Spaces:
Sleeping
Sleeping
add rotation indicator
Browse files
public/textures/clockwise.png
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public/textures/counter-clockwise.png
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src/components/cube-piece.tsx
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@@ -5,11 +5,11 @@ import { useState } from "react";
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// Standard Rubik's cube colors
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const CUBE_COLORS = {
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front: "#
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back: "#
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left: "#
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right: "#
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top: "#
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bottom: "#ffffff", // White
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};
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// Standard Rubik's cube colors
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const CUBE_COLORS = {
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front: "#ff0000", // Red
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back: "#ff00ff", // Purple
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left: "#00ff00", // Green
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right: "#0000ff", // Blue
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top: "#ffff00", // Yellow
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bottom: "#ffffff", // White
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};
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src/components/env.tsx
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@@ -12,7 +12,7 @@ export const Env = () => {
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const [preset, setPreset] = useState<PresetsType>("sunset");
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const { autoRotate } = useControls({
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autoRotate: {
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value:
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},
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preset: {
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value: preset,
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const [preset, setPreset] = useState<PresetsType>("sunset");
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const { autoRotate } = useControls({
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autoRotate: {
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value: false,
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},
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preset: {
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value: preset,
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src/components/rotation-panel.tsx
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@@ -0,0 +1,34 @@
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"use client";
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import { useLoader } from "@react-three/fiber";
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import { TextureLoader } from "three";
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type RotationPanelProps = {
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direction: "clockwise" | "counter-clockwise";
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face: "front" | "back" | "left" | "right" | "top" | "bottom";
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};
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export const RotationPanel = ({ direction, face }: RotationPanelProps) => {
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const clockwise = direction === "clockwise";
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const texture = useLoader(TextureLoader, `/textures/${direction}.png`);
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const position: Record<string, [number, number, number]> = {
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front: clockwise ? [0.5, 0, 1.01] : [-0.5, 0, 1.01],
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back: clockwise ? [-0.5, 0, -1.01] : [0.5, 0, -1.01],
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};
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const rotation: Record<string, [number, number, number]> = {
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front: [0, 0, 0],
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back: [0, Math.PI, 0],
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};
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return (
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<mesh position={position[face]} rotation={rotation[face]}>
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<planeGeometry args={[0.8, 1.6]} />
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<meshStandardMaterial
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color={"#aaaaaa"}
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roughness={0.5}
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opacity={0.7}
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map={texture}
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transparent
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/>
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</mesh>
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);
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};
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src/components/rubiks-cube.tsx
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@@ -1,4 +1,5 @@
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import { CubePiece } from "./cube-piece";
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const CUBE_POSITIONS: Array<[number, number, number]> = [];
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for (let x = -0.5; x <= 0.5; x++) {
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@@ -23,6 +24,10 @@ export const RubiksCube = ({ roughness }: RubiksCubeProps) => {
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roughness={roughness}
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/>
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))}
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</group>
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);
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};
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import { CubePiece } from "./cube-piece";
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import { RotationPanel } from "./rotation-panel";
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const CUBE_POSITIONS: Array<[number, number, number]> = [];
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for (let x = -0.5; x <= 0.5; x++) {
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roughness={roughness}
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/>
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))}
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<RotationPanel direction="clockwise" face="front" />
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<RotationPanel direction="counter-clockwise" face="front" />
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<RotationPanel direction="clockwise" face="back" />
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<RotationPanel direction="counter-clockwise" face="back" />
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</group>
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);
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};
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