|  |  | 
					
						
						|  |  | 
					
						
						|  |  | 
					
						
						|  |  | 
					
						
						|  |  | 
					
						
						|  |  | 
					
						
						|  |  | 
					
						
						|  |  | 
					
						
						|  | config_version=5 | 
					
						
						|  |  | 
					
						
						|  | [application] | 
					
						
						|  |  | 
					
						
						|  | config/name="Ships" | 
					
						
						|  | run/main_scene="res://train.tscn" | 
					
						
						|  | config/features=PackedStringArray("4.1", "Forward Plus") | 
					
						
						|  | config/icon="res://icon.svg" | 
					
						
						|  |  | 
					
						
						|  | [dotnet] | 
					
						
						|  |  | 
					
						
						|  | project/assembly_name="GridSensor3DExample" | 
					
						
						|  |  | 
					
						
						|  | [editor_plugins] | 
					
						
						|  |  | 
					
						
						|  | enabled=PackedStringArray("res://addons/godot_rl_agents/plugin.cfg") | 
					
						
						|  |  | 
					
						
						|  | [input] | 
					
						
						|  |  | 
					
						
						|  | turn_left={ | 
					
						
						|  | "deadzone": 0.5, | 
					
						
						|  | "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"echo":false,"script":null) | 
					
						
						|  | ] | 
					
						
						|  | } | 
					
						
						|  | turn_right={ | 
					
						
						|  | "deadzone": 0.5, | 
					
						
						|  | "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null) | 
					
						
						|  | ] | 
					
						
						|  | } | 
					
						
						|  | move_forward={ | 
					
						
						|  | "deadzone": 0.5, | 
					
						
						|  | "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"echo":false,"script":null) | 
					
						
						|  | ] | 
					
						
						|  | } | 
					
						
						|  | move_backward={ | 
					
						
						|  | "deadzone": 0.5, | 
					
						
						|  | "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null) | 
					
						
						|  | ] | 
					
						
						|  | } | 
					
						
						|  |  | 
					
						
						|  | [layer_names] | 
					
						
						|  |  | 
					
						
						|  | 3d_physics/layer_1="PLAYER" | 
					
						
						|  | 3d_physics/layer_2="ENEMY" | 
					
						
						|  | 3d_physics/layer_3="WORLD" | 
					
						
						|  | 3d_physics/layer_4="FOOD" | 
					
						
						|  | 3d_physics/layer_5="DANGER" | 
					
						
						|  |  | 
					
						
						|  | [rendering] | 
					
						
						|  |  | 
					
						
						|  | anti_aliasing/quality/msaa_3d=1 | 
					
						
						|  |  |