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MCP Integration: Complete Implementation
Project Status: โ COMPLETED
The Model Context Protocol (MCP) integration for the RTS Commander game has been successfully implemented, tested, and documented.
What We've Built
1. Core MCP Server
- File:
mcp_server.py - Port: 8001
- Framework: FastAPI-based MCP server using the
mcpPython package - Integration: Fully integrated with existing game infrastructure
2. Game Interaction Tools
Six powerful tools that allow AI agents to interact with the game:
- get_game_state() - Retrieve complete game state as JSON
- get_ai_analysis(language) - Get tactical analysis from built-in AI
- move_units(unit_ids, target_x, target_y) - Move units to positions
- attack_unit(attacker_ids, target_id) - Command attacks on enemies
- build_building(building_type, position_x, position_y, player_id) - Construct structures
- **send_game_command(command_type, kwargs) - Send generic commands
3. Information Resources
Two resources providing game documentation:
- game_documentation - Game README documentation
- game_rules - Game architecture and rules
4. Startup Scripts
Multiple ways to start the servers:
- start.py - Start main game server (now mentions MCP server)
- mcp_server.py - Start MCP server independently
- start_mcp_only.py - Start only the MCP server for testing
- start_with_mcp.py - Start both servers together
5. Comprehensive Testing
Complete test suite ensuring reliability:
- test_mcp_server.py - Basic server functionality tests
- test_mcp_integration.py - Integration tests
- test_mcp_comprehensive.py - Full setup verification
- tools/verify_mcp_setup.py - Setup verification script
6. Example Code
Demonstration scripts for developers:
- examples/mcp_client_example.py - Example client usage
- examples/mcp_connection_test.py - Connection testing
7. Complete Documentation
Extensive documentation covering all aspects:
- docs/MCP_INTEGRATION.md - Complete integration guide
- docs/MCP_IMPLEMENTATION_SUMMARY.md - Technical implementation details
- docs/MCP_USAGE_GUIDE.md - Usage instructions
- docs/FINAL_MCP_INTEGRATION_SUMMARY.md - Final project summary
- examples/README.md - Examples directory documentation
- tests/README.md - Updated test documentation
- docs/PROJECT_FILES_INDEX.txt - Updated project file index
Key Features
โ Full Game Integration
- Uses existing
handle_commandmethod for game actions - Accesses game state through the global
managerinstance - Integrates with the existing AI analysis system
โ Standardized Protocol
- Implements the Model Context Protocol standard
- Compatible with any MCP-compatible AI client
- Well-documented API
โ Robust Testing
- Unit tests for all components
- Integration tests for complete functionality
- Verification scripts for deployment
โ Developer-Friendly
- Clear documentation for all components
- Example code for common use cases
- Multiple startup options for different scenarios
Usage Instructions
Quick Start
# Start both servers together
python start_with_mcp.py
# Or start them separately:
# Terminal 1: python start.py
# Terminal 2: python mcp_server.py
Connect an AI Client
Connect any MCP-compatible client to localhost:8001.
Example AI Commands
{
"tool": "get_game_state"
}
{
"tool": "move_units",
"arguments": {
"unit_ids": ["unit1", "unit2"],
"target_x": 100,
"target_y": 200
}
}
Technical Details
Architecture
- Separate server process for security isolation
- Reuse of existing game infrastructure
- Standardized protocol for maximum compatibility
- Extensible design for future enhancements
Security
- Separate port (8001) from main game server (7860)
- Isolation of AI access from player connections
- Foundation for future authentication and rate limiting
Performance
- Lightweight FastAPI implementation
- Efficient game state access
- Minimal overhead on main game server
Verification
All components have been verified to work correctly:
โ File structure complete โ Requirements properly configured โ Imports working โ Server creation successful โ Tools registered โ Resources registered โ Example scripts functional โ All tests passing
Conclusion
The MCP integration is production-ready and provides a robust foundation for AI agents to interact with the RTS Commander game. The implementation follows best practices for security, performance, and maintainability while providing comprehensive functionality through the standardized Model Context Protocol.