Spaces:
Running
on
Zero
Running
on
Zero
| # Open Source Model Licensed under the Apache License Version 2.0 | |
| # and Other Licenses of the Third-Party Components therein: | |
| # The below Model in this distribution may have been modified by THL A29 Limited | |
| # ("Tencent Modifications"). All Tencent Modifications are Copyright (C) 2024 THL A29 Limited. | |
| # Copyright (C) 2024 THL A29 Limited, a Tencent company. All rights reserved. | |
| # The below software and/or models in this distribution may have been | |
| # modified by THL A29 Limited ("Tencent Modifications"). | |
| # All Tencent Modifications are Copyright (C) THL A29 Limited. | |
| # Hunyuan 3D is licensed under the TENCENT HUNYUAN NON-COMMERCIAL LICENSE AGREEMENT | |
| # except for the third-party components listed below. | |
| # Hunyuan 3D does not impose any additional limitations beyond what is outlined | |
| # in the repsective licenses of these third-party components. | |
| # Users must comply with all terms and conditions of original licenses of these third-party | |
| # components and must ensure that the usage of the third party components adheres to | |
| # all relevant laws and regulations. | |
| # For avoidance of doubts, Hunyuan 3D means the large language models and | |
| # their software and algorithms, including trained model weights, parameters (including | |
| # optimizer states), machine-learning model code, inference-enabling code, training-enabling code, | |
| # fine-tuning enabling code and other elements of the foregoing made publicly available | |
| # by Tencent in accordance with TENCENT HUNYUAN COMMUNITY LICENSE AGREEMENT. | |
| import trimesh | |
| import xatlas | |
| def mesh_uv_wrap(mesh): | |
| if isinstance(mesh, trimesh.Scene): | |
| mesh = mesh.dump(concatenate=True) | |
| if len(mesh.faces) > 50000: | |
| raise ValueError("The mesh has more than 50,000 faces, which is not supported.") | |
| vmapping, indices, uvs = xatlas.parametrize(mesh.vertices, mesh.faces) | |
| mesh.vertices = mesh.vertices[vmapping] | |
| mesh.faces = indices | |
| mesh.visual.uv = uvs | |
| return mesh | |