | ) | ++ |
Returns the component-wise comparison between two vectors in term of ULPs.
+True if this expression is not satisfied.
+| L | Integer between 1 and 4 included that qualify the dimension of the vector |
| T | Floating-point |
| Q | Value from qualifier enum |
| GLM_FUNC_DECL GLM_CONSTEXPR vec<L, bool, Q> glm::notEqual | +( | +vec< L, T, Q > const & | +x, | +
| + | + | vec< L, T, Q > const & | +y, | +
| + | + | vec< L, int, Q > const & | +ULPs | +
| + | ) | ++ |
Returns the component-wise comparison between two vectors in term of ULPs.
+True if this expression is not satisfied.
+| L | Integer between 1 and 4 included that qualify the dimension of the vector |
| T | Floating-point |
| Q | Value from qualifier enum |
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00279.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00279.html
new file mode 100644
index 0000000000000000000000000000000000000000..f4fe42a4d48fba0751f23dd1f4d42de9eda8b3eb
--- /dev/null
+++ b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00279.html
@@ -0,0 +1,431 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
These operate on vectors as vectors, not component-wise. +More...
++Functions | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< 3, T, Q > | cross (vec< 3, T, Q > const &x, vec< 3, T, Q > const &y) |
| Returns the cross product of x and y. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL T | distance (vec< L, T, Q > const &p0, vec< L, T, Q > const &p1) |
| Returns the distance betwwen p0 and p1, i.e., length(p0 - p1). More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL T | dot (vec< L, T, Q > const &x, vec< L, T, Q > const &y) |
| Returns the dot product of x and y, i.e., result = x * y. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, T, Q > | faceforward (vec< L, T, Q > const &N, vec< L, T, Q > const &I, vec< L, T, Q > const &Nref) |
| If dot(Nref, I) < 0.0, return N, otherwise, return -N. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL T | length (vec< L, T, Q > const &x) |
| Returns the length of x, i.e., sqrt(x * x). More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, T, Q > | normalize (vec< L, T, Q > const &x) |
| Returns a vector in the same direction as x but with length of 1. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, T, Q > | reflect (vec< L, T, Q > const &I, vec< L, T, Q > const &N) |
| For the incident vector I and surface orientation N, returns the reflection direction : result = I - 2.0 * dot(N, I) * N. More... | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< L, T, Q > | refract (vec< L, T, Q > const &I, vec< L, T, Q > const &N, T eta) |
| For the incident vector I and surface normal N, and the ratio of indices of refraction eta, return the refraction vector. More... | |
These operate on vectors as vectors, not component-wise.
+Include <glm/geometric.hpp> to use these core features.
+| GLM_FUNC_DECL vec<3, T, Q> glm::cross | +( | +vec< 3, T, Q > const & | +x, | +
| + | + | vec< 3, T, Q > const & | +y | +
| + | ) | ++ |
Returns the cross product of x and y.
+| T | Floating-point scalar types. |
| GLM_FUNC_DECL T glm::distance | +( | +vec< L, T, Q > const & | +p0, | +
| + | + | vec< L, T, Q > const & | +p1 | +
| + | ) | ++ |
Returns the distance betwwen p0 and p1, i.e., length(p0 - p1).
+| L | An integer between 1 and 4 included that qualify the dimension of the vector. |
| T | Floating-point scalar types. |
| GLM_FUNC_DECL T glm::dot | +( | +vec< L, T, Q > const & | +x, | +
| + | + | vec< L, T, Q > const & | +y | +
| + | ) | ++ |
Returns the dot product of x and y, i.e., result = x * y.
+| L | An integer between 1 and 4 included that qualify the dimension of the vector. |
| T | Floating-point scalar types. |
| GLM_FUNC_DECL vec<L, T, Q> glm::faceforward | +( | +vec< L, T, Q > const & | +N, | +
| + | + | vec< L, T, Q > const & | +I, | +
| + | + | vec< L, T, Q > const & | +Nref | +
| + | ) | ++ |
If dot(Nref, I) < 0.0, return N, otherwise, return -N.
+| L | An integer between 1 and 4 included that qualify the dimension of the vector. |
| T | Floating-point scalar types. |
| GLM_FUNC_DECL T glm::length | +( | +vec< L, T, Q > const & | +x | ) | ++ |
Returns the length of x, i.e., sqrt(x * x).
+| L | An integer between 1 and 4 included that qualify the dimension of the vector. |
| T | Floating-point scalar types. |
| GLM_FUNC_DECL vec<L, T, Q> glm::normalize | +( | +vec< L, T, Q > const & | +x | ) | ++ |
Returns a vector in the same direction as x but with length of 1.
+According to issue 10 GLSL 1.10 specification, if length(x) == 0 then result is undefined and generate an error.
+| L | An integer between 1 and 4 included that qualify the dimension of the vector. |
| T | Floating-point scalar types. |
| GLM_FUNC_DECL vec<L, T, Q> glm::reflect | +( | +vec< L, T, Q > const & | +I, | +
| + | + | vec< L, T, Q > const & | +N | +
| + | ) | ++ |
For the incident vector I and surface orientation N, returns the reflection direction : result = I - 2.0 * dot(N, I) * N.
+| L | An integer between 1 and 4 included that qualify the dimension of the vector. |
| T | Floating-point scalar types. |
| GLM_FUNC_DECL vec<L, T, Q> glm::refract | +( | +vec< L, T, Q > const & | +I, | +
| + | + | vec< L, T, Q > const & | +N, | +
| + | + | T | +eta | +
| + | ) | ++ |
For the incident vector I and surface normal N, and the ratio of indices of refraction eta, return the refraction vector.
+| L | An integer between 1 and 4 included that qualify the dimension of the vector. |
| T | Floating-point scalar types. |
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00280.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00280.html
new file mode 100644
index 0000000000000000000000000000000000000000..30a1bb5653f4c31639a19e48564b060c7cdcecaf
--- /dev/null
+++ b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00280.html
@@ -0,0 +1,165 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
Features that implement in C++ the GLSL specification as closely as possible. +More...
++Modules | |
| Common functions | |
| Provides GLSL common functions. | |
| Exponential functions | |
| Provides GLSL exponential functions. | |
| Geometric functions | |
| These operate on vectors as vectors, not component-wise. | |
| Vector types | |
| Vector types of two to four components with an exhaustive set of operators. | |
| Vector types with precision qualifiers | |
| Vector types with precision qualifiers which may result in various precision in term of ULPs. | |
| Matrix types | |
| Matrix types of with C columns and R rows where C and R are values between 2 to 4 included. | |
| Matrix types with precision qualifiers | |
| Matrix types with precision qualifiers which may result in various precision in term of ULPs. | |
| Integer functions | |
| Provides GLSL functions on integer types. | |
| Matrix functions | |
| Provides GLSL matrix functions. | |
| Floating-Point Pack and Unpack Functions | |
| Provides GLSL functions to pack and unpack half, single and double-precision floating point values into more compact integer types. | |
| Angle and Trigonometry Functions | |
| Function parameters specified as angle are assumed to be in units of radians. | |
| Vector Relational Functions | |
| Relational and equality operators (<, <=, >, >=, ==, !=) are defined to operate on scalars and produce scalar Boolean results. | |
+Typedefs | |
| typedef mat< 3, 2, float, defaultp > | mat3x2 |
| 3 columns of 2 components matrix of single-precision floating-point numbers. More... | |
Features that implement in C++ the GLSL specification as closely as possible.
+The GLM core consists of C++ types that mirror GLSL types and C++ functions that mirror the GLSL functions.
+The best documentation for GLM Core is the current GLSL specification, version 4.2 (pdf file).
+GLM core functionalities require <glm/glm.hpp> to be included to be used.
+| typedef mat< 3, 2, f32, defaultp > mat3x2 | +
3 columns of 2 components matrix of single-precision floating-point numbers.
+ + +Definition at line 15 of file matrix_float3x2.hpp.
+ +
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00296.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00296.html
new file mode 100644
index 0000000000000000000000000000000000000000..67240afa50109f2fe63211c04a56e9462cdcfc40
--- /dev/null
+++ b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00296.html
@@ -0,0 +1,96 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
Include <glm/gtc/matrix_transform.hpp> to use the features of this extension. +More...
+Include <glm/gtc/matrix_transform.hpp> to use the features of this extension.
+Defines functions that generate common transformation matrices.
+The matrices generated by this extension use standard OpenGL fixed-function conventions. For example, the lookAt function generates a transform from world space into the specific eye space that the projective matrix functions (perspective, ortho, etc) are designed to expect. The OpenGL compatibility specifications defines the particular layout of this eye space.
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00306.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00306.html
new file mode 100644
index 0000000000000000000000000000000000000000..61c2d8882ba8f9f96511c4044315586a3b0f93e0
--- /dev/null
+++ b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00306.html
@@ -0,0 +1,95 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
Include <glm/gtc/ulp.hpp> to use the features of this extension. +More...
+Include <glm/gtc/ulp.hpp> to use the features of this extension.
+Allow the measurement of the accuracy of a function against a reference implementation. This extension works on floating-point data and provide results in ULP.
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00307.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00307.html
new file mode 100644
index 0000000000000000000000000000000000000000..ae43cce4930fd902b0f0e389b58d3bdb6b036581
--- /dev/null
+++ b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00307.html
@@ -0,0 +1,95 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
Include <glm/gtc/vec1.hpp> to use the features of this extension. +More...
+Include <glm/gtc/vec1.hpp> to use the features of this extension.
+Add vec1, ivec1, uvec1 and bvec1 types.
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00310.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00310.html
new file mode 100644
index 0000000000000000000000000000000000000000..720949028eee1e4fe33cc6da54d6e769e6c8bd56
--- /dev/null
+++ b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00310.html
@@ -0,0 +1,147 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
Include <glm/gtx/closest_point.hpp> to use the features of this extension. +More...
++Functions | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< 3, T, Q > | closestPointOnLine (vec< 3, T, Q > const &point, vec< 3, T, Q > const &a, vec< 3, T, Q > const &b) |
| Find the point on a straight line which is the closet of a point. More... | |
| +template<typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< 2, T, Q > | closestPointOnLine (vec< 2, T, Q > const &point, vec< 2, T, Q > const &a, vec< 2, T, Q > const &b) |
| 2d lines work as well | |
Include <glm/gtx/closest_point.hpp> to use the features of this extension.
+Find the point on a straight line which is the closet of a point.
+| GLM_FUNC_DECL vec<3, T, Q> glm::closestPointOnLine | +( | +vec< 3, T, Q > const & | +point, | +
| + | + | vec< 3, T, Q > const & | +a, | +
| + | + | vec< 3, T, Q > const & | +b | +
| + | ) | ++ |
Find the point on a straight line which is the closet of a point.
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00311.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00311.html
new file mode 100644
index 0000000000000000000000000000000000000000..89a09c75a9ad2aebb45bea488ba046dbdcddce30
--- /dev/null
+++ b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00311.html
@@ -0,0 +1,122 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
Include <glm/gtx/color_encoding.hpp> to use the features of this extension. +More...
++Functions | |
| +template<typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< 3, T, Q > | convertD65XYZToD50XYZ (vec< 3, T, Q > const &ColorD65XYZ) |
| Convert a D65 YUV color to D50 YUV. | |
| +template<typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< 3, T, Q > | convertD65XYZToLinearSRGB (vec< 3, T, Q > const &ColorD65XYZ) |
| Convert a D65 YUV color to linear sRGB. | |
| +template<typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< 3, T, Q > | convertLinearSRGBToD50XYZ (vec< 3, T, Q > const &ColorLinearSRGB) |
| Convert a linear sRGB color to D50 YUV. | |
| +template<typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< 3, T, Q > | convertLinearSRGBToD65XYZ (vec< 3, T, Q > const &ColorLinearSRGB) |
| Convert a linear sRGB color to D65 YUV. | |
Include <glm/gtx/color_encoding.hpp> to use the features of this extension.
+Allow to perform bit operations on integer values
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00326.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00326.html
new file mode 100644
index 0000000000000000000000000000000000000000..d705401f1ed93277df5b1698dbeee7b3f030127f
--- /dev/null
+++ b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00326.html
@@ -0,0 +1,181 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
Include <glm/gtx/functions.hpp> to use the features of this extension. +More...
++Functions | |
| template<typename T > | |
| GLM_FUNC_DECL T | gauss (T x, T ExpectedValue, T StandardDeviation) |
| 1D gauss function More... | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL T | gauss (vec< 2, T, Q > const &Coord, vec< 2, T, Q > const &ExpectedValue, vec< 2, T, Q > const &StandardDeviation) |
| 2D gauss function More... | |
Include <glm/gtx/functions.hpp> to use the features of this extension.
+List of useful common functions.
+| GLM_FUNC_DECL T glm::gauss | +( | +T | +x, | +
| + | + | T | +ExpectedValue, | +
| + | + | T | +StandardDeviation | +
| + | ) | ++ |
1D gauss function
+| GLM_FUNC_DECL T glm::gauss | +( | +vec< 2, T, Q > const & | +Coord, | +
| + | + | vec< 2, T, Q > const & | +ExpectedValue, | +
| + | + | vec< 2, T, Q > const & | +StandardDeviation | +
| + | ) | ++ |
2D gauss function
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00330.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00330.html
new file mode 100644
index 0000000000000000000000000000000000000000..ebac4a91aff0fa31e8202bccd0bad04674867a58
--- /dev/null
+++ b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00330.html
@@ -0,0 +1,366 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
Include <glm/gtx/integer.hpp> to use the features of this extension. +More...
++Typedefs | |
| typedef signed int | sint |
| 32bit signed integer. More... | |
+Functions | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | factorial (genType const &x) |
| Return the factorial value of a number (!12 max, integer only) From GLM_GTX_integer extension. More... | |
| GLM_FUNC_DECL unsigned int | floor_log2 (unsigned int x) |
| Returns the floor log2 of x. More... | |
| GLM_FUNC_DECL int | mod (int x, int y) |
| Modulus. More... | |
| GLM_FUNC_DECL uint | mod (uint x, uint y) |
| Modulus. More... | |
| GLM_FUNC_DECL uint | nlz (uint x) |
| Returns the number of leading zeros. More... | |
| GLM_FUNC_DECL int | pow (int x, uint y) |
| Returns x raised to the y power. More... | |
| GLM_FUNC_DECL uint | pow (uint x, uint y) |
| Returns x raised to the y power. More... | |
| GLM_FUNC_DECL int | sqrt (int x) |
| Returns the positive square root of x. More... | |
| GLM_FUNC_DECL uint | sqrt (uint x) |
| Returns the positive square root of x. More... | |
Include <glm/gtx/integer.hpp> to use the features of this extension.
+Add support for integer for core functions
+| typedef signed int sint | +
32bit signed integer.
+From GLM_GTX_integer extension.
+ +Definition at line 55 of file gtx/integer.hpp.
+ +| GLM_FUNC_DECL genType glm::factorial | +( | +genType const & | +x | ) | ++ |
Return the factorial value of a number (!12 max, integer only) From GLM_GTX_integer extension.
+ +| GLM_FUNC_DECL unsigned int glm::floor_log2 | +( | +unsigned int | +x | ) | ++ |
Returns the floor log2 of x.
+From GLM_GTX_integer extension.
+ +| GLM_FUNC_DECL int glm::mod | +( | +int | +x, | +
| + | + | int | +y | +
| + | ) | ++ |
Modulus.
+Returns x - y * floor(x / y) for each component in x using the floating point value y. From GLM_GTX_integer extension.
+ +| GLM_FUNC_DECL uint glm::mod | +( | +uint | +x, | +
| + | + | uint | +y | +
| + | ) | ++ |
Modulus.
+Returns x - y * floor(x / y) for each component in x using the floating point value y. From GLM_GTX_integer extension.
+ +| GLM_FUNC_DECL uint glm::nlz | +( | +uint | +x | ) | ++ |
Returns the number of leading zeros.
+From GLM_GTX_integer extension.
+ +| GLM_FUNC_DECL int glm::pow | +( | +int | +x, | +
| + | + | uint | +y | +
| + | ) | ++ |
Returns x raised to the y power.
+From GLM_GTX_integer extension.
+ +| GLM_FUNC_DECL uint glm::pow | +( | +uint | +x, | +
| + | + | uint | +y | +
| + | ) | ++ |
Returns x raised to the y power.
+From GLM_GTX_integer extension.
+ +| GLM_FUNC_DECL int glm::sqrt | +( | +int | +x | ) | ++ |
Returns the positive square root of x.
+From GLM_GTX_integer extension.
+ +| GLM_FUNC_DECL uint glm::sqrt | +( | +uint | +x | ) | ++ |
Returns the positive square root of x.
+From GLM_GTX_integer extension.
+ +
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00346.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00346.html
new file mode 100644
index 0000000000000000000000000000000000000000..d782196ab28b11802d38a922418a076798b46b8d
--- /dev/null
+++ b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00346.html
@@ -0,0 +1,142 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
Include <glm/gtx/number_precision.hpp> to use the features of this extension. +More...
++Typedefs | |
| +typedef f32 | f32mat1 |
| Single-qualifier floating-point scalar. (from GLM_GTX_number_precision extension) | |
| +typedef f32 | f32mat1x1 |
| Single-qualifier floating-point scalar. (from GLM_GTX_number_precision extension) | |
| +typedef f32 | f32vec1 |
| Single-qualifier floating-point scalar. (from GLM_GTX_number_precision extension) | |
| +typedef f64 | f64mat1 |
| Double-qualifier floating-point scalar. (from GLM_GTX_number_precision extension) | |
| +typedef f64 | f64mat1x1 |
| Double-qualifier floating-point scalar. (from GLM_GTX_number_precision extension) | |
| +typedef f64 | f64vec1 |
| Single-qualifier floating-point scalar. (from GLM_GTX_number_precision extension) | |
| +typedef u16 | u16vec1 |
| 16bit unsigned integer scalar. (from GLM_GTX_number_precision extension) | |
| +typedef u32 | u32vec1 |
| 32bit unsigned integer scalar. (from GLM_GTX_number_precision extension) | |
| +typedef u64 | u64vec1 |
| 64bit unsigned integer scalar. (from GLM_GTX_number_precision extension) | |
| +typedef u8 | u8vec1 |
| 8bit unsigned integer scalar. (from GLM_GTX_number_precision extension) | |
Include <glm/gtx/number_precision.hpp> to use the features of this extension.
+Defined size types.
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00347.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00347.html
new file mode 100644
index 0000000000000000000000000000000000000000..95ac2cbe406bfee43ceb33038f0bedf25e85f3dd
--- /dev/null
+++ b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00347.html
@@ -0,0 +1,172 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
Include <glm/gtx/optimum_pow.hpp> to use the features of this extension. +More...
++Functions | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | pow2 (genType const &x) |
| Returns x raised to the power of 2. More... | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | pow3 (genType const &x) |
| Returns x raised to the power of 3. More... | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | pow4 (genType const &x) |
| Returns x raised to the power of 4. More... | |
Include <glm/gtx/optimum_pow.hpp> to use the features of this extension.
+Integer exponentiation of power functions.
+| GLM_FUNC_DECL genType glm::gtx::pow2 | +( | +genType const & | +x | ) | ++ |
Returns x raised to the power of 2.
+| GLM_FUNC_DECL genType glm::gtx::pow3 | +( | +genType const & | +x | ) | ++ |
Returns x raised to the power of 3.
+| GLM_FUNC_DECL genType glm::gtx::pow4 | +( | +genType const & | +x | ) | ++ |
Returns x raised to the power of 4.
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00350.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00350.html
new file mode 100644
index 0000000000000000000000000000000000000000..88f40dec068429af945d2973452a8779e8c0c1aa
--- /dev/null
+++ b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00350.html
@@ -0,0 +1,149 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
Include <glm/gtx/polar_coordinates.hpp> to use the features of this extension. +More...
++Functions | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< 3, T, Q > | euclidean (vec< 2, T, Q > const &polar) |
| Convert Polar to Euclidean coordinates. More... | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< 3, T, Q > | polar (vec< 3, T, Q > const &euclidean) |
| Convert Euclidean to Polar coordinates, x is the xz distance, y, the latitude and z the longitude. More... | |
Include <glm/gtx/polar_coordinates.hpp> to use the features of this extension.
+Conversion from Euclidean space to polar space and revert.
+| GLM_FUNC_DECL vec<3, T, Q> glm::euclidean | +( | +vec< 2, T, Q > const & | +polar | ) | ++ |
Convert Polar to Euclidean coordinates.
+| GLM_FUNC_DECL vec<3, T, Q> glm::polar | +( | +vec< 3, T, Q > const & | +euclidean | ) | ++ |
Convert Euclidean to Polar coordinates, x is the xz distance, y, the latitude and z the longitude.
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00351.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00351.html
new file mode 100644
index 0000000000000000000000000000000000000000..9eedf7baf1fc20677a5ca2965186766e29bc7be2
--- /dev/null
+++ b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00351.html
@@ -0,0 +1,143 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
Include <glm/gtx/projection.hpp> to use the features of this extension. +More...
++Functions | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | proj (genType const &x, genType const &Normal) |
| Projects x on Normal. More... | |
Include <glm/gtx/projection.hpp> to use the features of this extension.
+Projection of a vector to other one
+| GLM_FUNC_DECL genType glm::proj | +( | +genType const & | +x, | +
| + | + | genType const & | +Normal | +
| + | ) | ++ |
Projects x on Normal.
+| [in] | x | A vector to project |
| [in] | Normal | A normal that doesn't need to be of unit length. |
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00367.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00367.html
new file mode 100644
index 0000000000000000000000000000000000000000..2b76d3560d9c45daf79e937ffae263c08cc645bc
--- /dev/null
+++ b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00367.html
@@ -0,0 +1,208 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
Include <glm/gtx/vector_angle.hpp> to use the features of this extension. +More...
++Functions | |
| template<length_t L, typename T , qualifier Q> | |
| GLM_FUNC_DECL T | angle (vec< L, T, Q > const &x, vec< L, T, Q > const &y) |
| Returns the absolute angle between two vectors. More... | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL T | orientedAngle (vec< 2, T, Q > const &x, vec< 2, T, Q > const &y) |
| Returns the oriented angle between two 2d vectors. More... | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL T | orientedAngle (vec< 3, T, Q > const &x, vec< 3, T, Q > const &y, vec< 3, T, Q > const &ref) |
| Returns the oriented angle between two 3d vectors based from a reference axis. More... | |
Include <glm/gtx/vector_angle.hpp> to use the features of this extension.
+Compute angle between vectors
+| GLM_FUNC_DECL T glm::angle | +( | +vec< L, T, Q > const & | +x, | +
| + | + | vec< L, T, Q > const & | +y | +
| + | ) | ++ |
Returns the absolute angle between two vectors.
+Parameters need to be normalized.
| GLM_FUNC_DECL T glm::orientedAngle | +( | +vec< 2, T, Q > const & | +x, | +
| + | + | vec< 2, T, Q > const & | +y | +
| + | ) | ++ |
Returns the oriented angle between two 2d vectors.
+Parameters need to be normalized.
| GLM_FUNC_DECL T glm::orientedAngle | +( | +vec< 3, T, Q > const & | +x, | +
| + | + | vec< 3, T, Q > const & | +y, | +
| + | + | vec< 3, T, Q > const & | +ref | +
| + | ) | ++ |
Returns the oriented angle between two 3d vectors based from a reference axis.
+Parameters need to be normalized.
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00371.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00371.html
new file mode 100644
index 0000000000000000000000000000000000000000..055d1d059d442575da57a355c3a1717c7b28eb5d
--- /dev/null
+++ b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/a00371.html
@@ -0,0 +1,293 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
Provides GLSL matrix functions. +More...
++Functions | |
| template<length_t C, length_t R, typename T , qualifier Q> | |
| GLM_FUNC_DECL T | determinant (mat< C, R, T, Q > const &m) |
| Return the determinant of a squared matrix. More... | |
| template<length_t C, length_t R, typename T , qualifier Q> | |
| GLM_FUNC_DECL mat< C, R, T, Q > | inverse (mat< C, R, T, Q > const &m) |
| Return the inverse of a squared matrix. More... | |
| template<length_t C, length_t R, typename T , qualifier Q> | |
| GLM_FUNC_DECL mat< C, R, T, Q > | matrixCompMult (mat< C, R, T, Q > const &x, mat< C, R, T, Q > const &y) |
| Multiply matrix x by matrix y component-wise, i.e., result[i][j] is the scalar product of x[i][j] and y[i][j]. More... | |
| template<length_t C, length_t R, typename T , qualifier Q> | |
| GLM_FUNC_DECL detail::outerProduct_trait< C, R, T, Q >::type | outerProduct (vec< C, T, Q > const &c, vec< R, T, Q > const &r) |
| Treats the first parameter c as a column vector and the second parameter r as a row vector and does a linear algebraic matrix multiply c * r. More... | |
| template<length_t C, length_t R, typename T , qualifier Q> | |
| GLM_FUNC_DECL mat< C, R, T, Q >::transpose_type | transpose (mat< C, R, T, Q > const &x) |
| Returns the transposed matrix of x. More... | |
Provides GLSL matrix functions.
+Include <glm/matrix.hpp> to use these core features.
+| GLM_FUNC_DECL T glm::determinant | +( | +mat< C, R, T, Q > const & | +m | ) | ++ |
Return the determinant of a squared matrix.
+| C | Integer between 1 and 4 included that qualify the number a column |
| R | Integer between 1 and 4 included that qualify the number a row |
| T | Floating-point or signed integer scalar types |
| Q | Value from qualifier enum |
| GLM_FUNC_DECL mat<C, R, T, Q> glm::inverse | +( | +mat< C, R, T, Q > const & | +m | ) | ++ |
Return the inverse of a squared matrix.
+| C | Integer between 1 and 4 included that qualify the number a column |
| R | Integer between 1 and 4 included that qualify the number a row |
| T | Floating-point or signed integer scalar types |
| Q | Value from qualifier enum |
| GLM_FUNC_DECL mat<C, R, T, Q> glm::matrixCompMult | +( | +mat< C, R, T, Q > const & | +x, | +
| + | + | mat< C, R, T, Q > const & | +y | +
| + | ) | ++ |
Multiply matrix x by matrix y component-wise, i.e., result[i][j] is the scalar product of x[i][j] and y[i][j].
+| C | Integer between 1 and 4 included that qualify the number a column |
| R | Integer between 1 and 4 included that qualify the number a row |
| T | Floating-point or signed integer scalar types |
| Q | Value from qualifier enum |
| GLM_FUNC_DECL detail::outerProduct_trait<C, R, T, Q>::type glm::outerProduct | +( | +vec< C, T, Q > const & | +c, | +
| + | + | vec< R, T, Q > const & | +r | +
| + | ) | ++ |
Treats the first parameter c as a column vector and the second parameter r as a row vector and does a linear algebraic matrix multiply c * r.
+| C | Integer between 1 and 4 included that qualify the number a column |
| R | Integer between 1 and 4 included that qualify the number a row |
| T | Floating-point or signed integer scalar types |
| Q | Value from qualifier enum |
| GLM_FUNC_DECL mat<C, R, T, Q>::transpose_type glm::transpose | +( | +mat< C, R, T, Q > const & | +x | ) | ++ |
Returns the transposed matrix of x.
+| C | Integer between 1 and 4 included that qualify the number a column |
| R | Integer between 1 and 4 included that qualify the number a row |
| T | Floating-point or signed integer scalar types |
| Q | Value from qualifier enum |
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/arrowright.png b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/arrowright.png
new file mode 100644
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Binary files /dev/null and b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/arrowright.png differ
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/doxygen.css b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/doxygen.css
new file mode 100644
index 0000000000000000000000000000000000000000..1b9d11f3d0c677ffa0c5e9805457d64acb0cff8f
--- /dev/null
+++ b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/doxygen.css
@@ -0,0 +1,1496 @@
+/* The standard CSS for doxygen 1.8.10 */
+
+body, table, div, p, dl {
+ font: 400 14px/22px Roboto,sans-serif;
+}
+
+body
+{
+ margin:0px;
+ padding:0px;
+ background-color:#bf6000;
+ background-repeat:no-repeat;
+ background-position:center center;
+ background-attachment:fixed;
+ min-height:1200px;
+ overflow:auto;
+}
+
+/* @group Heading Levels */
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+ color:#bf6000;
+ font-size: 150%;
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+ color:#bf6000;
+ font: 400 14px/28px Roboto,sans-serif;
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+ font-weight: bold;
+ margin: 10px 2px;
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+ border-bottom: 1px solid #bf6000;
+ color:#bf6000;
+ font-size: 150%;
+ font-weight: normal;
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+ transition: text-shadow 0.5s linear;
+ margin-right: 15px;
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+ -moz-column-gap: 1em;
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+ margin-top: 2px;
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+
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+
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+
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+
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+/* @group Code Colorization */
+
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diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/index.html b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/index.html
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--- /dev/null
+++ b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/index.html
@@ -0,0 +1,95 @@
+
+
+
+
+
+
+![]() |
+
+ 0.9.9 API documentation
+
+ |
+
+ 1.8.10
+
+
+
diff --git a/diff-gaussian-rasterization-camera/third_party/glm/doc/api/splitbar.png b/diff-gaussian-rasterization-camera/third_party/glm/doc/api/splitbar.png
new file mode 100644
index 0000000000000000000000000000000000000000..d5bc78b2826eb4e32c5c7b00247aee6141b2a004
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+# Doxyfile 1.8.10
+
+# This file describes the settings to be used by the documentation system
+# doxygen (www.doxygen.org) for a project.
+#
+# All text after a double hash (##) is considered a comment and is placed in
+# front of the TAG it is preceding.
+#
+# All text after a single hash (#) is considered a comment and will be ignored.
+# The format is:
+# TAG = value [value, ...]
+# For lists, items can also be appended using:
+# TAG += value [value, ...]
+# Values that contain spaces should be placed between quotes (\" \").
+
+#---------------------------------------------------------------------------
+# Project related configuration options
+#---------------------------------------------------------------------------
+
+# This tag specifies the encoding used for all characters in the config file
+# that follow. The default is UTF-8 which is also the encoding used for all text
+# before the first occurrence of this tag. Doxygen uses libiconv (or the iconv
+# built into libc) for the transcoding. See http://www.gnu.org/software/libiconv
+# for the list of possible encodings.
+# The default value is: UTF-8.
+
+DOXYFILE_ENCODING = UTF-8
+
+# The PROJECT_NAME tag is a single word (or a sequence of words surrounded by
+# double-quotes, unless you are using Doxywizard) that should identify the
+# project for which the documentation is generated. This name is used in the
+# title of most generated pages and in a few other places.
+# The default value is: My Project.
+
+PROJECT_NAME = "0.9.9 API documentation"
+
+# The PROJECT_NUMBER tag can be used to enter a project or revision number. This
+# could be handy for archiving the generated documentation or if some version
+# control system is used.
+
+PROJECT_NUMBER =
+
+# Using the PROJECT_BRIEF tag one can provide an optional one line description
+# for a project that appears at the top of each page and should give viewer a
+# quick idea about the purpose of the project. Keep the description short.
+
+PROJECT_BRIEF =
+
+# With the PROJECT_LOGO tag one can specify a logo or an icon that is included
+# in the documentation. The maximum height of the logo should not exceed 55
+# pixels and the maximum width should not exceed 200 pixels. Doxygen will copy
+# the logo to the output directory.
+
+PROJECT_LOGO = theme/logo-mini.png
+
+# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) path
+# into which the generated documentation will be written. If a relative path is
+# entered, it will be relative to the location where doxygen was started. If
+# left blank the current directory will be used.
+
+OUTPUT_DIRECTORY = .
+
+# If the CREATE_SUBDIRS tag is set to YES then doxygen will create 4096 sub-
+# directories (in 2 levels) under the output directory of each output format and
+# will distribute the generated files over these directories. Enabling this
+# option can be useful when feeding doxygen a huge amount of source files, where
+# putting all generated files in the same directory would otherwise causes
+# performance problems for the file system.
+# The default value is: NO.
+
+CREATE_SUBDIRS = NO
+
+# If the ALLOW_UNICODE_NAMES tag is set to YES, doxygen will allow non-ASCII
+# characters to appear in the names of generated files. If set to NO, non-ASCII
+# characters will be escaped, for example _xE3_x81_x84 will be used for Unicode
+# U+3044.
+# The default value is: NO.
+
+ALLOW_UNICODE_NAMES = NO
+
+# The OUTPUT_LANGUAGE tag is used to specify the language in which all
+# documentation generated by doxygen is written. Doxygen will use this
+# information to generate all constant output in the proper language.
+# Possible values are: Afrikaans, Arabic, Armenian, Brazilian, Catalan, Chinese,
+# Chinese-Traditional, Croatian, Czech, Danish, Dutch, English (United States),
+# Esperanto, Farsi (Persian), Finnish, French, German, Greek, Hungarian,
+# Indonesian, Italian, Japanese, Japanese-en (Japanese with English messages),
+# Korean, Korean-en (Korean with English messages), Latvian, Lithuanian,
+# Macedonian, Norwegian, Persian (Farsi), Polish, Portuguese, Romanian, Russian,
+# Serbian, Serbian-Cyrillic, Slovak, Slovene, Spanish, Swedish, Turkish,
+# Ukrainian and Vietnamese.
+# The default value is: English.
+
+OUTPUT_LANGUAGE = English
+
+# If the BRIEF_MEMBER_DESC tag is set to YES, doxygen will include brief member
+# descriptions after the members that are listed in the file and class
+# documentation (similar to Javadoc). Set to NO to disable this.
+# The default value is: YES.
+
+BRIEF_MEMBER_DESC = YES
+
+# If the REPEAT_BRIEF tag is set to YES, doxygen will prepend the brief
+# description of a member or function before the detailed description
+#
+# Note: If both HIDE_UNDOC_MEMBERS and BRIEF_MEMBER_DESC are set to NO, the
+# brief descriptions will be completely suppressed.
+# The default value is: YES.
+
+REPEAT_BRIEF = YES
+
+# This tag implements a quasi-intelligent brief description abbreviator that is
+# used to form the text in various listings. Each string in this list, if found
+# as the leading text of the brief description, will be stripped from the text
+# and the result, after processing the whole list, is used as the annotated
+# text. Otherwise, the brief description is used as-is. If left blank, the
+# following values are used ($name is automatically replaced with the name of
+# the entity):The $name class, The $name widget, The $name file, is, provides,
+# specifies, contains, represents, a, an and the.
+
+ABBREVIATE_BRIEF = "The $name class " \
+ "The $name widget " \
+ "The $name file " \
+ is \
+ provides \
+ specifies \
+ contains \
+ represents \
+ a \
+ an \
+ the
+
+# If the ALWAYS_DETAILED_SEC and REPEAT_BRIEF tags are both set to YES then
+# doxygen will generate a detailed section even if there is only a brief
+# description.
+# The default value is: NO.
+
+ALWAYS_DETAILED_SEC = NO
+
+# If the INLINE_INHERITED_MEMB tag is set to YES, doxygen will show all
+# inherited members of a class in the documentation of that class as if those
+# members were ordinary class members. Constructors, destructors and assignment
+# operators of the base classes will not be shown.
+# The default value is: NO.
+
+INLINE_INHERITED_MEMB = NO
+
+# If the FULL_PATH_NAMES tag is set to YES, doxygen will prepend the full path
+# before files name in the file list and in the header files. If set to NO the
+# shortest path that makes the file name unique will be used
+# The default value is: YES.
+
+FULL_PATH_NAMES = NO
+
+# The STRIP_FROM_PATH tag can be used to strip a user-defined part of the path.
+# Stripping is only done if one of the specified strings matches the left-hand
+# part of the path. The tag can be used to show relative paths in the file list.
+# If left blank the directory from which doxygen is run is used as the path to
+# strip.
+#
+# Note that you can specify absolute paths here, but also relative paths, which
+# will be relative from the directory where doxygen is started.
+# This tag requires that the tag FULL_PATH_NAMES is set to YES.
+
+STRIP_FROM_PATH = "C:/Documents and Settings/Groove/ "
+
+# The STRIP_FROM_INC_PATH tag can be used to strip a user-defined part of the
+# path mentioned in the documentation of a class, which tells the reader which
+# header file to include in order to use a class. If left blank only the name of
+# the header file containing the class definition is used. Otherwise one should
+# specify the list of include paths that are normally passed to the compiler
+# using the -I flag.
+
+STRIP_FROM_INC_PATH =
+
+# If the SHORT_NAMES tag is set to YES, doxygen will generate much shorter (but
+# less readable) file names. This can be useful is your file systems doesn't
+# support long names like on DOS, Mac, or CD-ROM.
+# The default value is: NO.
+
+SHORT_NAMES = YES
+
+# If the JAVADOC_AUTOBRIEF tag is set to YES then doxygen will interpret the
+# first line (until the first dot) of a Javadoc-style comment as the brief
+# description. If set to NO, the Javadoc-style will behave just like regular Qt-
+# style comments (thus requiring an explicit @brief command for a brief
+# description.)
+# The default value is: NO.
+
+JAVADOC_AUTOBRIEF = YES
+
+# If the QT_AUTOBRIEF tag is set to YES then doxygen will interpret the first
+# line (until the first dot) of a Qt-style comment as the brief description. If
+# set to NO, the Qt-style will behave just like regular Qt-style comments (thus
+# requiring an explicit \brief command for a brief description.)
+# The default value is: NO.
+
+QT_AUTOBRIEF = NO
+
+# The MULTILINE_CPP_IS_BRIEF tag can be set to YES to make doxygen treat a
+# multi-line C++ special comment block (i.e. a block of //! or /// comments) as
+# a brief description. This used to be the default behavior. The new default is
+# to treat a multi-line C++ comment block as a detailed description. Set this
+# tag to YES if you prefer the old behavior instead.
+#
+# Note that setting this tag to YES also means that rational rose comments are
+# not recognized any more.
+# The default value is: NO.
+
+MULTILINE_CPP_IS_BRIEF = NO
+
+# If the INHERIT_DOCS tag is set to YES then an undocumented member inherits the
+# documentation from any documented member that it re-implements.
+# The default value is: YES.
+
+INHERIT_DOCS = YES
+
+# If the SEPARATE_MEMBER_PAGES tag is set to YES then doxygen will produce a new
+# page for each member. If set to NO, the documentation of a member will be part
+# of the file/class/namespace that contains it.
+# The default value is: NO.
+
+SEPARATE_MEMBER_PAGES = NO
+
+# The TAB_SIZE tag can be used to set the number of spaces in a tab. Doxygen
+# uses this value to replace tabs by spaces in code fragments.
+# Minimum value: 1, maximum value: 16, default value: 4.
+
+TAB_SIZE = 8
+
+# This tag can be used to specify a number of aliases that act as commands in
+# the documentation. An alias has the form:
+# name=value
+# For example adding
+# "sideeffect=@par Side Effects:\n"
+# will allow you to put the command \sideeffect (or @sideeffect) in the
+# documentation, which will result in a user-defined paragraph with heading
+# "Side Effects:". You can put \n's in the value part of an alias to insert
+# newlines.
+
+ALIASES =
+
+# This tag can be used to specify a number of word-keyword mappings (TCL only).
+# A mapping has the form "name=value". For example adding "class=itcl::class"
+# will allow you to use the command class in the itcl::class meaning.
+
+TCL_SUBST =
+
+# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C sources
+# only. Doxygen will then generate output that is more tailored for C. For
+# instance, some of the names that are used will be different. The list of all
+# members will be omitted, etc.
+# The default value is: NO.
+
+OPTIMIZE_OUTPUT_FOR_C = NO
+
+# Set the OPTIMIZE_OUTPUT_JAVA tag to YES if your project consists of Java or
+# Python sources only. Doxygen will then generate output that is more tailored
+# for that language. For instance, namespaces will be presented as packages,
+# qualified scopes will look different, etc.
+# The default value is: NO.
+
+OPTIMIZE_OUTPUT_JAVA = NO
+
+# Set the OPTIMIZE_FOR_FORTRAN tag to YES if your project consists of Fortran
+# sources. Doxygen will then generate output that is tailored for Fortran.
+# The default value is: NO.
+
+OPTIMIZE_FOR_FORTRAN = NO
+
+# Set the OPTIMIZE_OUTPUT_VHDL tag to YES if your project consists of VHDL
+# sources. Doxygen will then generate output that is tailored for VHDL.
+# The default value is: NO.
+
+OPTIMIZE_OUTPUT_VHDL = NO
+
+# Doxygen selects the parser to use depending on the extension of the files it
+# parses. With this tag you can assign which parser to use for a given
+# extension. Doxygen has a built-in mapping, but you can override or extend it
+# using this tag. The format is ext=language, where ext is a file extension, and
+# language is one of the parsers supported by doxygen: IDL, Java, Javascript,
+# C#, C, C++, D, PHP, Objective-C, Python, Fortran (fixed format Fortran:
+# FortranFixed, free formatted Fortran: FortranFree, unknown formatted Fortran:
+# Fortran. In the later case the parser tries to guess whether the code is fixed
+# or free formatted code, this is the default for Fortran type files), VHDL. For
+# instance to make doxygen treat .inc files as Fortran files (default is PHP),
+# and .f files as C (default is Fortran), use: inc=Fortran f=C.
+#
+# Note: For files without extension you can use no_extension as a placeholder.
+#
+# Note that for custom extensions you also need to set FILE_PATTERNS otherwise
+# the files are not read by doxygen.
+
+EXTENSION_MAPPING =
+
+# If the MARKDOWN_SUPPORT tag is enabled then doxygen pre-processes all comments
+# according to the Markdown format, which allows for more readable
+# documentation. See http://daringfireball.net/projects/markdown/ for details.
+# The output of markdown processing is further processed by doxygen, so you can
+# mix doxygen, HTML, and XML commands with Markdown formatting. Disable only in
+# case of backward compatibilities issues.
+# The default value is: YES.
+
+MARKDOWN_SUPPORT = YES
+
+# When enabled doxygen tries to link words that correspond to documented
+# classes, or namespaces to their corresponding documentation. Such a link can
+# be prevented in individual cases by putting a % sign in front of the word or
+# globally by setting AUTOLINK_SUPPORT to NO.
+# The default value is: YES.
+
+AUTOLINK_SUPPORT = YES
+
+# If you use STL classes (i.e. std::string, std::vector, etc.) but do not want
+# to include (a tag file for) the STL sources as input, then you should set this
+# tag to YES in order to let doxygen match functions declarations and
+# definitions whose arguments contain STL classes (e.g. func(std::string);
+# versus func(std::string) {}). This also make the inheritance and collaboration
+# diagrams that involve STL classes more complete and accurate.
+# The default value is: NO.
+
+BUILTIN_STL_SUPPORT = NO
+
+# If you use Microsoft's C++/CLI language, you should set this option to YES to
+# enable parsing support.
+# The default value is: NO.
+
+CPP_CLI_SUPPORT = NO
+
+# Set the SIP_SUPPORT tag to YES if your project consists of sip (see:
+# http://www.riverbankcomputing.co.uk/software/sip/intro) sources only. Doxygen
+# will parse them like normal C++ but will assume all classes use public instead
+# of private inheritance when no explicit protection keyword is present.
+# The default value is: NO.
+
+SIP_SUPPORT = NO
+
+# For Microsoft's IDL there are propget and propput attributes to indicate
+# getter and setter methods for a property. Setting this option to YES will make
+# doxygen to replace the get and set methods by a property in the documentation.
+# This will only work if the methods are indeed getting or setting a simple
+# type. If this is not the case, or you want to show the methods anyway, you
+# should set this option to NO.
+# The default value is: YES.
+
+IDL_PROPERTY_SUPPORT = YES
+
+# If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC
+# tag is set to YES then doxygen will reuse the documentation of the first
+# member in the group (if any) for the other members of the group. By default
+# all members of a group must be documented explicitly.
+# The default value is: NO.
+
+DISTRIBUTE_GROUP_DOC = NO
+
+# If one adds a struct or class to a group and this option is enabled, then also
+# any nested class or struct is added to the same group. By default this option
+# is disabled and one has to add nested compounds explicitly via \ingroup.
+# The default value is: NO.
+
+GROUP_NESTED_COMPOUNDS = NO
+
+# Set the SUBGROUPING tag to YES to allow class member groups of the same type
+# (for instance a group of public functions) to be put as a subgroup of that
+# type (e.g. under the Public Functions section). Set it to NO to prevent
+# subgrouping. Alternatively, this can be done per class using the
+# \nosubgrouping command.
+# The default value is: YES.
+
+SUBGROUPING = NO
+
+# When the INLINE_GROUPED_CLASSES tag is set to YES, classes, structs and unions
+# are shown inside the group in which they are included (e.g. using \ingroup)
+# instead of on a separate page (for HTML and Man pages) or section (for LaTeX
+# and RTF).
+#
+# Note that this feature does not work in combination with
+# SEPARATE_MEMBER_PAGES.
+# The default value is: NO.
+
+INLINE_GROUPED_CLASSES = NO
+
+# When the INLINE_SIMPLE_STRUCTS tag is set to YES, structs, classes, and unions
+# with only public data fields or simple typedef fields will be shown inline in
+# the documentation of the scope in which they are defined (i.e. file,
+# namespace, or group documentation), provided this scope is documented. If set
+# to NO, structs, classes, and unions are shown on a separate page (for HTML and
+# Man pages) or section (for LaTeX and RTF).
+# The default value is: NO.
+
+INLINE_SIMPLE_STRUCTS = NO
+
+# When TYPEDEF_HIDES_STRUCT tag is enabled, a typedef of a struct, union, or
+# enum is documented as struct, union, or enum with the name of the typedef. So
+# typedef struct TypeS {} TypeT, will appear in the documentation as a struct
+# with name TypeT. When disabled the typedef will appear as a member of a file,
+# namespace, or class. And the struct will be named TypeS. This can typically be
+# useful for C code in case the coding convention dictates that all compound
+# types are typedef'ed and only the typedef is referenced, never the tag name.
+# The default value is: NO.
+
+TYPEDEF_HIDES_STRUCT = NO
+
+# The size of the symbol lookup cache can be set using LOOKUP_CACHE_SIZE. This
+# cache is used to resolve symbols given their name and scope. Since this can be
+# an expensive process and often the same symbol appears multiple times in the
+# code, doxygen keeps a cache of pre-resolved symbols. If the cache is too small
+# doxygen will become slower. If the cache is too large, memory is wasted. The
+# cache size is given by this formula: 2^(16+LOOKUP_CACHE_SIZE). The valid range
+# is 0..9, the default is 0, corresponding to a cache size of 2^16=65536
+# symbols. At the end of a run doxygen will report the cache usage and suggest
+# the optimal cache size from a speed point of view.
+# Minimum value: 0, maximum value: 9, default value: 0.
+
+LOOKUP_CACHE_SIZE = 0
+
+#---------------------------------------------------------------------------
+# Build related configuration options
+#---------------------------------------------------------------------------
+
+# If the EXTRACT_ALL tag is set to YES, doxygen will assume all entities in
+# documentation are documented, even if no documentation was available. Private
+# class members and static file members will be hidden unless the
+# EXTRACT_PRIVATE respectively EXTRACT_STATIC tags are set to YES.
+# Note: This will also disable the warnings about undocumented members that are
+# normally produced when WARNINGS is set to YES.
+# The default value is: NO.
+
+EXTRACT_ALL = NO
+
+# If the EXTRACT_PRIVATE tag is set to YES, all private members of a class will
+# be included in the documentation.
+# The default value is: NO.
+
+EXTRACT_PRIVATE = NO
+
+# If the EXTRACT_PACKAGE tag is set to YES, all members with package or internal
+# scope will be included in the documentation.
+# The default value is: NO.
+
+EXTRACT_PACKAGE = NO
+
+# If the EXTRACT_STATIC tag is set to YES, all static members of a file will be
+# included in the documentation.
+# The default value is: NO.
+
+EXTRACT_STATIC = YES
+
+# If the EXTRACT_LOCAL_CLASSES tag is set to YES, classes (and structs) defined
+# locally in source files will be included in the documentation. If set to NO,
+# only classes defined in header files are included. Does not have any effect
+# for Java sources.
+# The default value is: YES.
+
+EXTRACT_LOCAL_CLASSES = NO
+
+# This flag is only useful for Objective-C code. If set to YES, local methods,
+# which are defined in the implementation section but not in the interface are
+# included in the documentation. If set to NO, only methods in the interface are
+# included.
+# The default value is: NO.
+
+EXTRACT_LOCAL_METHODS = NO
+
+# If this flag is set to YES, the members of anonymous namespaces will be
+# extracted and appear in the documentation as a namespace called
+# 'anonymous_namespace{file}', where file will be replaced with the base name of
+# the file that contains the anonymous namespace. By default anonymous namespace
+# are hidden.
+# The default value is: NO.
+
+EXTRACT_ANON_NSPACES = NO
+
+# If the HIDE_UNDOC_MEMBERS tag is set to YES, doxygen will hide all
+# undocumented members inside documented classes or files. If set to NO these
+# members will be included in the various overviews, but no documentation
+# section is generated. This option has no effect if EXTRACT_ALL is enabled.
+# The default value is: NO.
+
+HIDE_UNDOC_MEMBERS = YES
+
+# If the HIDE_UNDOC_CLASSES tag is set to YES, doxygen will hide all
+# undocumented classes that are normally visible in the class hierarchy. If set
+# to NO, these classes will be included in the various overviews. This option
+# has no effect if EXTRACT_ALL is enabled.
+# The default value is: NO.
+
+HIDE_UNDOC_CLASSES = YES
+
+# If the HIDE_FRIEND_COMPOUNDS tag is set to YES, doxygen will hide all friend
+# (class|struct|union) declarations. If set to NO, these declarations will be
+# included in the documentation.
+# The default value is: NO.
+
+HIDE_FRIEND_COMPOUNDS = YES
+
+# If the HIDE_IN_BODY_DOCS tag is set to YES, doxygen will hide any
+# documentation blocks found inside the body of a function. If set to NO, these
+# blocks will be appended to the function's detailed documentation block.
+# The default value is: NO.
+
+HIDE_IN_BODY_DOCS = YES
+
+# The INTERNAL_DOCS tag determines if documentation that is typed after a
+# \internal command is included. If the tag is set to NO then the documentation
+# will be excluded. Set it to YES to include the internal documentation.
+# The default value is: NO.
+
+INTERNAL_DOCS = NO
+
+# If the CASE_SENSE_NAMES tag is set to NO then doxygen will only generate file
+# names in lower-case letters. If set to YES, upper-case letters are also
+# allowed. This is useful if you have classes or files whose names only differ
+# in case and if your file system supports case sensitive file names. Windows
+# and Mac users are advised to set this option to NO.
+# The default value is: system dependent.
+
+CASE_SENSE_NAMES = YES
+
+# If the HIDE_SCOPE_NAMES tag is set to NO then doxygen will show members with
+# their full class and namespace scopes in the documentation. If set to YES, the
+# scope will be hidden.
+# The default value is: NO.
+
+HIDE_SCOPE_NAMES = YES
+
+# If the HIDE_COMPOUND_REFERENCE tag is set to NO (default) then doxygen will
+# append additional text to a page's title, such as Class Reference. If set to
+# YES the compound reference will be hidden.
+# The default value is: NO.
+
+HIDE_COMPOUND_REFERENCE= NO
+
+# If the SHOW_INCLUDE_FILES tag is set to YES then doxygen will put a list of
+# the files that are included by a file in the documentation of that file.
+# The default value is: YES.
+
+SHOW_INCLUDE_FILES = NO
+
+# If the SHOW_GROUPED_MEMB_INC tag is set to YES then Doxygen will add for each
+# grouped member an include statement to the documentation, telling the reader
+# which file to include in order to use the member.
+# The default value is: NO.
+
+SHOW_GROUPED_MEMB_INC = NO
+
+# If the FORCE_LOCAL_INCLUDES tag is set to YES then doxygen will list include
+# files with double quotes in the documentation rather than with sharp brackets.
+# The default value is: NO.
+
+FORCE_LOCAL_INCLUDES = NO
+
+# If the INLINE_INFO tag is set to YES then a tag [inline] is inserted in the
+# documentation for inline members.
+# The default value is: YES.
+
+INLINE_INFO = NO
+
+# If the SORT_MEMBER_DOCS tag is set to YES then doxygen will sort the
+# (detailed) documentation of file and class members alphabetically by member
+# name. If set to NO, the members will appear in declaration order.
+# The default value is: YES.
+
+SORT_MEMBER_DOCS = YES
+
+# If the SORT_BRIEF_DOCS tag is set to YES then doxygen will sort the brief
+# descriptions of file, namespace and class members alphabetically by member
+# name. If set to NO, the members will appear in declaration order. Note that
+# this will also influence the order of the classes in the class list.
+# The default value is: NO.
+
+SORT_BRIEF_DOCS = YES
+
+# If the SORT_MEMBERS_CTORS_1ST tag is set to YES then doxygen will sort the
+# (brief and detailed) documentation of class members so that constructors and
+# destructors are listed first. If set to NO the constructors will appear in the
+# respective orders defined by SORT_BRIEF_DOCS and SORT_MEMBER_DOCS.
+# Note: If SORT_BRIEF_DOCS is set to NO this option is ignored for sorting brief
+# member documentation.
+# Note: If SORT_MEMBER_DOCS is set to NO this option is ignored for sorting
+# detailed member documentation.
+# The default value is: NO.
+
+SORT_MEMBERS_CTORS_1ST = NO
+
+# If the SORT_GROUP_NAMES tag is set to YES then doxygen will sort the hierarchy
+# of group names into alphabetical order. If set to NO the group names will
+# appear in their defined order.
+# The default value is: NO.
+
+SORT_GROUP_NAMES = NO
+
+# If the SORT_BY_SCOPE_NAME tag is set to YES, the class list will be sorted by
+# fully-qualified names, including namespaces. If set to NO, the class list will
+# be sorted only by class name, not including the namespace part.
+# Note: This option is not very useful if HIDE_SCOPE_NAMES is set to YES.
+# Note: This option applies only to the class list, not to the alphabetical
+# list.
+# The default value is: NO.
+
+SORT_BY_SCOPE_NAME = YES
+
+# If the STRICT_PROTO_MATCHING option is enabled and doxygen fails to do proper
+# type resolution of all parameters of a function it will reject a match between
+# the prototype and the implementation of a member function even if there is
+# only one candidate or it is obvious which candidate to choose by doing a
+# simple string match. By disabling STRICT_PROTO_MATCHING doxygen will still
+# accept a match between prototype and implementation in such cases.
+# The default value is: NO.
+
+STRICT_PROTO_MATCHING = NO
+
+# The GENERATE_TODOLIST tag can be used to enable (YES) or disable (NO) the todo
+# list. This list is created by putting \todo commands in the documentation.
+# The default value is: YES.
+
+GENERATE_TODOLIST = YES
+
+# The GENERATE_TESTLIST tag can be used to enable (YES) or disable (NO) the test
+# list. This list is created by putting \test commands in the documentation.
+# The default value is: YES.
+
+GENERATE_TESTLIST = YES
+
+# The GENERATE_BUGLIST tag can be used to enable (YES) or disable (NO) the bug
+# list. This list is created by putting \bug commands in the documentation.
+# The default value is: YES.
+
+GENERATE_BUGLIST = YES
+
+# The GENERATE_DEPRECATEDLIST tag can be used to enable (YES) or disable (NO)
+# the deprecated list. This list is created by putting \deprecated commands in
+# the documentation.
+# The default value is: YES.
+
+GENERATE_DEPRECATEDLIST= YES
+
+# The ENABLED_SECTIONS tag can be used to enable conditional documentation
+# sections, marked by \if